SC1 "Rebel Yell" campaign in SC2 - Page 9
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Retgery
Canada1229 Posts
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Telenil
France484 Posts
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Retgery
Canada1229 Posts
On May 26 2011 05:48 Telenil wrote: You mean the folder in which you have to put the downloadable mod file? That's just in Starcraft 2\Mods ya I can't find it | ||
ELA
Denmark4608 Posts
Just make a new folder in your SC2 directory and name it Mods | ||
MavercK
Australia2181 Posts
you are looking in the wrong place if you can't find it | ||
Stratos_speAr
United States6959 Posts
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Bear4188
United States1797 Posts
I suppose I could try to tweak it on my own. Seems like it should be simple. | ||
Telenil
France484 Posts
Any word on when the Protoss campaign will be released? They didn't give any date, though one of the guys mentionned 10 days ago that there was at least one month of work left.So I wouldn't expect it before the end of June, and even then, no guarantee. They do this during their free time after all. | ||
OminouS
Sweden1343 Posts
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Telenil
France484 Posts
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.Mthex-
United States168 Posts
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Probe1
United States17920 Posts
Not to spoil it for anyone but holy hell. Some of the aspects are so brutal it takes a second attempt once you know what is coming for you. On the other hand (You have 5 different fingers) the Overmind campaign [Remake of Zerg SC campaign] is relatively easy, even easier than the original since managing a swarm with 255 unit selection and multiple hatcherys on one hotkey changes the amount of things you can do at once or even casually. But holy hell. Some of those Rebel Yell missions. Its like the UPS guy shows up, knocks on your door; You open up and he shouts Surprise! And punches you in the crotch. | ||
Mithrandror
Belgium85 Posts
1. Kerrigan (terran) form is completely useless and is more of a hassle than a benefit. The AI is so good that when she cloacks she gets scanned (or 'observed') immediatly making her die in seconds. It's really not fun that you have to babysit and guard her in the middle of your base so you don't let her get killed accidently. Especially in mission 8 she died a couple of times which made me lose a lot of time. 2. This is more optional, make supply depos able to burrow, its really annoying that you can't. (incomming nostalgia flame!) Again thank you for your effort, best custom map by far! | ||
Aflixion
United States191 Posts
I'd also like to state that I hate Zerg mission 8. They send a huge force with ONE dark templar to attack my top left base and before I can respond to it, the dt has run by all my units there (they were attacking the zealots I think) and caused me to lose... grrrrrrrr >_< | ||
Selendis
Australia509 Posts
After getting increasingly frustrated at how I couldn't add all my barracks to the one control group and the different hotkeys, I gave up. TL;DR: I can't play the sc1 campaign in sc2 due to lack of cinematics and I can't play the sc1 campaign because it's too frustrating to play starcraft without sc2 macro mechanics | ||
Voltaire
United States1485 Posts
On June 08 2011 09:44 Selendis wrote: So I started playing through these but stopped after the third mission because i was growing nostalgic and I missed the sc1 cinematics. So I went back to my old copy of brood war and started playing the original campaign. After getting increasingly frustrated at how I couldn't add all my barracks to the one control group and the different hotkeys, I gave up. TL;DR: I can't play the sc1 campaign in sc2 due to lack of cinematics and I can't play the sc1 campaign because it's too frustrating to play starcraft without sc2 macro mechanics Well you give up too easily if you can't deal with that. | ||
Malderon
Netherlands136 Posts
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Probe1
United States17920 Posts
Oh how I wish I could go back. But instead I must wait patiently. | ||
SuperYo1000
United States880 Posts
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Probe1
United States17920 Posts
Here | ||
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