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On July 10 2014 08:14 Shikyo wrote: well for me the problem isn't getting there in time to punish so much as the shield just getting destroyed if I shield normally
If you play as Sheik though you don't need to worry about that because Sheik's shield is too stronk
Well that's the crux of it. It's a risk reward game pretty much. If you are not confident you are gonno get shieldstabbed and eat a crapton of damage, otherwise it's better to just escape it. For high level players they understand the risk-reward that comes with it and their tech is really on point. Otherwise you might be better off, in the short run at least, to just escape with getting dsmashed.
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hahaha people here who play good characters that don't get auto poked by dsmash
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On July 10 2014 08:19 Thrillz wrote:Show nested quote +On July 10 2014 08:14 Shikyo wrote: well for me the problem isn't getting there in time to punish so much as the shield just getting destroyed if I shield normally
If you play as Sheik though you don't need to worry about that because Sheik's shield is too stronk Well that's the crux of it. It's a risk reward game pretty much. If you are not confident you are gonno get shieldstabbed and eat a crapton of damage, otherwise it's better to just escape it. For high level players they understand the risk-reward that comes with it and their tech is really on point. Otherwise you might be better off, in the short run at least, to just escape with getting dsmashed. Well there's no extra shieldstun if you don't do a full lightshield but do a "half-lightshield" instead so I feel like that's good
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Rolling is always a solid option against shield pressure
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anyone have any tips on how to get better at dashing or is it simply a matter of practice? its pretty bad how much I struggle with dashing all the time, and I walk when I don't hit the stick hard enough.
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It should be really easy, is your control stick old? If it's too loose or too tight that's the only reason that should happen.
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United States10328 Posts
i sometimes try to dash too early (before I hit the ground, or while I'm in lag) and end up walking because of that
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Canada8025 Posts
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recently found out that "electric" attacks in smash have extra hitstun, "fire" attacks attach a small dot. do "dark" attacks have any special effect?
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I just found out about holding down left or right trigger until right before it clicks when you plug in your gc controller. I can tell there's a difference when I wavedash and stuff. Are there any drawbacks to doing this? Do all pros generally do this when they plug in their controller?
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Hyrule18780 Posts
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On July 12 2014 12:19 OnceKing wrote: recently found out that "electric" attacks in smash have extra hitstun, "fire" attacks attach a small dot. do "dark" attacks have any special effect?
Good question, i'd like to know the answer to that one aswell... however, since i haven't heard of it before, i'm pretty sure it doesn't do anything significant.
Could you elaborate on what the "small dot" does besides setting you aflame?
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On July 17 2014 21:07 tofucake wrote: Nobody does it, afaik.
Except me and a bunch of guys in europe
It's good if you want to remove the analog part of one of your shoulder buttons - especially useful for powersheilding, wavedashing and anything else requiring a hard R press
Use the other button for lightsheilding and l-cancelling that require soft presses
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On July 17 2014 15:40 Epishade wrote: I just found out about holding down left or right trigger until right before it clicks when you plug in your gc controller. I can tell there's a difference when I wavedash and stuff. Are there any drawbacks to doing this? Do all pros generally do this when they plug in their controller?
nobody does this
it removes the ability to l cancel without using up your tech window, and also light shielding. which is fine I guess if you use the other trigger for those but it doesn't give you any real advantage in wave dashing (plus wave dashing is already super easy) so there's no point
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On July 18 2014 01:50 Kyuukyuu wrote:Show nested quote +On July 17 2014 15:40 Epishade wrote: I just found out about holding down left or right trigger until right before it clicks when you plug in your gc controller. I can tell there's a difference when I wavedash and stuff. Are there any drawbacks to doing this? Do all pros generally do this when they plug in their controller? nobody does thisit removes the ability to l cancel without using up your tech window, and also light shielding. which is fine I guess if you use the other trigger for those but it doesn't give you any real advantage in wave dashing (plus wave dashing is already super easy) so there's no point Nah, you'd be surprised. A lot of people do it. Power shielding is easier because pwoer shields don't work if you hit light shield on the way down to the full shield.
Well there's no extra shieldstun if you don't do a full lightshield but do a "half-lightshield" instead so I feel like that's good Can anyone confirm if this is true?
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On July 18 2014 01:50 Kyuukyuu wrote:Show nested quote +On July 17 2014 15:40 Epishade wrote: I just found out about holding down left or right trigger until right before it clicks when you plug in your gc controller. I can tell there's a difference when I wavedash and stuff. Are there any drawbacks to doing this? Do all pros generally do this when they plug in their controller? nobody does thisit removes the ability to l cancel without using up your tech window, and also light shielding. which is fine I guess if you use the other trigger for those but it doesn't give you any real advantage in wave dashing (plus wave dashing is already super easy) so there's no point I normally use Z for l-canceling anyways, so that's not a problem in that regard. But I find that when I do this and I attempt wave-dashing, I have a lot more room for error in not-shielding after my wave dash. I suppose it wouldn't matter if you've already mastered wave-dashing and never accidentally shield afterwards, but I wouldn't say it doesn't give you any real advantage if you still mess up on it occasionally or are still learning it.
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On July 18 2014 05:32 Epishade wrote:Show nested quote +On July 18 2014 01:50 Kyuukyuu wrote:On July 17 2014 15:40 Epishade wrote: I just found out about holding down left or right trigger until right before it clicks when you plug in your gc controller. I can tell there's a difference when I wavedash and stuff. Are there any drawbacks to doing this? Do all pros generally do this when they plug in their controller? nobody does thisit removes the ability to l cancel without using up your tech window, and also light shielding. which is fine I guess if you use the other trigger for those but it doesn't give you any real advantage in wave dashing (plus wave dashing is already super easy) so there's no point I normally use Z for l-canceling anyways, so that's not a problem in that regard. But I find that when I do this and I attempt wave-dashing, I have a lot more room for error in not-shielding after my wave dash. I suppose it wouldn't matter if you've already mastered wave-dashing and never accidentally shield afterwards, but I wouldn't say it doesn't give you any real advantage if you still mess up on it occasionally or are still learning it. Better to just learn to do it well. You'll shield a bunch at the end of wavedashes for a couple weeks and then it won't be an issue anymore. I understand doing it for the powershielding benefits, but don't do it just because you don't want to spend the time to grind out the most basic tech skill.
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On June 29 2014 20:56 bo1b wrote: How tight is the window to short hop double laser with a shine at the end? I'm able to shdl and I can multi shine pretty well but I really need that extra bit of techskill to show off. I've gotta admit I'm struggling with this one. this was PROBABLY already answered, but i've got an answer with framedata analysis
It takes fox 4 frames to take off from a jump (after pressing x or y, and that's the amount of time you have to release to do a shorthop as well) The total frames it takes for fox to do a singular laser is 36 frames The laser comes out on frame 10. Any repeated shots will come out 10 frames after the last. The shorthop airtime is 21 frames Shine has 39 frames Shine hits frame 1 Shine reflects frames 4-21 OR release + 1 You can JC the shine any time it's reflecting
So if you can't do a bit of simple math, or dont understand what any of this means: since you have a total number of 25 frames in the jump animation (including takeoff and airtime), you have 21 frames of airtime to laser. the laser comes out on frame 10, and can be shot 10 frames after that. since it takes 20 frames to shoot two lasers, that leaves 1 frame for you to double tap the b button. because of the 4 seconds for the jump takeoff, you have a total of 5 frames to move your thumb from the jump button (x or y) to the b button to tap it (but pressing it too early wont do anything, pressing it after will only put one laser out).
so in all, there's a 5 frame opening to move your thumb after the SH to the b button 1 frame opening to PRESS the b button (1/60 of a second) and as for the shine in the end, it can come out as early as you can put it out after you land it takes 4 frames before you can JC the shine and from here you can either waveland or do another shorthop out of the JC, whatever the whole thing takes 29 frames if you do it frame perfectly
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How do you avoid getting shield grabbed in falcon versus ice climbers? My friend plays IC's and beats me off of shield grabs and wobbling.
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