1.18 problems and suggestions/wishlist - Page 24
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TT1
Canada9927 Posts
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iPlaY.NettleS
Australia4255 Posts
This is something i picked up today, not sure if it's intentional. Youtube video on the left is from 5 years ago, replay on the right is from today on 1.18. Morphing sunken colonies no longer show sunken wireframe. | ||
Broodwar4lyf
303 Posts
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shakigami
216 Posts
This is a replay of me playing with my friend (both noob :D) My tank explore when i tried to place a comsat addons nearby @11:01, 9 o'clock base | ||
fabiano
Brazil4644 Posts
+ Show Spoiler + Suggestion: make the open games list navigable with arrow keys. As it is rightnow, I can only single click a game to select it, since the arrow keys just roll down the roll bar. | ||
jca2
France52 Posts
On April 03 2017 23:35 faustian wrote: It seems the replays from 1.18 ptr do not work with bwchart. I don't know when the last time bwchart was updated, but I know it was working with 1.16. Anybody know of any fixes and / or alternatives? see http://www.teamliquid.net/forum/brood-war/520807-118-replay-format-compression at the end | ||
TT1
Canada9927 Posts
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Kwahamot
United States22 Posts
On April 16 2017 19:06 TT1 wrote: i think they just took PTR down blizzard/battle.net seems to be down entirely | ||
MKStyles
106 Posts
One Question : Can someone send me a Link where i can download the Maps from ASL? im really too stupid to find it. | ||
TT1
Canada9927 Posts
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TT1
Canada9927 Posts
On March 30 2017 13:59 TT1 wrote: List your suggestions so we can have an organized list of all the issues in 1.18. (ill also copy paste issues/suggestions i see from the blizzard forum) Problems: - Some people are still experiencing mouse lag even after the fix - Hotkey (control group) input seems to be different in 1.18 than in 1.16, feels less smooth and responsive. - /f l info isnt always accurate, doesn't update once in a while. - /f l doesnt work inside a lobby. /f l and /f m dont work inside a game. - /f m "error: error 6:8". /f m doesn't work properly once in a while (in chat channels). - /stats doesnt work ingame - Can't say for certain but i believe that hosting games on the Fish server (as a foreigner) causes lag for everyone. That being said if a Korean hosts a game and foreigners join it the game runs smoothly without any lag, which is a bit odd. - Dragoon freeze bug still happens once in a while. - If you ignore someone it ends up ignoring everyone in the channel until you log out and log back in again. - Command + Shift command in Fog of war overrides the previous command (I.e. if I place down a command center in a discovered expansion but it's in the fog of war and quickly shift click SCV onto minerals it won't build the command center). - Fullscreen mode stretches instead of maintaining aspect ratio on a lot of GPU's. - Border-less window mode has mouse speed issues. - I sincerely hope they get to fixing the way sound effects from one area of the map mutes instantly after one changes view to another area at least one screen away through clicking on the minimap. - "You can't whisper that user" bug (when someone is looking for a game etc.). Also chat messages don't save when you're looking for a game (browsing games on join). - Is there any fix for the Fullscreen bug? Mine either stretches or sets itself to a tiny 600x400 box. + Show Spoiler + - No scan sound (at the initial scan location). - Performance issues (overheating GPU, high CPU usage). - Can't set mouse sensitivity option properly. Usually default's to another mouse sensitivity. - Can't friend add people inside a lobby/game. - When you use one vs one mode on 1.18 you always start in the same map locations. It's always the red/blue dots; you might start on the red one, you might start on the blue one, the variance ends there! Fighting Spirit = always top left/top right - Enabling v-sync completely messes up my mouse speed (playing on window fullscreen). - In the lobby for UMS games with teams you can't cycle through the team position by clicking the team bar. It just keeps you in the first slot of that team. Messes up UMS games. - This: + Show Spoiler + - Terrain bug: http://www.teamliquid.net/forum/brood-war/520625-patch-118-terrain-bug-documentation - Alt-Tabbing from BW (in window fullscreen) to your desktop is a bit buggy. - My control groups 6 and 8 don't work, I've seen another person reporting it. Other cam keys/hotkeys randomly stop working. - Auto saved replays don't show the preview. Filenames are also not labeled very well (should be player ids instead of the map). - Friend message text is localized (i.e: if you have a polish friend who joins a game it'll announce it in polish to you, even tho your bw is in eglish). - Can't chat in the game lobby/on chat channels unless you select the chat box with your mouse. - Creating or Joining a game prevents whispers from being sent to you. . - Sometimes you can't see a player on a chat channel even tho he's there, you need to relog to fix the issue. - Error: 6:10 on chat channel. + Show Spoiler + - I got some input issues related to spamming. In 1.16 if you held key i.e: 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Suggestions: - Closing lobby slots shouldn't take up a spot under the player list counter. - Would be nice if we could override the in-game mouse sensitivity and use our windows sensitivity(so we don't need to adjust it). Assuming this is something that they willingly removed (and is not a bug). - Please add a message whenever someone friend adds you. Make it so that we know we've been friend added by someone. - Interface needs to be touched up, I'm not asking for an entire re-work but a better background image would be nice. Something that's warm and inviting as opposed to having a black and gloomy page. - Blizzard UI suggestion by HaN (on TL). Looks amazing. + Show Spoiler + - Building placement color indicators look very similar (green and red). Try to make the colors more distinguishable. - Would be nice if we could tab to switch boxes when trying to create a passworded game (tabbing from game name to the password box). - Hotkey re-bind page needs to be more organized, right now everything is mixed in together. We also don't know if we have overlapping hotkeys, there's no error message. At very least it would be nice to have them organized by race. - Can't view the latency/connection between users in the lobby, so when hosting a game we don't know if someone has a 1 red bar connection. - Observer slots should be closed when you host a game. - Add back the 0 next to people who have yet to download the map in game lobbies - When choosing a race we're not able to drag our mouse anymore on different options to select them, ditto for closing slots. - Add localized hotkey profiles. Been playing with german hotkeys ever since and cannot test the patch properly because I don't want to screw up my hotkey set-up nor do I want to spend hours to customize every hotkey to match the german hotkeys by my own. - BW has always had an issue where the camera doesnt center on top of the main clump of units on a hotkey. If you have 4 units together in 1 spot and hotkey a rallying unit to the same control group the game should always take you to the 4 units when you double tap the control group hotkey (which it doesn't). - Would like status messages to be a different colour (like /help) from regular messages. - Add an option to show/hide games that only have obs spots open. when I want to play I don't want to see/join games where there's only obs slots open, when I want to obs, I don't want to join games that have obs slots closed. also add an option to have the obs slots closed by default when creating games. have the game remember both of these preferences. - Sort games by current number of players in it. - Add observer chat so players don't read their messages all game long. Also allow observers to change ingame player colors (with Shift + Tab). - Down/up arrow buttons don't move you to the next/previous game/map, but scroll the scrollbar instead. - Would be cool to see the number of specific units a player has when obsing/replay. being able to select multiple units, just like in a normal game. - Being able to see what's in a dropship/shuttle/overlord when obsing. - Being able to see the energy of casters while obsing. - The player counter as-is is not very useful. I can't tell how many players in a [9/8] game are observers or if a [3/4] 1:1 game is waiting for someone who actually wants to play. I'm going to observers come from the 4 "neutral" players in map triggers? - Hotkey/commands to minimize observer pane. - Being able to toggle how much or which information (maybe via cycling) to display in pane. - In both replays and observer mode, it would be neat to have unit, structure and upgrade counts at a glance for the player that a selected unit belongs to. Toggleable, of course. - Change auto-saved replay naming. Naming replays by their map isn't very useful, add player names (the ones who 1v1ed only). - I love how obs can toggle individual player vision from the pane and would like an easy way to do that (hotkeys?) in replays as well. - For the sake of parity, being able to display all resources/supply counts in replays as well. - Maybe add a channel join/leave notification. - I think that having a "Friends" tab that doesn't serve any function other than displaying your friends is a missed opportunity. Wouldn't it be better if you could double-click/right-click on a friend to send them a whisper? (Also, I haven't tried this yet, but can you see if your friends are in-game and what game they are playing?) - I think campaign / single-player games / replays should be started with the last speed-setting or fastest - Would be cool if we could follow friends into a game. - Add a slight drop shadow effect to in-game text instead of a black box behind it, would look way better! - Let us chat while there's a drop screen. In-game unit bugs: - Units with Defense Matrix sustaining 0.5 points of damage per attack received (even if attack damage <= remaining matrix hit-points) - I found another bug.. if you shift tab to teal as your primary color, then try to build a hatchery, the color of that hatchery in the "build box" will be your original primary color instead of teal if you weren't originally teal. it's not a huge issue but something to fix. not sure if it is the same on other races/zerg buildings ______________________ ______________________ updated I can't say for certain but i believe that hosting games on the Fish server (as a foreigner) causes lag for everyone. That being said if a Korean hosts a game and foreigners join it the game runs smoothly without any lag, which is a bit odd. | ||
Excalibur_Z
United States12181 Posts
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TT1
Canada9927 Posts
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fazek42
Hungary438 Posts
The new warp-in looks really shoddy :/ | ||
TT1
Canada9927 Posts
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TT1
Canada9927 Posts
https://us.battle.net/forums/en/starcraft/topic/20754525426 | ||
Savagery
2 Posts
Failed to make initial server connection (Error 2:1) | ||
Shock710
Australia6097 Posts
On April 19 2017 21:26 Savagery wrote: Anyone know how do I go about this issue? Failed to make initial server connection (Error 2:1) battle.net is down, no one can connect atm On April 16 2017 20:43 MKStyles wrote: Yea i cant connect either ... RIP One Question : Can someone send me a Link where i can download the Maps from ASL? im really too stupid to find it. You can download from here http://www.teamliquid.net/tlpd/korean/maps/404_Circuit_Breaker http://www.teamliquid.net/tlpd/korean/maps/159_Blue_Storm_1.2 http://www.teamliquid.net/tlpd/korean/maps/200_Outsider http://www.teamliquid.net/tlpd/sospa/maps/737_Camelot In future, aside from iccup map packs, or just downloading from people who host you can always check here http://www.teamliquid.net/tlpd/korean/maps | ||
fazek42
Hungary438 Posts
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Savagery
2 Posts
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