[ATB] Grand Finals - Page 16
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Dante08
Singapore4101 Posts
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HaN-
France1916 Posts
I've never seen another Zerg constantly microing little groups of units all over the map, trading efficiently the majority of the time. He also always looks very relaxed which is why his play is super clean. | ||
Essbee
Canada2371 Posts
On March 20 2017 22:35 HaN- wrote: Soulkey is the god of multitask and drop play. I've never seen another Zerg constantly microing little groups of units all over the map, trading efficiently the majority of the time. He also always looks very relaxed which is why his play is super clean. Well said, very impressive indeed | ||
BisuDagger
Bisutopia19033 Posts
On March 20 2017 22:35 HaN- wrote: Soulkey is the god of multitask and drop play. I've never seen another Zerg constantly microing little groups of units all over the map, trading efficiently the majority of the time. He also always looks very relaxed which is why his play is super clean. Sadly this is how killer looked before he went into service. As someone mentioned earlier, if he can return to his form then he will also be a real ZvT threat. | ||
HaFnium
United Kingdom1068 Posts
normally i check the thread and the resutls and then look for recommended games.. but that game 5 omg.... (this is coming from a woongjin stars fan as well....) | ||
FlaShFTW
United States9652 Posts
On March 20 2017 16:25 BisuDagger wrote: tfw i went from like top25 in last ssn to 200 now LOL | ||
RealityIsKing
613 Posts
On March 20 2017 22:21 Dante08 wrote: HOLY SHIT I just watched the vods and what a comeback by SoulKey. I was sure he was dead for at least 5 times throughout the whole match and somehow he stayed patient and managed to come back. I don't even feel sad as a Flash fan. What a game! Really? I thought he had the game in bag after Flash couldn't deny his third and kill off the initial Mutalisks. | ||
xccam
Great Britain1150 Posts
On March 21 2017 08:36 RealityIsKing wrote: Really? I thought he had the game in bag after Flash couldn't deny his third and kill off the initial Mutalisks. I don't believe you. You thought Soulkey had it in the bag because he defended his third? | ||
L_Master
United States7946 Posts
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Dante08
Singapore4101 Posts
On March 21 2017 08:36 RealityIsKing wrote: Really? I thought he had the game in bag after Flash couldn't deny his third and kill off the initial Mutalisks. Not sure if we are watching the same game. Flash was up 5-6 bases to SK's 4 for a long time and denied his 9 o'clock expo for 3-4 times. He also repeatedly killed OLs which were full of units. At no point did SK have it in the bag. | ||
FlaShFTW
United States9652 Posts
On March 21 2017 08:36 RealityIsKing wrote: Really? I thought he had the game in bag after Flash couldn't deny his third and kill off the initial Mutalisks. Im wondering what the % chance to win a TvZ game is after Zergs defend their 3rd. You really think it's like 80% to say "oh yeah he had it in the bag" | ||
Djabanete
United States2783 Posts
Also, his muta micro in the earlier stages was excellent, and he kept effectively using his mutalisks for the duration of the game. Impressive. Not sure if I've ever cheered against Flash before, but I didn't mind seeing SoulKey beat him with such good Zerg play. I like SoulKey's surgical drop style against late mech. He's one of the best players (if not the best) at making sure that at least a single lurker burrows under at least a single dark swarm at multiple Terran mining bases simultaneously. When that happens the Terran is paralyzed and the Zerg can regain some much needed map control. | ||
RealityIsKing
613 Posts
On March 21 2017 09:29 Dante08 wrote: Not sure if we are watching the same game. Flash was up 5-6 bases to SK's 4 for a long time and denied his 9 o'clock expo for 3-4 times. He also repeatedly killed OLs which were full of units. At no point did SK have it in the bag. But Flash spreaded so thin though. Flash was constantly attacking and everytime his troops went out, he had unfavorable trade. SK's 4 base macro kicked in before Flash's 6 did and because of Flash utilizing those resources to set up infrastructure, there were numerous time he got demolished when he went out. | ||
Dante08
Singapore4101 Posts
- Even after securing his 3rd base SK lost all his drones to a 3 vult runby delayed his gas significantly - I watch Flash's stream alot and he almost never loses once he gets into a leading position like the one similar to that game. Most Zergs would have lost in SK's position. I think you're failing to give Soulkey enough credit for what is an amazing comeback (and yes Flash could have dealt with the mutas better). | ||
duke91
Germany1458 Posts
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polgas
Canada1719 Posts
Great multitask by Soulkey though. GG! | ||
darktreb
United States3014 Posts
It's ironic that extra mineral bases are what help Zerg, since usually Zerg thirsts for gas. However, in late game, extra minerals for Zerg literally just means extra Hatcheries plus infinity Zerglings, which can mostly be A-moved wildly. Compare to Terran, for whom extra minerals means extra Vultures and Turrets, both of which are awesome, but take a lot more work to get value out of. Also, Terran can still be gas-starved even on 5 gas, which is why you don't see Terrans making big Vessel clouds when going mech. Zergs will continue to improve against late game mech, and I think as long as big 4 player maps have the extra mineral bases like CB, late game ZvT will be pretty balanced. Even though Flash was far from perfect, did it really look like Terran was OP in that late game? Zerg's the side that can just throw a wave of Zerglings, threaten drops, throw up Dark Swarms, etc., constantly. The issue with TvZ right now is not that any individual part of it is that imbalanced. Rather, it's the combination of how hard it is to take a 3rd, and that late game mech is tough (whereas late game SK Terran vs Zerg before mech got popular was probably Zerg favored). Also Terrans got good at countering 2 Hatch Muta years ago, which has mostly taken that out of the toolbox for Zerg. For awhile 2 Hatch Muta was a big time equalizer. As with most aspects of BW, it just comes down to maps. There is no shortage of ways to make interesting maps that aren't out of the norm compared to historical maps, and would make ZvT perfectly fine to play. | ||
ortseam
996 Posts
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BigFan
TLADT24917 Posts
On March 22 2017 01:37 ortseam wrote: I agree with almost everything you said except the late game mech/SK Terran thing. Late mech is only tough on specific maps (cough FS cough) and also positions (CB bottom vs top split is much harder than left vs right as you can actually create a defensive line which covers your bases perfectly minus drops, while left vs right forces Terran to be very aggressive which is generally harder with mech). Also SK Terran never really made late game zerg favored, that impression might have stayed because late mech was introduced immediately after swarm season (which was a result of ZvP, maps, 2hatch muta and mech openings being overused, not really late game ZvT) I think his point about SK Terran and being zerg favoured late game was because zerg players have become so good at using defilers and dark swarm that SK Terran just doesn't cut it anymore. I can't remember who said this but one of the pros mentioned the above statement (first part). | ||
ortseam
996 Posts
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