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On February 16 2014 22:49 Torte de Lini wrote: In GW2 lol
Spectator Mode and Custom Arenas. But that doesn't change that sPvP is boring as shit. They talked about a new game mode but we know little of what or when it will come. And a new game mode won't change the crappy combat anyways, so yeah...
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Ah, so no arena yet.
Fuck it then
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How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit
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On February 18 2014 07:32 RoieTRS wrote: How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit
GW2 has animation cooldowns. In the end it's essentially the same thing.
The combat is bad because in the end it pretty much boils down to spam everything on cooldown.
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On February 18 2014 09:23 oxxo wrote:Show nested quote +On February 18 2014 07:32 RoieTRS wrote: How is the combat crappy? In WoW there is a 2second global cooldown that seems p shit GW2 has animation cooldowns. In the end it's essentially the same thing. The combat is bad because in the end it pretty much boils down to spam everything on cooldown.
Not really It was proven that using skills acording to the situation is more efficient then just spamming them in cycles(depending on weapon and class ofcourse) Auto attacks can have higher dmg outputs in certain cases then doing a whole skill cycle. But of-course the difference ain't that big to really matter unless you're perfectionist.
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I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.
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On March 20 2014 23:31 daemir wrote: I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing.
I will just run away and capture some points, sry.
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On March 21 2014 01:00 Miragee wrote:Show nested quote +On March 20 2014 23:31 daemir wrote: I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing. I will just run away and capture some points, sry.
That would be a feat vs a subtlety/acro thief. Running away.
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On March 21 2014 01:05 daemir wrote:Show nested quote +On March 21 2014 01:00 Miragee wrote:On March 20 2014 23:31 daemir wrote: I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing. I will just run away and capture some points, sry. That would be a feat vs a subtlety/acro thief. Running away.
I was just cynic about your promoting sPvP as anything that needs a lot of skill.
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On March 21 2014 01:51 Miragee wrote:Show nested quote +On March 21 2014 01:05 daemir wrote:On March 21 2014 01:00 Miragee wrote:On March 20 2014 23:31 daemir wrote: I'd like to meet anyone who thinks combat is just spamming everything on cooldown in spvp to show them how valid that statement is. You'll do the spamming, I'll do the timing. I will just run away and capture some points, sry. That would be a feat vs a subtlety/acro thief. Running away. I was just cynic about your promoting sPvP as anything that needs a lot of skill.
Fighting vs a human opponent (keyword fighting, not running caps) always takes skill. I was aiming at people who claim all you need in this game is to rotate your abilities on cd. I don't find that being the case in the game at all.
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my problem, my problem with this game is the fact that they dumbed it down. In GW1, you had access to a shitton of more skills (even without dual class!). But now....every fucking hammer war I meet or D/D ele I meet will have the same 5 skills as me. like wtf? Oh, and you get these skills right away from the very start. Im already so bored with my rotation. even with my switching weapons with war and attunes with ele. and no GvG? you gotta be kidding me. its fucking called GUILD WARS.
But the PVE is fucking awesome. One of the best questing systems.
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^pretty much this Game has a huge lack of skills and a good ''mechanics'' behind it (GW1 had energy management), a lof of the times it sadly comes down to spamming everything that is off cooldown . Also, I'm probably not the only one who misses precise builds, because now everything works....just less good (ment for PvE and to some extend WvW, no idea about sPvP).
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Yep, the lack of diversity and need to chase anything in terms of goals really dulls down this game. I'd love to get back into it with some of you guys here; but there's no incentive ):
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kinda sad. was so hyped for this game. played gw1 the day it came out and it is still my favorite experience in mmorpg. gw2 felt like that in the beginning. but then I was exposed to the shit it was hiding behind the fireworks. they spent so much $$$ and time on this game, and yet they fucked up the fundamentals of what made GW1 so great. this game has production quality, but gameplay is so shallow an ant could swim in it.
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On March 21 2014 04:45 Golgotha wrote: kinda sad. was so hyped for this game. played gw1 the day it came out and it is still my favorite experience in mmorpg. gw2 felt like that in the beginning. but then I was exposed to the shit it was hiding behind the fireworks. they spent so much $$$ and time on this game, and yet they fucked up the fundamentals of what made GW1 so great. this game has production quality, but gameplay is so shallow an ant could swim in it.
Yup. The game is pretty amazing when it comes to just running around, questing etc. but it doesn't really deliver on the mechanics. I treat it more like your regular, casual single-player RPG that's really well done but not as an MMOG. If I want more fun and actual challenge I turn on GW1.
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since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?
@manitou
yeah it's a beautiful world and the questing is very well done (although still repetitive and too alike).
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I'm currently on break from Dota 2 and since I haven't played GW2 in a long time it's ok atm,but fun/doing something is declining daily.
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On March 21 2014 05:23 Golgotha wrote: since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2?
Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure. I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen.
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On March 21 2014 06:41 Miragee wrote:Show nested quote +On March 21 2014 05:23 Golgotha wrote: since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2? Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure. I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen.
ESO is like gw2 but worse?! care to tell me why?
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On March 22 2014 03:12 Golgotha wrote:Show nested quote +On March 21 2014 06:41 Miragee wrote:On March 21 2014 05:23 Golgotha wrote: since u guys are similar to me, what games are you currently playing? any of u guys going to try ESO? im on the star citizen hype train but that potential hearbreak is months away. so what you guys been up to and play as an alternative to GW2? Atm. I'm pretty into Path of Exile. The actual fighting part is, well, it's an ARPG. But I'm in for the theory crafting as the skill and item system have a lot of depth and that's one big thing I really love about GW1 as well. Then usually GW1, atm. not so much because I mostly play PoE for now. But I will play more in the future for sure. I tried ESO and it's pretty much GW2 but worse. Just a giant cash grab fueled by hype-trains around the franchise. For MMO's I was looking forward to ArcheAge but my hopes got buried when 1.0 got released in korea - that was terrible. Kinda looking forward to star citizen. ESO is like gw2 but worse?! care to tell me why?
Well, I can't say anything about the story (that was one terrible piece of shit in gw2) because I didn't played it far. The point that the story is restricting your progress through the areas is not a positive point for an open world game imho. The combat was really the same, just added blocking and interrupting to all characters (gw2 has that, too, but bound to a few skills). All of it is funny. And doesn't really matter. I killed enemies in the gw2 way: circle around your target while pressing buttons on cd (melee). So, to this point it's the same, but it gets worse in the fluidity of combat. Your actions feel awkward and the game doesn't really tell you if you hit or not. It's like hitting cotton with your axe. The whole character movement feels completly inaccurate. I think it's even far worse than normal TES combat and that's an achievement to be done. For the world: I don't like the way gw2 took by making all areas feel the same because everything is full of the same races and copy&paste camps. You have no rough, lonely or tedious areas. There are some small ones like Dierdre's Steps which are fenomenal but they are far and few in between. The only areas that feel really good as a whole are cities. And still, gw2's world still feels alive and kinda believable. In TESO I felt the world around me was completly artificial. I can't really pin-point it but it was completly off (it was the exact opposite of the immersion TES games usually deliver). Can't really comment on PvP since I didn't played it, but considering the mess of the combat system and what it ended to be in gw2 I'm fairly certain it will be just as bad but with less fluid combat.
If you look at the feature list of both games, they are pretty much the same (in fact, when TESO was first announced, I thought it was gw2's feature list). But Zenimax seem to deliver less production value and wants to grab even more money than anet/NCSoft. I mean Sub-Fee+Ingame Shop+Exclusive PreOrder DLC? That's way worse of a cash-grab system than gw2 has.
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