QQ / Rage thread - Page 38
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SoleSteeler
Canada5284 Posts
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Jett.Jack.Alvir
Canada2250 Posts
I guess everyone speaking English kinda helps. Europe servers have a huge language barrier. | ||
Djzapz
Canada10681 Posts
McCree is not necessarily bad, but S76 (a shit, boring design) is better 99% of the time. Tracer is not necessarily bad, but she's much trickier to use in this meta and she's rendered useless by many team comps, and her alternatives tend to be too good to pass on (why have Tracer when you can have a 3rd or 4th tank, or s76?) They should nerf 76 a little bit, his damage output is very clearly too high. And D.va is especially strong with 3-4 tanks when she brings the team's damage mitigation to obscene levels, but on her own she's not necessarily OP. I think the game would be better and more interesting if they put a hard cap like maximum 2 tanks, 2 supports, 2 offense and 2 defense per team. This wouldn't prevent cancer comps like 1 tank 1 healer 2 defense 2 offense but it's not the point, if they can't balance the game so we'd naturally play "balanced" compositions that make the game fun, they need to introduce caps. I realize that not everyone is going to agree and I'm sure some people like 3-4 tanks meta but I really don't and I think Blizzard would do well to discourage the use of too many tanks. I say this both because I think it's not fun, but the viewer experience of OW is already shit enough I'd rather not be subject to more footage of Reinhardt swinging, D.va waddling slowly while shooting and other bullshit. They're good, but they're not spectacular, the stream cannot convey the importance of Rein's decisionmaking process for isntance. However, Genji, Pharah, McCree, that's what people want to see, surely. And there's fewer of those, it seems, now that tanks tend to be overvalued. | ||
FeyFey
Germany10114 Posts
And the categories are also not ideal. Because we have DPS in the tank section, Healers in Offensive. Non healers in support. Tanks in defensive. Also people would replace Hogg probably with Hanzo ;P . 76 and D.Va are fine. Problem with D.Va is the insane burst heal sitting a mile away outhealing all damage done to her, while she sits on highground atop of your team. Without Ana she couldn't do that. And 76 is just good at breaking Rein shield and having no threat from an enemy tank comp. Nerf Ana and the tank meta is gone. It lives from Ana heal being way to strong. And tank meta isn't the end all be all atm anyway. It is easy to use, which makes it strong at low levels (And tanks will always be strong there). But if you want to communicate, you can run comps that just shit on the Meta comp. Tracer is a happy camper right now. Only hook that can really stop her, no Mcree in sight. Ult batteries everywhere and no Zarya that can prevent the kill. (If Ana can send a few heals your way, you will never stop the killing) Mei and Zarya being happy with no one being able to punish them running in to ult the ground. Though Zarya is sad about the anti synergy with D.Va heh. While Mei waves at D.Va freezing her, before D,Va realizes that the Mei just walled of her Ana heal. Genji's who can simple dash into the enemy team and walk away with deflect up, since nothing can stop him. You can even play Bastion into the comp, even though there is Ana and Hogg in it, because they have no long range damage that cannot be outhealed by your Ana. Just got to avoid the Ana nuke. There is one big issue though with non tanks. Everyone knows you need an Ana, so you will always have one. But you don't know if that Ana is actually able to hit non tanks. People usually want to see underplayed heroes. Before the buff, D.Va was a super popular sight. While everyone was burned out from seeing Genji and Mcree. | ||
WindWolf
Sweden11767 Posts
On December 12 2016 22:36 FeyFey wrote: Not a fan of limits. It is already upsetting for me, if someone who is bad with a hero and blocks it while its important in a situation and rather takes the loss then to risk admitting someone else is better. Yeah, I'm not a fan of limits either. I don't like that it was added to Quick Play. "But old QP is now renamed to No-limits!". It doesn't track stats right now | ||
FeyFey
Germany10114 Posts
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Excludos
Norway7690 Posts
On December 12 2016 22:36 FeyFey wrote: Not a fan of limits. It is already upsetting for me, if someone who is bad with a hero and blocks it while its important in a situation and rather takes the loss then to risk admitting someone else is better. And the categories are also not ideal. Because we have DPS in the tank section, Healers in Offensive. Non healers in support. Tanks in defensive. Also people would replace Hogg probably with Hanzo ;P . 76 and D.Va are fine. Problem with D.Va is the insane burst heal sitting a mile away outhealing all damage done to her, while she sits on highground atop of your team. Without Ana she couldn't do that. And 76 is just good at breaking Rein shield and having no threat from an enemy tank comp. Nerf Ana and the tank meta is gone. It lives from Ana heal being way to strong. And tank meta isn't the end all be all atm anyway. It is easy to use, which makes it strong at low levels (And tanks will always be strong there). But if you want to communicate, you can run comps that just shit on the Meta comp. Tracer is a happy camper right now. Only hook that can really stop her, no Mcree in sight. Ult batteries everywhere and no Zarya that can prevent the kill. (If Ana can send a few heals your way, you will never stop the killing) Mei and Zarya being happy with no one being able to punish them running in to ult the ground. Though Zarya is sad about the anti synergy with D.Va heh. While Mei waves at D.Va freezing her, before D,Va realizes that the Mei just walled of her Ana heal. Genji's who can simple dash into the enemy team and walk away with deflect up, since nothing can stop him. You can even play Bastion into the comp, even though there is Ana and Hogg in it, because they have no long range damage that cannot be outhealed by your Ana. Just got to avoid the Ana nuke. There is one big issue though with non tanks. Everyone knows you need an Ana, so you will always have one. But you don't know if that Ana is actually able to hit non tanks. People usually want to see underplayed heroes. Before the buff, D.Va was a super popular sight. While everyone was burned out from seeing Genji and Mcree. Wait, let me get this straight..You want hanzo to be in the tank section while Roadhog is in the defense..? That doesn't make a lick of sense The only Hero in the tank section I could see moved around would be Zarya, since she's both Tank, does great dps, and can support with the shields. But considering her vitality I think she belongs in the tank section just fine. The only healer in offense is Soldier, and he has by far the highest consistent damage output of any hero right now, so moving him to support would be ridiculous to say the least. The only one I would consider moving is Symmetra up to defense, especially after the next update where she'll works as a defense hero with her shield more than support. | ||
Excludos
Norway7690 Posts
"If he keeps Widowmaker I'm going to play Symmetra on attack" Widowmaker ended up being a really good pick by someone with really good aim. But the 12 year old twat couldn't handle an unorthodox pick. So we lost in the fourth round due to him being on Hanzo, symmetra, bastion (on attack) and at the end a Sombra | ||
Excludos
Norway7690 Posts
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Djzapz
Canada10681 Posts
On December 12 2016 22:36 FeyFey wrote: Not a fan of limits. It is already upsetting for me, if someone who is bad with a hero and blocks it while its important in a situation and rather takes the loss then to risk admitting someone else is better. And the categories are also not ideal. Because we have DPS in the tank section, Healers in Offensive. Non healers in support. Tanks in defensive. Also people would replace Hogg probably with Hanzo ;P . 76 and D.Va are fine. Problem with D.Va is the insane burst heal sitting a mile away outhealing all damage done to her, while she sits on highground atop of your team. Without Ana she couldn't do that. And 76 is just good at breaking Rein shield and having no threat from an enemy tank comp. Nerf Ana and the tank meta is gone. It lives from Ana heal being way to strong. And tank meta isn't the end all be all atm anyway. It is easy to use, which makes it strong at low levels (And tanks will always be strong there). But if you want to communicate, you can run comps that just shit on the Meta comp. Tracer is a happy camper right now. Only hook that can really stop her, no Mcree in sight. Ult batteries everywhere and no Zarya that can prevent the kill. (If Ana can send a few heals your way, you will never stop the killing) Mei and Zarya being happy with no one being able to punish them running in to ult the ground. Though Zarya is sad about the anti synergy with D.Va heh. While Mei waves at D.Va freezing her, before D,Va realizes that the Mei just walled of her Ana heal. Genji's who can simple dash into the enemy team and walk away with deflect up, since nothing can stop him. You can even play Bastion into the comp, even though there is Ana and Hogg in it, because they have no long range damage that cannot be outhealed by your Ana. Just got to avoid the Ana nuke. There is one big issue though with non tanks. Everyone knows you need an Ana, so you will always have one. But you don't know if that Ana is actually able to hit non tanks. People usually want to see underplayed heroes. Before the buff, D.Va was a super popular sight. While everyone was burned out from seeing Genji and Mcree. If you think 76 is fine tbh I have to wonder if anything you say is worth anything. I understand why you wouldn't like limits based on what shitty people do but I'm talking in terms of setting the meta. As for Tracer being a happy camper, hasn't her pick rate gone down? I play a lot of tracer and even though nothing kills her, her impact is largely negated. Since patch, I feel like I play better and get less impact. Can't close kills as much, McCree is easier for my than Soldier because he has 200 hp and I can juke the flashbang 80% of the time, whereas soldier essentially has 400 hp, can easily shoot and jump around and run if he needs to, and Dva is there soaking my damage a lot of the time, and managing to eat my ult a good portion of the time. A better tracer may make it work, but I still think that in this meta, a vast majority of the time she's the wrong pick and the team is better off with an extra tank, or soldier. Anyway there's no way Ana ever heals me, I just don't get any healing even if I'm in plain sight because Anas around 4k SR don't see past the tip of their nose. Tanks in point blank or fuck off. I'm willing to say that D.va could be fine but S76 *IS* absolutely undeniably broken and I play S76 with great success and fucking hate it. Where you're right is maybe the problem is Ana, and I'd say maybe it'd make more sense if the ult charge she got from healing was prorated. I've said this before, healing 100 on a 200 hp character should be the equivalent of healing 300 hp on a 600 hp tank or something like that. I acknowledge that caps may feel bad, perhaps strictly because people feel like they keep getting trolled, whatever, but either way they need to solve this 3+ tanks meta, it's shit and OW is shit right now, in my opinion. Great game with a cancer meta. | ||
Excludos
Norway7690 Posts
On December 13 2016 03:26 Djzapz wrote: If you think 76 is fine tbh I have to wonder if anything you say is worth anything. I understand why you wouldn't like limits based on what shitty people do but I'm talking in terms of setting the meta. As for Tracer being a happy camper, hasn't her pick rate gone down? I play a lot of tracer and even though nothing kills her, her impact is largely negated. Since patch, I feel like I play better and get less impact. Can't close kills as much, McCree is easier for my than Soldier because he has 200 hp and I can juke the flashbang 80% of the time, whereas soldier essentially has 400 hp, can easily shoot and jump around and run if he needs to, and Dva is there soaking my damage a lot of the time, and managing to eat my ult a good portion of the time. A better tracer may make it work, but I still think that in this meta, a vast majority of the time she's the wrong pick and the team is better off with an extra tank, or soldier. Anyway there's no way Ana ever heals me, I just don't get any healing even if I'm in plain sight because Anas around 4k SR don't see past the tip of their nose. Tanks in point blank or fuck off. I'm willing to say that D.va could be fine but S76 *IS* absolutely undeniably broken and I play S76 with great success and fucking hate it. Where you're right is maybe the problem is Ana, and I'd say maybe it'd make more sense if the ult charge she got from healing was prorated. I've said this before, healing 100 on a 200 hp character should be the equivalent of healing 300 hp on a 600 hp tank or something like that. I acknowledge that caps may feel bad, perhaps strictly because people feel like they keep getting trolled, whatever, but either way they need to solve this 3+ tanks meta, it's shit and OW is shit right now, in my opinion. Great game with a cancer meta. I think soldier is fine as well atm. Yes, he's much much stronger than every other dps hero by miles, but unfortunately tanks are ridiculous right now. The best compositions in this patch are basically soldier, ana, another healer depending on situation, and 3 tanks. if soldier wasn't as good as he is, it would be 4 tanks. Not saying that's the only viable composition of course. Tracer is stupid strong as well because there's no one left to stop her, and Genji's ult have shown had ridiculous it can be. However as long as you have an Ana + a bunch of tanks you're going to roll through any team that doesn't. edit: And of course, people on ladder has still to figure this out, and is running 2-2-2 (or equally likely, 4-1-1 where 4 is the dps), because why play a good composition when you can play Hanzo? | ||
Djzapz
Canada10681 Posts
On December 13 2016 03:54 Excludos wrote: I think soldier is fine as well atm. Yes, he's much much stronger than every other dps hero by miles, but unfortunately tanks are ridiculous right now. The best compositions in this patch are basically soldier, ana, another healer depending on situation, and 3 tanks. if soldier wasn't as good as he is, it would be 4 tanks. Not saying that's the only viable composition of course. Tracer is stupid strong as well because there's no one left to stop her, and Genji's ult have shown had ridiculous it can be. However as long as you have an Ana + a bunch of tanks you're going to roll through any team that doesn't. edit: And of course, people on ladder has still to figure this out, and is running 2-2-2 (or equally likely, 4-1-1 where 4 is the dps), because why play a good composition when you can play Hanzo? Since patch, all Tracers I've seen have been inconsequential, myself included. And Soldier hard carries behind tanks. She can survive well but has low impact. Soldier is OP, and it's compounded by Ana of course. This entire shit meta seems to be largely due to Ana but Soldier is good without her. He has more damage, more survivability than most of other damage-dealers, good utility, an extremely powerful ult right now. He's always a priority pick. While the tank situation may very well be solved by fixing Ana, Soldier is clearly and by far the best DPS in the game. | ||
Excludos
Norway7690 Posts
On December 13 2016 04:05 Djzapz wrote: Since patch, all Tracers I've seen have been inconsequential, myself included. And Soldier hard carries behind tanks. She can survive well but has low impact. Soldier is OP, and it's compounded by Ana of course. This entire shit meta seems to be largely due to Ana but Soldier is good without her. He has more damage, more survivability than most of other damage-dealers, good utility, an extremely powerful ult right now. He's always a priority pick. While the tank situation may very well be solved by fixing Ana, Soldier is clearly and by far the best DPS in the game. I haven't seen many good Tracers either. They're few and far between. But when you meet one, they absolutely wreck. But yeah; Ana is the root of all evil in this patch, unfortunately. Her heal is just too damn strong. | ||
WindWolf
Sweden11767 Posts
On December 12 2016 22:58 FeyFey wrote: scared of no limits being to troll. So haven't tested it. xD Last time I tried it's wasn't trollish. I just don't want QP to turn into unranked competitive. Just add stats and achievements to No limits (and the other arcade modes) and I'm happy | ||
Excludos
Norway7690 Posts
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FeyFey
Germany10114 Posts
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FeyFey
Germany10114 Posts
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Djzapz
Canada10681 Posts
This game is mirroring my life. Somehow I'm almost good enough, but it's a fully fledged failure in the end. | ||
FeyFey
Germany10114 Posts
Hope they bring out the hook rework soon. Seeing how most fights are decided by a hook over a cover grabbing someone out of sight and pulling them in. They still need to nerf Ana too. | ||
Jett.Jack.Alvir
Canada2250 Posts
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