PvZ InControl Coaching Session - Page 8
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iNcontroL
USA29055 Posts
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Khaladas
United States223 Posts
Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from. | ||
_`HypeRnoN`
Canada23 Posts
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Gecko
United States519 Posts
I have a question though, is it ok to enter "shark mode" earlier than 10 minutes? feel like 10 minutes is too late to check for a muta/ling build. would it be bad to poke out at around the time i am getting my robo to try to get a better idea of what i am facing? | ||
pwncakery
Canada131 Posts
On January 14 2011 05:13 Khaladas wrote: I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ). Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from. I know MrBitters hosts his archived lessons on blip.tv, maybe you could try there? | ||
herrmus
Sweden144 Posts
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Tommylew
Wales2717 Posts
On January 14 2011 05:13 Khaladas wrote: I managed to download the video, it's 493 MB though and 2 hours long ( too long for youtube ). Anyone have a good suggestion for a site that would host a file of this size? One that preferably isn't annoying to retrieve files from. If you are going to release this to download, I think id Love you forever!!!! | ||
Eka
Sweden71 Posts
The fact that the sessions are free and open is just amazing and pure awesomesauce. iNcontroL, you are my hero. | ||
WhatMACHI
Australia11 Posts
Many thanks to Khaladas and InControl. | ||
Khaladas
United States223 Posts
On January 14 2011 07:45 Tommylew wrote: If you are going to release this to download, I think id Love you forever!!!! Ok here is the download link for the whole session, will edit the original post as well to include this link: http://www.easy-share.com/1913552133/Khaladas PvZ Coaching Incontrol.mp4 | ||
Hane
France210 Posts
Is this tutorial made for ~platinum / diam or this strat still works great at incontrol lvl ? Assuming my macro/micro aren't so bad, i would say that the strat is "basically" : - 3gate expo (all CB on probes) + mass sentry - +1gate / 1forge (fast upgrades). - +1robo - 10min scout/pressure - add immo if needed or make colossus. - B3 with the 1st colossus, add some gateways + twilight - secure@canon with mineral 'unused' - swtich tech (like dt's/ht i believe) when you scout some coruptors. - macro macro until win :o I often got problems to take my b3+ (lings/roach harass => cancel ect...), any tips ? | ||
Hane
France210 Posts
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Venedar
United Kingdom24 Posts
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pREDDY
United States1 Post
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buckethead
American Samoa4 Posts
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Mr Pink
United Kingdom18 Posts
The one big issue I've been having with this build is against 1 base all-ins from the zerg, specifically 7RR. On a map like Steppes with a short rush distance and a ramp which needs 2 FFs I find it quite tough to hold. I scout with my 9 pylon probe, which will see an early pool, which of course sets alarm bells ringing. I'm not sure that's quite enough of a tell, so I check again after dropping the core, which seems a good timing to see the roach warren. Is this the best way to scout 7RR? And what is the optimal response? I have been trying dropping a forge before 2nd gateway and getting a couple of cannons at my choke, skipping the first zealot to do so, and then chronoing out sentries from the first gateway until the rush hits around 5:30. That just about holds it, but it's pretty close. Is there a better response than this? And what would be the best transition from here? | ||
BBC.807
Norway68 Posts
On January 14 2011 20:14 Mr Pink wrote: Firstly, I just want to say a massive thank you to both Khaladas and iNcontroL for posting this/allowing it to be posted. This has helped me so much to understand this matchup, and having a plan right into the late-game is really benefitting my play. The one big issue I've been having with this build is against 1 base all-ins from the zerg, specifically 7RR. On a map like Steppes with a short rush distance and a ramp which needs 2 FFs I find it quite tough to hold. I scout with my 9 pylon probe, which will see an early pool, which of course sets alarm bells ringing. I'm not sure that's quite enough of a tell, so I check again after dropping the core, which seems a good timing to see the roach warren. Is this the best way to scout 7RR? And what is the optimal response? I have been trying dropping a forge before 2nd gateway and getting a couple of cannons at my choke, skipping the first zealot to do so, and then chronoing out sentries from the first gateway until the rush hits around 5:30. That just about holds it, but it's pretty close. Is there a better response than this? And what would be the best transition from here? (2500 diamond here), on close positions you could always throw down a forge+cannon if you are uncertain - if he does do the 7RR build and you do a forge+cannon then you will own him with a 3gate sentry build in the long run. | ||
Garth
United States353 Posts
One concern I had was that there seems to be a complete lack of earlyish game pressure and I'm worried that when I start shark mode he will just have droned so hard and all it takes is a couple lings and 3 spinecrawlers to defend vs my, at the time, sentry- heavy army. Am I overestimating the zerg's droning abilities vs my probe production? | ||
PureGhost
Australia10 Posts
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iChau
United States1210 Posts
On January 14 2011 22:20 Garth wrote: Thank you for posting this, my PvZ now has direction and im winning more than 10% of my PvZ's now (at 2700 diamond.) One concern I had was that there seems to be a complete lack of earlyish game pressure and I'm worried that when I start shark mode he will just have droned so hard and all it takes is a couple lings and 3 spinecrawlers to defend vs my, at the time, sentry- heavy army. Am I overestimating the zerg's droning abilities vs my probe production? You CAN pressure early-game. On maps like lost temple with the huge watchtowers, you can see where the lings go. You should have 5 sentries 1 stalker(?) and 1 zealot when you expanded, and you can move out with that force. Hug a wall, and you're pretty much safe. Take down all watchtower lings as well, including expansion lings. You have to have map awareness, though. Basically, a more earlier form of shark mode. 5 sentries 1 stalker and 1 zealot can handle a lot of lings with forcefields. You only need 8-9 sentries, and then you want to dump the minerals/gas into stalkers. | ||
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