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Netherlands4492 Posts
Anyone who plays or is planning to play 5 hours a week and up SHOULD change hotkeys. The benefits are just too good. For your 'new' muscle memory to fully kick in should only take about 15-30 days of playing, that's within a month. It's very similar to learning a new song on your instrument imo. So I'd encourage everyone to get a custom hotkey setup.
In English Brood War every letter, but x is used to map out hotkeys. That's 25 unique hotkeys right there, now add ESC, f2 f3 f4 and 1-0 and we're at 39 unique keys you have to press to play the goddamn game. (46 if we add spacebar, ctrl, shift, alt, tab, f1 and f10!) I'm pretty sure that without losing features we could get away with using 22 keys instead. (That is 9 for unit commands, 10 for hotkey groups and 3 for location hotkeys. (Again add 7 to that for the command keys).
More importantly if you map out your hotkeys well you won't have to be flying your hand over the keyboard all the time. I'll try to post a custom hotkey setup tailored for anyone who likes to play random shortly after the next patch gets released.
Edit: Since the new patch is actually still in PTR it seems like I won't be posting a custom setup soon. Anyone that plays PTR, please see LEmental's post. My custom setup would also incorporate grid hotkeys. Hopefully we get to remap non alphabetic hotkeys once the patch goes live as well. *crosses fingers*
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On March 28 2017 23:59 Peeano wrote: Anyone who plays or is planning to play 5 hours a week and up SHOULD change hotkeys. The benefits are just too good. For your 'new' muscle memory to fully kick in should only take about 15-30 days of playing, that's within a month. It's very similar to learning a new song on your instrument imo. So I'd encourage everyone to get a custom hotkey setup.
In English Brood War every letter, but x is used to map out hotkeys. That's 25 unique hotkeys right there, now add ESC, f2 f3 f4 and 1-0 and we're at 39 unique keys you have to press to play the goddamn game. (46 if we add spacebar, ctrl, shift, alt, tab, f1 and f10!) I'm pretty sure that without losing features we could get away with using 22 keys instead. (That is 9 for unit commands, 10 for hotkey groups and 3 for location hotkeys. (Again add 7 to that for the command keys).
More importantly if you map out your hotkeys well you won't have to be flying your hand over the keyboard all the time. I'll try to post a custom hotkey setup tailored for anyone who likes to play random shortly after the next patch gets released.
Great idea. I'm a Zerg player, so I am thinking about remapping Ultralisks, Overlords, defiler's Plague, and burrow.
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I've personally thought that the lack of changing hotkeys was a feature of Brood War that affected the skill floor much more than it affected the skill ceiling. Yeah, it was impressive to know that the top level of pros were dealing with all of those barriers and playing at such a high level, but I think that the ability to change hotkeys opens up more opportunity for efficient play and more interesting engagements as a result. More importantly, I think that this will lower the risk of wrist injuries for long-time players.
I don't think that many top Koreans will be affected by this change, since they have likely become so used to the original hotkeys that their brain/muscles might be hard-wired at this point. I think any change would be minimal, and would not degrade the quality of games. If anything, I think this change only suits to improve the opportunities presented in pro level games.
For my personal use, I am excited to bind my bases starting on F1 and using control. It always felt extremely strange to me for Shift to be used as an add/remove modifier while also serving as a create modifier for locations. I can hit F1-F6 with ctrl fairly easily, and it just makes more sense to me to start on F1. Now pros won't have to remove the F1 key from their keyboards!
I'll likely carry over a lot of the SC2 hotkeys that I used before, which were mainly around the left hand part of the keyboard and the entire bottom row (V for overlord, T for muta). I will definitely remove "S" for scourge so that I don't accidentally build any when trying to select larva!
The most exciting thing about this change, though, is that it will help bring in new players!
I'd probably use the core if I hadn't been playing piano for 16 years. There's a point of being annoyed by lack of finger/wrist motion for me :D
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On March 28 2017 22:51 duke91 wrote:You come into this forum and basically insult the majority of the people here.
They like to do that, but not a single warning is issued.
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On March 29 2017 00:58 palexhur wrote:Show nested quote +On March 28 2017 22:51 duke91 wrote:On March 28 2017 22:39 Whiplash wrote:
- Old Brood War elitists You come into this forum and basically insult the majority of the people here. They like to do that, but not a single warning is issued.
1) whiplash has been here a long time 2) he didn't say BW elitists were idiots or stupid, just that they will complain about the change. and he's not wrong, they're already complaining
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I feel 80% of gamers won't change anything. The force of habit is way too strong after 20 years of doing the exact same thing. Some player might try to change hotkey, but they will probably struggle more than anything.. There are rumors that say it takes 21 days to break an habit and I'm not sure gamers will be able to handle 21 days of frustration due to habit errors.
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On March 29 2017 01:05 mOnion wrote:Show nested quote +On March 29 2017 00:58 palexhur wrote:On March 28 2017 22:51 duke91 wrote:On March 28 2017 22:39 Whiplash wrote:
- Old Brood War elitists You come into this forum and basically insult the majority of the people here. They like to do that, but not a single warning is issued. 1) whiplash has been here a long time 2) he didn't say BW elitists were idiots or stupid, just that they will complain about the change. and he's not wrong, they're already complaining
He can be the Old school that you want, but encouraging those things are not good, sorry but when you read 100 times a day the same shitty phrase that is not nice.
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q and x will be assigned things like siege and patrol, tilde will get 0, the rest i'm not so sure... I've gotten used to these weird hotkeys by now
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On March 29 2017 01:13 palexhur wrote:Show nested quote +On March 29 2017 01:05 mOnion wrote:On March 29 2017 00:58 palexhur wrote:On March 28 2017 22:51 duke91 wrote:On March 28 2017 22:39 Whiplash wrote:
- Old Brood War elitists You come into this forum and basically insult the majority of the people here. They like to do that, but not a single warning is issued. 1) whiplash has been here a long time 2) he didn't say BW elitists were idiots or stupid, just that they will complain about the change. and he's not wrong, they're already complaining He can be the Old school that you want, but encouraging those things are not good, sorry but when you read 100 times a day the same shitty phrase that is not nice.
he literally says
Things that could happen
I'm already reading people complain that old C ranks will now crush flash and the only thing holding them back was customized hotkeys. its hilarious and ridiculous
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On March 29 2017 01:12 Poly_Optimize wrote: I feel 80% of gamers won't change anything. The force of habit is way too strong after 20 years of doing the exact same thing. Some player might try to change hotkey, but they will probably struggle more than anything.. There are rumors that say it takes 21 days to break an habit and I'm not sure gamers will be able to handle 21 days of frustration due to habit errors. when i started bw i didnt use fkeys i used ctrls this way 1 2 3 4 5 6 7 8 hatcheries if need to control units then i set 1 2 3 4 5 units then need to reset again 1 2 3 4 5 hatcheries. then my team leader told me i was doing it wrong,i was B- already at the time on iccup so it was like learning a new game. doing 1 2 3 4 for units 567890 hatcheries and including the fkeys usage f2 f3 f4, i dont know the rest but after 10 years i will change nothing.thanks god sc2 allows u to custom keys so changed everything as close to bw as possible.
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I will move sair obs probe pylon for sure idk what else
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I don`t think it would make a difference too much. I don`t see any particular problem in the current setup except p for probe.
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if protoss try to change p for probe it changes their entire base hotkey setup since nexus are currently on 098
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As an "old school elitist" I truly hate the remap addition. I can't decide whether to abuse it beyond belief or totally ignore it though.
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On March 29 2017 02:37 puppykiller wrote: As an "old school elitist" I truly hate the remap addition. I can't decide whether to abuse it beyond belief or totally ignore it though.
how would you "abuse it", I really don't think it's as big of a deal as you think
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On March 29 2017 02:24 mOnion wrote: if protoss try to change p for probe it changes their entire base hotkey setup since nexus are currently on 098
That's not everyone. I've never used 890 for nexus I always used the F keys. I don't know why but I just could never get used to using 890 for Protoss. I only use them for scans for T
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The only thing I'm going to remap is f1 so that I never open up the help menu by accident again. Other than that I don't think theres anything to gain from learning a new setup.
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On March 29 2017 02:39 JungleTerrain wrote:Show nested quote +On March 29 2017 02:24 mOnion wrote: if protoss try to change p for probe it changes their entire base hotkey setup since nexus are currently on 098 That's not everyone. I've never used 890 for nexus I always used the F keys. I don't know why but I just could never get used to using 890 for Protoss. I only use them for scans for T
hm I'd say your setup is less common since you're primarily T and only P to avoid mirror
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I won't be changing any hotkeys. Despite the fact that I've only been playing slightly longer than 1.5 years, they are deeply ingrained in my muscle memory and brain. In fact, I used to have to type on an azerty keyboard at university and had a qwerty keyboard at home and I was constantly fucking up at both places unable to learn 2 sets of keyboards at the same time.
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Russian Federation3329 Posts
On March 28 2017 23:42 knyttym wrote: Mine is mostly brood war with exception to a few cast hotkeys.
I'll want to remap 8-0 to something like q,w,space which I use in sc2. Anything that is on the right side like siege(o) , mines(i), irradiate(i) is getting mapped to e. Otherwise I feel the BW setup is fine.
The BIG question though is if I can rebind siege/unsiege to different hotkeys. Misclicking O is a common error and can be a huge deal so that would be a beneficial change.
Another big question is if they are porting over similar hotkey allowances to sc2. By that I mean in SC2 you can have like 8 location hotkeys. f2,f3,f4,f5,f6... while brood war is f2-f4. This would also be a huge deal if they allow more.
Otherwise I'll probably leave the setup as is just do to familiarity. i think siege mode is part of the game and having siege unsiege on different keys would fundamentally change the game. just my opinion though. curious to hear other opinions
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