Stronger Team Color - Page 22
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Jimbooo
203 Posts
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Blisse
Canada3710 Posts
C:\Program Files (x86)\StarCraft II\Mods\LibertyMulti.SC2Mod or C:\Program Files\StarCraft II\Mods\LibertyMulti.SC2Mod If it doesn't exist, make it. It should exist, and there should be other files in there. | ||
Fruscainte
4596 Posts
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Alabasern
United States4005 Posts
Nice distinctions in your work, thanks. | ||
SplashBrannigan
Finland16 Posts
On June 13 2011 01:26 pzea469 wrote: That's a weird bug indeed. However, I do not think it is related to this mod. This texture pack merely edits how strong the team colors are. Just ups the intensity and adds team color in some areas. So I would think that without this it would still be bugged. Just to clarify, I do not edit the color blue, or red or pink or anything individually. I simply edit the intensity of all colors at once. Meaning that any colors being mixed up like this shouldn't be related to this mod. Yeah tried again and it seems to be some random bug, worked fine now | ||
jexxto
United Kingdom284 Posts
Be nice if Blizz would allow something like, be it implemeneted by themselves or authorized to third parties. | ||
pzea469
United States1520 Posts
On June 13 2011 10:59 SplashBrannigan wrote: Yeah tried again and it seems to be some random bug, worked fine now Good, im glad it all worked out. For those who said they didnt like the marauder or any other unit, remember that you can always open up the mpq and take out the units you want. Also keep giving suggestion for changes if you have any more. | ||
Existor
Russian Federation4295 Posts
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Perplex
United States1693 Posts
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EnOmy
Australia183 Posts
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eohs
United States677 Posts
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pzea469
United States1520 Posts
On June 13 2011 14:09 Perplex wrote: No support for mac? Really sorry, I don't know anything about macs :/ They don't use mpqs? If someone out there can convert this for it to work on macs, this would be great I'm sure it can't be that hard, if it doesn't use mpqs then the textures just need to be packed differently. About making minimap colors more intense, i have no idea how to do that. But aren't the colors on the minimap already as strong as they could be? Idk if i could make it redder or bluer, because they are already solid blue and red, if i'm not mistaken. | ||
Necrophagous
United States20 Posts
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linduxed
Sweden111 Posts
I'm just wondering whether he also has updated the textures in some way? This reminds me of the fact that even if there won't be any changes to the textures at all in the future, it still would be nice if there was a version number in the OP so that one would know for certain if there's a need to update the MPQ. | ||
Krede
Denmark139 Posts
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Existor
Russian Federation4295 Posts
About making minimap colors more intense, i have no idea how to do that. But aren't the colors on the minimap already as strong as they could be? Idk if i could make it redder or bluer, because they are already solid blue and red, if i'm not mistaken. I mean, that purple, green and blue/red colors are darker, than red in alt-f scheme | ||
pzea469
United States1520 Posts
On June 13 2011 22:48 Existor wrote: I mean, that purple, green and blue/red colors are darker, than red in alt-f scheme Ohh I see. Well no, Alt+F green and red is always going to be stronger than all regular colors. I made team color more intense, so that means that while regular team colors became stronger, so did the Alt+f colors. Alt+f is always going to be stronger because when I intensify default team colors, it also further intensifies Alt+F. However, with these textures, default team color is already at least as intense as Alt+F colors were with the default textures. | ||
BouBou.865
Netherlands814 Posts
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bubblegumbo
Taiwan1296 Posts
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VGhost
United States3602 Posts
On June 13 2011 14:09 Perplex wrote: No support for mac? Mac Instructions These are basically the same as the Windows ones. But here goes: 1) Download file. 2) Move to Macintosh HD/Applications/Starcraft II/Mods/LibertyMultiSC2Mod 3) Play! This is fantastic, thanks a lot! | ||
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