QQ / Rage thread - Page 7
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Emnjay808
United States10626 Posts
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Rocket-Bear
3070 Posts
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FeyFey
Germany10114 Posts
And right now they can go in, take damage and jump out again, to feed the healers ults. Because with Res+Soundbarrier and Monkey ults ready. Its not important what sort of ult you have unless its tank. And well if they land on squishies you just won. People are already experimenting with counters though. But because most teams rely on Widow right now, they want 1 hero limits. Because you need 2 Monkeys to keep Widows from killing everyone. | ||
xDaunt
United States17988 Posts
On May 26 2016 18:35 Emnjay808 wrote: I seriously wonder when Genji's rightclick-melee-dash combo will be nerfed. Its just so fucking obnoxious that genjis just spam jump or climb walls like spider man and just do a split second cancel animation combo on you. And before people say, "But Genji takes skill to play and rewards you with good mechanics!" You dont know shit. Genji already has mobility on top of survivability--he doesnt need this ridiculous damage combo as well. Genji is fine. If anything, his damage is undertuned compared to other options. And let's not pretend that there aren't a bunch of heroes who have far more damaging combos available that are easier to pull off than Genji's. And yes, the real plague in this game right now is Widowmaker. Organized teams are getting very good at shutting down all flanking routes, giving their Widowmakers free reign over the enemy team. She puts out a stupid amount of damage for how easy it is to snipe in this game. | ||
ZeromuS
Canada13372 Posts
On May 27 2016 00:32 xDaunt wrote: Genji is fine. If anything, his damage is undertuned compared to other options. And let's not pretend that there aren't a bunch of heroes who have far more damaging combos available that are easier to pull off than Genji's. And yes, the real plague in this game right now is Widowmaker. Organized teams are getting very good at shutting down all flanking routes, giving their Widowmakers free reign over the enemy team. She puts out a stupid amount of damage for how easy it is to snipe in this game. Well its not THAT easy but her body shot damage is ridiculous. So in comp all you need is bodyshot then winston becomes the scariest thing on this planet. The headshots when top players hit them consistently are also nutso. Then her ult charges so fast. And I say this as someone who has most time played split between reinhardt and widowmaker | ||
xDaunt
United States17988 Posts
On May 27 2016 00:55 ZeromuS wrote: Well its not THAT easy but her body shot damage is ridiculous. So in comp all you need is bodyshot then winston becomes the scariest thing on this planet. The headshots when top players hit them consistently are also nutso. Then her ult charges so fast. And I say this as someone who has most time played split between reinhardt and widowmaker Nah, it's easy compared to games like Tribes or UT. For the most part, movement is relatively slow. Good Widowmaker players are hitting 50%+ of their shots, which is ludicrous damage output. And let's not even talk about what the elite Widowmaker players are doing. It's obscene. | ||
hexhaven
Finland856 Posts
On May 26 2016 16:11 Erik.TheRed wrote: Some other minor gripes: Symmetra needs to count as a defense hero. New players seem to follow the auto team-comp suggestions pretty well, and it kills me when someone thinks they're "filling the role" by picking symmetra (or even zenyatta). Even worse is when someone picks her on offense. People thinking Winston or DVA can main tank (especially on payload maps) Along with that, why is "builder" a role segment, and "healer" is not? For random solo queue I think heals are going to go a lot further than a torb. These are all really good points. I think the hero selection screen should be tweaked slightly, so newer players have an easier time picking things up. To be fair, for many matches hero selection isn't that important, and even wonky compositions can do really well. It's been interesting getting back to this. I played tons of closed beta, and it's much easier to find a match now. Also the general skill level seems lower, but that's to be expected. I'm also doing much worse because lack of practice (or I was always just bad). | ||
NEOtheONE
United States2233 Posts
On May 26 2016 07:18 NewSunshine wrote: Good thing we don't ask you. My only issue is I'd like to try out Lucio, and expand my repertoire, but I know my first several hours are just going to go badly, I've not played any support before. I guess I should just get in there and do it. Speaking as someone who plays a ton of Lucio, he's pretty fun, and I don't normally like playing healers, at the same time I don't like being locked into only playing healer. Lucio is definitely the healer to try out if you are new to it. His mobility keeps him alive, and his heals are easy to use, just stay with your team hit E when people are low, switch to speed mode to get team back in the game fast. | ||
Andre
Slovenia3515 Posts
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hexhaven
Finland856 Posts
On May 27 2016 03:11 Andre wrote: Damn, can't believe how salty everyone is here. Salt should stay in dota with PPD, or on the bnet forums. This is the thread for it. | ||
Rocket-Bear
3070 Posts
On May 27 2016 03:11 Andre wrote: Damn, can't believe how salty everyone is here. Salt should stay in dota with PPD, or on the bnet forums. trying to push in on the 2nd point on gibraltar / first point on kings road / last point on the japanese map whatever hthats called hamaruta or something vs a good widowmaker makes people salty tbh | ||
SuperAncient
United States1 Post
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Valiver
Caldeum1976 Posts
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Deleted User 26513
2376 Posts
When a character can be countered effectively only by the same character, that is pretty bad design. I have big problem with Mei and Torbjorn. Not because they are too strong, but because they are definition of anti-fun characters. The whole kit of Mei is a fun-killer. Freezing people is just not a good mechanic in a shooter. Same for Torbjorn, the auto-aiming turret is just boring. Doesn't matter if it's too strong or not. The idea of it is just not good. | ||
Dizmaul
United States831 Posts
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Kipsate
Netherlands45349 Posts
fucking retarded. | ||
Rocket-Bear
3070 Posts
On May 27 2016 04:59 SuperAncient wrote: I have a total of 18 actual game play hours with WM since the official release (played her in the open beta as well) and honestly it's not that hard to counter her. Tracer, Genji, Mccree, Mei.. Also, it is easy to snipe and deal an outrageous amount of damage, but if there's another good WM on the opposing team, that makes things very difficult. A Reinhardt shielding a WM is probably the worst (assuming the WM is good at what she does). Just switch up your heroes and experiment. No need to get salty about it.. There are so many places where a Widow can stand where Tracer / Mccree can't reach. The only good counter to a WM is a WM on your own. She creates way too much pressure tbh. So much distraction from the other 5 of her teammates and she sits back shoots 3 times a second picking people off. And lastly this a salt thread, just let people release some steam. Some things gets frustrating to play against really fast | ||
Deleted User 26513
2376 Posts
On May 27 2016 07:33 Dizmaul wrote: To bad Mei and Torbjorn are so damn fun to play as haha. I also think people need to stop putting so much thought into character balance in the scope of hero vs hero. It's a 6v6, counters can be much deeper than just you picking a different hero. I can see Mei being fun to play, if your goal is to be a complete jerk to everyone. But Torbjorn... that's just beyond me. Doing nothing is fun for some people, I guess. | ||
Emnjay808
United States10626 Posts
Basically the good Torbjorns keep armor packs up on teammates near half the time. Also he's a pseudo tank if you have Ult + 200/200 armor packs ready to go. COME GET YOUR ARMOR! | ||
Dizmaul
United States831 Posts
On May 27 2016 08:47 Pr0wler wrote: I can see Mei being fun to play, if your goal is to be a complete jerk to everyone. But Torbjorn... that's just beyond me. Doing nothing is fun for some people, I guess. How do you not see some people love to crowd control in a team based game. I've won many games for my team from sick wall timings to block a path or picking up aggro to ice block and let teammates take them down while distracted. I'm not saying you are wrong in anyway. I'm sure it's annoying as fuck to play vs someone who knows how to play Mei. Still fun to be the one doing it though. | ||
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