On August 09 2014 12:06 puppykiller wrote: How do you avoid getting shield grabbed in falcon versus ice climbers? My friend plays IC's and beats me off of shield grabs and wobbling.
Captain Falcon doesn't have a lot of options when he lands after an aerial, especially when it comes to shield grabbing. Your best bet, though, is to do the aerial while using your momentum to go straight through them, and not stop just in front of them/behind/on them. for example, if you're going to short-hop knee/stomp them, and you know they're going to shield and attempt to grab you, make sure you do a dashed-short-hop so that you have the momentum to go past them.
Spacing the aerials works especially well as ICs slide so far back. Shouldn't even need to space the knee if you don't have the forward momentum that puts you right next to them. CF vs ICs shouldn't be a very difficult matchup and you can kill Nana quickly and with relative safety from popo. I'd just mostly spam jumps and camp platforms, manouvering under the ICs when they try to come at you. FD's very tough vs ICs but you can still spam aerials all right. Just avoid getting grabbed and the matchup should be pretty straightforward.
Not so much gameplay question, but I figured this might fit here; are other smash game's (so 64/Brawl/PM) tournaments allowed to be submitted as a sidebar event? Or just Melee?
Can you smash DI command grabs like Falcon/Ganon upB, Bowser sideB etc.? Was thinking about it wrt being able to SDI Puff's fthrow but have no way to test it atm
When playing against better players I often notice I have trouble approaching at low percents. What are some general guidelines? Im playing falco / falcon atm
do things that aren't CCable? Grab. Falco can just approach with dair; do low dairs on shield, and maybe try for shinegrabs. Falcon can do like nair/dair/knee -> grab at various low percents.
On August 13 2014 12:29 ]343[ wrote: do things that aren't CCable? Grab. Falco can just approach with dair; do low dairs on shield, and maybe try for shinegrabs. Falcon can do like nair/dair/knee -> grab at various low percents.
Falcon is pretty susceptible to getting those CC'd though, I think some characters can even CC the knee at super low percents. It also wouldn't work against char that duck Falcon's grab, eg. trying to nair grab a crouching sheik just leads to pain. Most of the time dair/knee should be decent enough though, nair itself would need to be spaced well. Grabs are obviously the best for Falcon though.
On August 13 2014 11:54 Xeofreestyler wrote: When playing against better players I often notice I have trouble approaching at low percents. What are some general guidelines? Im playing falco / falcon atm
I main falco, and i notice that building up percentage is really hard, especially if the opponent ends up crouch-canceling attacks and stuff, and hitting me out of it, or shieldgrabbing me or something. Your best bet, and one of your safest approaches is lasering into an aerial. this will completely stop your opponent's momentum if they're approaching you, or anything else for that matter, and allow you to land a nair or dair or something. then from there, you can chain it into a shine, then combo, etc. (that's pretty much what falco's about. find something to chain into a combo that you can work with).
another option is to laser into a shine. this doesnt build up nearly as much percentage as laser into an aerial, but it'll put your enemy into the air right away, and you can follow up with a dair/nair/bair (whatever you want).
if that doesnt work, there's the option of lasering into a grab. of course, the laser to build a bit of percentage, and to stop your enemy as you approach them with the laser, then you can grab into a downthrow, upthrow, etc. and chain it into another laser into a grab, then combo out of that. if you choose to downthrow, then you can tech chase from here into a dair, and combo them, etc.
then there's dair-shine or nair-shine. pretty self explanatory, it's a move that will either force your opponent into a shield, OR get hit a few times if they're at 0 percent. and there are multiple follow-ups if your enemy gets hit by the shine, the most obvious being to dair them or bair them. otherwise, if they get hit by the intitial dair/nair, then your shine will most likely hit them. if they crouch cancel it, even better, because they'll DEFINITELY get hit by the shine. if they're stuck shielding and you're not consistent with nair/dair-shines for shield pressure, you can just nair/dair-shine into a shinegrab, throw them wherever you want, and start comboing.
now i cant give as much detail about falcon, and im sorry about that. im a falco main and hardly know anything about using falcon, and i dont have a lot of experience playing against falcons.
On August 13 2014 17:41 ]343[ wrote: oh, it seems like knee / dair -> grab work on me (samus) at low %s even when I crouch cancel (?) but maybe I'm doing the wrong move out of CC
Knee can be CCed until a pretty high percent by Samus. Stomp beats CC by every character at 0, afaik.
in the original smash (for the n64) what is the series of button presses to acheive that super fast reflector that fox does?
Im not even sure that this is a human who is doing this or if its a mod or something, but from 28 seconds to 42 seconds youll see what im talking about. How the hell is he getting that reflector to cancel so quickly?
On August 22 2014 05:56 Kyuukyuu wrote: 64's shine cancels when Fox lands, so he's short hopping and shining on the first available frame in the air and immediately landing to cancel it
is that a bot doing that then? Ive tried to do that many times and I can get it once in a blue moon but even then its because im holding the controller all wrong just to do it. Is there a way to do it as quickly as it happens in the video?
On August 30 2014 15:24 n00b1n8R wrote: I'm not sure of the phrase for it, but it's when a player bounces on the ledge. How do you do that quickly as Marth?
Can you provide a video / gif so we know what you're talking about? Sounds like you're talking about teching, or (???) ledgedashing... or maybe grabbing the ledge repeatedly?