Summer Games Done Quick 2014 is a speedrun marathon of 7 days. Experienced speedrunners are invited to complete a variety of games as fast as possible. The event is meant to collect donations for Doctors Without Borders (MSF). Please donate generously! Once it starts, it doesn't stop. Games are played continually for the whole period of the event.
SGDQ does a good job keeping the viewers entertained with a variety of games, prizes to win and giving the players various challenges to add in their speedruns. From any% fastest possible to 100% completion, each run is done in a unique way.
Special Events During the marathons, there are several special events to entertain! Prizes — Donate for a chance to win great prizes such as hand-knitted plushies, perlers, artwork, games, and even big grand prizes such as a real metal Master Sword, or a Wii bundle! Donation bids for runs — As with every SDA marathon, you can donate for file names of your choice and for certain challenges in runs. However there are also challenges for different routes, character choices, difficulty levels, and more! Races — If the excitement of seeing games demolished by speedrunners wasn't enough, then don't miss the intense speedrun races! Runners face off against each other to beat the game in record time! Bonus Games — Throughout the event, opportunities will arise for some of your favorite games/runs from previous marathons to be showcased despite missing from the schedule.
How to Donate:
How can I donate? What about putting my money towards a donation incentive? What about leaving a comment?
First, go to the donate page. Enter your donation amount at the top left. Then on the right is a list of incentives to put your donation towards. Use the filter to search for key words (eg. bonus game, runner's choice, and so on) and allocate it how you like. During the donation process you'll be asked to leave a comment, these comments will appear in the donation tracker and might be read on stream as well! Don't go looking for prizes in the filter though - as long as you enter at least the minimum donation for any given prize, you will be eligible to win that prize. Once your donation is received, it will appear on the donation tracker: https://gamesdonequick.com/tracker/10
I was just looking to make this thread, since I knew SGDQ was about to start.
So much Hype!
Especially excited for the WC3:TFT run because RTS, and the metroid fusion race, because kirbymastah's SGDQ 2013 100% run, and the super metroid 4-way race from AGDQ 2014 are two of my favorite marathon runs ever.
On June 21 2014 20:16 KristofferAG wrote: Really looking forward to this. I have a whole week of nothing to do, so having SGDQ on 24/7 is not going to be a problem at all!
While I have a whole week of not being at home before me, lame.
On June 23 2014 02:08 Kurumi wrote: Is anyone from TL speedrunning at this SGDQ?
Just looking down the list, I believe goatrope and dime are both TL folks. There are probably others on there as well, but I'm bad at keeping track of things.
On June 23 2014 02:08 Kurumi wrote: Is anyone from TL speedrunning at this SGDQ?
Just looking down the list, I believe goatrope and dime are both TL folks. There are probably others on there as well, but I'm bad at keeping track of things.
Cirno played Brood War and was C+/B-, so lots of SC representation
On June 23 2014 03:43 ratbert wrote: Notch with the 10K donation again, holy moly
Notch is always really generous during these events. Getting an early start this time around. Always cool to get support from folks in the game industry.
Edit: With FF6 being the finale, and a lot of character names up for grabs, that may be a good target if we want to work on naming something. Celes tends to be the hero for most of the glitchless route, though several other characters are used quite a bit as well.
Didn't follow it very closely but I thought siglemic is going to SGDQ but he's not in the schedule. Is he not playing? or is it some sort of donation goal?
That iongravire1 has pretty much the exact same voice and way of speaking as the dota player Fear, it's actually freaky. Anyone knows where he comes from? And if he's from Oregon, do every one speak like that out there?
Too bad there's no Funkdoc or Cyghfer. Lots of cool games on that list though! I'm most interested in NES titles, so Samurai Pizza Cats and 8 Eyes should be fun. I recently beat the latter, what a pain in the ass.
On June 23 2014 08:31 Capped wrote: I looked at the schedule this year and thought "meh, nothing i want to see" - im still sitting here watching at 12:30am.
Some games make u sit and wonder why the hell people run them though, DKC is snorefest
I run ff9 which is 11 hours long on PAL and mostly passing text... Some people just like to hurt themselves
Nice feeling to see that the OP I wrote a year ago has been used for two new threads regarding this kind of event. I've been a fan of speedrunning for over two years now and I am really looking forward to this edition of SGDQ.
My body is ready for a Mega Man X and X2 WR by Caleb on stream!!
Do participants get tax deductions for their travel costs to the event? You're not technically giving money to charity, but you're raising it for them.
There are so many games that I would like to see ... and I will be at work or (should be) sleeping! Tomorrow evening with all the "damn-hard-platformers" will be great! And the time could be right too!
Hahaha this Amnesia run is hilarious I had no idea what Amnesia was before this run but after watching it for 25 minutes I now have even less of an idea of what it is about
On June 23 2014 19:36 Scip wrote: Hahaha this Amnesia run is hilarious I had no idea what Amnesia was before this run but after watching it for 25 minutes I now have even less of an idea of what it is about
Lol its supposed to be a horror game, where you take your sweet time being scared and thoroughly scanning the environment, in this case, going out of bounds every 2 mins, and flying using pig bodies is what the game is about. Rofl, this is so great.
On June 23 2014 19:36 Scip wrote: Hahaha this Amnesia run is hilarious I had no idea what Amnesia was before this run but after watching it for 25 minutes I now have even less of an idea of what it is about
The Amnesia games are pretty scary experiences. Watching them run like this takes all the fright out of it though. Weables has some great commentary to go with it :D
I'm enjoying this run more than original Amnesia run. The WR for that is something like 20 minuts and you spend like 90% of that time outside the map.
Metal Warriors looks really good to me. "Realistic" proportions of humans and robots (humans are small, robots are powerfull), the overall design and action...pretty good.
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
Exactly. lol, i'd watch them every damn GDQ. There are no games that interest me at this SGDQ, literally 0, i still watch because the event itself is awesome.
All I know is I'm not looking forward to the Megaman block. THere are a bunch of amazing games tomorrow morning my time. System Shock 2, Psychonauts, Deus Ex: HR etc.
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
Even if these games are done to the death, they still need to have some high profile speed runners running them... they need to keep in mind this whole thing is for a charity and I don't think they'll come close to last year's donation goal at this rate
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Those are typically done in AGDQ.
They have been done at SGDQ in the past a lot not to mention every god damn online marathon there ever is
I'm just glad some other games got the spot light even if they don't bring in the hype. This is as much as show casing the community and the games as it is bringing in money (although bringing in money should be the primary goal I admit)
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
Even if these games are done to the death, they still need to have some high profile speed runners running them... they need to keep in mind this whole thing is for a charity and I don't think they'll come close to last year's donation goal at this rate
But if you were to organize 'GDQs with the mindset of doing all the most popular games by the most popular runners then you could end up with every marathon being mostly the same games and people.
I wouldn't worry too much about this SGDQ raising more than last year's. Not even 24 hours in and they're already up to 65k USD on the donation tracker.
On June 24 2014 00:41 Gowerly wrote: I'm looking forward to the Deus Ex: HR run. That game took me 8 hours the SECOND time I played through it. How it's under 80 minutes is beyond me.
Such a cool game, but I've never seen a speedrun of it before, Definitely one I'm looking forward to as well.
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
Even if these games are done to the death, they still need to have some high profile speed runners running them... they need to keep in mind this whole thing is for a charity and I don't think they'll come close to last year's donation goal at this rate
But if you were to organize 'GDQs with the mindset of doing all the most popular games by the most popular runners then you could end up with every marathon being mostly the same games and people.
I wouldn't worry too much about this SGDQ raising more than last year's. Not even 24 hours in and they're already up to 65k USD on the donation tracker.
On June 24 2014 00:41 Gowerly wrote: I'm looking forward to the Deus Ex: HR run. That game took me 8 hours the SECOND time I played through it. How it's under 80 minutes is beyond me.
Such a cool game, but I've never seen a speedrun of it before, Definitely one I'm looking forward to as well.
yeah, last SGDQ raised like 250k. We'll easily beat that this time. Probably won't reach the million but that's normal, SGDQ is smaller than AGDQ normally
Agreed, every SGDQ has been significantly smaller than every past AGDQ of the same year. I don't think the organizers even really hoped to reach the million mark, but they'll almost definitely beat SGDQ 2013's donation number. Still not even 24 hours in and 67k raised - although the last 12 hours have been much slower than the first 11.
On June 23 2014 20:42 xrayEU wrote: So they dont run SM64 or OoT?
Done to death and just not exciting anymore bar a 0 star / any% run respectively
Yea they have been done to death, but for good reasons. I still love to watch those runs even if I watch them all the time anyway on twitch (OoT, WW, MM, SM64 etc). For some reason im really not excited about the schedule this year. Very few games actually interest me there.
Even if these games are done to the death, they still need to have some high profile speed runners running them... they need to keep in mind this whole thing is for a charity and I don't think they'll come close to last year's donation goal at this rate
But if you were to organize 'GDQs with the mindset of doing all the most popular games by the most popular runners then you could end up with every marathon being mostly the same games and people.
I wouldn't worry too much about this SGDQ raising more than last year's. Not even 24 hours in and they're already up to 65k USD on the donation tracker.
On June 24 2014 00:41 Gowerly wrote: I'm looking forward to the Deus Ex: HR run. That game took me 8 hours the SECOND time I played through it. How it's under 80 minutes is beyond me.
Such a cool game, but I've never seen a speedrun of it before, Definitely one I'm looking forward to as well.
yeah, last SGDQ raised like 250k. We'll easily beat that this time. Probably won't reach the million but that's normal, SGDQ is smaller than AGDQ normally
Also gotta take the charity into account. Doctors Without Boarders is a worthy cause, but doesn't have the same emotional weight that cancer research does since that's something that has affected the lives of more viewers.
Why do people like Blueglass so much btw? I understand he is a bit goofy and very cheerful, but I still don't understand why he gets so much love. Especially when his runs of ecco are always so bad.
On June 24 2014 03:24 onlywonderboy wrote: Ecco lore is weird.
the whole game is weird. But at least you are not a giant worm in "butt-ville" like in the previous game xD
I still remember the EWJ cartoon...such fun times.
EWJ is epic, cant believe i missed it on the schedule, i was hyped for that and now ecco the dolphin too, hypehype, i take back previous posts of no games im interested in, 2 in a row!
On June 24 2014 03:33 Roggay wrote: Why do people like Blueglass so much btw? I understand he is a bit goofy and very cheerful, but I still don't understand why he gets so much love. Especially when his runs of ecco are always so bad.
I think because the dude will support just about any game he can, whenever he can. Total bro!
On June 24 2014 03:33 Roggay wrote: Why do people like Blueglass so much btw? I understand he is a bit goofy and very cheerful, but I still don't understand why he gets so much love. Especially when his runs of ecco are always so bad.
I think because the dude will support just about any game he can, whenever he can. Total bro!
he's a very like-able dude. But I think it's mostly because his laugh is the kind of laugh that makes everyone else laugh as well. There doesn't even need to be something funny happening. When he laughs it's just so hilarious that you laugh as well
On June 24 2014 03:33 Roggay wrote: Why do people like Blueglass so much btw? I understand he is a bit goofy and very cheerful, but I still don't understand why he gets so much love. Especially when his runs of ecco are always so bad.
I think because the dude will support just about any game he can, whenever he can. Total bro!
Also there's a lot of people in Twitch chat that are just being ironic and typing out "YSG" every chance they get. Seems like a good dude though.
I really enjoyed watching the Banjo-Tooie speedrun, but holy cow does the speedrunner interrupt the announcer/ donation-reciting every two minutes! Especially during Hailfire peaks, it was becoming obnoxious to listen to, when the speedrunner could just wait ten seconds to explain something.
EDIT: I just got to the part where one donor offered $20 for the BT group to stop interrupting rofl.
On June 24 2014 04:02 DarkPlasmaBall wrote: I really enjoyed watching the Banjo-Tooie speedrun, but holy cow does the speedrunner interrupt the announcer/ donation-reciting every two minutes! Especially during Hailfire peaks, it was becoming obnoxious to listen to, when the speedrunner could just wait ten seconds to explain something.
EDIT: I just got to the part where one donor offered $20 for the BT group to stop interrupting rofl.
The chat was going NUTS during the actual run of that. It was significantly more entertaining than the run itself. And I say that as a person who generally regards twitch chat as being somewhere below the level of the writing on the walls in a public restroom, and slightly above youtube comments.
I much prefer sonic runs than any other 2D games. And the best is to see Werster rage hard on his own stream watching the mistakes on the run (because he has the WR for this game).
I can only watch the stream on shit quality. Is the guy in the black tank top spikevegeta? Or is that someone else? I was hoping he would show up just cause I love listening to him talk lol.
Edit: And now everyone is in different places. Nevermind.
On June 24 2014 09:38 Ayaz2810 wrote: I can only watch the stream on shit quality. Is the guy in the black tank top spikevegeta? Or is that someone else? I was hoping he would show up just cause I love listening to him talk lol.
Edit: And now everyone is in different places. Nevermind.
SpikeVegeta has read donations earlier this week. He probably will again.
Well if its anything like that Amnesia run from last night, should be a good time. That was one of the funniest things ive ever seen lol. Flying using a dead pig carcass to get out of bounds, so great lol.
On June 24 2014 20:01 DarkPlasmaBall wrote: Sly Cooper was a nice throwback Really looking forward to Chameleon Twist and Gex 64 and Bomberman Hero games
On June 24 2014 20:59 Capped wrote: Missed such a good section because it was on a bullshit time for euros. LoZ, RE2, SS2, Deus Ex T.T
Wow there are some really obscure games during most of this GDQ lol.
I really wanted to see Psychonauts but I chose sleep instead :<
Also they generally do more obscure games for SGDQ, save the big guns for AGDQ. I enjoy it though, there are a lot of cool runs that aren't Zelda or SM64
Cool, we broke 100k. 250k does not seem like it'll be out of reach. Btw, under the streams, you should change the tracker link to: http://gamesdonequick.com/tracker/10 Thanks!
On June 24 2014 23:09 DarkPlasmaBall wrote: Watching neck-and-neck speed run races is awesome
Races are always the best part of GDQs.
Sorta upset I missed LoZ last night, but it started at like 11pm my time, which is just too much =x. Hopefully I'll catch the rest of the zelda games when they come on... but as long as I get cosmo's castlevania tonight, and the metroid fusion race when that happens (and I should, if they both happen relatively on time) I'll be happy with the marathon. I can watch whatever else as VODs.
He mentioned several times, that the frame-rate seemed to be slightly off. Considering the effect frame-skipping etc. seems to have on the actual game mechanics in SMB, this could be really bad. And it would explain all the unexpected behaviour of sticking to walls when you're not supposed to or the skyscraper-glitch just now, when the jump at the end got botched too many times in a row to be explained by human error. Maybe they use a screen-capturing method which messes with the fps of the game (unless they capture it externally and not via software). Whatever the reason, it's really unfortunate. I was looking forward to this run.
The screen capture is done via HDMI output to a Capture card on the streaming PC. I am unsure if that affects his fps on the game. Staff asked all the PC runners to test their games on the PCs in the marathon room long before their run. If he didn't test it properly then not much we can really do.
On June 25 2014 07:06 Alventenie wrote: The screen capture is done via HDMI output to a Capture card on the streaming PC. I am unsure if that affects his fps on the game. Staff asked all the PC runners to test their games on the PCs in the marathon room long before their run. If he didn't test it properly then not much we can really do.
It could, if the capturing device identifies itself to the game-pc as an output-device capable of something other than 60 fps (because it essentually impersonates the monitor towards the graphics card). No point in speculating though, I'm sure someone will have a look at the setup after everything's done and try to figure it out.
edit: Actually this SGDQ our PC setups have been great. We gained time on all of our PC games so far because setup has been faster. They built 3 PCs for the marathon whereas in past GDQ's they were using other peoples PCs. The 3 PCs are identical so runners weren't surprised between the practice machine and marathon machine.
On June 25 2014 07:26 garbanzo wrote: I'm glad they figured it out. I can't imagine how terrible it must feel to not be able to do something you know you can do easily.
Ah, the XInput wrapper for DS3. DS3 on PC is always a pain in the ass, with that other driver being borderline malware and apparently this one causing issues for actual DirectInput controllers.
On June 25 2014 07:26 garbanzo wrote: I'm glad they figured it out. I can't imagine how terrible it must feel to not be able to do something you know you can do easily.
On June 25 2014 07:23 LoLAdriankat wrote: Did anyone catch what drivers he disabled?
Ah, the XInput wrapper for DS3. DS3 on PC is always a pain in the ass, with that other driver being borderline malware and apparently this one causing issues for actual DirectInput controllers.
I blame recent games requiring a controller and not offering a real controller support.
Really enjoyed that Boshy run. Witwix is a cool streamer and was doing really good commentary throughout. If you didn't watch, I'd definitely recommend watching the VOD.
Where the fuck do you buy the humble bundle they just mentioned? I found the system requirements page, but I can't find where to actually purchase. I'm not super familiar with humble bundle btw.
On June 25 2014 10:10 Ayaz2810 wrote: Where the fuck do you buy the humble bundle they just mentioned? I found the system requirements page, but I can't find where to actually purchase. I'm not super familiar with humble bundle btw.
Just a describtion, so people know whats coming up. :p
Also this guy is great "If you like, you can read donation until the next level, when you are fine with it, while i fight this boss, who is already half dead"
On June 25 2014 14:07 stuchiu wrote: After watching this for a few minutes, I've come to the conclusion that a guacomole ninja must save south america from American consumerism
On June 25 2014 14:07 stuchiu wrote: After watching this for a few minutes, I've come to the conclusion that a guacomole ninja must save south america from American consumerism
How dare you insult the proud Luchadores by calling them Ninjas.
On June 25 2014 16:52 WolfintheSheep wrote: Yay Dust run. Also the dev (the sole dev) in the IRC chat, that's awesome. Shame they didn't get him for a call-in.
When I played that game for the first time I thought about how it would be fun to speed run. Bummer I missed it. Guess there are always vods.
On June 25 2014 16:52 WolfintheSheep wrote: Yay Dust run. Also the dev (the sole dev) in the IRC chat, that's awesome. Shame they didn't get him for a call-in.
When I played that game for the first time I thought about how it would be fun to speed run. Bummer I missed it. Guess there are always vods.
Make sure you watch at the very end for the flawless last-level run. Not part of the speed run, but an immaculate execution of the "intended" gameplay.
Went to bed at 2am with the stream on. Woke up at 5am to the amazing duette to Symphony of the Night. Definately donating in tribute of that event once I get back home.
damnit I missed Laz' run. At least the VOD is already uploaded. And he will be playing Risk of Rain tomorrow! That's a great game that I still haven't beat on normal difficulty xD
On June 25 2014 23:10 Varanice wrote: What happened with the guy on the couch? I just started watching.
Not much. The guy kept making bad jokes and finally the runner had had enough and told him that he'd prefer it if he'd be quiet, queue awkward mood for the rest of the run.
On June 25 2014 17:25 Alur wrote: Dat alventenie on stream though, you should read some donations!
:D, Hi Alurr. It was good, I am going to try and be on the couch for Warcraft 3 too (Gotta ask Studio if he's ok with it). I'll wear my TL shirt for that to represent.
Was a good run outside of the Baron Kane issue without switching difficulties so we could level up more attack. Still very solid at sub 22.
On June 26 2014 03:32 onlywonderboy wrote: Enjoyable run. Clearly he's good at the game (ofc he holds the WR lol)
It kills me that the vast majority of people who just watched Mischief Makers have no idea how unbelievably fast and hard that was. As in, every level.
But I do understand that's basically the mantra with all these games Only those who have gotten their asses kicked to still get bad times can fully appreciate these speedruns.
On June 26 2014 03:32 onlywonderboy wrote: Enjoyable run. Clearly he's good at the game (ofc he holds the WR lol)
It kills me that the vast majority of people who just watched Mischief Makers have no idea how unbelievably fast and hard that was. As in, every level.
But I do understand that's basically the mantra with all these games Only those who have gotten their asses kicked to still get bad times can fully appreciate these speedruns.
the handcam gave a good impression of how freaking fast he had to be to beat that and some of the jumps (and grabs) looked really precise
Edit: I wonder how Risk of Rain will look tomorrow. That's one of the few games in this marathon that I've played a lot of (and it's freaking harrrrrrrrrrrd). Other then that there's only WC3, Bioshock and Deus Ex and the Half Life and Portal games
On June 26 2014 03:32 onlywonderboy wrote: Enjoyable run. Clearly he's good at the game (ofc he holds the WR lol)
It kills me that the vast majority of people who just watched Mischief Makers have no idea how unbelievably fast and hard that was. As in, every level.
But I do understand that's basically the mantra with all these games Only those who have gotten their asses kicked to still get bad times can fully appreciate these speedruns.
the handcam gave a good impression of how freaking fast he had to be to beat that and some of the jumps (and grabs) looked really precise
Edit: I wonder how Risk of Rain will look tomorrow. That's one of the few games in this marathon that I've played a lot of (and it's freaking harrrrrrrrrrrd). Other then that there's only WC3, Bioshock and Deus Ex and the Half Life and Portal games
I'm also looking forward to Yoshi's Story and Pokemon
On June 26 2014 04:21 Rowa wrote: I can't believe I missed the 4 first days of this edition, I had a lot of fun watching last winter's edition.
Will the donation record be broken ? :o
the million-$ record of AGDQ probably not. But the SGDQ record is somewhere around 250k and it's 160k already and still more than 3 days to go. So yeah, I think that record will be broken
also this game is really fun to watch. I love that they emulated an old arcade game and got arcade controllers and everything for it
On June 26 2014 04:21 Rowa wrote: I can't believe I missed the 4 first days of this edition, I had a lot of fun watching last winter's edition.
Will the donation record be broken ? :o
So far they are way behind AGDQ record-breaking pace. Enthusiasm seems lower and the game list is weird; among the big donation-bringers there's Super Metroid but no Yoshi's Island, they have the least popular 3d Zelda (SS), no 3d GTA.
Not to say I don't love it, since there are tons of games I'm hype for--La-Mulana, Mighty Switch Force, WC3, Risk of Rain, Rayman Legends, Bible Adventures, Quake 100% nightmare, Super Metroid low%--but a bunch of the regular hype games are missing. And that's ok, as long as people understand that it's about speedrunning first and raising money second.
I dont think currently we will make the 1 million that AGDQ did. Remember though that we did over 500k at AGDQ in the last 2 days so there is a lot of time for huge donations to come. During Chrono Trigger we were pushing 1k a minute in donations for the final area. I think even if we don't break 1 million but get close to it, it still is a huge win for the charity.
On June 26 2014 04:21 Rowa wrote: I can't believe I missed the 4 first days of this edition, I had a lot of fun watching last winter's edition.
Will the donation record be broken ? :o
So far they are way behind AGDQ record-breaking pace. Enthusiasm seems lower and the game list is weird; among the big donation-bringers there's Super Metroid but no Yoshi's Island, they have the least popular 3d Zelda (SS), no 3d GTA.
Not to say I don't love it, since there are tons of games I'm hype for--La-Mulana, Mighty Switch Force, WC3, Risk of Rain, Rayman Legends, Bible Adventures, Quake 100% nightmare, Super Metroid low%--but a bunch of the regular hype games are missing. And that's ok, as long as people understand that it's about speedrunning first and raising money second.
SGDQ has always raised significantly less than AGDQ, so it's basically expected.
Cancer Research is generally a subject that touches home a lot more than Doctors Without Borders, unfortunately.
I dunno what it is, but PJ is able to turn any speedrun he touches into gold. One of the most consistently entertaining runners out there. Definitely catch his Super Ghouls n' Ghosts run in a couple of hours. (and pls make him use the torch, you won't regret it)
On June 26 2014 05:41 Node wrote: I dunno what it is, but PJ is able to turn any speedrun he touches into gold. One of the most consistently entertaining runners out there. Definitely catch his Super Ghouls n' Ghosts run in a couple of hours. (and pls make him use the torch, you won't regret it)
On June 26 2014 05:41 Node wrote: I dunno what it is, but PJ is able to turn any speedrun he touches into gold. One of the most consistently entertaining runners out there. Definitely catch his Super Ghouls n' Ghosts run in a couple of hours. (and pls make him use the torch, you won't regret it)
Donation was met for All Weapons, which means he'll be forced to swap to whatever weapon drops for maximum chaos/entertainment. (Fastest route does use torch, or the last couple of record holders have strats for torch early into dagger drop on stage 3-5)
On June 26 2014 04:35 Alventenie wrote: I dont think currently we will make the 1 million that AGDQ did. Remember though that we did over 500k at AGDQ in the last 2 days so there is a lot of time for huge donations to come. During Chrono Trigger we were pushing 1k a minute in donations for the final area. I think even if we don't break 1 million but get close to it, it still is a huge win for the charity.
A million? Yesterday I heard they were at 134k. Sounds like 250k would be a dream come true.
On June 26 2014 04:35 Alventenie wrote: I dont think currently we will make the 1 million that AGDQ did. Remember though that we did over 500k at AGDQ in the last 2 days so there is a lot of time for huge donations to come. During Chrono Trigger we were pushing 1k a minute in donations for the final area. I think even if we don't break 1 million but get close to it, it still is a huge win for the charity.
A million? Yesterday I heard they were at 134k. Sounds like 250k would be a dream come true.
Yeah, I don't think it will happen hah. Although beating the old SGDQ record would be nice.
He is doing nightelf campaign? This is sentinel?I have played this campaign too much and cant see it anymore. Well...atleast its Speedrun with Glitches...hopefully...
On June 26 2014 09:25 greenelve wrote: He is doing nightelf campaign? This is sentinel?I have played this campaign too much and cant see it anymore. Well...atleast its Speedrun with Glitches...hopefully...
yes sentinel = night elf Notably hes playing the expension tho not the original campaign
Thats the sentinel campaign i played the most. :/ (next to RoC undead campaign >.> ) But again, its nice to see WC3 again..and some abusing of game mechanics. <.<
On June 26 2014 11:04 GTR wrote: wonder if that guy who proposed got e-rejected
I haven't seen an answer yet outside of some anonymous donation that was quoted "She said no." Can't verify the source but I presume with the amount of time that has passed with no answer he probably did get rejected.
Duke Nukem 2. I remember playing the Shareware version repeatedly.
On June 26 2014 14:48 goody153 wrote: eh they don't do GBA games ?
There's definitely runners for the Pokemon games, Megaman Zero(es) and Golden Sun. I think they just didn't have anyone running them for this marathon.
On June 26 2014 15:05 Alventenie wrote: The War3 campaign went really smoothly actually. Very few hiccups during the run and he made it 20+ minutes under estimate.
The hardest level, Balancing the Scales, went very well which he thought he was going to run into a lot of trouble.
Rest of the run went smoothly and everything was good =)
wow that's pretty fast .. i really wanted to watch that .. but it's still not available in vods, the reddit thread is not helping since tracking the vods under twitch is a pain. :\
How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
On June 26 2014 23:42 Ayaz2810 wrote: How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
On June 26 2014 23:42 Ayaz2810 wrote: How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
The guy keeping that updating is doing it as he can so occasionally he falls behind a few hours. Any game that isn't liked yet has an X next to the name. If it still is giving you problems then it's probably just Twitch VODs being not great. Everything is going to get uploaded to SDA's Youtube Channel afterwards, but it takes a while for them to get through it all. (The last of the AGDQ VODs was just uploaded at the end of March)
Most shortcuts and glitches aren't allowed in this (e.g., Wario Stadium); I am disappoint
He also hit countless banana peels (including hitting himself), accidentally squished himself into others during lightning, fell twice in a row in Yoshi Valley, and made a couple other errors that I was surprised would happen in a speed run. I assume most people wanted to watch MK64 for the nostalgia, but from a speed running perspective, this was definitely the biggest letdown for me this marathon. It was literally only powersliding. Really cool guy and I love the game, but the speed run was boring and simple. I was never in awe, especially compared to the other games with strategies that looked nearly impossible for the layman to perform.
On June 26 2014 23:42 Ayaz2810 wrote: How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
On June 26 2014 23:42 Ayaz2810 wrote: How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
On June 27 2014 00:40 DarkPlasmaBall wrote: Most shortcuts and glitches aren't allowed in this (e.g., Wario Stadium); I am disappoint
He also hit countless banana peels (including hitting himself), accidentally squished himself into others during lightning, fell twice in a row in Yoshi Valley, and made a couple other errors that I was surprised would happen in a speed run. I assume most people wanted to watch MK64 for the nostalgia, but from a speed running perspective, this was definitely the biggest letdown for me this marathon. It was literally only powersliding. Really cool guy and I love the game, but the speed run was boring and simple. I was never in awe, especially compared to the other games with strategies that looked nearly impossible for the layman to perform.
The AGDQ run of MK64 was pretty awesome iirc, check that one out for some pretty cool glitches and whatnot.
I liked how they started the Goldeneye speedrun with the words: "he looks down to reduce lag and it gives you a smaller hitbox. Also, he will do it most of the time". Most of the time in the speedrun, he will look to the ground. >.>
Anyways, cant wait for peaches and Doom 64 (with him looking to the ground for most of the time )
On June 26 2014 23:42 Ayaz2810 wrote: How was wc3? And how can I find links to vods for each game? I tried looking but all I found was a mega thread on reddit that kept taking me back to the live stream whenever I clicked a link
Peaches is one of the best runners IMO, his ability to play at the highest level while going into great detail is hard to come by, particularly during a live event.
On June 27 2014 07:25 onlywonderboy wrote: This is amazing considering this is Legendary. Finally a game where I can appreciate how hard it actually is. Hope there's a library skip :3
Yeah its mindblowing he's just walking through it all and the commentary he's giving is amazing, i love peaches. D:
On June 27 2014 09:18 corumjhaelen wrote: Guy was really cool and nice at explaining, seemed impressive, but really, Halo seems sooooo slooooow for a shooter.
idk I think it's other shooters that are too fast.
On June 27 2014 09:18 corumjhaelen wrote: Guy was really cool and nice at explaining, seemed impressive, but really, Halo seems sooooo slooooow for a shooter.
It does seem slow, but god that Multiplayer so goooooood. Specially H2 and H3, played thousands of hours, and miss it alot.
On June 27 2014 09:18 corumjhaelen wrote: Guy was really cool and nice at explaining, seemed impressive, but really, Halo seems sooooo slooooow for a shooter.
It does seem slow, but god that Multiplayer so goooooood. Specially H2 and H3, played thousands of hours, and miss it alot.
Was raised on HF and quake, so yeah, that's something I don't really get^^
On June 27 2014 09:18 corumjhaelen wrote: Guy was really cool and nice at explaining, seemed impressive, but really, Halo seems sooooo slooooow for a shooter.
It does seem slow, but god that Multiplayer so goooooood. Specially H2 and H3, played thousands of hours, and miss it alot.
Was raised on HF and quake, so yeah, that's something I don't really get^^
Well it was the 1v1 BR battles that made it awesome, also i always played on MLG playlists, so the game speed was slightly faster, and dying took i think 1 less bullet, or burst, i forget. But its fast paced when your 1 or 2v1 trying to get perfect BR shots on someone. Its hard and rewarding!
On June 27 2014 23:38 Ayaz2810 wrote: Lol that sucks. I'm at work and can't listen. Now I'm bummed =[
You might imagine this is a legit game without the sound.
With it... FREEDOM INTENSIFIES.
I'LL SMASH IT FASTER THAN THAN A FLORIDA RECOUNT.
Yeah it looks normal to me. There seems to be a lot of american stuff. Flags , monuments, and apparently what seems to be the president. Other than that, it looks like a Japanese robot game.
Just read the Wikipedia.... That robot IS the president? Da fuck?
i am really enjoying this halo speed run .. seems like the previous fastest speed run was toned down like twice in the difficulty right ?
legendary difficulty is like holy shit difficult ..
this speed run is making me realize how terrible i am in the game lol .. did not know you can catch the enemy with plasma grenade after plasma gun charge
EDIT: nevermind it's a double tap reload that i didn't know it exist
Also is it just me or does this event have far less in-person attendees than usual? I've never seen more than a dozen people in the room at a time, even though the have twice as many chairs as previous events.
I missed Dime's run? I'm making a long list of VoDs for myself to watch T____T
Also for the uninitiated : CBenni is one o' dem speedrunning background ninjas, where you find yourself running something and wondering why it's so fucking awesome, only to learn that the answer is "Because CBenni"
On June 28 2014 03:51 Serejai wrote: Also is it just me or does this event have far less in-person attendees than usual? I've never seen more than a dozen people in the room at a time, even though the have twice as many chairs as previous events.
There is a larger viewing area in the back with a projector and whatnot. It's not on camera. Apparently attendance has never been higher.
I thought that may be the case but it just doesn't feel the same when watching the stream. Some of the best moments of previous events are when you see 20-30 people watching all get up and do the same thing at once, chant together, or just being able to see everyone react to things. All of that is gone when you can only see 5-6 people at a time.
On June 28 2014 03:50 Serejai wrote: How did we end up with Prime 2? I went afk like ten minutes ago and Prime 1 was up by thousands.
Prime 2 was way ahead - Notch sniped Prime 1 with 2.000 - and got sniped by someone wo spend 300 for Prime 2 - at the end, the difference is 34something (or something else close)
On June 28 2014 05:30 figq wrote: Metroid (not prime) HYPE! :D
"1%" i guess means getting the bare minimum of weaponry in the game, unlike "any%" which is do whatever to finish faster.
Technially "low%" would be that kind of run. For some games, the theorectical low% run isn't really feasible because it is too hard, too boring or has a trick that's almost impossible to do, so they name the "almost lowest%" run something else. Not sure if that's the case for Metroid Fusion.
On June 28 2014 05:30 figq wrote: Metroid (not prime) HYPE! :D
"1%" i guess means getting the bare minimum of weaponry in the game, unlike "any%" which is do whatever to finish faster.
Technially "low%" would be that kind of run. For some games, the theorectical low% run isn't really feasible because it is too hard, too boring or has a trick that's almost impossible to do, so they name the "almost lowest%" run something else. Not sure if that's the case for Metroid Fusion.
1% in Fusion means avoiding every missile/e-tank upgrade except one, which requires a frame-perfect trick to avoid (aka, not actually viable in a non-TAS).
It was still a good run. Could some areas been improved with better micro? Sure, but you could have said that about any RTS that has ever been run. Overall the run was very good for what needed to be completed. With really good micro I am sure you could get closer to a 1 hour time. He also was taking some levels extra safe for the marathon so he wouldn't have to reset (such as the very last level with making extra turtles).
On June 28 2014 06:05 Alventenie wrote: It was still a good run. Could some areas been improved with better micro? Sure, but you could have said that about any RTS that has ever been run. Overall the run was very good for what needed to be completed. With really good micro I am sure you could get closer to a 1 hour time. He also was taking some levels extra safe for the marathon so he wouldn't have to reset (such as the very last level with making extra turtles).
The very long mission could definitely have been improved but better micro isn't going to do much for the strats shown in the final 2 missions. Studio is great with his commentary as well so I would recommend checking it out.
Fusion 1% is ridiculously hard, and I'm really happy I got to see a run. I'll be checking those guys out more often. The idea of it being single segmented is crazy enough before factoring speedrunning.
The one missile tank that can be picked up can be skipped by shine sparking through an X barrier, but it's such an insane trick to pull off you'll never see it outside of TASes.
If you enjoyed the Fusion 1%, definitely check out the Super Metroid low% (14% ice, specifically) that is the penultimate run of the marathon. Zoast is absolutely nuts and will blow you away.
Just watched the SM64 run. Not disappointed I've seen Sig's speedruns at least a dozen times, and I'm always impressed at how the run still changes and more glitches are still being found. That game crash was unexpected too haha.
I remember for AGDQ14 there was a statistics site which drew graphs depicting the amount of viewers and the amount of donations over time. Was nice to see which games garnered the most attention. Is there anything similar for this years SGDQ?
On June 28 2014 21:35 ZarvonBar wrote: I remember for AGDQ14 there was a statistics site which drew graphs depicting the amount of viewers and the amount of donations over time. Was nice to see which games garnered the most attention. Is there anything similar for this years SGDQ?
On June 28 2014 21:35 ZarvonBar wrote: I remember for AGDQ14 there was a statistics site which drew graphs depicting the amount of viewers and the amount of donations over time. Was nice to see which games garnered the most attention. Is there anything similar for this years SGDQ?
I wonder if the Save/Kill animals for Super Metroid is going to make more than it did at AGDQ. It's already at ~52k and it finished at ~67k at AGDQ. It's also so crazy how much that incentive makes at each 'GDQ.
On June 28 2014 23:55 LasTLiE wrote: I wonder if the Save/Kill animals for Super Metroid is going to make more than it did at AGDQ. It's already at ~52k and it finished at ~67k at AGDQ. It's also so crazy how much that incentive makes at each 'GDQ.
We need to get PETA to donate a ton of money to save the animals.
On June 28 2014 21:35 ZarvonBar wrote: I remember for AGDQ14 there was a statistics site which drew graphs depicting the amount of viewers and the amount of donations over time. Was nice to see which games garnered the most attention. Is there anything similar for this years SGDQ?
so you need to have the coin purse and also that one special pokemon in slot 4 with the move Return as first move to execute a code you have written down as the names of your boxes? Pokemon logic makes absolutely no sense to me at all...
A very silly question: do you think it could be possible that Japanese developers intentionally tend to localize their games so that they run a bit slower, so that speedrunners all showcase the original Japanese versions? xD Okay, that probably doesn't even make sense.
On June 29 2014 01:27 figq wrote: A very silly question: do you think it could be possible that Japanese developers intentionally tend to localize their games so that they run a bit slower, so that speedrunners all showcase the original Japanese versions? xD Okay, that probably doesn't even make sense.
The biggest difference is typically the amount of text to scroll through. So, to answer your question, yes. The inventors the Japanese character system did have speedrunning in mind.
Didn't word it well, but that's what I meant - the text scrolling.
edit: Ah... right. Japanese uses lower number of characters for the same text, because they are syllables and even whole words. Didn't think of that at all, thanks!
On June 29 2014 04:00 Capped wrote: The OoT race is only scheduled for 30 mins? What category is it? Might not even be worth sitting up till 4am for T.T Was hoping for MST or something.
I assume the fastest glitch run category they have in OoT? I'm staying up for Cosmo ^^
On June 29 2014 04:00 Capped wrote: The OoT race is only scheduled for 30 mins? What category is it? Might not even be worth sitting up till 4am for T.T Was hoping for MST or something.
Probably Any%, which involves some absolutely ridiculous skips.
Yeah its going to be a long night here for the FF6 run. But I will be up til it finishes, totally worth it =D. Also if you guys send in any donations with TL support I will be at the donation station for all of FF6.
On June 29 2014 04:04 corumjhaelen wrote: They need to make it all medallions imo :p Plus if the longer it is, the least I'll miss of FF6^^
Yeah, Cosmo isn't running any OoT category except Any% until he breaks 18:20. Mostly because that's the only category for which the iQue is better than VC/N64. Since the iQue's controller is different he doesn't want to confuse iQue tricks with VC tricks, hence only the one category.
On June 29 2014 01:40 figq wrote: Didn't word it well, but that's what I meant - the text scrolling.
edit: Ah... right. Japanese uses lower number of characters for the same text, because they are syllables and even whole words. Didn't think of that at all, thanks!
Well, it's not just character length always! e.g. Italian or Spanish is the fastest language version for Wind Waker.
On June 29 2014 04:04 corumjhaelen wrote: They need to make it all medallions imo :p Plus if the longer it is, the least I'll miss of FF6^^
Yeah, Cosmo isn't running any OoT category except Any% until he breaks 18:20. Mostly because that's the only category for which the iQue is better than VC/N64. Since the iQue's controller is different he doesn't want to confuse iQue tricks with VC tricks, hence only the one category.
On June 29 2014 01:40 figq wrote: Didn't word it well, but that's what I meant - the text scrolling.
edit: Ah... right. Japanese uses lower number of characters for the same text, because they are syllables and even whole words. Didn't think of that at all, thanks!
Well, it's not just character length always! e.g. Italian or Spanish is the fastest language version for Wind Waker.
Wind Waker HD, Japanse is still faster for Wind Waker. And that's a bit of a unique example, for some reason the text moves more slowly in Japanese than it does in other languages. But in a lot of games the game is patched between versions, since they are not released at the same time, so one of them may have a glitch that makes the run faster on one version or the other. IIRC Twilight Princess is played in english because of a unique skip for example.
Chinese is technically even faster, but not really an option most of the time.
I remember a out of bounds run a year or so ago was a fair bit longer than that. I guess they found a lot of new ways of getting out of bounds since then. And yeah, an in bounds run actually looks like a normal game.
On June 29 2014 08:20 itsjustatank wrote: I've missed far too much of this event because of MLG Anaheim, work, and being tired. What should I watch out of the VODs?
On June 29 2014 08:20 itsjustatank wrote: I've missed far too much of this event because of MLG Anaheim, work, and being tired. What should I watch out of the VODs?
There's only a few people who can do that buffered and even fewer that can do unbuffered. I'm gonna brag a little bit and say I was the second to do unbuffered on stream :D Never in a run though cause i could barely do it and the rest of the run is too hard anyway ^^
On June 29 2014 08:20 itsjustatank wrote: I've missed far too much of this event because of MLG Anaheim, work, and being tired. What should I watch out of the VODs?
Off the top of my head...
Metal Wolf Chaos because AMERICA
THPS3 WR run
Super Mario World race
Metroid Prime 2
Siglemic 120 Star Super Mario 64
Halo 1 Legendary
All those were pretty awesome.
I agree with these. Also, Mischief Makers if you've ever played the game before. That was the speed run I was most impressed by, but I've also played the game enough to know how absolutely brilliant and technical the run was.
On June 29 2014 12:47 Hall0wed wrote: Clapping confirmed killing eSports. Assholes ruined Cosmo's run. T_T
Yup lmao... he salvaged it a bit but that other skater kid totally failed :/ He ragequit.
Cosmo's trying to make the other kid not feel like shit. Good guy.
Well as Cosmo points our skater did a lot to improve the OoT Any% optimisation and is legitimately one of the best runner of the category. I'm sure Cosmo is aware that because of his stature in the community that there is an inclination for the community to think shit things about skater. The race could have easily gone either way (cosmo had to go for the 8% void clip) and skater is a good runner! I'm sure cosmo did what he could to make sure the community appreciates that skater is legit and the race wasn't a good illustration of either of their abilities.
Oh....oh lord...I can't believe I forgot about SGDQ... I usually follow all their events... *facepalm* Well, I guess after I finish to see these last 2 runs, I'll go check the VODs....
Watching all this Speedrunning really gave me a taste for it, time to load up some half life 2 and get to work. Rofl. Seriously tho, between HL1 and 2, which one would be easier for a beginner? Also The Swapper seems like it would be fun too lol.
Also, sad to see the SDA Marathons come to a close, really is my favorite week of the year, so much content, such a good cause, and many good times.
On June 29 2014 17:05 ketchup wrote: whoa that 7hr 30 min estimate for final fantasy vi. wonder how many people would be able to watch the whole thing.
gf took a nap just to be able to stay up to watch the entire thing =.=
On June 29 2014 16:29 rebuffering wrote: Watching all this Speedrunning really gave me a taste for it, time to load up some half life 2 and get to work. Rofl. Seriously tho, between HL1 and 2, which one would be easier for a beginner? Also The Swapper seems like it would be fun too lol.
Also, sad to see the SDA Marathons come to a close, really is my favorite week of the year, so much content, such a good cause, and many good times.
I started learning HL2 a week or so ago, and it's honestly not that hard to get in to. Between built-in console commands to look at where clip brushes/triggers are, built in quicksaves/quickloads, and gocnak's ghosting mod features (displays speed, built in timer, ghosts) it's really easy to practice the tons of crazy tricks "required" to get a good time.
That said, my first run was 4 hours long (Orb launch took FOREVER to understand T___T) and I've had crashes at almost everywhere in the run, so it can try your patience. But my goal is just to get a sub 2 hour time, and I'm having fun getting there. Do recommend.
Most speedrunners' advice on choosing games to run is something like this: "Do you like the game a whole lot casually? If you do, run it. If you didn't find it fun before, you won't find it fun to speedrun."
I personally prefer watching Half-life 1 speedruns over HL2. Portal runs are even cooler when done well. I don't do it well, but it's still an amazingly fun game to run. I think my first run was almost an hour long which is just stupidly slow. Took me a while getting used to the backwards jumping.
Anyone know when the bonus stream starts? I thought it was in an hour?
On June 30 2014 02:49 KristofferAG wrote: I personally prefer watching Half-life 1 speedruns over HL2. Portal runs are even cooler when done well. I don't do it well, but it's still an amazingly fun game to run. I think my first run was almost an hour long which is just stupidly slow. Took me a while getting used to the backwards jumping.
Anyone know when the bonus stream starts? I thought it was in an hour?
Caught the Halo: CE run that was very impressive, and saw some of the megaman and legend of zelda runs, I think i'll be watching more of this next time around
On June 29 2014 16:29 rebuffering wrote: Watching all this Speedrunning really gave me a taste for it, time to load up some half life 2 and get to work. Rofl. Seriously tho, between HL1 and 2, which one would be easier for a beginner? Also The Swapper seems like it would be fun too lol.
Also, sad to see the SDA Marathons come to a close, really is my favorite week of the year, so much content, such a good cause, and many good times.
I started learning HL2 a week or so ago, and it's honestly not that hard to get in to. Between built-in console commands to look at where clip brushes/triggers are, built in quicksaves/quickloads, and gocnak's ghosting mod features (displays speed, built in timer, ghosts) it's really easy to practice the tons of crazy tricks "required" to get a good time.
That said, my first run was 4 hours long (Orb launch took FOREVER to understand T___T) and I've had crashes at almost everywhere in the run, so it can try your patience. But my goal is just to get a sub 2 hour time, and I'm having fun getting there. Do recommend.
Most speedrunners' advice on choosing games to run is something like this: "Do you like the game a whole lot casually? If you do, run it. If you didn't find it fun before, you won't find it fun to speedrun."
Also, gocnak has a 3 hour tutorial on twitch which ive been watching, alot to take in thats for sure. The thing is most people run HL2 with Source Engine (build 5135), whereas most of us are using the latest "Steampipe" version, which apparently has some issues for speedrunning, but is still doable. I actually made a small post on Reddit asking about the differences, here My post. Seems like it may be worth getting that Source Unpack version going, which as far as i know we can only get my messagin Yalter in Steam for a link, which to me is odd. But imma scour google for maybe another link somewhere. Anyways, GL!
On June 30 2014 06:35 Jer99 wrote: Caught the Halo: CE run that was very impressive, and saw some of the megaman and legend of zelda runs, I think i'll be watching more of this next time around
Who did the Halo run? Monopoli?
Really annoying how the game audio is so much louder than the runner right now :<
I liked this event but I feel the last one was a bit more epic hard to beat that million dollar Lucca power shot. + this year didn't have Yoshi's Island probably my favorite run.
On June 30 2014 08:04 SigmaoctanusIV wrote: I liked this event but I feel the last one was a bit more epic hard to beat that million dollar Lucca power shot. + this year didn't have Yoshi's Island probably my favorite run.
Weird considering Trihex was there, and he normally runs that game if im not mistaken?
On June 30 2014 08:04 SigmaoctanusIV wrote: I liked this event but I feel the last one was a bit more epic hard to beat that million dollar Lucca power shot. + this year didn't have Yoshi's Island probably my favorite run.
Don't forget TriHex setting off the fire alarm with the speed of his mashing in Yoshi's, rofl.
On June 29 2014 16:29 rebuffering wrote: Watching all this Speedrunning really gave me a taste for it, time to load up some half life 2 and get to work. Rofl. Seriously tho, between HL1 and 2, which one would be easier for a beginner? Also The Swapper seems like it would be fun too lol.
Also, sad to see the SDA Marathons come to a close, really is my favorite week of the year, so much content, such a good cause, and many good times.
I started learning HL2 a week or so ago, and it's honestly not that hard to get in to. Between built-in console commands to look at where clip brushes/triggers are, built in quicksaves/quickloads, and gocnak's ghosting mod features (displays speed, built in timer, ghosts) it's really easy to practice the tons of crazy tricks "required" to get a good time.
That said, my first run was 4 hours long (Orb launch took FOREVER to understand T___T) and I've had crashes at almost everywhere in the run, so it can try your patience. But my goal is just to get a sub 2 hour time, and I'm having fun getting there. Do recommend.
Most speedrunners' advice on choosing games to run is something like this: "Do you like the game a whole lot casually? If you do, run it. If you didn't find it fun before, you won't find it fun to speedrun."
Also, gocnak has a 3 hour tutorial on twitch which ive been watching, alot to take in thats for sure. The thing is most people run HL2 with Source Engine (build 5135), whereas most of us are using the latest "Steampipe" version, which apparently has some issues for speedrunning, but is still doable. I actually made a small post on Reddit asking about the differences, here My post. Seems like it may be worth getting that Source Unpack version going, which as far as i know we can only get my messagin Yalter in Steam for a link, which to me is odd. But imma scour google for maybe another link somewhere. Anyways, GL!
Lemme know if you get your hands on the source unpack. I haven't noticed any tricks not working, but I'm kinda hoping the stability issues are beacuse of steampipe.
And yeah, that tutorial is sick. The only real new tech is this crouch clipping + save and quit, as far as I've noticed, so the fact that the tut is almost a year old doesn't matter that much. Half the fun for me is finding my own setups for ABH launches etc anyways, so the fact that a lot of those have changed doesn't really mean much to me :D
On June 30 2014 08:04 SigmaoctanusIV wrote: I liked this event but I feel the last one was a bit more epic hard to beat that million dollar Lucca power shot. + this year didn't have Yoshi's Island probably my favorite run.
Weird considering Trihex was there, and he normally runs that game if im not mistaken?
Trihex didn't even plan on going until like 2 months ago, and even then only because everyone else was going. Any% Yoshi's Island was offered by Crispy, which ended up getting rejected due to the fact that they wanted more variety and Yoshi's Island is more or less a lock in for AGDQ each year, plus the fact that Yoshi's Island has been in every *GDQ since the very first one.
On June 29 2014 16:29 rebuffering wrote: Watching all this Speedrunning really gave me a taste for it, time to load up some half life 2 and get to work. Rofl. Seriously tho, between HL1 and 2, which one would be easier for a beginner? Also The Swapper seems like it would be fun too lol.
Also, sad to see the SDA Marathons come to a close, really is my favorite week of the year, so much content, such a good cause, and many good times.
I started learning HL2 a week or so ago, and it's honestly not that hard to get in to. Between built-in console commands to look at where clip brushes/triggers are, built in quicksaves/quickloads, and gocnak's ghosting mod features (displays speed, built in timer, ghosts) it's really easy to practice the tons of crazy tricks "required" to get a good time.
That said, my first run was 4 hours long (Orb launch took FOREVER to understand T___T) and I've had crashes at almost everywhere in the run, so it can try your patience. But my goal is just to get a sub 2 hour time, and I'm having fun getting there. Do recommend.
Most speedrunners' advice on choosing games to run is something like this: "Do you like the game a whole lot casually? If you do, run it. If you didn't find it fun before, you won't find it fun to speedrun."
Also, gocnak has a 3 hour tutorial on twitch which ive been watching, alot to take in thats for sure. The thing is most people run HL2 with Source Engine (build 5135), whereas most of us are using the latest "Steampipe" version, which apparently has some issues for speedrunning, but is still doable. I actually made a small post on Reddit asking about the differences, here My post. Seems like it may be worth getting that Source Unpack version going, which as far as i know we can only get my messagin Yalter in Steam for a link, which to me is odd. But imma scour google for maybe another link somewhere. Anyways, GL!
Lemme know if you get your hands on the source unpack. I haven't noticed any tricks not working, but I'm kinda hoping the stability issues are beacuse of steampipe.
And yeah, that tutorial is sick. The only real new tech is this crouch clipping + save and quit, as far as I've noticed, so the fact that the tut is almost a year old doesn't matter that much. Half the fun for me is finding my own setups for ABH launches etc anyways, so the fact that a lot of those have changed doesn't really mean much to me :D
Maybe its just me, but fucking ABHing seems so inconsistent for me, its like 30% of the time i can get it, the rest im just hopping like an idiot with not extra speed, guess more practice i suppose.
The GDQs game selection has been questionable for the past 2-3 events now. Very few PC games and they claim to not want to have the sames games twice in a row but they keep having the same Mega Man and Metroid segments. AGDQ 2014's lineup was actually very weak (that's of course a personal opinion, though it's shared by many more speedrun friends) and SGDQ was only slightly better. I hope 2015 will go back to the same hype levels I had when watching the previous years.
i was really excited to see carcinogen and mexiricanbassmonkey race trauma center: second opinion on the preliminary schedule but it seems they didn't bother to practice it at all to do it at sgdq. really disappointed on that point.
On June 30 2014 11:27 tyr wrote: The GDQs game selection has been questionable for the past 2-3 events now. Very few PC games and they claim to not want to have the sames games twice in a row but they keep having the same Mega Man and Metroid segments. AGDQ 2014's lineup was actually very weak (that's of course a personal opinion, though it's shared by many more speedrun friends) and SGDQ was only slightly better. I hope 2015 will go back to the same hype levels I had when watching the previous years.
For PC games at least, they've always said they're hesitant to add them because of additional setup time that is usually required and the numerous other problems PC games can have. A pretty good example of this was the Super Meat Boy run. Something was running on the PC that was causing the physics of the game to behave differently and they didn't figure out what it was until halfway through the run (and up until they fixed it,the runner was having a lot of trouble with it). Also in Witwix's I Wanna Be The Boshy run he mentioned that the computer he was using was the only one he found at the event that could run the game properly (I assume he meant a high enough framerate). Considering that plus the risk of random crashes it's somewhat understandable that they don't add a whole lot of PC games to the schedule.
Nah thats an incorrect statement by witwix, Boshy worked on all computers but one practice computer didn't have internet. Boshy forces you to update the game and therefore he could only find a way to play on the third difficulty rather than two on the practice PC's.
Super meat boy is unfortunate and I could see runners straying away from it for awhile. AGDQ meat boy race had massive tech issues there as well.
On June 30 2014 11:27 tyr wrote: The GDQs game selection has been questionable for the past 2-3 events now. Very few PC games and they claim to not want to have the sames games twice in a row but they keep having the same Mega Man and Metroid segments. AGDQ 2014's lineup was actually very weak (that's of course a personal opinion, though it's shared by many more speedrun friends) and SGDQ was only slightly better. I hope 2015 will go back to the same hype levels I had when watching the previous years.
To be fair, megaman and metroid are some of the corner stones in gaming, period. Its the same if you complained about zelda or mario games. Its why doom/quake are on the list every time, you have to give respect where its due.
I think PC games are ran less in general, check speedrunslive out and see how many PC games are being played compared to console games. Right now its at least 90% console games, or PC games that are trying to bring back the feelings of old console games.
It's not that they are not running PC games, it's that they only run old games except those in a franchise and occasional outlier. There is practically no ps3 / 360 game. Problem is that their target audience are people with disposable income, which means steady job, late 20s minimum, and are suckers for nostalgia. All the kids flooding kappa in the chat might enjoy newer games, but how many of them can donate more than their 20 bucks of beer money.
I would say that PC games are also simply worse games to speedrun. Old popular games for the PC were shooters, which is the one genre people run all the time and it's always featured, strategy games, which suck, and stuff like Baldur's Gate or Diablo that take too long. Those plataformers or early 3D games that people love to run are just so much more common for consoles, and the few examples for PC like Commander Keen/Jazz Jackrabit/etc. also get some exposure. I can't think of a single PC game that isn't a FPS that I used to play when I was young and that I feel would make a good speedrun.
Add that to the technical issue with running early windows or even DOS games, or patching and PC specs for recent games, and it makes sense that there aren't that many people that run PC games.
On June 30 2014 17:18 red_ wrote: I can't decide if I think Naegleria is the best thing or the worst thing about GDQs/GDQ Bonus Stream specifically. Solidly on the fence.
I haven't watched this bonus stream, but I had a pretty similar feeling after AGDQ. Have there been any Mario Party money matches yet? Those are the best.
On June 30 2014 17:18 red_ wrote: I can't decide if I think Naegleria is the best thing or the worst thing about GDQs/GDQ Bonus Stream specifically. Solidly on the fence.
I haven't watched this bonus stream, but I had a pretty similar feeling after AGDQ. Have there been any Mario Party money matches yet? Those are the best.
mario party 2 was on earlier but i dont think that they are allowed to do money matches on stream anymore. at least thats how it was last agdq if i remember correctly
Currently it is down. They had a lot more to take down this year and are leaving earlier than last year. They might bring something back up later but it will not be high quality compared to earlier. No garuantee though.
Dark Souls 2 wasn't even released when games were submitted to SGDQ (that was back in February IIRC), so of course it wasn't going to be in. Dark Souls 1 was in both AGDQ and SGDQ in 2013.