[GOM] Season 1 Grand Finals - Page 33
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toshi
Poland469 Posts
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Raithed
China7077 Posts
MUTALISKSSSS. | ||
Puosu
6982 Posts
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ChaosKnight
United States819 Posts
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404.Nintu
Canada1723 Posts
On August 10 2008 19:21 sMi.SyMPhOnY wrote: You call yourselves starcraft players? pathetic. You know that starcraft builds are always subject to game options and what your opponent does. It should be common sense that if 2 hatchery mutalisk does not do the damage that is equivalent to the time and resources the zerg has put into it, in this case 1 racks expansion terran, then the zerg will lose to the terrans over whelming economy. This is only subject to this situation because 1 barracks is a macro heavy build. The hatchery cut and drones not created cannot keep up with the terran going into mid-game. Ofcourse you can add three-fourth hatches to the equation but you're going to end up putting those hatcheries MUCH later than you would have with a third hatch build. It is different ifi you damaged the terran greatly, because then those two hatches would be up to par with terran's economy. So this is why 2 hatch against FE build is an "all-in" build , but only against a FE terran. Now you can make an argument that it is flash's decision to make this game this way, rather than defending it the optimum way. But that's flash's style, and decision. THANK you. | ||
tracer
Korea (South)693 Posts
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Klive5ive
United Kingdom6056 Posts
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MrHoon
10183 Posts
going hivetech nao | ||
thedeadhaji
39473 Posts
jaedong going hive now, has an evo. | ||
thedeadhaji
39473 Posts
flash moved a mmf raid force towards 12 but he's sent them back to the middle. | ||
tracer
Korea (South)693 Posts
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thedeadhaji
39473 Posts
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MrHoon
10183 Posts
going ultralisks | ||
Wonders
Australia753 Posts
On August 10 2008 19:21 sMi.SyMPhOnY wrote: You call yourselves starcraft players? pathetic. You know that starcraft builds are always subject to game options and what your opponent does. It should be common sense that if 2 hatchery mutalisk does not do the damage that is equivalent to the time and resources the zerg has put into it, in this case 1 racks expansion terran, then the zerg will lose to the terrans over whelming economy. This is only subject to this situation because 1 barracks is a macro heavy build. The hatchery cut and drones not created cannot keep up with the terran going into mid-game. Ofcourse you can add three-fourth hatches to the equation but you're going to end up putting those hatcheries MUCH later than you would have with a third hatch build. It is different ifi you damaged the terran greatly, because then those two hatches would be up to par with terran's economy. So this is why 2 hatch against FE build is an "all-in" build , but only against a FE terran. Now you can make an argument that it is flash's decision to make this game this way, rather than defending it the optimum way. But that's flash's style, and decision. It's an all-in build that requires a great deal of skill to execute, and with it you're hardly ever able to kill the terran outright even if it's successful. I guess that's why it isn't looked down upon as much as a 4 pool. | ||
Raithed
China7077 Posts
oh boy. | ||
Klive5ive
United Kingdom6056 Posts
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Puosu
6982 Posts
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o[twist]
United States4903 Posts
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grobo
Japan6199 Posts
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thedeadhaji
39473 Posts
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