Do you remember Interplay, which gave us crazy good games such as Fallout and Baldur's gate ? I'm sure you do. Well, many of you may or may have not played the game from which fallout is the "sequel", Wasteland.
Today Brain Fargo, Interplay's founder, and now working at inXile entertainment launched a kickstarter in order to create a Wasteland 2 ! But he will explain it better than I :
and if you find that this is very similar Double Fine idea (i'm a backer of that, too !) it looks like both games these men are trying to develop are the kind of game which isn't financially sound. That's where kickstarter comes in !
For only $15, you get :"Digital Downloable copy of game DRM free for PC. This low price only available for those who helped fund. Also your party will start with a unique and quirky skill. (It won't affect game balance.)"
Seems like a great deal to me !
Additional information :
Wasteland 2 is the direct sequel to the first ever post-apocalyptic computer RPG. The original Wasteland was the inspiration for the FALLOUT series of games, and the first RPG to allow players to split parties for tactical considerations, to face players with moral choices, and to make them deal with the consequences of their actions. It was the first to provide far more than the one-key-for-one-lock style of puzzle solving. It was groundbreaking, which is why IGN named it one of the top 25 PC games of all time, Computer Gaming World named it the Adventure Game of the year in 1988, and it was short-listed for inclusion in the Smithsonian Institution’s current “Art of the Computer Game” exhibition.
Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.
Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.
Furthermore, this will NOT be some kind of FPS-whatever, but an old school turn-based RPG as we like'em !
Kickstarter link : http://www.kickstarter.com/projects/inxile/wasteland-2
EDIT : I only got four posts, but i'm quite a heavy lurker. BW/SC2 fan.
UPDATE : Now that the $900.000 have been gathered, they are aiming at 1.5M$ in order to make a Linux/OSX version of the game. If you have any Apple or Linux addict in your entourage, don't hesitate to talk to them about it !
UPDATE 2 : The 1.5M$ objective was reached !
Also launching the "Kicking it forward" operation :
Once a project in this program has become profitable, the developer is going to spend this 5% profit, which is their own money, on whatever Kickstarter projects they want to support. They can determine unilaterally who they want to give it to and when. Neither myself nor a committee is going to tell successful developers what projects to invest in. Ultimately, this is an honor system at the end of the day. No one is going to audit their books to make sure they complied. In many ways Kickstarter is an honor system too, so this is no different. Of course some unscrupulous developer may not follow through with their promise but I believe the development community sticks together.
More infos at http://kickingitforward.org/