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The TSL 2nd Christoph 'Mondragon' Semke talks for the first time about his impressions about the Starcraft 2-Beta. He explains why he thinks that Protoss is imbalanced and what he would like to change. He also tells about his future and the Templars of Twilight.
Interview with Mondragon at fragster.de
Why do you think that Protoss is better than Zerg?
Mondragon: Mostly it´s because the Protoss have a lot of strategies to cope with. In the early game you can do a lot with Zealots because the Zerglings are weaker than the Broodwar ones. Also I think that the Protoss can surprise Zerg with way too strong Warpgates or you can just rush with them. And the Protoss have the most awesome unit of the whole game – the Colossus.
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hm everyone else has been saying its Z>P
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iNcontroL
USA29055 Posts
has he played the beta since the first week?
A LOT of what he is complaining about has been fixed.. and if he is still complaining about it he has unreal expectations hehe
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Yeah i'm curious what this guys is smoking and why isn't he sharing?
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The moment I saw the topic name I understood what this is about. Someone who has become top player lately and played sc2 so little that he says what everybody whined about from the start. Does he even know that warps got nerfed?
Anyways, nice interview
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All of this stuff is VERY subjective. From my experiences, Zerg pretty much stomps P unless you let them tech up to late game.
Especially on maps that have extra wide ramps... zergling rushes are pretty much impossible to stop without, at minimum, losing the majority of your probes in the process.
I don't think I've lost a single ZvP yet, mostly because mass Roaches rarely ever fails to take them out at the start, and if by some chance it does a few mutas does the cleanup.
I haven't played any top 8 P users yet, but this works against pretty much any 9+.
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There's the good people and then there's "everyone"
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Lol what?
Gonna have to agree with inc on this one...
Early zealot builds lol that will get stomped on by zerg with the warp gate nerf
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France1916 Posts
Mondragon: Yeah, I think our good old Broodwar is going to die and everybody is going to switch and concentrate on Starcraft 2.
Mondragon himself said it ! R.I.P BroodWar, i'm already feeling nostalgic... :tears:
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The problem with people playing aganist zerg is they let them expand don't take up another base until zerg has like 3 bases and get out macroed and just get rolled.
I think this mostly has to do with zerg encouraged to fast expands due to the nature of how they get units and expanding gets you minerals and map control. Along with the almost free scouting of overlords and zerglings, zerg tend to get a ton of map control early on while the other races don't take the map back. I've been some what successful pvz going fast expand relaying on cannons and sacrificing probes to check for muta timing and roach timing.
But i'm not a protoss main so it's been pretty much a 50/50 dealing with plat players.
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Holy crap a zerg player who thinks toss is imbalanced? That is super duper surprising good lord, would have expected different from a genius bw player like mondi
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If Zerg players are claiming that Protoss is imba, and that Protoss players are saying the contrary, it means that the game is not too far from being well balanced.
It's when x players are claiming that y is imbalanced, and that y players simply deny it that something is most likely fucked up.
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yeah, like InControl said, this interview was not conduced yesterday for sure. fragster.de probably made a series of sc:bw player interviews and publishes them in some specific time order.
It's good to know Mondie will keep up, i hope ToT will also keep up too
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I think mondie is trying to FE too aggressively. I had a week where I stubbornly tried to get my expansion up at the same timing no matter what the toss was doing, but it simply wasn't working.
At times if you scout a shitload of gates you gotta 1base (and suddenly the matchup becomes Z>P again).
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United States4991 Posts
On March 17 2010 05:18 -orb- wrote: Lol what?
Gonna have to agree with inc on this one...
Early zealot builds lol that will get stomped on by zerg with the warp gate nerf More like with the Gateway build time nerf, Zealot shield nerf, and warp gate nerf Playing aggressively early on against Zerg now feels so hard compared to when SC2 first came out, and it was like impossible for Zerg to stop lol.
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This is probably old or he hasnt played much.. Zerg is more powerfull.
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People need to remember that even though you have an extremely good knowledge of the game, or a lot of experience in pro-gaming, it doesn't make your opinion on balance perfect.
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I've played over 350 games in the beta as a zerg, and Protoss is op.
Our ONLY option is to mass muta, anything else does not work. That is if the Protoss does not do a timing push with immortals to destroy the base in 5 sec.
Roaches/Hydra/Infestors USED to work somewhat, but now infestors can't mind control collossus without getting killed instantly.
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On March 17 2010 05:37 bendez wrote: I've played over 350 games in the beta as a zerg, and Protoss is op.
Our ONLY option is to mass muta, anything else does not work. That is if the Protoss does not do a timing push with immortals to destroy the base in 5 sec.
Roaches/Hydra/Infestors USED to work somewhat, but now infestors can't mind control collossus without getting killed instantly. going to assume you're trolling hard here, or you're just terrible...
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Well I guess that either this interview was made before the last patch or he just hasnt played much since then cause of his studying, but oh well what do I know i dont have a key
btw. theres a translation error, it says "in zerg-vs-protoss, the heaviest one" its of course meant to say "in zerg vs protoss, the most difficult one" (same word in german,sort of)
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