Heroes of the Storm 2.0 - Page 4
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NKB
United Kingdom608 Posts
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NonY
8716 Posts
On April 01 2017 05:04 EsportsJohn wrote: Uh, I'm not sure exactly what you're going for here. I contrast it with A-clicking, not right clicking. So if you're A-clicking, then either you hit the target you want, you hit the target you didn't want, or your hero moves (target is out of range). The new system makes it so that is gonna be a lot easier to hit the target you want anytime your target isn't totally surrounded by other targets. The total area on the screen that you can A-click to attack the target you want will be much bigger. So now there'll be cases of players with worse dexterity and accuracy getting the same results as players with better dexterity and accuracy. | ||
FeyFey
Germany10114 Posts
was impressed that it wasn't a by Blizzard Aprils fool. | ||
lestye
United States4104 Posts
On April 02 2017 07:31 NKB wrote: Yet again another April fools video that I wished was real You can still have hope. Blizzard has a very high rate of turning jokes into reality. | ||
karazax
United States3737 Posts
Here's the breakdown of what's optimal if you want max rewards on day 1 and want to know if you should continue to level your heroes:
Edit: Heroes 2.0 Veteran Loot Chests Update | ||
Cyanocyst
2222 Posts
Also question, say you get a legendary skin in a pack for a hero you'll never play. However it being legendary is probably worth the most shards. Is there away to convert it to shards? Even, if it isn't a duplicate of something you own? Said another way, Can you sacrifice rare items received into their respective shard price? | ||
Superbanana
2369 Posts
But nowdays i don't play heroes enough to keep up with the changes. Maybe they should be a little bit more considerate with the casuals | ||
karazax
United States3737 Posts
Right now there is no way to turn unwanted items into shards. It's something that has been suggested by other users. I expect a significant number of 2.0 features are going to be added before it goes live at the end of the month. | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
Over the past few days, we’ve seen many conversations in the community surrounding the Loot Chests we’re awarding to our veteran players when Heroes of the Storm 2.0 goes live on April 25. After reading through the feedback that many of you have shared, we’ve decided to improve upon the plan we posted in our initial Heroes 2.0 announcement. Progression and Loot Chests Whenever we roll out a new system, we strive to ensure it will help the game continue to evolve in a positive direction. We also do our best to strike a balance between creating features that are fun and rewarding for all players, and recognizing those of you who have been doing battle in the Nexus since the beginning. We’re very excited to bring the new progression and rewards systems to Heroes of the Storm and feel that they will accomplish all of these goals quite well. With the changes we’ve made to Hero Level XP requirements, new players and veterans alike will be getting more meaningful rewards more often. Some of these include new mechanics and reward types that didn’t exist in Heroes when we first launched the game, and we can’t wait to see what you’ll do with them. Since we’ve also uncapped progression, you’ll be able to continue playing the Heroes you love, and receiving meaningful rewards, indefinitely. One aspect of the Heroes 2.0 launch that we’d like to “level-up” is how we’re thanking the most dedicated Heroes players among you. We are incredibly grateful for your support, your enthusiasm, and all the fun matches we’ve played together since launch. Updated Loot Chests for Current Players Here are the updated rewards you will receive as a celebration of Heroes 2.0 and a gift to recognize your dedication to Heroes thus far: Loot Chest Adjustments If you’ve finished at least one Heroes of the Storm match before 2.0 is released, you’re going to receive five Common Loot Chests—but that’s just the beginning. Additionally, we’ve replaced all of the Common and Rare Loot Chests awarded at every 10 and 25 Player Levels (as outlined in our previous announcement) with Epic Loot Chests. Each Epic Loot Chest guarantees at least one item of Epic rarity, or higher, and you’ll receive up to 55 of them based on your converted Player Level after the Heroes 2.0 release. Player Level Rewards
Veteran Loot Chests Our most dedicated players will receive special “Veteran Chests” that contain five coins, rather than four, and guarantee at least one Legendary item per chest. Veteran Chests are a unique type of Loot Chest we’ve created specifically for our most dedicated players as part of the Heroes 2.0 launch, and cannot be earned through progression in the new system. Like the Epic Loot Chest rewards above, the number of Veteran Chests you will receive is based on your total, converted Player Level in the new progression system. 30 Day Stimpack In order to give you a boost heading into our newly revamped progression system, players who reached level 40 prior to Heroes of the Storm 2.0 will also receive a 30-Day Stimpack! The 100% XP bonus it offers means you’ll level up and unlock Loot Chests even faster! Whether you’re entering the Nexus for the first time in Heroes 2.0, or you’ve been with us for years, we believe you’re going to love the future of Heroes of the Storm we have in store. Thank you to everyone who has been with us on this epic journey; we hope you’ll continue sharing your constructive feedback about Heroes 2.0 over the coming weeks. See you in the Nexus! | ||
MotherFox
United States1529 Posts
The new rewards seem silly-big, but whatever. I'll be maxing out on them, so I'll be receiving 55 epic items and 10 legendary items. I'm assuming skins are the only epic/legendary items since skins are the only things with rarities listed on the beta. | ||
karazax
United States3737 Posts
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Immersion_
United Kingdom794 Posts
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MotherFox
United States1529 Posts
On April 05 2017 04:17 karazax wrote: Guaranteed epics and legendary items is a pretty nice upgrade. Blizzard said the loot system has a randomization bias to reduce the chances of getting something you already have and most veterans who are getting a bunch of chests can afford to re-roll up to 4 times on each one. A guaranteed epic or legendary on every re-roll gives players a much higher chance to get items they want from each chest than before, and the veteran chests give 5 items instead of 4 is a nice bonus. I am not saying it isn't nice of bliz to upgrade these--- I just think it's remarkable how such a small upgrade can appease so many people. I opened 10 common chests on beta and got 3 epic+ skins. So, they feel pretty common already. | ||
FeyFey
Germany10114 Posts
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MotherFox
United States1529 Posts
On April 05 2017 07:34 FeyFey wrote: heroes are epic and legendary too. I see people keep saying that, but I haven't seen any proof of it yet. | ||
Swisslink
2944 Posts
On April 05 2017 05:15 MotherFox wrote: I am not saying it isn't nice of bliz to upgrade these--- I just think it's remarkable how such a small upgrade can appease so many people. I opened 10 common chests on beta and got 3 epic+ skins. So, they feel pretty common already. I think there are two reasons, why this update is actually quite big: -> Your example proves the opposite of what you'd like to prove, imo. 3 epic skins+ in 10 boxes isn't that much. After the update you'd get an epic+ Item in 13 out of 14 chests. That's quite a bit more. -> You'll get up to 10 legendary items (without any RNG factor, because you are guaranteed 1 legendary per 100 levels). Especially with all the reroll opportunities, the veteran chests are a big deal. I was disappointed initially and am more than happy. Kw. And I think there's good reason for this. | ||
Thezzy
Netherlands2117 Posts
On April 05 2017 09:02 MotherFox wrote: I see people keep saying that, but I haven't seen any proof of it yet. Check McIntyre's vid on the chests. He gets a legendary and it turns out to be Kael'Thas. | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
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