https://www.reddit.com/r/ClashRoyale/comments/4shoek/legendary_mortarminerminion_horde_deck_guide_4k/
Clash Royale - Page 12
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fishjie
United States1519 Posts
https://www.reddit.com/r/ClashRoyale/comments/4shoek/legendary_mortarminerminion_horde_deck_guide_4k/ | ||
739
Bearded Elder29878 Posts
Currently running Golem deck and it's been going nice. The only deck that I find frustrating to play against is Lava/InfernalDragon deck, jeez, I suffer a lot without Inferno Tower. | ||
Souma
2nd Worst City in CA8938 Posts
While I do love that they are balancing the game and introducing new cards, it just takes way too much effort to level up new decks. At least in games like League, you don't have to level up new champions... | ||
Capresis
United States518 Posts
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BoesFX
1446 Posts
Deck This deck is basically just this only replacing spear goblins with skeleton army. | ||
Fecalfeast
Canada11355 Posts
Please don't be sparky or log... | ||
Terranasaur
United States2085 Posts
On November 17 2016 08:17 Fecalfeast wrote: Got a legendary chest from battle. Who wants to bet on what I get? Please don't be sparky or log... Log is awesome man. | ||
Amarok
Australia2003 Posts
Did a major switch to a 3 Muskies deck. It gets wrecked by certain cards (Fireball leveled higher than your Muskies is gg, Lightning is a strong counter too) but it's a fun deck with a ton of nuance and possibilities for outplays. Decklist is: 3 Muskies Zap Rocket Ice Wiz Cannon Frost Golem Skeleton Army Elixir Collector You basically alternate between defending and doing split pushes with Muskies, Frost Golem and Skelly Army. If at any point you do significant damage to a tower you defend and lob rockets to win. If you're at a 1-1 stalemate dropping a well timed Muskies between the live and dead tower almost guarantees 300-500 damage on the remaining tower and is an easy win if they don't have a counter in the next few seconds. If you don't quite finish it off, defend/rocket. Most of my wins end up 1-0 or 2-1. | ||
fishjie
United States1519 Posts
i hate 3 musketeers. such a dumb card. i lose to it hard because most my decks don't carry a fireball. but when i do...... so satisfying to watch them burn | ||
739
Bearded Elder29878 Posts
I need to run some good deck, playing golem against inferno tower is a pain. | ||
Souma
2nd Worst City in CA8938 Posts
Miner Knight Skarmy Graveyard Minions Minion Horde Zap Arrows Le swarm. Double elixir challenge was fun and was an easy way to get some nice gold and cards. Wish it lasted longer. | ||
Amarok
Australia2003 Posts
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WonnaPlay
Netherlands912 Posts
Current deck : Barbarian Hut Princess Bowler (great vs barbarians, 3musketeers, hogrider and more) Giant Goblins Mega Minion Musketeer Zap As for the Golem, I don't really understand whats the problem with it, it's always been strong, but counterable. As for the Inferno Tower, I agree. It's a ridiculously stupid card, however most of the time I come with a large army and Zap the Inferno tower before it supercharges on my Giant. Giant + Musketeer easily break the inferno then. | ||
Bacillus
Finland1827 Posts
Also, how do you play against a smart log user? I guess I could go air deck, but anything else seems to get wrecked by the combination of knockback and AoE. Haven't seen that many golem decks and most of them have been easily handled. Is there something that suddenly makes them tick in legendary arena? | ||
WonnaPlay
Netherlands912 Posts
Also, once you know you're playing against the log, try to bait it when you're going to push for an assault before dropping the vulnerable units. For example : If you're going to push with a giant (from the back), lure the log at the start of your attack (a Princess, or goblins, or whatever you have in your deck). Once the log is on it's way, you can start the full assault with your other vulnerable units. He won't be able to cycle quick enough to drop another log during your assault. | ||
Fecalfeast
Canada11355 Posts
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Bacillus
Finland1827 Posts
On November 24 2016 03:20 WonnaPlay wrote: Try to minimize the units that instantly die from the log in your deck, you don't necessarily need air to counter the log. Also, once you know you're playing against the log, try to bait it when you're going to push for an assault before dropping the vulnerable units. For example : If you're going to push with a giant (from the back), lure the log at the start of your attack (a Princess, or goblins, or whatever you have in your deck). Once the log is on it's way, you can start the full assault with your other vulnerable units. He won't be able to cycle quick enough to drop another log during your assault. Yeah, surely you can try to do the obvious stuff. It's just feels like at best you're getting a bad trade (princess leaves you 1 elixir down and log hitting your tower at best) and then very limited time frame to push if your opponent decides to give you the opening. Considering the opponent is probably one king level ahead and not necessarily a total idiot, it gets very tricky to do well consistently. Even when your units are tanky enough to take the log, the knockback combined with whatever else your opponent throws at you is more than enough damage to dull your attack. All this for a two elixir spell that's really difficult to use ineffectively. | ||
Amarok
Australia2003 Posts
On November 23 2016 18:11 Bacillus wrote: Had a run towards 3k, got destroyed by every deck running log and now I'm back to below 2700. It actually feels harder in 2700 than a few hundred above. Loads of ridiculously leveled cheesy decks at lower games. Lvl 8 giants, lvl 9 hogs, lvl 11 stuff coupled with rage and freeze and other stuff that makes overleveled stuff double the strong. I dunno. This feels like the entire game for me. I've been playing against decks that are higher levelled than me since the day I started. It just means you're doing well. Just focus on levelling up and ignore it when some dickback emotes when they run over you with an overlevelled piece of garbage. | ||
Bacillus
Finland1827 Posts
On November 24 2016 07:17 Amarok wrote: I dunno. This feels like the entire game for me. I've been playing against decks that are higher levelled than me since the day I started. It just means you're doing well. Just focus on levelling up and ignore it when some dickback emotes when they run over you with an overlevelled piece of garbage. Yeah, that's roughly how it goes. However, somewhere in 2900 it started feeling like the other people even tried to play reasonable decks and made actual attempts to outplay me. Maybe I just played a deck that hit a lucky spot in the meta for a moment or something, but now I seem to be back on the sea of the usual less exciting games. | ||
BoesFX
1446 Posts
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