Notice there's one sensitivity slider for Windows, and one for Razer Deathadder. I changed the latter. I had planned to uninstall the drivers once I was satisfied with the results, but I guess that might reset the aforementioned setting.
Thoughts?
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relay
Norway30 Posts
Notice there's one sensitivity slider for Windows, and one for Razer Deathadder. I changed the latter. I had planned to uninstall the drivers once I was satisfied with the results, but I guess that might reset the aforementioned setting. Thoughts? | ||
3clipse
Canada2555 Posts
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Blackhawk13
United States442 Posts
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NoXious90
United Kingdom160 Posts
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leeznon
United States255 Posts
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Bumblebees
United States328 Posts
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SyyRaaaN
Sweden136 Posts
Mouse sensitivity in Starcraf2: 100% Mose: intellimouse explorer 3.0. Problems: None. | ||
vicariouscheese
United States589 Posts
On September 14 2010 03:09 SyyRaaaN wrote: Mouse sensitivity in windows: 9/11 Mouse sensitivity in Starcraf2: 100% Mose: intellimouse explorer 3.0. Problems: None. technically youre skipping pixels but whatever works | ||
lindn
Sweden833 Posts
On September 07 2010 05:04 relay wrote: I figured with Deathadder 900 DPI is a bit too low for me, but 1800 is too high, so I just changed the sensitivity with the drivers. It looks just as smooth when I tested it in Paint, but I want to hear with some of the more savvy people here before I do something stupid. Notice there's one sensitivity slider for Windows, and one for Razer Deathadder. I changed the latter. I had planned to uninstall the drivers once I was satisfied with the results, but I guess that might reset the aforementioned setting. Thoughts? well, why didn't you leave the windows one alone and used the deathadder DPI thing to the left? anyhoo i play at 3200 DPI with 3 windows sens. i've not noticed any changes in accuracy, actually it has gotten better as i play awp on cs 1.6 most of the times and rely on my sensor working in a perfect ratio to my hand and not shift and stuff. however it most likely has something to do with different sensors, some sensor may get problems with changing windows sens, i'm using mionix saiph 3200 and tried many paint tests and other things to make sure i'm not screwing myself up here but i've honestly not gotten anything else but more accuracy due to the higher DPI. | ||
noproblem
United Kingdom161 Posts
On August 18 2010 01:10 Daewon wrote: I haven't tested this myself, please let me know which SC2 sensitivity you end up with :-) I think I found the sweet spot around 54%. | ||
TheBase
United States17 Posts
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Solis_Fonte
63 Posts
On September 14 2010 07:57 TheBase wrote: Some one should really report this problem to Blizzard. The 6/11 windows setting with the 50% in game setting makes 400dpi mice (microsoft optical, the intellimice, logitech optical mini) too slow. For sc2 other mouse is necessary | ||
Arch00
United States233 Posts
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TheBase
United States17 Posts
On September 14 2010 13:53 Solis_Fonte wrote: Show nested quote + On September 14 2010 07:57 TheBase wrote: Some one should really report this problem to Blizzard. The 6/11 windows setting with the 50% in game setting makes 400dpi mice (microsoft optical, the intellimice, logitech optical mini) too slow. For sc2 other mouse is necessary But that shouldn't be the case. You should be able to increase your in-game speed without having to skip pixels. | ||
starcraftsam
8 Posts
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beradical
United States38 Posts
Ty for the info though. | ||
RiGun
Argentina155 Posts
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lindn
Sweden833 Posts
On September 14 2010 03:09 SyyRaaaN wrote: Mouse sensitivity in windows: 9/11 Mouse sensitivity in Starcraf2: 100% Mose: intellimouse explorer 3.0. Problems: None. please do the mspaint test on the front page and take a picture and put it up here. | ||
Bumblebees
United States328 Posts
On September 15 2010 01:38 lindn wrote: Show nested quote + On September 14 2010 03:09 SyyRaaaN wrote: Mouse sensitivity in windows: 9/11 Mouse sensitivity in Starcraf2: 100% Mose: intellimouse explorer 3.0. Problems: None. please do the mspaint test on the front page and take a picture and put it up here. What correlation does that have to SC2 at all? The units are not 1 pixel wide, or even 4 pixels wide. Obviously pixel accuracy is important for FPS since sometimes your target IS a few pixels wide, but when is such precision ever absolutely required for optimal play in SC2? | ||
Alur
Denmark3899 Posts
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