Also, concave defensive formation. When you set up a concave line of units around a choke (like below a ramp) to maximise the unfairness of any attack.
! [G] Definitions - Page 5
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KwarK
United States40778 Posts
Also, concave defensive formation. When you set up a concave line of units around a choke (like below a ramp) to maximise the unfairness of any attack. | ||
fanatacist
10319 Posts
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knyttym
United States5797 Posts
Protoss have pylon hops. Also Marine pacing is a pretty basic term. Lastly, 4 hatch hydra | ||
fanatacist
10319 Posts
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alffla
Hong Kong20321 Posts
On October 27 2007 11:34 fanatacist wrote: Never heard of either of those terms used, ever. yeah me neither.. i think those are too general to be SC only terminology things...anyone would understand them i'd say | ||
fanatacist
10319 Posts
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LosingID8
CA10824 Posts
also, maybe "vulture control" or something like that to refer to the patrol-vulture where it shoots without stopping. | ||
Chill
Calgary25939 Posts
Crossing the T? Marine Pacing? Marine Crush? Thief Vultures? I've not heard any of these terms a single time. Are you guys making them up? | ||
fanatacist
10319 Posts
Never heard the others. | ||
Hypnosis
United States2061 Posts
also, using Hold position on a lurker group with an ovie doesnt work im pretty sure. What you do is select your lurkers then attack a building of your opponents that is in fog of war, they wont attack until you attack the group or press stop. | ||
Mortality
United States4790 Posts
This thread should have been posted a long time ago (years ago). But, better late than never. | ||
GrandInquisitor
New York City13113 Posts
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CharlieMurphy
United States22895 Posts
On October 27 2007 09:52 Chill wrote: Charlie did you even read my list? Yea, I did. You are lacking some of these definitions and some of them are alternative slangs like vanilla zerg, manner gas. They deserve their credit. And the stacking definition is pretty vague. It should be more specific like: grouping a trapped or stationary ground unit with a group of air units to allow them to move around as 1 unit and attack at the same time etc. Same with hold lurker. It should be more specific. | ||
intotherainx
United States504 Posts
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KwarK
United States40778 Posts
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azndsh
United States4447 Posts
I should start telling people to cross their Ts though, see what their reactions are | ||
CharlieMurphy
United States22895 Posts
AV-Allied Victory SV-Shared Vision AC-Allied Chat Rig(ged)-using a map created in your favor Stack(ed)-Using a premade team in public games or putting the best players on your team based on records/stats. | ||
Divinek
Canada4045 Posts
On October 27 2007 11:19 Kwark wrote: I think we out to make up a name for +1 speedlots (or speedlots with 1 more attack than zerg armour) simply because they're so pivotal in PvZ. They're like auto map control for the protoss. Speedlots for speeded zees and cracklots for 1 more than ling armour plus speed lots? Manlots? | ||
XaI)CyRiC
United States4471 Posts
While it may be cool to have a list of all terms that are used when SC regulars discuss the game, I think our efforts should initially focus on terms that will apply to the Strategy forum and the discussions that will take place in it. | ||
XaI)CyRiC
United States4471 Posts
On October 28 2007 03:08 Hypnosis wrote: Bay Float-putting an engineering bay or any other floating building over a turret so DTs cannot target it directly. also, using Hold position on a lurker group with an ovie doesnt work im pretty sure. What you do is select your lurkers then attack a building of your opponents that is in fog of war, they wont attack until you attack the group or press stop. "Floating" could be defined as using the lift off function on certain Terran buildings, but it's not only used to describe doing so to cover a turret. It's more general than that. Please confirm your facts when trying to refute what others have said. Selecting an Overlord with a Lurker or group of Lurkers does provide the whole group with a Hold command, thereby giving the Lurker(s) a Hold command that they normally wouldn't have. I believe that's the most common method by which Hold Lurker is accomplished. | ||
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