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+ Show Spoiler [Stats] +Health 415 (+82) Health regen. 6.0 (+0.72) Attack damage 44.4 (+2.6) Attack speed 0.625 (+2.2%) Mana 200 (+50) Mana regen. 6.0 (+0.6) Armor 9 (+3.7) Magic res. 30 Range 550 Mov. speed 300
Abilities Passive: Pix Pix fires a barrage of 3 bolts, dealing 3 + (2 × level) magic damage each, at whoever Lulu attacks. These bolts are homing but can be blocked by other units.
Just nice poking damage
Q: Glitterlance (Active): Lulu and Pix each fire a piercing bolt dealing magic damage, slowing enemies hit by 80% for a short duration. This slow decays over time. An enemy can only be damaged by one bolt.
Damage: 80 / 130 / 180 / 230 / 280 (+0.7 per AP) CD: 7 Mana: 40 / 45 / 50 / 55 / 60 Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 Range: 925
925 range. 80% slow. WOW, nuff said. Fairly decent nuke and slow ability. The tradeoff is that it is a skillshot, and Pix tends to lag behind you a bit. Highly suggest keeping Q on normal cast to see where the glitterlance is actually going.
W: Whimsy (Active) – On ally cast: Target ally gains 35% movement speed and bonus ability power for 5 seconds. (Active) – On enemy cast: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast spells and reducing their base movement speed by 60.
CD: 18 / 16.5 / 15 / 13.5 / 12 Mana: 65 / 70 / 75 / 80 / 85 Bonus AP: 20 / 30 / 40 / 50 / 60 Polymorph Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds Range: 650
This is basically your antigank ability. If you cannot outrun, use polymorph. If you can, or your teammates need the speed, cast on ally. Straight forward
E: Help, Pix! (Active) – On ally cast: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow and aid their attacks instead of Lulu's for 6 seconds. (Active) – On enemy cast: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds.
CD: 10 Mana: 60 / 70 / 80 / 90 / 100\ Shield Strength: 60 / 105 / 150 / 195 / 240 (+0.6 per AP) Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.6 per AP) Range: 650
Basically, casting this skill moves Pix to the target. You can combo E with Q to get extra range. In teamfights, save it on allies. The shield is kind of like Janna's shield
R: Wild Growth (Active): Lulu enlarges a target nearby ally champion, knocking enemies away from them. For 7 seconds, her ally gains bonus health and an aura that slows nearby enemies for 1 extra second.
CD: 110 / 95 / 80 Mana: 150 Aura Slow: 30 / 45 / 60% Bonus Health: 300 / 450 / 600 (+0.5 per ability power) Range: 900
Saving your teammate spell from tight situations. I do not think it is a "heal" so the bonus health should not be affected by ignite. A mini-version of Shen's ult, except you get the CC immediately. Good for both initiation and escape.
AP Mid Guide Summoner's Skill Heal/Flash or Exhaust/Flash. These are the skills I take. Use your own discretion, but I find she does not have the kill potential for ignite.
Masteries 9/21/0 or 21/9/0 or 21/0/9 or 9/0/21 Use whatever you feel comfortable. I use 9/21/0 favouring the extra bulkiness
Runes Red - mpen Yellow - armor/mp5/hp lvl Blue - ap lvl Quint - ap You are mostly at the back of the team using your E and Q combo to poke some damage. Runes are really up to personal choice though.
Skill Q-E-W-Q-E-R Max R,Q, E, W I get a point in each skill for safety reasons. If you are confident, get q as the 3rd point
Item Build 1. Boots + 3 pots 2. 2 Doran's Ring 3. Giant's Belt 4. Revolver Before D-Rings, just poke with your autoattacks. they do a surprising amount of damage. The giant's belt is for more HP and builds into rylai. Revolver for Wota
Keep in mind, you are still a support champion, just does a bit of damage. Keep your teammates alive, and dont be over-greedy about kills.
Also, you will not run out of mana while in lane once you have 2 D-Rings, so you can let the jungler keep the blue (or give to someone else)
I feel the key to mastering Lulu is knowing where to place Pix. You get a great range boost on your Q with you place Pix to a target close to the enemy. It is similar to Lee Sin in some way. You can be in a very safe range farming minions while casting E on a back minion and Q to poke the enemy from that minion. Very annoying to deal with. Everything else is pretty much straight forward
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Finally a Lulu thread.
At the moment, she's probably undisputed best support champ right now. Well, that's if you don't count Shen as support.
I've seen Lulu viable with jungle, or AP carry as well. Sustain-wise she's not the best support, but she's the most balanced and well-rounded in terms of everything a support should do. And that even includes a little bit of damage too.
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I feel like she is similar to zilean mid, you do dmg but you are not the carry. the E and R shield is plenty of sustain in teamfights and is very disruptive. She works well with someone like vlad who can be the ap carry for the team
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The 3 times I saw a solo lulu she cost the game to her team.
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Did those 3 times happen to have noobs playing in them?
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Best Lulu runes (blatantly stolen from Nhat Nguyen).
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On April 14 2012 21:19 GhostOwl wrote: At the moment, she's probably undisputed best support champ right now. Well, that's if you don't count Shen as support lol?
Janna is easily the favorite support right now. Nobody is even playing Lulu support these days.
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Except Dignitas who got her banned out of every game.
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On April 15 2012 01:17 TwoToneTerran wrote: Except Dignitas who got her banned out of every game.
Dig was playing Lulu top.
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On April 15 2012 01:07 Shifft wrote:Best Lulu runes (blatantly stolen from Nhat Nguyen).
well, thats support lulu, which this guide i made isnt about.
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But this is the lulu thread so we discuss lulu here whether she's support or not.
In any case screw GP5 yellows, too expensive and I think they're stupider than even hybrid pen.
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She is such a ridiculous mid pick. Glitterlance's mana cost is way too low and the AP ratio is way too high for it to go through minions for harass like that.
Got absolutely crushed by one yesterday in lane. Thankfully she has no burst like a real AP carry after a while (read: level 6+) so if she doesn't push the advantage, much like AP soraka, you're kinda screwed later on.
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QEQW is better than QEWQ imo, that second level of Q is some legit harass at lvl 3.
definitely think the movespeed quints help too, her base ms is slow and a big advantage you have in lane is being able to dodge a skillshot, tag them with E, then hit your skillshot a massively higher percentage of the time. the movespeed helps both with the dodging and getting in and out of range to E them.
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%Chance of a Lulu nerf in the next 2 patchs?
50/50?
Q is so good/fun
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I *love* Lulu. Ohh my god everything about her is hilarious and adorable. She may give shoddy advice, (skipping is probably less energy efficient than walking, and only lee sin sees more with his eyes closed), but aside from that she's awesome! Bitch knows an awful lot of squirrels too.
I like to play her AP mid as a bit of a trolly champ. I build her almost exactly how I build Lux. 21/0/9, cause defense is for non-yordles and chumps. Mpen reds, and then ALL THE AP, (or you can go mp5 or armor or mr yellows, whatever you feel like) but I love having shitloads of AP on her. 1-2 drings depending on how you feel, (usually 1 is plenty), and then I rush morello's tomb, (and early sorc shoes or cdr boots depending on how you spec'd is great, usually after fiendish codex)
Then deathcap! After that, just build more AP. You get your CDR to a great place with just morello's, and her AP ratios are solid. Harass in lane with Q-E combos. If you hit them with a Q, tag them with E, and the pixie will still be on them when Q is ready for another shot, giving you another free hit. By lvl5 you are dealing hilarious damage. Alternatively vs jerks that like to stay far away, put pixie on one of their ranged minions, and just snipe them from a million miles away.
You are ungankable. 80% slow on Q? LOL. Someone threatening you? Turn them into a bunny. Shield yourself, ult yourself if you need, etc. You are pretty much impossible to kill via ganks.
Then late game your utility is just absurd. Ult Nasus/Olaf/Udyr, and they become even more terrifying than ever. Shield your allies, turn people into bunnies, fire the cutest glitterlances ever! And glitterlance HURTS once you've got some solid AP going.
She's a blast to play. You'll never have the same damage output as a traditional AP carry, but you can crush many mid lanes. People severely underestimate you, and the range of your poke combo is just silly. Late game you aren't necessarily a killing machine, but your overall utility is just soooo strong.
<3 Lulu!
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United States37500 Posts
On April 15 2012 01:42 Lightswarm wrote:Show nested quote +On April 15 2012 01:07 Shifft wrote:Best Lulu runes (blatantly stolen from Nhat Nguyen). well, thats support lulu, which this guide i made isnt about.
I would hardly consider what you wrote a guide.
That said, Champion threads are made for all discussion related to that one champion, not just role specifics.
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the only thing everyone really wants to know is just how big cho gath can really get.
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On April 15 2012 03:25 NeoIllusions wrote:Show nested quote +On April 15 2012 01:42 Lightswarm wrote:On April 15 2012 01:07 Shifft wrote:Best Lulu runes (blatantly stolen from Nhat Nguyen). well, thats support lulu, which this guide i made isnt about. I would hardly consider what you wrote a guide. That said, Champion threads are made for all discussion related to that one champion, not just role specifics.
hehe, well, compared to what solomid provides, I say it is about right.
I put this together 1 hr before my exam this morning, so I havent got to edit it yet
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On April 15 2012 04:37 Lightswarm wrote:Show nested quote +On April 15 2012 03:25 NeoIllusions wrote:On April 15 2012 01:42 Lightswarm wrote:On April 15 2012 01:07 Shifft wrote:Best Lulu runes (blatantly stolen from Nhat Nguyen). well, thats support lulu, which this guide i made isnt about. I would hardly consider what you wrote a guide. That said, Champion threads are made for all discussion related to that one champion, not just role specifics. hehe, well, compared to what solomid provides, I say it is about right. I put this together 1 hr before my exam this morning, so I havent got to edit it yet
this is not solomid.
i'd recommend taking a look at how Mogwai (aka smashgizmo ingame) formats his OP's, kus IMO he's prob one of the best champ thread makers we have, and actually recommend just about everyone who writes these OPs to use a similar format.
if you need a reference: http://www.teamliquid.net/forum/viewmessage.php?topic_id=258275: his panth guide
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Support Lulu is very strong as a more aggressive harass support with a nice little shield, I would put some points into Q as support and just harass unbelievably with that tiny mana cost. I view her as kind of halfway in between a sustain support and a kill lane support, she is very aggressive.
I would not play Lulu vs a Soraka lane, too much heal, but other than that she is very strong, especially lategame the utility is ABSURD.
She does especially well vs a Janna lane, as she can counterslow to prevent getting jumped and her combo cant be shielded (E them is instant, then you get a free Q when shield wears off)
Mid she is amazing, just make sure your team has some good damage as you do slightly less burst than traditional mids, but like I said the utility is completely OP and her laning is great. Like people says, just learn how to QEQ to win your lane. Totally ungankable, probably the worst champ to turret dive in the entire game.
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