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On February 24 2018 18:45 ProMeTheus112 wrote: it stopped me from playing, I miss Iccup ladder (but now Iccup has bad points and even lower pop?) I think custom games needed for ladder, automatic doesn't do it if you queue together with someone apparently it still won't match you instantly at all, only tested it once though, I still think this particular matchmaker is just innefficient (at least it's not good at finding a far opponent quickly.. i can normally play against many koreans or america without lag) anyway just add the custom games ladder to it, we could just have both but also fix the interfaces bugs and slowness...................................... ok i'm done for now
1.16 on "public" server with ladder would be nice wouldn't it^^ You cant open custom games on battle.net? Nevermind, i just noticed your nick
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It's all about location. I only get matched up with people who are relatively near me, meaning I also get a spread of 1300-2200 MMR in my matches with no real discrimination in who I get. I've played the same person 3-5 games in a row, too, because we both requeue and get one another again.
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On February 24 2018 19:06 TOIHOIs wrote:Show nested quote +On February 24 2018 18:45 ProMeTheus112 wrote: it stopped me from playing, I miss Iccup ladder (but now Iccup has bad points and even lower pop?) I think custom games needed for ladder, automatic doesn't do it if you queue together with someone apparently it still won't match you instantly at all, only tested it once though, I still think this particular matchmaker is just innefficient (at least it's not good at finding a far opponent quickly.. i can normally play against many koreans or america without lag) anyway just add the custom games ladder to it, we could just have both but also fix the interfaces bugs and slowness...................................... ok i'm done for now
1.16 on "public" server with ladder would be nice wouldn't it^^ You cant open custom games on battle.net? Nevermind, i just noticed your nick need point system use for good match here if I queue I'd get between 70 and 300+ sec queue I can hardly play many games in a row like I could on Iccup yeah (which never had a population as large as cross 4servers matchmaker here) playing 10 games in a row on Iccup was a lot faster yeah
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On February 24 2018 18:41 MMA_fan_ wrote:"This video is only available for subscribers." O M E G A L U L weird i changed the settings just for everyone be able to see it hmm.
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this one is even cooler you find a game then...
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I always see people whining and not proposing a solution. OP started crying and it took him several posts to reveal that maybe the minimum TR should be changed from 16 to 12. This is the stuff that needs to be discussed by the veterans here.
What are the minimum requirement for a good MM game. Which TR at least. whats a reasonable MMR difference. But I just see people crying. Discuss it and post the results in Blizzard forums. If you dont change your feedback attitude the situation will improve at maximum by coincidence.
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if we take in consideration that tr12 is different in matchmaking compared to custom,1v1 matchmaking for high lvls should be TR14 TR16 and fix it with high latency and extra high latency.the units reaction with TR 8-10-12 in matchmaking is really bad.as a zerg player is mission impossible to micro my mutas.(i prefer not playing than just playing games with TR8)
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Say 100 or 200points difference is not bad bracket for matching on this system? TR? I'm ok with 8 and up I think... but i'm no z user, totally understand some players would want to play on better TR for high level tvz stuff
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TR8 is ridiculously bad, but TR14 would be fine. If we could still match vs Koreans where it doesn't lag, even if it's not TR16, that would be ideal.
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Norway28264 Posts
tr8 doesn't work. I'm fine with tr12 low personally, but I can see how people only want to play tr14+.
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Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve.
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On February 24 2018 07:55 L_Master wrote:Show nested quote +On February 24 2018 04:29 Shinokuki wrote: Ever since the new patch, I haven't been getting matched up fast like I used to 30-50 sec queue time. I have to wait 300 sec queue time to play just one game. My god.. Blizzard dropped a ball on this one. I want to get matched up vs koreans Would be interesting to know what MMR are you're at. Seems pretty bad for higher MMR guys right now. Almost unplayably bad from what I hear from people like Eon. Down around 1800 I'm usually waiting between 20s and 90s depending on the day and time. It's probably even better if you're around middle of the curve which I think is 1400ish. This IS by design though. The dev team specifically posted that they altered the match criteria preferences to favor lower latency and closer MMR. In other words, it will try to match you up initially for TR 16 games very close to MMR. If there is no one there, it will then begin to compromise, either looking towards greater MMR range or worse latency within limitations. If you're waiting 5' for a game, it basically means that there is nobody playing RM that is near your MMR with respectable latency. If you want shorter wait times, your only choices are to accept lower TRs, say 10 or worse, or accept matches with large MMR disparities in order to find a game. They should really adjust this to make it only consider latency so much if the player pool is large, not for high MMR
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Norway28264 Posts
On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve.
I think this is a very good solution personally although possibly if all koreans select tr16 only, it wouldn't make that big of a difference. but I mean I have played a bunch of koreans on ladder and while they complain about lag even when I don't really feel it as being annoying, there are also some that actually like playing nonkoreans, even with tr14.
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On February 25 2018 01:37 Liquid`Drone wrote:Show nested quote +On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. I think this is a very good solution personally although possibly if all koreans select tr16 only, it wouldn't make that big of a difference. but I mean I have played a bunch of koreans on ladder and while they complain about lag even when I don't really feel it as being annoying, there are also some that actually like playing nonkoreans, even with tr14.
or just min tr to 14 extra high to Tr 16. It seemed right before this patch we could actually play koreans anywhere from 14-16. koreans are going to play 16 vs each other no matter what and who gives a crap if they somehow play us 14-16 range every once in a while.
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On February 24 2018 19:47 [sc1f]eonzerg wrote: if we take in consideration that tr12 is different in matchmaking compared to custom,1v1 matchmaking for high lvls should be TR14 TR16 and fix it with high latency and extra high latency.the units reaction with TR 8-10-12 in matchmaking is really bad.as a zerg player is mission impossible to micro my mutas.(i prefer not playing than just playing games with TR8) First time I read about latency being different in Ladder and custom games for the same turn rate setting, do you have a source for this?
Also as soon as Blizzard introduces any kind of individual options for the Ladder regarding TR or waiting time, this will basically equal a region lock between Korea and the rest of the world, since like 99% Koreans will just use the highest settings to only get matched vs Koreans.
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On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. If I'm already getting matched with people who are 1100 and 2200 simultaneously, it means that perhaps there aren't enough players to go around at every MMR at every hour of every day. If all of those players set their MMR requirements to +/- 50 pts, I would probably sit in queue for half an hour at a time or something.
The main issue is that I get 80% of players who are lower than me, and I get 1-5 points per win, but I know that if I lose, I will lose like 40 points. I feel like I'm that guy who stomps D rank to B- and that it makes MMR even more unreliable than it was. If there was a system that allowed you to play one player below you, one player above you, rinse repeat, that would be much preferable than playing through 5 D- players and then getting whooped by an A-. It just doesn't feel like I'm improving in any tangible way.
TR12 Low and +/- 100-150 feels relatively fair to me.
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On February 24 2018 06:32 Incomplete..ReV wrote: They didn't drop the ball. They got feedback and adjusted accordingly. Most people seem to want to prioritize good latency and similar skill levels over short queues. Then they obliged.
100% prefer this route
On February 25 2018 04:00 Jealous wrote:Show nested quote +On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. If I'm already getting matched with people who are 1100 and 2200 simultaneously, it means that perhaps there aren't enough players to go around at every MMR at every hour of every day. If all of those players set their MMR requirements to +/- 50 pts, I would probably sit in queue for half an hour at a time or something. The main issue is that I get 80% of players who are lower than me, and I get 1-5 points per win, but I know that if I lose, I will lose like 40 points. I feel like I'm that guy who stomps D rank to B- and that it makes MMR even more unreliable than it was. If there was a system that allowed you to play one player below you, one player above you, rinse repeat, that would be much preferable than playing through 5 D- players and then getting whooped by an A-. It just doesn't feel like I'm improving in any tangible way. TR12 Low and +/- 100-150 feels relatively fair to me.
I'd be very surprised if you were getting 1,100 and 2,200, I haven't seen even remotely near that range.
I'm around 1,750 and probably see between 1,500 and 1,950. Maybe the VERY occasional 1,450 or 2,050 but we're talking 1/12 - 1/15 games or so.
The vast majority of my games are +/- 100-150 too. TR 12 sucks though, I love the new TR 16, it's like that at least 66% of my games..?
Note: I just played one and got +4 for beating 1520 MMR when I was 1742. So those extremes you're talking about are pretty big.
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On February 25 2018 04:56 FabledIntegral wrote:Show nested quote +On February 24 2018 06:32 Incomplete..ReV wrote: They didn't drop the ball. They got feedback and adjusted accordingly. Most people seem to want to prioritize good latency and similar skill levels over short queues. Then they obliged. 100% prefer this route Show nested quote +On February 25 2018 04:00 Jealous wrote:On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone.
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. If I'm already getting matched with people who are 1100 and 2200 simultaneously, it means that perhaps there aren't enough players to go around at every MMR at every hour of every day. If all of those players set their MMR requirements to +/- 50 pts, I would probably sit in queue for half an hour at a time or something. The main issue is that I get 80% of players who are lower than me, and I get 1-5 points per win, but I know that if I lose, I will lose like 40 points. I feel like I'm that guy who stomps D rank to B- and that it makes MMR even more unreliable than it was. If there was a system that allowed you to play one player below you, one player above you, rinse repeat, that would be much preferable than playing through 5 D- players and then getting whooped by an A-. It just doesn't feel like I'm improving in any tangible way. TR12 Low and +/- 100-150 feels relatively fair to me. I'd be very surprised if you were getting 1,100 and 2,200, I haven't seen even remotely near that range. I'm around 1,750 and probably see between 1,500 and 1,950. Maybe the VERY occasional 1,450 or 2,050 but we're talking 1/12 - 1/15 games or so. The vast majority of my games are +/- 100-150 too. TR 12 sucks though, I love the new TR 16, it's like that at least 66% of my games..? Note: I just played one and got +4 for beating 1520 MMR when I was 1742. So those extremes you're talking about are pretty big.
Although I do have some more even matches in between the outliers, I would say that over 70% of matches are more than 150 points away from my MMR. Here is a brief compilation:
+ Show Spoiler +
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