QQ / Rage thread - Page 19
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SetGuitarsToKill
Canada28396 Posts
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Dizmaul
United States831 Posts
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The_Red_Viper
19533 Posts
Most games i have played seem rather random because in the end one or two ultis oftentimes decide everything. Doesn't feel rewarding to win/lose most of the time because of that. | ||
Dizmaul
United States831 Posts
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NewSunshine
United States5651 Posts
????????????????? | ||
moon1ight
Iceland153 Posts
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NewSunshine
United States5651 Posts
I thought the stereotype of the high Mei player going "LOL stats don't matter bro, just be chill" was an exaggeration, then I ran into exactly that. Funny. | ||
Eppa!
Sweden4641 Posts
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overt
United States9006 Posts
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clickrush
Switzerland3257 Posts
Yesterday I played Pharah on Lijiang Tower. My team consisted of me and a 5 stack. We went 1:2, both losses were very close overtime fights, and I was a bit frustrated with the Mercy since I got literally no healing except when I spammed the healing macro for like 10s. It was really that terrible. I was still doing well individually but my uptime wasn't there to really go ham. So I openly said (it was a competitive match) that I'am getting literally no healing after 3 rounds. Then they said that I should switch to heal and one of them switched to Pharah. I thought OK mb that guy really plays her better and since I complained about not getting support I shall do it better myself. Holy crap was that frustrating. I initially focussed on the Pharah to get a safe position before diving into the objective but holy crap the guy missed all his rockets, had terrible positioning and decisions. It was painfull. So after 3 close matches it resulted in a stomp. Games like these make me believe that supporting *is* less impactful. There is alot to supporting and you definitely feel the difference. A good support is worth his weight in gold. But you rather have a bad support than a bad damage dealer. | ||
The_Red_Viper
19533 Posts
On July 03 2016 23:25 clickrush wrote: I find supporting slightly boring and frustrating compared to the other classes, except if I'am in a group where I know my mates aim at least as well as me or better and have good positioning. Also I feel supports are less impactful to be honest. Yesterday I played Pharah on Lijiang Tower. My team consisted of me and a 5 stack. We went 1:2, both losses were very close overtime fights, and I was a bit frustrated with the Mercy since I got literally no healing except when I spammed the healing macro for like 10s. It was really that terrible. I was still doing well individually but my uptime wasn't there to really go ham. So I openly said (it was a competitive match) that I'am getting literally no healing after 3 rounds. Then they said that I should switch to heal and one of them switched to Pharah. I thought OK mb that guy really plays her better and since I complained about not getting support I shall do it better myself. Holy crap was that frustrating. I initially focussed on the Pharah to get a safe position before diving into the objective but holy crap the guy missed all his rockets, had terrible positioning and decisions. It was painfull. So after 3 close matches it resulted in a stomp. Games like these make me believe that supporting *is* less impactful. There is alot to supporting and you definitely feel the difference. A good support is worth his weight in gold. But you rather have a bad support than a bad damage dealer. In general lucio is better on koth maps i think, especially on the maps where he can push people off the map. But yeah it's frustrating to support a lot of the time, i would say most people still don't understand that you should push together. | ||
overt
United States9006 Posts
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Djzapz
Canada10681 Posts
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FeyFey
Germany10114 Posts
I love underdog games though, giant gains low drops. Hate being on the side that risks dropping a whole rank though. | ||
Djzapz
Canada10681 Posts
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clickrush
Switzerland3257 Posts
On July 04 2016 01:27 FeyFey wrote: if you end up in a 5 stack check the groups of the enemy team. If they are a 6 stack you are save. If they are anything below a 5 stack, you will probably have to carry this team of 5 to victory and get blamed because they get stomped. I love underdog games though, giant gains low drops. Hate being on the side that risks dropping a whole rank though. Big QQ incomming: Yesterday I was invited into a 6 stack by 5 people when I soloqed. Apparently they liked my performance and shotcalling. Then I went on a sick losing spree and lost about 4ish ranks because of it with them. It was frustrating. I called the tactics but they just did w/e, swapped around heroes terribly etc. From now on I will only join teams if they meet some criteria: 1. they play set roles 2. composition stays. no random swaps. counterpicks are called out not individually taken. 3. the tactics get called by 1 guy and the rest just executes It can't be that a team of 6 in comp doesn't want to build synergy. That's the only reason why you would even want a premade group. I actually don't often get frustrated in soloq when people play stupidly/non-teamoriented, because the opponents most likely don't do that either. I know what I can expect and I know what to do in that situation, for example babysitt someone who is carrying the game or just pick tracer/reaper and spawn camp or pick surprise bastion and take derp spots. But in a 6 stack I shouldn't be forced to play derpy like this... | ||
The_Red_Viper
19533 Posts
People aren't using the voice chat, people aren't capable of building decent team comps, people aren't even capable to push as one team. As i said before i don't think you can carry in this game unless you are miles and miles better than the rest of the players. Frustrating as fuck. | ||
clickrush
Switzerland3257 Posts
On July 04 2016 07:14 The_Red_Viper wrote: If there was ever a game where a "elo hell" was potentially possible, it surely is this one. Worst ranked experience i ever had in any game ever. (that alone should say a lot) People aren't using the voice chat, people aren't capable of building decent team comps, people aren't even capable to push as one team. As i said before i don't think you can carry in this game unless you are miles and miles better than the rest of the players. Frustrating as fuck. Here is some really evil advice for you: One thing I gave up with is trying to bring teamplay into a team like that. Lurking/spawn camping as reaper is for example a great thing you can do even if it is not the most efficient/fastest thing if you had a cohesive team that looks out for eachother. Another thing you can do is just take a good highground spot with soldier and just camp the shit out of your opponent regardless if you are defending or attacking. And by camping I mean literally just look out for yourself. For example I'am not changing my position when a Winston is jumping on someone when that position is dangerous. I rather just stay there and kill the follow ups. Any hero with self sustain can be played like this, bonus points if you also have mobility. Just put yourself into derpy spots and survive and take only fights you can win with a very high percentage. Don't try to create space and expose yourself. Creating space for an underperforming team is a waste of time and it is the most frustrating thing if you do that and nobody has your back. It is not flashy way, not teamoriented and you have to be patient and sometimes lucky but it certainly works. | ||
NewSunshine
United States5651 Posts
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The_Red_Viper
19533 Posts
On July 04 2016 07:39 clickrush wrote: Here is some really evil advice for you: One thing I gave up with is trying to bring teamplay into a team like that. Lurking/spawn camping as reaper is for example a great thing you can do even if it is not the most efficient/fastest thing if you had a cohesive team that looks out for eachother. Another thing you can do is just take a good highground spot with soldier and just camp the shit out of your opponent regardless if you are defending or attacking. And by camping I mean literally just look out for yourself. For example I'am not changing my position when a Winston is jumping on someone when that position is dangerous. I rather just stay there and kill the follow ups. Any hero with self sustain can be played like this, bonus points if you also have mobility. Just put yourself into derpy spots and survive and take only fights you can win with a very high percentage. Don't try to create space and expose yourself. Creating space for an underperforming team is a waste of time and it is the most frustrating thing if you do that and nobody has your back. It is not flashy way, not teamoriented and you have to be patient and sometimes lucky but it certainly works. I will be quite honest, that doesn't sound like a lot of fun. I am also not sure if that really works that well either, you just have to die once because they group up to kill you and then it's all over. My biggest problem isn't that we lose because we have a bad game, my problem is that nobody in this game even tries. No communication, no reasonable team comps, no regrouping for big pushes (with ultis) I cannot understand this behaviour and i don't wanna tolerate it either. It's no rocket science. If this doesn't get better i probably simply won't play it anymore because in the end it's a big waste of time and csgo is still there for my fps fix. | ||
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