Dawn of War III - Page 7
Forum Index > General Games |
Sentenal
United States12398 Posts
| ||
RolleMcKnolle
Germany1054 Posts
For everyone who isnt able to buy it: | ||
Endymion
United States3701 Posts
| ||
Heartland
Sweden24562 Posts
the nids part in the story | ||
Jerubaal
United States7676 Posts
I'm going to assume you mean about the Tyranids. I think they are cool in their way, but what I hate about them is how they seem to wipe away all of the other subplots. We have the Imperium, Chaos, Orks, Eldar, Dark Eldar, Tau, Necrons but don't worry because a race with basically no distinct characters is going to come wipe out literally the whole galaxy. | ||
solidbebe
Netherlands4921 Posts
| ||
Dangermousecatdog
United Kingdom7084 Posts
On May 06 2016 04:54 Jerubaal wrote: What, the Necrons?I'm going to assume you mean about the Tyranids. I think they are cool in their way, but what I hate about them is how they seem to wipe away all of the other subplots. We have the Imperium, Chaos, Orks, Eldar, Dark Eldar, Tau, Necrons but don't worry because a race with basically no distinct characters is going to come wipe out literally the whole galaxy. | ||
ShadowArm
23 Posts
On May 06 2016 03:12 Sentenal wrote: The Bundles that were on GW's webstore prior to the Starting Boxes didn't offer any actual savings. I dunno what sort of starter packs you are referring to way back when, but if they were a thing, they stopped being a thing years ago. Anyway, it doesn't really matter if you don't like GW or the direction they are going in, its a fact of the matter that in the present, they are listening to the community. Look at Bell of the lost souls website, they are updating everything http://www.belloflostsouls.net/2016/05/breaking-forge-world-brings-back-chaos-dwarfs.html Also the FAQ review, everyone is loving it, for once IN ALL THESE YEARS, Geedubs is doing right https://www.facebook.com/permalink.php?story_fbid=1610528622601104&id=1575682476085719 http://www.belloflostsouls.net/2016/05/top-dozen-40k-faq-changes.html | ||
Jerubaal
United States7676 Posts
No, the Tyranids. | ||
Sentenal
United States12398 Posts
On May 06 2016 04:54 Jerubaal wrote: I'm going to assume you mean about the Tyranids. I think they are cool in their way, but what I hate about them is how they seem to wipe away all of the other subplots. We have the Imperium, Chaos, Orks, Eldar, Dark Eldar, Tau, Necrons but don't worry because a race with basically no distinct characters is going to come wipe out literally the whole galaxy. I don't see how they wipe away other subplots. Sure, they don't have distinct characters (because they are a swarm of locust) and therefore a narrative of their own, but their existence creates plenty of subplots for other races. Such as different races teaming up against them, or an Inquistor diverting a Hive Fleet into a WAAAGH, and what not. They serve as a pretty good foil and adversary for pretty much every other race. | ||
Manit0u
Poland17051 Posts
On May 05 2016 22:18 Plansix wrote: They are the top selling army for 40K for like forever. That is why there are like 35 different versions of them and an evil faction using similar design. People love dat power armor. I think that them being the top selling army has something to do with most frequent codice releases (they got one every year/edition while some armies were waiting for 7+ years to get updated), being more powerful with each incarnation. 40K is all about powergaming, sadly. Thankfully for me, I've tried Infinity and never looked back. Sold all my 40K stuff (apart from the HT I posted earlier) for $50 (about 5k points worth of SM and CSM, with drop pods, tanks, dreadnaughts and all) and am a happy person. Now I can play a tabletop game with awesome minis, real skill required, balanced for tournament play, literally no useless units (which is also cool because I don't think I've played a tournament with the same list twice and I'm playing one at least once a month) and developed by the company that really does listen to their community. It's like heaven and earth compared to 40K. | ||
Plansix
United States60190 Posts
| ||
Godwrath
Spain10091 Posts
On May 06 2016 03:12 Sentenal wrote: The Bundles that were on GW's webstore prior to the Starting Boxes didn't offer any actual savings. I dunno what sort of starter packs you are referring to way back when, but if they were a thing, they stopped being a thing years ago. Anyway, it doesn't really matter if you don't like GW or the direction they are going in, its a fact of the matter that in the present, they are listening to the community. Oh well, that's the good thing about having started to follow GW for 20 years. The starter packs existed atleast until 5th edition. I guess they removed them, because GW reasons. And well, the community left nowadays is more than dubious in their opinion regarding quality gameplay, so yeah, if they are listening them, it's not like i am gaining anything, but good for you. As i said, i already play other games (infinity in my case), and i am not looking back,. About being hard to find player in the US, is that true ? have you checked the forums or checked on the warcors ? (people who you can contact with to get you into the game) https://its.infinitythegame.com/warcors/list | ||
Jerubaal
United States7676 Posts
On May 06 2016 05:06 Sentenal wrote: I don't see how they wipe away other subplots. Sure, they don't have distinct characters (because they are a swarm of locust) and therefore a narrative of their own, but their existence creates plenty of subplots for other races. Such as different races teaming up against them, or an Inquistor diverting a Hive Fleet into a WAAAGH, and what not. They serve as a pretty good foil and adversary for pretty much every other race. Idk, the way they have the story currently set up, unless I missed something, is there is a seemingly endless flood of tyranids coming in across the galaxy. They block out the warp. Nobody has a chance of stopping them besides the orks. Seems like it's pretty much game over. | ||
Manit0u
Poland17051 Posts
On May 06 2016 05:38 Plansix wrote: I would play Infinity, but no one plays in my area at all. Its sad, because it looks like a good game. But its really hard to find players in the US. Go and visit their forums. Contact some US Warcor and see if there really aren't any players in your area (US is pretty big on Infinity). I also thought there was no one in my area but then I discovered that there are 10+ players in my hometown. As a sidenote, it's really easy to convince new people to play Infinity. With Operation: Icestorm starter set you get the perfect tool to hook someone in. People all around are quitting 40K for Infinity, you might try with them. On May 06 2016 07:05 Jerubaal wrote: Idk, the way they have the story currently set up, unless I missed something, is there is a seemingly endless flood of tyranids coming in across the galaxy. They block out the warp. Nobody has a chance of stopping them besides the orks. Seems like it's pretty much game over. Nonono. You get it completely wrong. The Tyranid plot is actually pretty cool because of many unknowns, for example: - Are hive fleets independent or are they all a part of a bigger picture? - What happened to their galaxy? Have they destroyed everything and are only moving on to another feeding grounds or are they trying to escape something even more horrible? Also, if you followed various info on them it's damn interesting (creating gravity pulls to hasten their travel towards planets, the entire genestealer angle), especially the fact that what seems to be drawing their to our galaxy is actually the Astronomican. Also: | ||
Impervious
Canada4119 Posts
On May 06 2016 04:54 Jerubaal wrote: I'm going to assume you mean about the Tyranids. I think they are cool in their way, but what I hate about them is how they seem to wipe away all of the other subplots. We have the Imperium, Chaos, Orks, Eldar, Dark Eldar, Tau, Necrons but don't worry because a race with basically no distinct characters is going to come wipe out literally the whole galaxy. Have you ever played a 6 player game of Risk before? With people who are competent at the game? The game quite literally goes forever..... When someone gets a bit too big, everyone else starts having to adjust their strategy to beat them back a little more than the others. There's a set number of countries you can control, and the more you control, the bigger target you become for everyone else. The same thing happens in 40k. And the storyline revolves around that for 10 000 years worth of history. Sure, the Tau are a relatively new race, but as their empire gets bigger, they end up having a bigger target on them as well. Eldar and Dark Eldar are also a bit different as they are essentially completely space-faring, but craftworlds are essentially another planet that just moves around. And Chaos is a bit different as well, because they don't really have worlds under their control like the other races do. But basically, there's only so much real-estate to go around, and the bigger share you have, the harder it is to defend it, and more people are out trying to take chunks of it from you. Tyranids are a game changer. Instead of taking over a planet for themselves, they remove it from play forever. They land, eat all the biomass, drink the oceans, siphon up the air, and then move on to the next planet, leaving nothing but a barren rock in their wake. They don't have anything to really defend when they take over something, and every single planet they take over is one less for everyone else to share. Forever. Unless they are stopped, they will quite literally wipe everyone out. Necrons want to destroy sentient life, yea, but the planets are still habitable when they are done, to an extent. Maybe not right away, but it is nowhere near as devastating. And the more planets they take over, the stronger they get, and the weaker everyone else gets as a collective. And the better the fight their prey puts up, the harder they have to fight to win. They evolve at a frightening rate, and the more they have to adapt in one fight, the better they get at overcoming resistance in all future fights. So yea, they quite literally are the biggest threat to the entire galaxy. They don't need distinct characters to be terrifying. They just weren't portrayed very well..... | ||
Plansix
United States60190 Posts
| ||
Sentenal
United States12398 Posts
On May 06 2016 07:05 Jerubaal wrote: Idk, the way they have the story currently set up, unless I missed something, is there is a seemingly endless flood of tyranids coming in across the galaxy. They block out the warp. Nobody has a chance of stopping them besides the orks. Seems like it's pretty much game over. Hive Fleets tend to go out of their way to avoid Tomb Worlds. If the Necrons get united, they'd certainly be a threat. After all, they are barely even woken up yet, and those that are are fighting amongst themselves. If the Emperor dies and comes back, the Imperium would be able to stop the Tyranids. If the Emperor dies and becomes a new Chaos God, nothing would stop Chaos. Ghazghkull crushed the Tyranids on Octarius, so if he got a big enough WAAAGH going, he'd be a real threat to them. Honestly pretty much every faction other than the weak factions (both Eldar and Tau) stand a chance, theoretically. | ||
ShadowArm
23 Posts
that certain C'tan was never banished or destroyed as it was banished inside of a Dyson Sphere and then threw out of the galaxy due for guilt and madness and then out of nowhere, The Silent king Shows up and wakes up the entire necron race, due to fear against the nids, not only because the living are their food, but because he saw something else driving them towards the galaxy | ||
Manit0u
Poland17051 Posts
On May 06 2016 10:14 Sentenal wrote: Hive Fleets tend to go out of their way to avoid Tomb Worlds. If the Necrons get united, they'd certainly be a threat. After all, they are barely even woken up yet, and those that are are fighting amongst themselves. If the Emperor dies and comes back, the Imperium would be able to stop the Tyranids. If the Emperor dies and becomes a new Chaos God, nothing would stop Chaos. Ghazghkull crushed the Tyranids on Octarius, so if he got a big enough WAAAGH going, he'd be a real threat to them. Honestly pretty much every faction other than the weak factions (both Eldar and Tau) stand a chance, theoretically. Imperium is doomed. According to the prophecy there were 2 possible outcomes when Chaos first appeared: 1. Horus succeeds, Chaos wins and takes over the galaxy. It's a brief (relatively speaking) flicker and then dies out as it consumes itself (taking humanity with it). 2. Horus fails, fight goes on, Chaos gods get the time they need to fully form, feed and grow strong. That's why Alpha Legion joined Horus in the first place. They think that aiding him in overcoming the Imperium quickly will actually work against Chaos (and that's why they still shout 'For the Emperor!' as they go to battle). | ||
| ||