On January 19 2019 09:29 TwiggyWan wrote: is it really worth doing ghost range when it's possible to cast a dmatrix, then when the ghost is attacked, after one or two seconds cast another?
I'm not 100% sure but I'm pretty sure you can't cast another DMatrix on a unit that is already DMatrixed, or at least it won't replenish the effect.
You can D-Maxtrix any unit again, it will just replace the old one and start from full shield again. If we're talking about stacking the spell, then obviously that is a definite no.
On January 19 2019 09:29 TwiggyWan wrote: is it really worth doing ghost range when it's possible to cast a dmatrix, then when the ghost is attacked, after one or two seconds cast another?
I'm not 100% sure but I'm pretty sure you can't cast another DMatrix on a unit that is already DMatrixed, or at least it won't replenish the effect.
You can D-Maxtrix any unit again, it will just replace the old one and start from full shield again. If we're talking about stacking the spell, then obviously that is a definite no.
Thanks for letting me know! Today I learned. NaDa must not have had the energy.
No metter how many times I watch it, I just can't find the red dot indicating where the 1st nuke where aimed at. Judging by the gohst position I feel he aimed to the 3 front sunkens and that is imo the main mistake. You do want ur gohst as far back as it can possibly be, you don't need to instant kill all 6 sunk with the nuke, just taking down the 3 on the front and leaving the other ones severly damaged is more than enough to "ez" gg the zerg from there. You can actually aim a few hex further away from the front sunken line to get that job done. All I said above + ocular implants would have make the difference since he got so close to actually hitting it. Anyway, game was awesome, much respect to Nada. Coming up with an strategy to take down an opponent who is a few steps above in the skill index, with you knowing it, and him knowing you know it, it's not an easy task, but is one of the most beautiful feats to watch in this game. You were very close Nada, Genius Terran indeed.
On January 22 2019 09:03 LocoBolon wrote: No metter how many times I watch it, I just can't find the red dot indicating where the 1st nuke where aimed at. Judging by the gohst position I feel he aimed to the 3 front sunkens and that is imo the main mistake. You do want ur gohst as far back as it can possibly be, you don't need to instant kill all 6 sunk with the nuke, just taking down the 3 on the front and leaving the other ones severly damaged is more than enough to "ez" gg the zerg from there. You can actually aim a few hex further away from the front sunken line to get that job done. All I said above + ocular implants would have make the difference since he got so close to actually hitting it. Anyway, game was awesome, much respect to Nada. Coming up with an strategy to take down an opponent who is a few steps above in the skill index, with you knowing it, and him knowing you know it, it's not an easy task, but is one of the most beautiful feats to watch in this game. You were very close Nada, Genius Terran indeed.
Obviously he should have D-matrixed the ghost with 1 vessel, then D-matrixed the OTHER vessel and use that vessel to cover up the ghost to prevent targeting him.
Flash doing this build, Nada definitely screwed up in 2 moments. First was not waiting for sight range to be done and second aiming too deep into the sunken line.
Flash doing this build, Nada definitely screwed up in 2 moments. First was not waiting for sight range to be done and second aiming too deep into the sunken line.
Having Flash backing up my words about bw is like having gravity backing up my theories about physics (assuming I somehow could have one of those). Cloak it's not compatible with Matrix so it would only be useful in very special conditions, sight range is much more Kespa if you ask me (and Flash) LOOL.
It's been fun theorizing with you about the metter, now God has spoken, we got our answer.
i thought the reason nada lost was he pushed the ghost too far in to get maximum nuke value, even though a more edge nuke would have gotten the sunkens... the main difference would have been that some marines could have shielded from the lings... and the nuke probably would have landed?