|
On May 29 2013 01:46 rezoacken wrote: On paper its the best expansion yet imo and 15$ is a fair price so make your choice based on that or wait for people to put hours in. I probably wont have a lot of time, I have to study a lot for still 15days due to a pretty huge exam for my profession.
Yes I thought it was 30$ instead of 15$. Paradox deserves my money anyway .
|
If you play Norse (and you should, since the expo gives them some nice unique features) you get a custom, "woodsy" UI that I find much easier on the eyes. Great expansion, I love that you can actually invest into tech now.
A lot of nice new features have been added, although I think a good lot of them are included in the latest vanilla patch. If you aren't interested in a longer game, or don't want to play Norse, you could probably hold off on the expansion, but I personally had to buy it. Playing as the Norse with the new "invasion" features is a lot of fun. England is fragmented and easy pickings.
|
New tech system in Old Gods is absolutely amazing.
I hope the EU4 tech system is similar.
|
Well, this is definitely a hilarious dlc. Ivar the Boneless just conquered Scotland and Ireland...and then died...and his 10 sons from 3 different concubines and wife all inherrited various little pieces because the Norse-Pagan only get Gravelkind inherittence.
|
Is the Crusader Kings 2 collection that's on sale at the moment everything including the Old Gods expansion? Is it missing any DLCs or small stuff?
|
the Old Gods is not on sale, the other stuff is.
|
at this rate, ireland will have to introduce stonecoins because im hauling all their gold into my ports.
and yes, this patch once again needs project balance to save the day, but in the meantime playing a viking and pillaging everything is fun. I even bought the units DLC just to have real vikings berserkers pillaging.
|
They need to do fucking something about ireland dear god is it imbalanced as fuck to just keep a thing of mercs just constandly running circles around ireland.
The old gods is an amazing dlc that gives an incredibly fun experience. The norse pagans are locked to gavelkind succession which means on death your entire realm is divided up between all your sons and wife equally. Which anyone with any brain at all can tell you really fucks up your one heir that you want to rule your lands. On the other hand the norse men can raid at will and war on anyone around them and don't give fucks beacuse they're vikings. Your kingdoms will explode outword and shatter inward with every single new character you play in your dynasty. An incredibly chaotic but deeply fulfilling experience.
Would buy 5 times again. Remember that by buying the game itself you get the patched content of every following dlc. the Differences is the new experiences that you get with the dlc itself Sword of islam allows you to play muslums The republic dlc allows you to play as a trading republic. the sunset invasion is utter shit and you shouldn't waste your money on. the legacy of rome makes the eastern roman empire something you want to play. and finaly the old gods dlc allows you to go back 200 extra years and play as a viking as well as opening up all the pagan countries.
That being said the original game is on sale right now and is an insane value with content for the price.
|
Project balance is already updated by the way.
Of course its a crude first update and no submod works with it, but probably worth a try.
|
On May 29 2013 11:51 Sermokala wrote: They need to do fucking something about ireland dear god is it imbalanced as fuck to just keep a thing of mercs just constandly running circles around ireland.
The old gods is an amazing dlc that gives an incredibly fun experience. The norse pagans are locked to gavelkind succession which means on death your entire realm is divided up between all your sons and wife equally. Which anyone with any brain at all can tell you really fucks up your one heir that you want to rule your lands. On the other hand the norse men can raid at will and war on anyone around them and don't give fucks beacuse they're vikings. Your kingdoms will explode outword and shatter inward with every single new character you play in your dynasty. An incredibly chaotic but deeply fulfilling experience.
Would buy 5 times again. Remember that by buying the game itself you get the patched content of every following dlc. the Differences is the new experiences that you get with the dlc itself Sword of islam allows you to play muslums The republic dlc allows you to play as a trading republic. the sunset invasion is utter shit and you shouldn't waste your money on. the legacy of rome makes the eastern roman empire something you want to play. and finaly the old gods dlc allows you to go back 200 extra years and play as a viking as well as opening up all the pagan countries.
That being said the original game is on sale right now and is an insane value with content for the price. Cheers, that was the answer I was looking for.
The game itself is on sale for 9,99€, the collection including everything the guy above mentioned is up for 19,99€. Personally I'll prolly grab the collection and wait for the old gods to come on sale as well. As much as I love Paradox, Crusader Kings is the biggest mess in terms of random small DLCs I've ever seen from them.
|
I think its their new approach, instead of one big expansion or going to work on Crusader Kings 3 they decided to craft it up. I actually kind of like that approach, although constantly paying 20 bucks seems a bit steep. Imo they should either bundle all the packs for 20 bucks like a proper expo or release them much cheaper. The immersion stuff, I dont know, 5 bucks more just for a sprite of Viking units? that does seem kind of cheap. BUT having said that, Paradox is one of the few studios that hasnt fallen to the trend of making dumb down games for console kids and even Bethesda did that to some extent with Skyrim so its hard not to give them money.
|
On May 29 2013 11:51 Sermokala wrote: They need to do fucking something about ireland dear god is it imbalanced as fuck to just keep a thing of mercs just constandly running circles around ireland. In terms of raiding? Merc armies cant pillage. What makes Ireland imbalanced is if you start as the Islander kingdom you can basically overrun all of Ireland and Scotland...but then Gravelkind kicks in and everything falls apart. But if your king is young enough and lives for another 10-15 years, you could theoretically switch to Catholic, declare "youngest inherits" because that requires the lowest realm law and have a pretty potent empire while the neighboring Viking realms spasm in and out.
|
On May 29 2013 14:12 Sub40APM wrote: I think its their new approach, instead of one big expansion or going to work on Crusader Kings 3 they decided to craft it up. I actually kind of like that approach, although constantly paying 20 bucks seems a bit steep. Imo they should either bundle all the packs for 20 bucks like a proper expo or release them much cheaper. The immersion stuff, I dont know, 5 bucks more just for a sprite of Viking units? that does seem kind of cheap. BUT having said that, Paradox is one of the few studios that hasnt fallen to the trend of making dumb down games for console kids and even Bethesda did that to some extent with Skyrim so its hard not to give them money. Its not even their new approach. Its the same system that they ran with their last generation of games with EU3 Vichy 2 and Hoi3.
On May 29 2013 14:14 Sub40APM wrote:Show nested quote +On May 29 2013 11:51 Sermokala wrote: They need to do fucking something about ireland dear god is it imbalanced as fuck to just keep a thing of mercs just constandly running circles around ireland. In terms of raiding? Merc armies cant pillage. What makes Ireland imbalanced is if you start as the Islander kingdom you can basically overrun all of Ireland and Scotland...but then Gravelkind kicks in and everything falls apart. But if your king is young enough and lives for another 10-15 years, you could theoretically switch to Catholic, declare "youngest inherits" because that requires the lowest realm law and have a pretty potent empire while the neighboring Viking realms spasm in and out. You can have your troops be raiders with the merc tagging along in a separate army to join in the seiges. You can crack open the provinces pretty fast.
I'm not sure on the efficiency but your troops raiding in circles around Ireland and south England for constant income might be good as well.
|
I didnt notice it as much with Vic 2, as I bought that on release and the expansions only arrived -- after I checked back on steam -- just now. I kind of gave up on the Hoi series, just didnt get as much out of it because province level battles really work on the bigger battlefields like Eastern Europe.
|
On May 29 2013 14:17 Sub40APM wrote: I didnt notice it as much with Vic 2, as I bought that on release and the expansions only arrived -- after I checked back on steam -- just now. I kind of gave up on the Hoi series, just didnt get as much out of it because province level battles really work on the bigger battlefields like Eastern Europe. Yeah its a different way you have to wage war. Its a really ambitious project by paradox I don't see any other developers really trying to make a modern warfare strategy game work on that level of complexity yet still not getting bogged down in endless micromanagement. I always found the eastern front to be a very enjoyable experience. Creating pockets as the germens and launching wicked counter thrusts as the russians spread out over more then a dozen provinces Like clockwork is really fulfilling.
|
Yes, played it some more and I noticed that it does seem silly that you can use mercs as can openers. Although if you are raiding Ireland you only have access to like 2 merc armies as a pagan so not nearly as powerful as it could be. And ya, in Hoi series I only really enjoyed playing Russia. With HOI I've always wished that instead of going for EU in WW2 but on a daily time scale they went the other way and only made front specific scenarios. Then they wouldnt be locked into having to produce an entire world map, and then populate it with random provinces that never see any action and serve no real purpose.
|
On May 29 2013 17:47 Sub40APM wrote: and then populate it with random provinces that never see any action and serve no real purpose.
Supplies, son! Especially when you aren't playing a huge country to begin with, each province giving you an easy access to supply without having to rely on convoys/escorts is a good province. Hell, a 80+% infrastructure province is a treasure you must cherish!
That being said, Old Gods seems fun as hell. Is there real new content in this DLC, or everything on it was doable with a mod? I'll buy it anyway at some point, it's mainly to know if it can add something to the actual mods. :p
|
On May 29 2013 19:52 Lysteria wrote:Show nested quote +On May 29 2013 17:47 Sub40APM wrote: and then populate it with random provinces that never see any action and serve no real purpose. Supplies, son! Especially when you aren't playing a huge country to begin with, each province giving you an easy access to supply without having to rely on convoys/escorts is a good province. Hell, a 80+% infrastructure province is a treasure you must cherish! That being said, Old Gods seems fun as hell. Is there real new content in this DLC, or everything on it was doable with a mod? I'll buy it anyway at some point, it's mainly to know if it can add something to the actual mods. :p
Raiding wasnt possible before I guess. Anyone else tried playing the zoroastrians? Really hard position after 30~ years the sunnis declare multiple holy wars on me and crush my little empire. Why cant a man marry his sister and be left alone!
|
Crusader Kings or where it's perfectly acceptable to screw your family in every sense of the word.
|
On May 29 2013 17:47 Sub40APM wrote: Yes, played it some more and I noticed that it does seem silly that you can use mercs as can openers. Although if you are raiding Ireland you only have access to like 2 merc armies as a pagan so not nearly as powerful as it could be. And ya, in Hoi series I only really enjoyed playing Russia. With HOI I've always wished that instead of going for EU in WW2 but on a daily time scale they went the other way and only made front specific scenarios. Then they wouldnt be locked into having to produce an entire world map, and then populate it with random provinces that never see any action and serve no real purpose. The problem with Ireland that every single province is a different nation-state. which means if you can draw enough troops from 2 of your provinces you can raid unmolested across all of Ireland unmolested. Plus with the relatively fast rate that provinces recover from raiding you can constantly raid all of ireland in a circle getting 1.4ish income and 1.4ish prestige every 4 days. That means none of your vassels will ever revolt and you will have more money then infrastructure to build really fast.
After playing for a while the english vikings are the hardest by far. sure the first 200 years are really great and you can take over the entirety of scotland and ireland without too much trouble but gavelkind after gavelkind fragments that lands between fierce norse warlords as strong as you are. Combine this with the rise of christiandom and your lack of ability to take over holy sites it'll mean that you'll have to convert at some point which kinda ruins the dlc for a bit. Now I will try a swedish empire and raid into italy.
|
|
|
|