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I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year
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Czech Republic12116 Posts
On January 29 2019 18:18 Harris1st wrote: I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year Wait, this was a controlled environment demo? They knew how many people can join? Please tell me I get this wrong...
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On January 29 2019 18:28 deacon.frost wrote:Show nested quote +On January 29 2019 18:18 Harris1st wrote: I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year Wait, this was a controlled environment demo? They knew how many people can join? Please tell me I get this wrong...
you're not wrong. you could play only if you pre-ordered or if you have origin access. That's the point.
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On January 29 2019 18:18 Harris1st wrote: I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year The price of games falls so fast these days consumers are tempted more than ever to wait a few weeks and snag it for 1/2 the release price.
Its going to be tough for this game to be a "mega hit". Activision did a far better job hyping up Destiny than EA did hyping up Anthem.
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From the streams i watched the UI is ultrashit for PC, i dont want to click 4 screen for small changes. Also the performance is really bad, no chance for my gtx1060 to get my 120fps when people with 3k$+ PCs struggle. And the game is kinda generic, looks like a mix from former titles.
Gameplay looks fun at least, the question is how long until the novelty of the fly thing wears off and you are back to just shoot bulletsponges while cycling your abs.
IMO people on PC shouldnt preorder stuff. You just will get fucked time and time again.
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On January 29 2019 18:28 deacon.frost wrote:Show nested quote +On January 29 2019 18:18 Harris1st wrote: I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year Wait, this was a controlled environment demo? They knew how many people can join? Please tell me I get this wrong...
Kinda ye. Pre-orders and Origin access premiere accounts, hence the name VIP Demo. This weekend will be free for all players, only need a origin starter account which is free
Dunno if you can call it "controlled" but the numbers of pre-orders and premiere accounts should be known to EA I guess
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Czech Republic12116 Posts
On January 30 2019 00:07 Harris1st wrote:Show nested quote +On January 29 2019 18:28 deacon.frost wrote:On January 29 2019 18:18 Harris1st wrote: I think there is a free demo for all people this weekend, not just preorder vip stuff.
We will see if they have resolved all/ some/ none of the issues by then. I fully expect this to a be a shitshow again to be honest, cause player numbers will triple for this. This demo will be make or break point for me. If this goes bad, I will maybe get this in half a year or never, depending on what I'm doing/ playing in half a year Wait, this was a controlled environment demo? They knew how many people can join? Please tell me I get this wrong... Kinda ye. Pre-orders and Origin access premiere accounts, hence the name VIP Demo. This weekend will be free for all players, only need a origin starter account which is free Dunno if you can call it "controlled" but the numbers of pre-orders and premiere accounts should be known to EA I guess To me this is a failure, I can see how you fail in an open demo as you cannot do a good guess, but considering you know the pre-order numbers(because you ditribute the keys for beta demo) and you know where people click in the Origin, how many have the Origin sub and how many own& played similar games in the past, you should be able to do an educated guess. Obviously EA failed at this, but considering the thorough testing all network games receive ...
Anyway, that's even worse than I thought, at least in my eyes. But I am very critical to such failures because I work in networking and as a programmer I see how companies ignore proper volume testing(if that's the proper English term)
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BioWare has updated fans on its progress fixing the Anthem issues which arose during last weekend's VIP demo.
Anthem's trial version will return this weekend, this time open to anyone who wants to give it a go. All eyes will be on BioWare to see if things work a little smoother.
And if you need a little more incentive, BioWare has teased you should tune in towards the end of this weekend to get a "glimpse" at its future plans.
"As I shared on Saturday, [last weekend] started rocky, but we stabilised that afternoon and maintained it until we turned servers off Sunday evening," head of live service Chad Robertson wrote in a new blog post.
"We learned a ton about our game, our service, and you, our community. We're working hard to ensure everyone can enjoy the game exactly as we've designed it."
Issues being worked on ahead of this weekend include entitlement bugs, server performance updates to address rubber-banding, fixes for infinite loads, platform bugs to validate Javelin unlocks, plus client and platform login bugs.
I played a good deal of the demo over the weekend. The performance was extremely patchy, and the "infinite load" issue - which required you restart the game every time you tried to load a mission - meant I missed out on whole chunks of story having to randomly join someone else's server partway through.
But, of course, this is just a demo. And, as BioWare states, further fixes and improvements have already been built into the version of the game ready for launch next month.
Those fixes include further performance improvements and stability fixes, as well as the recently-detailed Launch Bay social hub for up to 16 players - added in response to fan feedback.
Last weekend saw nearly 9m hours of playtime across two-and-a-half days - it'll be interesting to see how that scales when the demo is opened up publicly.
During that time, 1m stronghold missions (think: Destiny's strikes) were completed. And, upsettingly, 2m innocent grabbit creatures were gunned down. Please stop, you monsters.
It'll be interesting to see how those numbers stack up this weekend, particularly towards the end, when BioWare has something new planned:
"Make sure stick around for Sunday afternoon," Robertson concluded. "You'll see a glimpse of some of the cool things we'll be doing in the future!"
BioWare has talked in the past about keeping Anthem's world somewhere worth returning to through live changes - it may be we'll see the first of these.
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"trial version" "But of course, this is just a demo"
Look at all these ways somebody is trying not say the word "beta".
Another interesting point that has not been mentioned here yet, some speculation which has been pretty much confirmed by bioware is showing that the costs for the cosmetics are currently set to around ~20$ for shitty skins (probably more for when the actual good skins come out) , around 4$ for a spray, 12$ for emotes, etc. In other words, absolutely insane prices.
Source: https://www.reddit.com/r/AnthemTheGame/comments/ajg581/image_featured_store_items_cost/ Developer comment also in comments, not denying the prices assumed.
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On January 30 2019 23:08 abuse wrote:"trial version" "But of course, this is just a demo" Look at all these ways somebody is trying not say the word "beta". Another interesting point that has not been mentioned here yet, some speculation which has been pretty much confirmed by bioware is showing that the costs for the cosmetics are currently set to around ~20$ for shitty skins (probably more for when the actual good skins come out) , around 4$ for a spray, 12$ for emotes, etc. In other words, absolutely insane prices. Source: https://www.reddit.com/r/AnthemTheGame/comments/ajg581/image_featured_store_items_cost/Developer comment also in comments, not denying the prices assumed. Because its not a beta? These weekends are not for testing the game (well its a bit of a stress test aswell) its for giving people a chance to try out the game. Which is what a demo or 'trial' is.
Yes the mtx stuff is expensive, assuming that is going to be the price, but who cares. Its cosmetics with no impact on gameplay. If they want to charge an arm and a leg for it let them, I simply won't buy it.
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On January 30 2019 23:14 Gorsameth wrote: Because its not a beta? These weekends are not for testing the game (well its a bit of a stress test aswell) its for giving people a chance to try out the game. Which is what a demo or 'trial' is.
It is a beta though. Look how you want at it, it's a beta. A demo is a shorter snippet of a completed game. This game currently is a buggy mess. And they're supposedly fixing bugs reported by the community after trying the "closed demo".
and as for the "expensive MTX - who cares" thing, a lot of people care.
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Company now evil for trying to fix problems. There really is no pleasing some people.
Sure you can complain about the issues, and you'd be justified in doing so but that doesn't change that this was a snippet of the completed game.
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Oh no, EA is just evil because it's EA, what I said here has nothing to do with EA being evil though.
By your definition every beta is a demo then.
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The correct definition is that anthem's demo is literally a demo of the beta.
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Why can it not be both?
There is pretty much only upsides besides the "negative" press + users get to try the game + stresstest + bug reveal + there is no such thing as bad press
classic case of bemo / deta
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Hi, again! It was an eventful VIP Demo weekend for BioWare. As I shared on Saturday, it started rocky, but we stabilized that afternoon and maintained it until we turned servers off Sunday evening. We learned a ton about our game, our service, and you, our community. We’re working hard to ensure everyone can enjoy the game exactly as we’ve designed it. I’m particularly proud to be part of our amazing team across Austin and Edmonton. Their dedication and passion showed this weekend. Our war rooms in both locations were hot-beds of activity 24x7 all 3 days. We had fantastic support from EA and our partners. We’ve got a long list of things that were addressed during the weekend, or are being addressed for next weekend’s public demo. These include: - Entitlement bugs
- Server performance updates to address much of the rubber-banding
- Fixes for infinite loads and more being investigated
- Platform bugs to validate Javelin unlocks
- Client and platform login bugs
We’re doing more scale testing this week, particularly to be ready for the opening rush of players on Friday, and to verify we’ve got “infinite load” problems improved, the latter of which was a primary frustration for many players. We’ve also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that won’t make the public demo weekend. That list includes - Weapons with 0% infusions
- Weapons with bonus that applies to different Javelins
- Plot integrity / party gather issues
- Changes to Javelin unlock behavior
- Fixes for losing XP at end of some expeditions
- Performance Improvements
- Additional stability fixes
- A Social Hub: The Launch Bay
- And a few thousand more (literally)…
Overall, we remain humbled by the response from players and appreciate the support from the community. One of my favorite experiences from the weekend was checking out all your fantastic screenshots, video clips, streams and other amazing content – and that’s in addition to all your direct feedback. Thank you. It’s incredible to think we had nearly 9M hours of play across the 2.5 days the demo was open. In that same time, over 1M strongholds were completed (go Freelancers!) and nearly 2M grabbits were slaughtered (seriously! – what is wrong with people? – they’re innocent grabbits!) I’m looking forward to the Open Demo weekend starting this Friday and having more players join us. We hope to see everyone from the VIP Demo return. See you in game! (And make sure stick around for Sunday afternoon; you’ll see a glimpse of some of the cool things we’ll be doing in the future!) Stronger Together! Chad
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Short FYI:
Open Demo starts today at 6 pm CET and is open till Monday 3 am CET. It should be possible to preload before hand ( haven't tried though)
Let us crash some servers boys
Edit: Also this happened twitter.com
EA still the shitshow that we love so much <3
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On February 01 2019 22:32 Harris1st wrote:Short FYI: Open Demo starts today at 6 pm CET and is open till Monday 3 am CET. It should be possible to preload before hand ( haven't tried though) Let us crash some servers boys You can download the demo from Origin.
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Demo is live early, for those waiting.
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I should have downloaded it this morning before work. But now we get to see if people can log in and play.
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