Changes in new patch so far noticed - Page 22
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Koffiegast
Netherlands346 Posts
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DreamOen
Spain1400 Posts
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PanzerDragoon
United States822 Posts
On May 07 2010 06:20 Sl4ktarN wrote: Doesnt this Phoenix-buff mean that drops are totally useless against Protoss? It probably means any slow air like drops or banshees are useless vs Toss now. God the phoenix looks too powerful now | ||
Koffiegast
Netherlands346 Posts
On May 07 2010 06:22 DreamOen wrote: Noone thinks that the Colossus nerf its a bit hard? The rate of fire has been improved from 2.2 to 1.65. How is that a nerf :/ | ||
Bibdy
United States3481 Posts
On May 07 2010 06:19 jinglesbg wrote: If this is true that marauders are now massive - I QUIT THIS GAME AND WILL NEVER EVER BUY IT IN MY LIFE! YOU ARE MISSING THE POINT... ITS NOT THE GRAVITATIONAL BEAM THE PROBLEM... if marauders are massive IMMORTALS NO LONGER RECEIVE ADDITIONAL DMG FOR ARMORED! seriously?! I mean really ?!?!!? REALY?!?!?! I thought there were not suppose to be any GOD UNITS IN THIS game omg I'm so pissed off.... What the fuck are you talking about? Armoured and Massive aren't exclusive. Its either Armoured or Light Biological or Mechanical Those are the only two cases of mutal exclusivity in unit attributes. Psionic, Massive and Structure are wildcards. P.S. The only exception to the above 2 rules is the SCV being both mechanical and biological. | ||
ShaperofDreams
Canada2492 Posts
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Liquid`Nazgul
22426 Posts
On May 07 2010 06:23 Koffiegast wrote: The rate of fire has been improved from 2.2 to 1.65. How is that a nerf :/ Damage from 20 to 15. I don't know how this works out vs the various units (read: hydras and roaches) if someone would want to do the math on those units vs colossus it would be appreciated. | ||
RAUS
210 Posts
On May 07 2010 06:23 Koffiegast wrote: The rate of fire has been improved from 2.2 to 1.65. How is that a nerf :/ it takes longer to kill a hydralisk. needs 3 attacks, so about 5 seconds, instead of just two, which was about 4.5 seconds. kiting is harder, thats a nerf. armor is factored in more times, thats a nerf. can we avoid making broad claims like "holy shit pheonixes are retarded, thors are useless, thores are too powerful" before we play a little bit? its a different version of the game, no shit you have to play differently. | ||
SilentCrono
United States1420 Posts
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Bibdy
United States3481 Posts
On May 07 2010 06:25 Liquid`Nazgul wrote: Damage from 20 to 15. I don't know how this works out vs the various units (read: hydras and roaches) if someone would want to do the math on those units vs colossus it would be appreciated. Before 0.00 - Attack, 40 damage 2.20 - Attack, 80 damage - first group of Hydra targets die Now 0.00 - Attack, 30 damage 1.65 - Attack, 60 damage 3.30 - Attack, 90 damage - first group of Hydra targets die In a vacuum, the DPS is identical, but in reality, they are going to be a hell of a lot weaker. Same applies to the Thor. Because units generally fire, THEN the attack cools down, its a pretty big nerf. A front-loaded combat system like Starcraft 2's favours units with higher upfront damage. | ||
PredY
Czech Republic1731 Posts
is this actually true? there is nothing in the patch notes about this. this would be huge! | ||
Ryuu314
United States12679 Posts
On May 07 2010 06:25 Liquid`Nazgul wrote: Damage from 20 to 15. I don't know how this works out vs the various units (read: hydras and roaches) if someone would want to do the math on those units vs colossus it would be appreciated. Colossus will no longer 2-shot hydras unless they have +3 weapons and hydras have 0 armor (highly unlikely). Colossus will only 1-shot zerglings if they have +2 weapons and zerglings have 0 or 1 armor. Colossus will take 6 shots to kill a roach at 0/0/0 and 0/0 upgrades for both (pretty big change from pre-patch where colossi would kill a roach in 4 hits at 0/0/0 and 0/0). Overall, I'd say it's a pretty huge nerf. Phoenix moving shot seems incredibly easy to pull off but you know what they say, be careful what you wish for! x] | ||
Bibdy
United States3481 Posts
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Liquid`Jinro
Sweden33719 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123913 | ||
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