Simple Questions, Simple Answers - Page 9
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United Kingdom1280 Posts
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Valiver
Caldeum1976 Posts
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Bagration
United States18282 Posts
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FeyFey
Germany10114 Posts
Cloud9 (NA), Envyus (now NA) and Reunited (still EU) have been pretty dominant at the top. Some teams that can take games of of them, but winning a series against these 3 teams is rare. Gosugamers often shows tournaments atm on their channel and their site has some form of schedule for tournaments. There is a comp Overwatch reddit thingy ... but I avoid reddit. | ||
Bagration
United States18282 Posts
On June 23 2016 07:52 FeyFey wrote: there have been a few really dominant teams in the beta. But right now things are shifting a little, because of the recent patch. Cloud9 (NA), Envyus (now NA) and Reunited (still EU) have been pretty dominant at the top. Some teams that can take games of of them, but winning a series against these 3 teams is rare. Gosugamers often shows tournaments atm on their channel and their site has some form of schedule for tournaments. There is a comp Overwatch reddit thingy ... but I avoid reddit. Interesting, thanks! Are the east Asian teams (e.g. KR, China) jumping into the Overwatch pro scene? How would you estimate their skill relative to the NA / EU teams? | ||
Topin
Peru9939 Posts
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Valiver
Caldeum1976 Posts
On June 24 2016 08:27 Topin wrote: i have tried to watch some vods and the observing looks chaotic.. am i the only one? It's a pretty common complaint. They are working on making the system better, no estimate on when or what. | ||
Poopi
France12515 Posts
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Cyanocyst
2222 Posts
Somehow mine must have something switched in the options that makes the game incompatible with my monitor. Unfortunately, the only way to potentially fix this is to adjust the options, which i can't see. | ||
Dromar
United States2145 Posts
I know the payload blocks D.Va's ult if you're on the other side of it, but what about Lucio's heal aura or Soldier 76's bionic heal? Does Lucio's heal aura stack? That is, if there are 2 Lucios with their heal aura on, will a nearby ally heal twice as fast? How about 2 Mercys using their heal beam on the same ally? Can Genji deflect attacks from an enemy Genji deflecting other attacks toward him? Does the damage just bounce back and forth until one deflect runs out? What if one of the Genjis is being damage amped by Mercy? How does Lucio's boop work? It really seems like when I use it, the target doesn't get pushed very far, but when others use it, they get knocked off ledges easily. Does D.Va's Call Down Mech ult retain its charge when you die? For example, if my mech is destroyed, and I deal some damage and get 70% charge, then get killed. I respawn with the mech, and the mech is destroyed again. Will I have 70% charge yet? Will it reset and I have to charge it from 0 every time? Can a Mei build an ice wall on top of another Mei's ice wall? How does Mercy's guardian angel work? It seems like sometimes I go to the targeted ally easily, and other times I fall short, sometimes dying in a pit as a result. Does holding down shift or jumping make any difference? | ||
Valiver
Caldeum1976 Posts
On June 30 2016 07:11 Dromar wrote: Here's a few questions I've had on my mind for a while: I know the payload blocks D.Va's ult if you're on the other side of it, but what about Lucio's heal aura or Soldier 76's bionic heal? Does Lucio's heal aura stack? That is, if there are 2 Lucios with their heal aura on, will a nearby ally heal twice as fast? How about 2 Mercys using their heal beam on the same ally? Can Genji deflect attacks from an enemy Genji deflecting other attacks toward him? Does the damage just bounce back and forth until one deflect runs out? What if one of the Genjis is being damage amped by Mercy? How does Lucio's boop work? It really seems like when I use it, the target doesn't get pushed very far, but when others use it, they get knocked off ledges easily. Does D.Va's Call Down Mech ult retain its charge when you die? For example, if my mech is destroyed, and I deal some damage and get 70% charge, then get killed. I respawn with the mech, and the mech is destroyed again. Will I have 70% charge yet? Will it reset and I have to charge it from 0 every time? Can a Mei build an ice wall on top of another Mei's ice wall? How does Mercy's guardian angel work? It seems like sometimes I go to the targeted ally easily, and other times I fall short, sometimes dying in a pit as a result. Does holding down shift or jumping make any difference? I'm pretty sure both Lucio and 76's stuff goes through walls. Genji can deflect stuff from another Genji. Not sure if Mercy can up the damage on deflect. D.Va will start with 0 ultimate charge when she is knocked out of her mech every time. Not sure about the other stuff. | ||
vult
United States9386 Posts
On June 30 2016 07:11 Dromar wrote: How does Mercy's guardian angel work? It seems like sometimes I go to the targeted ally easily, and other times I fall short, sometimes dying in a pit as a result. Does holding down shift or jumping make any difference? Holding shift makes you go to Mercy's target, if you hit shift again in the middle you will drop. | ||
Dromar
United States2145 Posts
On June 30 2016 12:06 vult wrote: Holding shift makes you go to Mercy's target, if you hit shift again in the middle you will drop. Oh thanks. I bet in panic I press the button multiple times and that's why it doesn't work sometimes. | ||
daemir
Finland8662 Posts
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Firebolt145
Lalalaland34461 Posts
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riotjune
United States3358 Posts
Is there some way to predict where the target ends up on the screen after the hook so I can adjust my crosshair right on the target for the left click combo? If not, I'm guessing that's the reason why I'm missing my shots at point blank, and why when I get hooked by enemy Roadhogs I sometimes don't die and escape (...or they were 0/4 ammo reloading). | ||
Valiver
Caldeum1976 Posts
On June 30 2016 21:44 riotjune wrote: Ok, wtf is up with landing Roadhog's hook -> right click combo? Hooking stationary training bots will always pull them into the middle of the screen, right on the crosshair, for an easy shot. BUT hooking moving targets, I had one get pulled all the way towards the left side of the screen, one towards the right, and I even had one end up BEHIND me (like wtf?). This shit feels random, do you really expect me to hook -> quick 180 -> shoot? Is there some way to predict where the target ends up on the screen after the hook so I can adjust my crosshair right on the target for the right click combo? If not, I'm guessing that's the reason why I'm missing my shots at point blank, and why when I get hooked by enemy Roadhogs I sometimes don't die and escape (...or they were 0/4 ammo reloading). Apparently moving in a certain direction is what causes them to pull to the side/behind you. If you start moving backwards right as you pull it fixes most of it. It mainly affects Tracer and Lucio pulls I think. Also in Roadhog v Roadhog the one who opens with hook loses a perfect fight. | ||
riotjune
United States3358 Posts
On July 01 2016 00:35 Valiver wrote: Apparently moving in a certain direction is what causes them to pull to the side/behind you. If you start moving backwards right as you pull it fixes most of it. It mainly affects Tracer and Lucio pulls I think. Also in Roadhog v Roadhog the one who opens with hook loses a perfect fight. Holy shit, walking backwards does fix this, except in rare instances where the target clips a wall during the pull. Thanks, I needed this, now I'm a Roadhog expert! And I meant left click instead of right click, but you knew what I meant. Edited my original post. | ||
giftdgecko
United States2126 Posts
On July 01 2016 01:47 riotjune wrote: Holy shit, walking backwards does fix this, except in rare instances where the target clips a wall during the pull. Thanks, I needed this, now I'm a Roadhog expert! And I meant left click instead of right click, but you knew what I meant. Edited my original post. docs.google.com This is from a guy on the Overwatch Academy Reddit, best guide I've found. Learning the 90 degree turn to pull closer was useful along with the walking back thing. Also, watching moonmoon can be useful on occasion | ||
riotjune
United States3358 Posts
On July 01 2016 15:08 giftdgecko wrote: docs.google.com This is from a guy on the Overwatch Academy Reddit, best guide I've found. Learning the 90 degree turn to pull closer was useful along with the walking back thing. Also, watching moonmoon can be useful on occasion Great read. I tried doing the 90 degree turn pulls, but can't do them consistently, especially in the heat of battle. I might just stick to walking backwards. Sure, I get the opponent 1 meter closer and can get several more pellets worth of damage, but I run the risk of partially or completely missing the shot. But yea, for Roadhog mains this is a great trick. | ||
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