[G] BGH Megathread! - Page 3
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besseriym
United States42 Posts
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ted.
United States67 Posts
Also I am sure a lot of you guys know this but if you want to start getting into team games on BGH I reccomend you go to Asia server and go to channel Brood War Ladder. Its full of gosu koreans who really know how to properly play team games and they constantly host hunters inners. Or if you are with friends one of you guys can host a game, and one spams the game name in the channel. Your games fill up within seconds. Everyone in the chan is gosu, avg 200-400 apm. It really teaches you how to properly team play and develops your hunters mechanics. Playing lots of these is definitely a good way to master team play on hunters/bgh, since the fundamentals of hunters teamplay and bgh teamplay are the same, bgh is just more macro basically. | ||
Grobyc
Canada18410 Posts
I think you were on my team once. | ||
da_head
Canada3350 Posts
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ted.
United States67 Posts
Bghers.com is undergoing some changes but pretty soon we are going to be hosting regular tournaments, and then hosting a bgh league. So all of you TLer's better get your friends and start practicing 2v2 and 3v3 BGH, cause shit is about to get real! | ||
EscPlan9
United States2777 Posts
How about tips for pubby play? To compensate for the wild mix of skill you'll see there, what would you recommend? I have the best success sticking with Protoss and hopefully having one Protoss ally. I just mass zeals early and try to essentially take out the opponents that prevent us from safely taking the middle. For instance, if you get lucky enough to have all your team-mates on top or bottom, proxy gates/cannons in the middle is devastating. It slows down or shuts down reinforcements and you have a quick rally point to everyone's base. That's the ideal situation I try to get into in every 3v3 BGH game. | ||
ted.
United States67 Posts
OR (this my personal fav in pubs) 2) I do a Tank Drop/FE build that gives you a HUGE economy much earlier, allowing you to support tons and tons of factories much earlier than normal. Basically I take my first gas around 12 ish, ane make a couple marines from your rax just 2 for now is probably fine. I start my factory and get a bunker especially if im vs a t whose going mm or a fger, then once I get 400 I expo (if possible) asap (works best with bases like 9/7 where u can still wall your nat, or 11 12 when no one is next to you and you can put a rax at choke). If its impossible to take an expo, I will just double CC my main to rip scvs, and once you can secure an expo later, just lift the second CC. Right after factory down put down starport and still go for tank drop. You definitely have to have a bunker with a few marines in it and be ready for repair, because you absolutely HAVE to hold an attack on you. It's often good to have an scv or a team mates lord, like what insane said, 1.5 screens away so you know when they are coming and can send scvs. I normally hotkey 6 scvs to 2 and 3 early on and if i see something i just send em over asap. So your tank drop is about 20 seconds later, and you got an expo up and ur wall, keep macroing tanks off that factory for defense, and once you can support it start slapping down mass factories, with your 2nd CC pumping scvs you should have a huge economy and lots of resources relatively soon so you can support hella hella factories, and will start to outmass most players. This build is very risky because you are very vulnerable for a short period of time, But if you plan on owning a bunch of pubbies and don't expect much help from your team this build definitely can RAPE. I have owned so many random pubs 1v3 with this, by getting 1 or 2 with tank drops and then just having MASS mech pretty early to steamroll the other 1 or 2. Just don't do it in a serious game your allies will probably be pissed. NEVER STOP MAKING SCVS! | ||
NeoIllusions
United States37500 Posts
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Eatme
Switzerland3919 Posts
Also awesome guide even if I have already read most parts of it. I play alot of hunters and some of it works there too and it is always good to remind yourself of some stuff and add other. Big thumbs up. | ||
Hot_Bid
Braavos36362 Posts
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EscPlan9
United States2777 Posts
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Zoler
Sweden6339 Posts
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Eatme
Switzerland3919 Posts
On April 16 2009 03:50 EscPlan9 wrote: Ted: Thanks for the thorough response. When you do a tank drop, about how many tanks do you usually drop? I've been in some games where I got owned by like 8 dropships full of tanks/gols. What do you think is the right amount for that first drop? On the first drop you just drop one or two on cliff or behind minerals. | ||
Sonu
Canada577 Posts
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Person514cs
1004 Posts
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koreasilver
9109 Posts
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Hot_Bid
Braavos36362 Posts
On April 16 2009 06:19 Person514cs wrote: Do you guys think any pro gamer is able to win 1v3 C- level players on bgh with 5 mins no rush? Absolutely not. | ||
LordWeird
United States3411 Posts
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Ace
United States16096 Posts
If you're going to tech, you DO NOT need to take your second gas the same time as the first - it's pointless. You'll need 6 workers in most cases to do that, and whatever tech you want will be delayed because you won't have the minerals and unit count to defend yourself early on. This is even true for Terrans - try going for a fast factory build off of a quick 2 gas and watch your tank count get destroyed. If you want 2gas, at least wait till you have enough workers on minerals where it won't seriously fuck your eco. In fact there probably aren't many reasons to ever take your second gas uber fast unless you are entirely sure no one is going to be attacking you any minute soon, or you're Zerg going for 3 hatch mutas in which case you probably want more minerals early on anyway. | ||
EscPlan9
United States2777 Posts
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