Set Rally Point...Shortcut? - Page 4
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Grobyc
Canada18410 Posts
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rafaliusz
Poland482 Posts
On July 31 2014 22:52 Liquid`Drone wrote: you can mine minerals with your scv, tell the scv to go up the ramp, then liftoff your command center and pressing c for return cargo. Scv will enter gathering mode and be able to walk through the zealot. Or how about this one, if you're in a zvp stalemate and you just have defilers and queens against his cannons, you can broodling larvea to get units, consume broodlings to get energy for plague and swarm, and win anyway. WAT | ||
EndingLife
United States1558 Posts
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dRaW
Canada5744 Posts
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Kau
Canada3500 Posts
On July 31 2014 18:42 endy wrote: It's especially true as very often zealots are used as meatshields and don't benefit much from shield regeneration. Unlike goon/archons in pvz mid-late/late game that you keep alive forever thanks to shield regen and zealot tanking the damage. Another important point: it's also 20 extra hp remaining after an EMP. Another point is they can survive a yamato. | ||
Liquid`Drone
Norway28272 Posts
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Mutaller
United States1010 Posts
step 2 select something else. step 3 hold alt and click on one of the units you boxed with it will select every unit you boxed with. | ||
Dazed.
Canada3301 Posts
On July 30 2014 15:36 GGzerG wrote: Uhh...no you couldnt. Right click came about in a patch, and a patch quite a few years after the game came out. I didnt notice it until 2006, and I played the game since 1998.Umm... I don't know that this could possibly be true...Since you could rally with right click rally since the SC Demo version where it was only TvT... edit: and it *was* a patch that added it, not the b.net version. | ||
blabber
United States4448 Posts
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endy
Switzerland8966 Posts
On August 02 2014 11:49 blabber wrote: shift+number will add the currently selected units to that number hotkey / control group. Isn't this pretty well known? If you don't know this then you need to rebuild your control groups from scratch every time new units pop. Or if there is another way to add units to existing groups, this thread is the perfect place to mention it. Anyone? ^^ | ||
Silentness
United States2821 Posts
On July 30 2014 18:32 WGT-Baal wrote: same here, as a P I always thought it was a specific advantage of my race and whenever I was T I would wait for the building to complete then manually select the scv to send it back to the minerals... Damn that's crazy I'm a terrible D level Terran player and I always knew you should queue up mining right before building a depot or etc. | ||
Morbidius
Brazil3449 Posts
On July 30 2014 13:45 CakeSauc3 wrote: the other is you can't shift-click your workers back to the mineral line after building something. Wait, what?! | ||
Grobyc
Canada18410 Posts
On August 02 2014 08:47 reps)squishy wrote: step 1 box a few units. step 2 select something else. step 3 hold alt and click on one of the units you boxed with it will select every unit you boxed with. what is this black magic?? | ||
ijustlost
United States45 Posts
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upro)wraith
Israel64 Posts
On August 02 2014 12:32 Silentness wrote: Damn that's crazy I'm a terrible D level Terran player and I always knew you should queue up mining right before building a depot or etc. if your marine medic army gets plagued you can save medics energy my using move command on a healthy marine | ||
skzlime
Hungary462 Posts
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pheer
5377 Posts
On August 04 2014 05:04 skzlime wrote: if you have a large vessel cloud and want to see which ones have energy for irradiate, tell them all to irrad a unit far away (it can be your own). you can separate them even quicker by telling all vessels to move in the opposite direction first. same with any caster unit & spell. I really like this trick! Should work with all spellcasters right? | ||
Liquid`Drone
Norway28272 Posts
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Zero[1159]
Brazil101 Posts
On July 31 2014 22:52 Liquid`Drone wrote: so how about this if you are terran, and you want to scout someone, say a protoss, but there's a zealot on his ramp blocking you can mine minerals with your scv, tell the scv to go up the ramp, then liftoff your command center and pressing c for return cargo. Scv will enter gathering mode and be able to walk through the zealot. Or how about this one, if you're in a zvp stalemate and you just have defilers and queens against his cannons, you can broodling larvea to get units, consume broodlings to get energy for plague and swarm, and win anyway. OMG... the svc trick... holly shit! | ||
8882
2717 Posts
You can "ping" on the minimap in 2v2 games (I think it's alt+click). You can use the move command on an unit and put it on another unit - and it will follow that other unit (although a bit slow). It's useful for observers and overlords, especially in 2v2 when you want your units to follow ally's units. Infested terrans die when you attack move (at the spot where you ordered them to attack). You can set rally point to a nydus canal. You can EMP comsat stations, to make the opponent lose scan for some time (I think this happened in some TvT where one player massed wraiths) When a dropship/shuttle/overlord with units inside is flying somehwere, you can click on the units in it, so they will drop, but the dropship/shuttle/overlord will keep flying. On July 30 2014 23:22 Sayle wrote: You think that's bad? I played BW for years thinking you had to make zealots and dragoons as protoss. Then I discovered you could win just by making DTs. This reminded me about all the discussions about Protoss being the weakest race, when all they did was zealots and dragoons and usually forgot observers... you needed Bisu for the "revolution". I cringe every time I still see a protoss forget obs timing though. On July 31 2014 02:32 Qikz wrote: WOOOOOOOOOOAH well my life has been turned upside down today. you cant right click during pause though, because this would crash the game if I remember correctly ^^ | ||
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