Teamliquid Monitor Thread - Page 79
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Firkraag8
Sweden1006 Posts
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Cyro
United Kingdom20159 Posts
On September 26 2014 01:40 Firkraag8 wrote: I suppose how they do it is less important than the effect it has, which is a very good one and an improvement that is immediately and easily noticeable. Yea, but the improvement is just as noticeable on all of the other monitors that do exactly the same thing with strobe backlight (probably even BETTER with customizable strobe timing and length on benq z-series v2).. Unless they're doing something differently? That is the question. | ||
Firkraag8
Sweden1006 Posts
On September 26 2014 01:46 Cyro wrote: Yea, but the improvement is just as noticeable on all of the other monitors that do exactly the same thing with strobe backlight (probably even BETTER with customizable strobe timing and length on benq z-series v2).. Unless they're doing something differently? That is the question. This mentions that one improvement would be that it can easily be turned on or off during gameplay by a simple OSD option, and also that this can be used on non-nvidia cards(I guess lightboost is nvidia only?). "This feature is designed to reduce the perceived motion blur much like the LightBoost system does. Since it is natively supported by the screen and easily turned on and off at a screen level from the OSD, there is no need for "hacking" your graphics card settings of trying to enable backlight strobing like on LightBoost monitors. It also means the feature can be used with non-NVIDIA graphics cards which is useful. Turbo 240 involves doubling the frames of the input signal (replicating each frame) and then blinking the backlight off and on in sync with these new frames like an impulse-type display. This should help reduce perceived motion blur much like the LightBoost backlight strobing does on TN Film screens. http://www.tftcentral.co.uk/reviews/eizo_fg2421.htm Also it's from what I gather the only monitor with a more desireable panel than TN which has support for this tech. | ||
Cyro
United Kingdom20159 Posts
This mentions that one improvement would be that it can easily be turned on or off during gameplay by a simple OSD option, and also that this can be used on non-nvidia cards(I guess lightboost is nvidia only?). You can turn strobing on/off with a single hotkey and it's not nvidia specific (lightboost hack might not work well on radeon, i'm not sure - but benq blur reduction is neutral AFAIK) Also, desirable is subjective. TN is faster. | ||
Firkraag8
Sweden1006 Posts
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Cyro
United Kingdom20159 Posts
for input lag, any screen even at 120hz is still a big amount of input lag, as in a large percentage of total input lag so it's quite important. If you don't really care about it, it doesn't matter so much | ||
Nimix
France1809 Posts
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{ToT}ColmA
Japan3260 Posts
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Cyro
United Kingdom20159 Posts
On October 01 2014 21:23 Nimix wrote: Hey, got my XL2411Z from Amazon.fr, and the v2 firmware was already installed! Super happy, the picture in FPS is sick as hell. Definitely recommend buying a Z serie benq to any FPS player. The colors are really weird compared to my old crappy monitor though, very sharp contrast between everything. Are there color profiles to install or something for the BenQ monitors like there is for the Asus? :o Oops didn't see this. I think you can just google monitor calibration, there should be at least a few easy presets and icc profiles to get you most of the way there even with no knowledge or tools. Make sure you get used to having the monitor at lower brightness settings if possible, because 100% is extremely bright (~420cd/m2) so a more normal setting would be around 1/3'rd brightness | ||
Nimix
France1809 Posts
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Cyro
United Kingdom20159 Posts
There are some tweaks you can do with a custom resolution at 120hz that removes some visual issues relating to strobing (blur reduction) but i'm not sure on the details of that, other than it doesn't work @144hz. The other monitors (lightboost hack) can't strobe at over 120 anyway, and i'm not sure if gsync/ULMB can or not, but 120 is pretty close to 144 so it's usually ok to use | ||
Nimix
France1809 Posts
And yeah I read about the custom res thing, but I can't notice the visual artifacts when playing with my current settings anyway so I didn't bother trying it. | ||
Cyro
United Kingdom20159 Posts
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Nimix
France1809 Posts
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Cyro
United Kingdom20159 Posts
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Incognoto
France10234 Posts
https://justgetflux.com | ||
Nimix
France1809 Posts
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Blazinghand
United States25546 Posts
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Cyro
United Kingdom20159 Posts
On October 26 2014 18:23 Incognoto wrote: Couldn't you use f.lux to reduce eye-strain on monitors which are too bright? https://justgetflux.com The issue is not because of the sustained brightness/color temp, it's because of a flashing 420cd/m2 light a few feet from your face while straining a little to read small text | ||
Myrmidon
United States9452 Posts
It's an issue of hardware and implementation, really. | ||
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