Can this unit be seen by tanks??
Observer - 1 (2)
Scout - 0 (2)
Observer - 1 (2)
Scout - 0 (2)
This is really crucial. Any unit that can be seen by a tank is vulnerable to attack. I think this question really struck at the meat of the issue.
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tree.hugger
Philadelphia, PA10406 Posts
Can this unit be seen by tanks?? Observer - 1 (2) Scout - 0 (2) This is really crucial. Any unit that can be seen by a tank is vulnerable to attack. I think this question really struck at the meat of the issue. | ||
eatmyshorts5
United States1530 Posts
AriG[autO] (USWest top Australian player): Scouts are the best to scout with VsT_Dark (AriG[autO]'s other acct): Scouts rock Haha this is awesome | ||
h3r1n6
Iceland2039 Posts
On July 10 2009 22:33 jello_biafra wrote: I think speed shuttle might be better than both? It has supreme speed. It is called shuttle. It is made for moving units. Scouts are obviously ment for scouting, while Observers are built for spying on people. | ||
Nightmarjoo
United States3359 Posts
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Itachii
Poland12466 Posts
+ Show Spoiler + wow so you guys take this topic seriously, lol! | ||
Sixer
United States278 Posts
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No_eL
Chile1438 Posts
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King K. Rool
Canada4408 Posts
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SlayerS_`HackeR`
United States190 Posts
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538
Hungary3932 Posts
Nice writeup! | ||
Nylan
United States795 Posts
On July 10 2009 20:35 Vex wrote: This is bullshit. scouts are useless, anti air unit that no one ever gets. their too weak, expensive. obs are cheap, detecting fast units that can do all the jobs needed. can scouts detect? no. can obs kill nexus? thats stupid. scouts used to kill nexus? u thinking of massing 500 of em? only useful vs carrier/devourer/ov/bc? mb imho. Dude, nuh uh. Scouts are faster. Plus, scouts are useful versus ANYTHING THAT MOVES. Oh, and...expo drone sniping anyone? You don't need to snipe the hatch if it never gets to morph! Sheesh man. | ||
Shizuru~
Malaysia1676 Posts
honestly though, if the scout has the speed upgrad rolled into them right out of stargate, scout would've been a decent investment and we would see much more interesting protoss strategies... | ||
kNife
Malaysia70 Posts
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vauli
Peru18 Posts
Observer Robo: 200minerals 200gas (OUCH!) Observatory: 50minerals 100gas Observer: 25minerals 75gas TOTAL: 275 minerals 375gas Scout Stargate: 150minerals 150gas Scout: 275minerals 125gas TOTAL: 425minerals 275gas What about getting 5 obs and 5 scouts? | ||
Piste
6140 Posts
can scouts detect mines? no. can you leave your scout into opponent main and cripple them everywhere on the map? no. | ||
Boblion
France8043 Posts
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Vision
United States113 Posts
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EchOne
United States2906 Posts
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Deleted User 31060
3788 Posts
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GrandInquisitor
New York City13113 Posts
On July 10 2009 14:31 AzureEye wrote: Can this unit destroy nexus'?? Observer - 0 (0) Scout - 1 (1) Can this unit see cloaked ghosts nuking ur city?? Observer - 1 (1) Scout - 0 (1) Can this unit shoot down queens trying to spawn broodlings on ur reavers?? Observers - 0 (1) Scout - 1 (2) Can this unit be seen by tanks?? Observer - 1 (2) Scout - 0 (2) Can this unit fly by a turret without dying?? Observer - 0 (2) Scout - 1 (3) Conclusion: Scout wins rapidfire round 3-2, it's pretty clear that a scout has more of what progamers need in a scouting unit. I think most of these questions are not important in real game and pretty useless. Why would a scout gain an advantage because it can take down a nexus? Would a person seriously use a scout or even a group of scouts to take down a nexus? No because it would take forever. The only useful question here asked is 'Can this unit fly by a turret without dying??' | ||
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