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On July 28 2017 03:02 KrOjah wrote: Have any of the pros or good foreign players been publicly vocal on custom hotkeys directly impacting gameplay? By that i mean making certain builds/unit comps OP, or giving a certain race an advantage? I have not heard anything solid, so far I have only seen extreme elitism (coming from the not so elite) and and nothing concrete on issues that could arise. Maybe a lot of pros are actually happy about a relax on keyboard gymnastics They are the ones who play most afterall. I'd argue that they benefit T/Z more than P but that's about it. Moving Siege, Mines or Patrol especially seem much more amazing for those two than it does for P. It might be minor in practice though.
What I personally will miss most about rebindable hotkeys is that I always felt like having to actually move your hand across the keyboard is an integral part of what makes BW BW. Now that approach is just straight up inferior to grid based or similar approaches so it's prolly going to be seen less and less.
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On July 25 2017 18:20 pAnatiC wrote: not sure yet. Played thousand of games with GRID in SC2. Now played hundreds in Broodwar with the old layout and iam feeling mostly fine tbh. Feels strange to attack move with T again.
Guess iam chaning scanning to 'P' cause my orbitals are on 9 & 0. Stim & Siege & Irradiate needs a better button then Y (qwertz keyboard) Otherwise, hmm.. Not sure yet.
great idea changing scan hotkey, that shit is so annoying.
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On July 26 2017 03:53 Atom[Bomb] wrote: Playing zerg and I might change the patrol hotkey. Just for quick and easy patrol micro with mutas.
thanks for reminding me, i can have my nightmares now instead of having them when i play d players with perfect muta control.
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On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out
you can't be serious right now
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On July 28 2017 17:52 -Switch- wrote:Show nested quote +On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out you can't be serious right now
No he's right, i mean i've played french version with the build key for Z was M (and M is even more on the right not on the bottom on our great azerty baguette keyboards)
Where is gonna be the skill now?
Seriously? I wish they reduce the unit limit to 10 for balancing this aspect.
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On July 28 2017 21:55 Kenny_mk wrote:Show nested quote +On July 28 2017 17:52 -Switch- wrote:On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out you can't be serious right now No he's right, i mean i've played french version with the build key for Z was M (and M is even more on the right not on the bottom on our great azerty baguette keyboards) Where is gonna be the skill now? Seriously? I wish they reduce the unit limit to 10 for balancing this aspect.
lol
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I was so happy that I could finally bind either attack or patrol to spacebar... oh the disappointment >.< I'll have to settle for operating M with my thumb I guess
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On July 28 2017 21:55 Kenny_mk wrote:Show nested quote +On July 28 2017 17:52 -Switch- wrote:On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out you can't be serious right now No he's right, i mean i've played french version with the build key for Z was M (and M is even more on the right not on the bottom on our great azerty baguette keyboards) Where is gonna be the skill now? Seriously? I wish they reduce the unit limit to 10 for balancing this aspect.
Where is the skill gonna be now? hahaha i hope you're S on Fish....
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I've mostly switched the far away commands to something more sensible, borrowing some of SC2's defaults that I got accustomed to, like probes, pylons, overlords. Didn't put much thought into really optimizing the layout for ergonomics or anything, I'm satisfied with most of the defaults and just shoving some of the far away keys to the left a bit. I like that custom keybinds have finally been added, I think most games benefit from having control customization, and it wasn't even a new concept when SC originally came out.
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On July 28 2017 17:52 -Switch- wrote:Show nested quote +On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out you can't be serious right now Believe me, I argued for a long time with him. He is serious and he believes what he writes. He believes we live in a world with only US copies of Starcraft and only one keyboard layout in the entire world. I wont even go into the incredibly flawed analogy in his shitpost. He even has the freaking option of disabling custom hotkeys in lobbies, so I don't know what his problem is. He just wants to annoy and trigger everyone by calling 1.19 inferior. The truth is that the actual people who play this game are given a choice on how they want to play it. But I guess that doesn't suit him. He doesn't want to discuss that. He wants to move the focus of the discussion away from that because arguing to take away that free choice from the players is harder. To me he just seems like an angry kid who cant stand other people enjoying something.
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On July 29 2017 07:44 -Switch- wrote:Show nested quote +On July 28 2017 21:55 Kenny_mk wrote:On July 28 2017 17:52 -Switch- wrote:On July 28 2017 02:20 Endymion wrote: so if blizzard added integrated map hacks for both players it would be okay because both players had the same advantage? the point is that it makes the game easier and makes 1.19 an inferior version of the game compared to 1.16.1 because there's less mechanical stress on each player for whatever race they play, making the game easier to play and shifting the focus away from mechanics to """"""game strategy"""""". as far as i'm concerned, 1.19 isn't even broodwar anymore until hotkey rebinding is patched out you can't be serious right now No he's right, i mean i've played french version with the build key for Z was M (and M is even more on the right not on the bottom on our great azerty baguette keyboards) Where is gonna be the skill now? Seriously? I wish they reduce the unit limit to 10 for balancing this aspect. Where is the skill gonna be now? hahaha i hope you're S on Fish....
With this hotkey setup i was B-, i must admit i've changed the build key to B & now i'm strangely A- /s
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custom hotkeys are not cheating, some people here are really delusional...
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I might put patrol from P to Q, but other than that I can't really see myself change anything. I quiet enjoy using the right side of the keyboard as well as the left side.
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Never used patrol with muta... vultures on the other hand benefits the most from patrol attack.
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million dollar question is how long til starleague with custom keys
and don't sit there and tell me that it ain't inevitable
maybe 2018 my guess
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On August 01 2017 14:28 mishimaBeef wrote: million dollar question is how long til starleague with custom keys
and don't sit there and tell me that it ain't inevitable
maybe 2018 my guess It might depend on the logistics for setting it up, such as transferring the custom hotkey profile from a personal account or client to whichever one the tournament is using. They would also need to add support for multiple hotkey profiles.
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What?! BW ELITIST is evolving!
CONGRATULATIONS! Your BW ELITIST evolved into 1.16.1 ELITIST!
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I'm planning to change patrol from 'p' to 'w', siege mode from 'o' to 'e', irradiate and mine daebak also come to mind.
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I made a MOBA style hotkey setup
Attack is still A etc. (except Patrol), but unit abilites are set to Q,W and E
Build and Production screens are in a Grid layout.
Should make it easier for new players who are used to games like Heroes of the Storm, LoL and DotA.
BTW, if someone thinks custom hotkeys make this game too easy, said person should stop being hippocratic and start playing Warcraft 1. Because Brood War already is easy as fuck compared to older RTS games with advanced stuff like control groups, production queues etc.
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