TL Map Making Contest - Page 11
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SmashHammer
United States148 Posts
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prodiG
Canada2016 Posts
On September 29 2011 10:47 The Final Boss wrote: I suppose that if you're creating a new map, then that makes sense. If you can avoid Shattered Temple close spawns all together on your map it's better than having forced spawns preventing it. But seriously, Blizzard why on earth do close spawns on maps like Temple exist?? They exist because Shattered was poorly designed. When creating a reflection symmetry map the close ground positions are admittedly hard to avoid without skewing the rest of the spawns unless your mains are directly in the corner like Kulas Ravine. | ||
Quotidian
Norway1937 Posts
I want to participate (and I probably will) but I have a feeling we could just as well say "grats LSprime/Jackyprime" right now... | ||
Gfire
United States1699 Posts
On September 29 2011 10:39 Icetoad wrote: Well if I used the korhal then it will look completly out of place, making really bad looking . Right now I'm using Agria and Tarsonis LoSB which really looks good. LoSB touches the gameplay and the aesthetic of the map and I'm sure all player won't have any problem making the difference if they are LoSB or not (are player that dumb?) In term of aesthetic, I thinks it's better to look better than not looking good. Smoke on grass doesn't really look good. Oh, I was thinking of Tyrador in the context of city. I think it's labeled as "urban" and in the campaign it is very much a city with much less grass and dirt (much like Metalopalis.) I'll be interested to see a version with more grass and dirt and less city, although I'm not sure how to solve your problem. Really, though, even Blizzard doesn't stick to the same tileset when it comes to doodads. I think there's a 4v4 map that's Tyrador or Korhal and has Agria Trees, for instance. They always seem to mix it up, and have even used different cliffs than default. Since Tyrador doesn't have any of it's own, I'm sure you're safe to use whatever looks good. | ||
0neder
United States3733 Posts
Also, thanks and props to Blizzard for initiating this! We love you guys, and hope this happens many times in the future. | ||
angra86
United States56 Posts
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SmashHammer
United States148 Posts
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Ragoo
Germany2773 Posts
On September 29 2011 12:48 Quotidian wrote: awesome intitiative by blizzard. It's really about time they did something like this, but it's good to know they listen even though it takes a time to get the ball rolling. I want to participate (and I probably will) but I have a feeling we could just as well say "grats LSprime/Jackyprime" right now... Daybreak was created by winpark tho, I think that's a noteworthy map edit: You should definitely not count out ESV, TPW and LoS, they have some great mapmakers who can produce maps that are on the same level. | ||
gentix
United States40 Posts
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AsmodeusXI
United States15536 Posts
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IronManSC
United States2119 Posts
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monitor
United States2400 Posts
On September 30 2011 04:09 IronManSC wrote: Are we going to get a confirmation that our maps were submitted or anything? Quoted because I'd like to know this too. If possible, I think it would be valuable to send out a reply PM just saying "received" so we can confirm it was entered. | ||
Reptilia
Chile913 Posts
Cheaters!! on topic: AMAZING! | ||
Randomaccount#77123
United States5003 Posts
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Mereel
Germany895 Posts
no time to post :O | ||
Flossy
United States870 Posts
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Plexa
Aotearoa39261 Posts
On September 30 2011 04:33 monitor wrote: If the PM says sent, then its received. If you're really that paranoid then PM me and I'll check. Quoted because I'd like to know this too. If possible, I think it would be valuable to send out a reply PM just saying "received" so we can confirm it was entered. | ||
TwistedFate
United Kingdom9 Posts
I hope I can get at least one of my maps ready in time! | ||
hytonight
303 Posts
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Plexa
Aotearoa39261 Posts
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