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On November 19 2008 06:29 GTR-2-Go wrote: Seriously, CGS sucked.
Will the franchises still continue as normal or will they all disband? I hope to see 3D and coL back into 1.6 full-time (although 3D suck now since they have Source-based players). what happened to all the 1.6 players? I thought they migrated to Source with the team>
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On November 19 2008 05:04 Kennigit wrote:I wasn't a big fan of some of their game selections but this is a sad day for western esports - CGS shuts down. http://www.thecgs.com/DJWheat was one of the main broadcasters/producers so my thoughts are with you today hombre.
Wouldn't it be an idea whose time came too late? Especially when in the first line they say it was ahead of its time. This error in syntax leaves me with no sympathy for them or their business
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Laos5494 Posts
The ahead of its time thing is an excuse for poor decisionmaking etc. I think what they were trying to say by using "ahead of it's time" was that video games as a spectator sport isn't where they want it to be, say compared to other sports. That's just what I'm interpreting
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Kennigit
Canada19447 Posts
On November 19 2008 09:29 prOxi.swAMi wrote: CGS is lame, who cares. It's not about the company...its about the people. Jason Lake sold off alot of investment and moved his family to L.A. for this dream - A lot of jobless people as a results of this :\ .
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at least it wont leave as many people jobless as if General Motors doesnt get a bailout O_O
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On November 19 2008 10:42 Racenilatr wrote: at least it wont leave as many people jobless as if General Motors doesnt get a bailout O_O
Seriously?
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Bill307
Canada9103 Posts
I've never heard of CGS before, but judging from the replies it sounds like they got what was coming to them: CGS was about as "ahead of their time" as a company devoted to professional Hopscotch and Go-Fish.
In particular, I see that CGS (like WCG) picked DoA4 to be one of their games, presumably because it is "mainstream" and/or backed by Microsoft's sponsorship. Honestly, it is hard to think of a worse fighting game for competitive purposes. Instead of DoA4, let's suppose they chose a GOOD competitive fighting game, like one of the following:
+ Show Spoiler [Street Fighter 3: Third Strike] + + Show Spoiler [Street Fighter 4] + I've shown videos like these, with great games plus great commentary, to people who don't even play any fighting games at all, and pretty much everyone enjoys watching them. I strongly recommend everyone try watching at least one and see what you think. IMO the Street Fighter 3: Third Strike video is easier to follow, since it's harder to see what's going on in the semi-3D Street Fighter 4.
Now, compare these to CGS's DoA4 finals, and decide for yourself which games are superior.
+ Show Spoiler [Dead or Alive 4] +
Lastly, my condolences to all the guys who put their hearts into CGS to see it work, but despite their best abilities, a few key people made terrible business decisions that doomed the company to failure.
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I never really thought they had the right formula and it seemed like the whole idea wasn't catching on at all unfortunately. I do wish the CGS could have lasted though. Overall, it was a step in the right direction for e-sports even if it was pretty flawed.
I'm a coL fan and I'd imagine they'll probably return to 1.6 full time now (they just won the CGS Pro:AM for 1.6 that had a few decent teams in it). Will be curious to see how they'll stack up against the international teams (mym, mtw, eSTRO etc.), I doubt they're up to those standards at this point though.
Will miss the CSS game casts though.
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There game choices were quite lame but this is a pretty big blow =/ Seeing an esport league close is always sad ={
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iNcontroL
USA29055 Posts
Bill307 WCG doesn't "pick" games they get paid to offer the games they do. Yes they can turn down games etc.. but I am guessing the scenario is that financially it would be ludicrous for them to turn away a microsoft sponsor over a "better" fighting game (that may or may not have even made a bid on WCG).
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Some of the ignorance in this thread astounds me. For a site that is full of people that appreciate progamers playing for professional teams that actually play on tv this is irony abound. CGS was not perfect by any stretch of the imagination, but when you have 3 huge cable companies invest in gaming, it should be appreciated, but instead several of you find it good its dead. When the economy takes a hit, companies that are set on making a return on their investment--especially quickly in a relative sense--don't wanna commit for too long. Its just sad people can bash it because of rules they made for certain games, this puts things for e-sports backwards, not forwards.
The other big disappointment is that these are big corporations, not teams that will change name, players, etc. every other week as can be seen on gotfrag headlines. No, these are companies that likely won't make the same mistake twice. Needless to say this will bolster MLG's efforts, but anyone that gives half a damn about e-sports shouldn't be so blind as to consider this a good thing. Remember CPL died, CGS is dead, and well WCG isn't in the best of shape so tell me, how is this a good thing?
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Bill307
Canada9103 Posts
On November 19 2008 17:16 Mazer wrote: I never really thought they had the right formula and it seemed like the whole idea wasn't catching on at all unfortunately. I do wish the CGS could have lasted though. Overall, it was a step in the right direction for e-sports even if it was pretty flawed. "A step in the right direction"?
I've heard that some people / organizations would like to make Chess an Olympic sport. Now, let's not debate whether or not it should be one. Instead, consider this: if an organization managed to make Sorry! an Olympic sport for one year, then the game was kicked out afterwards, would you say that the organization "took a step in the right direction" for people who want to see Chess in the Olympics?
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doa4 might be cool if dem hoez wasnt playin it
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I guess the idea hasn't come to them yet(so yeah, the time for it was too early).
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Bill307
Canada9103 Posts
On November 19 2008 17:58 {88}iNcontroL wrote: Bill307 WCG doesn't "pick" games they get paid to offer the games they do. Yes they can turn down games etc.. but I am guessing the scenario is that financially it would be ludicrous for them to turn away a microsoft sponsor over a "better" fighting game (that may or may not have even made a bid on WCG). Point taken. WCG probably made the right decision. I guess we're just lucky that Blizzard must be paying them to include StarCraft, but that's for another discussion.
On the other hand, neither Evo in the US nor Tougeki / Super Battle Opera in Japan depend on fighting game companies to sponsor their events: Evo's funds come 100% from entry fees ($10 / person) and DVD sales, while I believe DVD sales account for at least a large portion of SBO's funds. (DVDs consisting of match footage from the event, that is.) So you can't say that major sponsorship from the game companies themselves is necessary for a big, successful competitive gaming event. The TSL might even be another example.
Anyway, this also gets me thinking: let's assume CGS "picked" DoA4 for similar reasons as WCG. Then it was definitely a step in the wrong direction for e-sports. We want to show potential sponsors that large numbers of people will take interest in watching sponsored competitions. Having shallow, unimpressive games like DoA4 in the line-up will show them the exact opposite. Not to mention the problem of allowing the game companies to control which games will be played competitively.
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On November 19 2008 18:45 Bill307 wrote: Anyway, this also gets me thinking: let's assume CGS "picked" DoA4 for similar reasons as WCG. Then it was definitely a step in the wrong direction for e-sports. We want to show potential sponsors that large numbers of people will take interest in watching sponsored competitions. Having shallow, unimpressive games like DoA4 in the line-up will show them the exact opposite. Not to mention the problem of allowing the game companies to control which games will be played competitively.
On November 19 2008 18:06 Bill307 wrote:I've heard that some people / organizations would like to make Chess an Olympic sport. Now, let's not debate whether or not it should be one. Instead, consider this: if an organization managed to make Sorry! an Olympic sport for one year, then the game was kicked out afterwards, would you say that the organization "took a step in the right direction" for people who want to see Chess in the Olympics?
I never defended their choice of games. Some of the them were pretty brutal, DOA4 most noticeably.
I was referring to the overall idea of having multi-game "franchises" compete with each other with the matches being casted live for anyone on their couch to watch. Trying to bring e-sports to the mainstream in N. America.
Definitely not a step backwards in my eyes.
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nvrr heard of this...
frankly i think bad game selection was the problem not it being too far ahead...
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The bad game selection doomed this. In trying to incorporate a game of each genre they doomed themselves, very few people enjoyed all of the games they played.
They used: FIFA DOA4 Project Gotham Racing (4?) CS (Source... with a completely new and lame format)
I really don't think that any company which tries to merge multiple games and appeal to a huge audience is ever going to be truly successful. If they had chosen maybe CS 1.6 and say Halo 3 and built upon those two communities, arguably the largest foreign gaming scenes, they would have had a chance to survive. With Microsoft paying for poor games (Competitive 2v2 Racing...?), a very luck based (RPS) fighting game that most of the players didn't prefer, and CS:Source, which most competitive players don't prefer to 1.6, and FIFA... the appeal to watch just wasn't there.
In a new incarnation, I could see SC2 CS2 (If announced, and released) and the newest console shooter (GoW2 comes to mind, at the moment) being successful together. The casual games like FIFA and Racing are just never going to be a hit among serious gamers, and the other games that are highly competitive aren't immediately going to be a hit with casual gamers. They needed to make a choice, and they didn't do so.
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