TAILS' 7:22 Dark Templar Drop and FE - Page 9
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incogneeto
1 Post
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FlyingBanana
Australia43 Posts
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DarkPlasmaBall
United States42223 Posts
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megapants
United States1314 Posts
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CecilSunkure
United States2829 Posts
On April 08 2013 22:15 incogneeto wrote: Haha wow I hope this stays a one hit wonder so Terrans don't learn to expect it. In silver league I went undefeated against over 10 Terran with this and the wins keep climbing (still undefeated against 3-4 Terran in gold). Easy to get the drop before 8min even as a newbie and I almost feel like I'm cheating using this in lower leagues. Thanks! That's how it works in lower leagues! Copying good players is a good way to climb the ladder | ||
KatuStarcraft
Canada161 Posts
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porkRaven
United States953 Posts
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Havik_
United States5585 Posts
On April 07 2013 15:19 padfoota wrote: Fuck you all I hate dealing with DTs + dropship as terran >< IMAGINE A FUCKING BANSHEE THAT DOES 50 DAMAGE AND CANNOT BE COUNTERED COMPLETELY BY TURRETS And people think 1 rax FE still works Sooo many new openers. Well fuck this you guys wanna play with DTs imma stick to heavy widowmines I love hearing Terran rage. I almost felt bad for Terran during the ZvZvZvZ days of the past year, but then I remembered GomTvT and Terrans winning tournaments by a moving with the 1-1-1. Oh well, now you know how it feels. | ||
GhostFall
United States830 Posts
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Waxangel
United States32525 Posts
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Teoita
Italy12246 Posts
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Dodgin
Canada39254 Posts
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Teoita
Italy12246 Posts
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priestnoob
243 Posts
On April 09 2013 20:07 Teoita wrote: Let's just make a protoss specific section to hide our gosu gay builds! Haha! Doesn't everybody know all Protoss players are, in fact, gay on the inside though? We can't hide who we are | ||
BigPanda
Sweden7 Posts
But I need some further explaining on the no-scouting part. I love to scout early especially in ladder since people can't help themselfs from stupid cheese builds that's easily countered by an early scout. If I want to implement scouting in this build, when should I send the probe? P.S. This build is crazy Swayze. | ||
ShaolinZorg
Belgium47 Posts
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Teoita
Italy12246 Posts
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EsportsJohn
United States4883 Posts
On April 08 2013 20:08 Teoita wrote: You can see a burrowed widow mine in the ground if you pay attention. A warp prism can also tank a widow mine shot.... | ||
NVRLand
Sweden203 Posts
Loved the terran tears also, "cheesy as hell.." Thank you for this build! :D | ||
Nyast
Belgium554 Posts
On April 09 2013 21:15 ShaolinZorg wrote: what are the advantages of this build VS a 1 base all-in DT rush (GW->core>Twilight->Dark Shrine) with a proxy pylon; I just saw a replay and the firs DT landed at 6'50 The main advantage of this build is that it allows you to transition into a very economic and greedy mid-game, while staying relatively safe. Because your expanding quickly, you'll be on equal terms with the Terran until your first DTs warp in. At this point, even a low number of scv kills, delaying some tech ( snipping a tech lab ) and forcing turrets is a decent advantage. It forces the terran to be careful when leaving his base, delaying his first push until he has a decent number of scans piled up. Meanwhile you're playing fucking greedy. Two forges, robo bay, all with an indecent number of gates ( 2 for a good while.. ). You rely on DT threat and MS core to defend light pushes. One drawback of this BO, which I learned the hard way, is that it's pretty much a freeloss if your opponent was going for a 1/1/1 with a raven. But against standard play it seems very strong. | ||
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