I'm already quite sure that HC is going to be a blast and a ton of fun. However if I die at a relatively high level that could make me stop the game completely. But better to go out with a bang than slowly die to SC boringness!
Hardcore - a guide & why you should play it - Page 6
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Matoo-
Canada1397 Posts
I'm already quite sure that HC is going to be a blast and a ton of fun. However if I die at a relatively high level that could make me stop the game completely. But better to go out with a bang than slowly die to SC boringness! | ||
Antimage
Canada1293 Posts
I'll probably reroll a DH though, I love being able to kite, it's like being an imba marauder. | ||
tomatriedes
New Zealand5356 Posts
In my mind HC mode is complete when hell is finished and any progress after that is just bonus. For me just finishing hell is enough of a challenge- imo finishing hell in D3 is pretty equivalent to finishing hell in D2. If you look at it that way, then HC is definitely doable even for those of us with full-time jobs, live-in gfs/wives etc. | ||
dmfg
United Kingdom591 Posts
On June 13 2012 01:37 tomatriedes wrote: For those people who don't have time to continuously relevel characters due to lack of time, why not make finishing hell your ultimate goal? That's what I'm doing. In my mind HC mode is complete when hell is finished and any progress after that is just bonus. For me just finishing hell is enough of a challenge- imo finishing hell in D3 is pretty equivalent to finishing hell in D2. If you look at it that way, then HC is definitely doable even for those of us with full-time jobs, live-in gfs/wives etc. Feels like finishing Hell in D3 is a lot more dangerous than finishing Hell in D2. Personally I keep several HC chars rolling at once, around 5-10 levels apart. Gives me something to play when one of them dies (though surprisingly I haven't lost one yet). I feel like "stop your char from dying, but then do as much damage as you feel is safe" is the intended and most fun way to play the game. It's quite satisfying watching people complain about the repair cost increase and knowing that it will have pretty much no effect on my play whatsoever | ||
unkkz
Norway2196 Posts
On June 13 2012 02:43 dmfg wrote: Feels like finishing Hell in D3 is a lot more dangerous than finishing Hell in D2. Personally I keep several HC chars rolling at once, around 5-10 levels apart. Gives me something to play when one of them dies (though surprisingly I haven't lost one yet). I feel like "stop your char from dying, but then do as much damage as you feel is safe" is the intended and most fun way to play the game. It's quite satisfying watching people complain about the repair cost increase and knowing that it will have pretty much no effect on my play whatsoever Hell in D3 is indeed more deadly, the challenge in HC in D2 was to get to a high level and keeping focus for the entire time. There were dangerous spots and mobs ofcourse but i feel D3 is way ahead for that. | ||
Leyra
United States1222 Posts
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Dfgj
Singapore5922 Posts
On June 14 2012 05:38 unkkz wrote: Hell in D3 is indeed more deadly, the challenge in HC in D2 was to get to a high level and keeping focus for the entire time. There were dangerous spots and mobs ofcourse but i feel D3 is way ahead for that. D2 gave you a way to bail out (ye olde save and exit), which D3 doesn't have. That alone makes D3 more dangerous, where miscalculating how well you can handle any single fight means you're not walking away alive. | ||
Sek-Kuar
Czech Republic593 Posts
Unlike in SC, you can join public game and be pretty much sure that people you are playing with have about same level of game knowledge and suitable gear and that you can count on them (OFC not always on normal). I made my first HC char about week ago and now Im lvl60 finishing A3 hell and Ive made 1,25M gold so far, which I consider quite succes. Game is so much better on HC, I love to see DHs with only like 25% less HP than my barb, unlike on SC where game is so utterly imbalanced that DHs play A4 inferno with pure DPS build and less than 10k HP (I have friend who can kill Diablo on inferno with 7,5k life, 3k armor and 150@). Also the good thing is that every item is potentionaly valuable, not only end game gear from A3 inf like on SC. You can find decent item on NM and sell it for 50k gold, because people afterall need to survive NM xD You are pretty much forced to go on GAH every 2-3 levels for upgrade, because D3 is much harder than D2 ever was - so many items can change owner multiple times during day as everyone is keeping it only between level 40-44. This is actually really sad, because I never was and never will be huge fan of HC, I dont need simulation of RL just to play to relax, which is really not possible on HC. Problem is, that this game is so badly designed, that people feel (and I agree) forced to go as far as possible no matter their gear, so people will rather die 200 times a day (and pay meaningless 200k gold to repair) just so they actually have chance to get some good drop, rather than to play it as Blizzard wanted (I dont think they like people dying while trying to rush for some golden chest, switching to MF gear and going new game again... but because of retarded game design, there is no other choice...). That being said, this game is pure failure with not even 1/10 quality D2 had - but at least on HC most of it remains hidden. Actually, on HC D3 is almost good game of Blizzard standards. But as I said, its sad because HC is simply a lot stressful and Id love to play for some relax on SC - but that is in current version just a waste of time. Big time. | ||
Sierrahotel
Korea (South)19 Posts
On June 12 2012 23:40 BurningSera wrote: guys, guys, what if, the lag spikes is actually intended by the game design? Blizzard, taking HC diablo to the next level! Mind-Blown. | ||
mapleleafs791
United States225 Posts
This post makes me want to buy the game so fucking bad. It makes me realize that the most fun i ever had in D2 was when LOD came out and i wasnt just maphacking to the durance of hate for loot over and over and playing the game to play the game. The one hardcore D2 Char i made didnt even make it through normal and it was so epic, but i was young and foolish and wanted the loot so i played SC and farmed bosses like a fool. Good to hear getting to 60 doesnt take to long, the WoW approach of "the game starts at 60" with inferno is really appealing to me and might make me actually take time off from SC2 and SSF4 Edit: just picked it up and of course the servers are down | ||
Silidons
United States2813 Posts
On June 14 2012 14:00 mapleleafs791 wrote: One does not simply beat HC inferno... This post makes me want to buy the game so fucking bad. It makes me realize that the most fun i ever had in D2 was when LOD came out and i wasnt just maphacking to the durance of hate for loot over and over and playing the game to play the game. The one hardcore D2 Char i made didnt even make it through normal and it was so epic, but i was young and foolish and wanted the loot so i played SC and farmed bosses like a fool. Good to hear getting to 60 doesnt take to long, the WoW approach of "the game starts at 60" with inferno is really appealing to me and might make me actually take time off from SC2 and SSF4 Edit: just picked it up and of course the servers are down sorry to break your heart, but the game kinda ends at 60 | ||
tomatriedes
New Zealand5356 Posts
On June 14 2012 07:08 Sierrahotel wrote: Excellent writeup. Since I only play HC mode, and my internet connection isn't terribly stable, I have yet to see how hell difficulty looks like. Oh well, the anticipation is what makes the game fun. Mind-Blown. It goes deeper than that, man. The lag spikes... are caused... by.... Diablo himself! | ||
Mord
Norway171 Posts
On June 14 2012 16:39 Silidons wrote: sorry to break your heart, but the game kinda ends at 60 Only if you want it to end, there's more than enough challenge and fun to be had in inferno, just have to be way more careful and meticulous in your approach to mobs. | ||
bOOgyWC
Germany153 Posts
Until A4 Hell it was so much fun (with my own build more or less)....but now i´m stand before a huge wall. I could try to sneak into a2...but what would i want to do there?? Goblin farming like the "pros" ? Naa sry. Even in a1...all i can do effectively is farm goblins....because if i meet a bosspack with plague or shield or invulnerable...i can just leave the game again. And all the SC People are no help at all..the Guides and "strategies" are so bad everywhere i look. God there are so many bad players out there who post their shitty videos... If anyone has a nice suggestion for a good HC Forum, please let me know. I need some more input, because i have no idea how to prepare properly for Inferno with WD... I have no problem with slower progress....but a3/a4 hell is such a waste of time because there is next to no lvl 60 drops...(i know patch 1.03 will make everything better....but what would i do for the next 14 days?! Not playing?? Starcraft II ?? aaaaah maybe ...but im stil eager to play more dIII | ||
turdburgler
England6749 Posts
On June 11 2012 21:52 Redox wrote: To me hardcore is all about outleveling and outgearing the content so that you never meet a challenge until you die to lag. Incredibly boring. ive seen the famous streamers farming goblins 6 days straight and i thought i agreed with you. but if you actually play HC, and you play it in a semi normal way its actually really exciting. On June 14 2012 17:57 bOOgyWC wrote: Well, if anyone got a build for WD which is viable for HC Inferno....please let me see it. The Krippi Build is so unpleasant...i dont want to skip every plagued bosspack. Until A4 Hell it was so much fun (with my own build more or less)....but now i´m stand before a huge wall. I could try to sneak into a2...but what would i want to do there?? Goblin farming like the "pros" ? Naa sry. Even in a1...all i can do effectively is farm goblins....because if i meet a bosspack with plague or shield or invulnerable...i can just leave the game again. And all the SC People are no help at all..the Guides and "strategies" are so bad everywhere i look. God there are so many bad players out there who post their shitty videos... If anyone has a nice suggestion for a good HC Forum, please let me know. I need some more input, because i have no idea how to prepare properly for Inferno with WD... I have no problem with slower progress....but a3/a4 hell is such a waste of time because there is next to no lvl 60 drops...(i know patch 1.03 will make everything better....but what would i do for the next 14 days?! Not playing?? Starcraft II ?? aaaaah maybe ...but im stil eager to play more dIII people say they have no use farming act1, but what if i told you its possible to get 1000 dps weapons from act1 with near perfect rolls? combined with the patch coming means you just need to suck it up and try and get lucky, this is what blizzard meant when they said inferno would take months, it would do if people hadnt skipped act2 in the first few days. as far as good guides etc, i think you are pretty much fucked on that one. | ||
JustPassingBy
10776 Posts
Playing HC alone is frustrating as inferno. | ||
PandaCore
Germany553 Posts
My main goal is to get him to level 60. Clearing Hell difficulty comes after that. My ultimate goal though is having 2 of each class at 60, one for SC and one for HC. Progressing quite slowly though and so far have SC Wiz and Barb at 60 and HC DH at 43. Wonder what class to play next. | ||
FaCE_1
Canada6119 Posts
worst part is I lost it vs the easiest boss, azmodan He had a good run and was nice. Now back to my main 56 monk nearly to azmodan too !! | ||
Monsen
Germany2548 Posts
Might wanna mention the absolute must have of a seriously 1000% reliable internet connection. There's nothing worse than dying to things out of your control. I'm somewhat doubtful about the monk build. In the later stages of the game the ally tends to get twoshot and life per spirit becomes insignificant compared to lifepools of 60+ k. 15% more dps (blazing wrath) should be preferable to the spirit gain depending on your (team) setup. And one with everything is a latelatelatelategame passive for people with retardedly overpowered gear (aka all resist + the same resist type on all items). For everyone else it's close to useless. Passing up on armor/dex seems weird, even vitality oriented (as you mentioned, all out vitality tends to be shitty anyway) gear surpasses 1.2k -1.5k dex For starters I'd also recommend dashing strike or tempest rush to get out of creepblocks. Having said that, most if not all builds heavily rely on gear (at least for the monk)- With a metric fuckton of spirit (re)generation (good luck finding decent items with that), such a mantra spamming build might become viable. With streamlined resists, onewitheverything does too. Good luck everyone. | ||
dmfg
United Kingdom591 Posts
On June 14 2012 20:55 Monsen wrote: I'm somewhat doubtful about the monk build. In the later stages of the game the ally tends to get twoshot and life per spirit becomes insignificant compared to lifepools of 60+ k. 15% more dps (blazing wrath) should be preferable to the spirit gain depending on your (team) setup. And one with everything is a latelatelatelategame passive for people with retardedly overpowered gear (aka all resist + the same resist type on all items). For everyone else it's close to useless. Passing up on armor/dex seems weird, even vitality oriented (as you mentioned, all out vitality tends to be shitty anyway) gear surpasses 1.2k -1.5k dex For starters I'd also recommend dashing strike or tempest rush to get out of creepblocks. I think you should try playing HC before commenting on what builds are viable. It's a completely different game, because things before super late game actually matter in HC. One with Everything is almost mandatory on any build, because you will want to stack your resists as high as possible starting pretty much from A2 NM onwards, and the auction house doesn't have the same level of insanely good dex/vit/resist all items that are available in SC. | ||
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