On September 18 2014 10:07 Liquid`Jinro wrote: Wonder if they will add doodads to the ramps of old maps or if they want zergs to experience the glory that is their birthright of 3 bunker or pylon blocks at their ramps
NesTea vs Byun [on Metropolis?]... Never forget.
I'm sorry, 3 bunkers? What was I thinking. You only need 2.
This just keeps getting better and better
It's like Blizz gave us the ultimate troll gift.
... Does better and better mean worse and worse in your language ?
I'm appalled. You know not only pro players try to play the game seriously, right ?
On September 18 2014 10:07 Liquid`Jinro wrote: Wonder if they will add doodads to the ramps of old maps or if they want zergs to experience the glory that is their birthright of 3 bunker or pylon blocks at their ramps
On September 17 2014 02:56 Zheryn wrote: I see why they are doing this for the off-season or whatever you want to call it, but it's going to be pretty annoying to not be able to use the ladder anything if you want to practise competetive games. Playing Scrap Station, Antiga Shipyard etc will not be that useful when the next competetive season will hopefully have maps suited for HotS play.
Edit: Just think about how many stuff would be completely broken and only be fun for the first few days (tanks without siege mode denying ppls naturals from their own naturals, tempests shooting from one main to another, swarm hosts making people wish they were in BL infestor era at Daybreak...
well its no wcs season so there is no superbig megaimportent event, and also you cant do it right for every tournament, the players then can play in custom np, you have to make not only the pros but the mass happy and thats the best way
best part is when 99% are happy, and then 1% flame and shit about that by saying blizzad "fucks and shits" about the community and all that, like the 1% speak for everyone xD
On September 19 2014 04:40 Drake wrote: best part is when 99% are happy, and then 1% flame and shit about that by saying blizzad "fucks and shits" about the community and all that, like the 1% speak for everyone xD
I like your arbitrary numbers. I don't think 99% would be happy with getting Metalopolis and Incineration Zone back in the map pool, but maybe I'm delusional
On September 19 2014 04:40 Drake wrote: best part is when 99% are happy, and then 1% flame and shit about that by saying blizzad "fucks and shits" about the community and all that, like the 1% speak for everyone xD
I like your arbitrary numbers. I don't think 99% would be happy with getting Metalopolis and Incineration Zone back in the map pool, but maybe I'm delusional
Id say 99% would be low balling how much people will love the nostalgia of this 1 season event. A chance to try new strats in old maps, or the chance to play the old strats that brought them into the game in the maps they first learned them in--but with nearly half a decade more play experience so they could actually hit the timings they couldn't before.
A return to heavy 1base play predicated on heavy and constant aggression from both sides.
On September 19 2014 06:20 Thieving Magpie wrote: Yeah, 99% is too low a number.
I knew there were a lot of dumb people on the planet, but I definitely underestimated the percentage. I guess the 1% selected few who've got a brain should already prepare for a wasted ladder season because Steppes of War will be "so much lolz duh".
The interesting thing won't be this season, it'll be the one afterwards. It'll be interesting to see if there are lots more aggressive builds when the game reverts to standard maps.
On September 19 2014 07:09 Yonnua wrote: The interesting thing won't be this season, it'll be the one afterwards. It'll be interesting to see if there are lots more aggressive builds when the game reverts to standard maps.
Call me delusional maybe the pendulum will swing the other way and we will make a new definition of "standard" map.
You get more action as soon as the game begins. This definitely increased my protossing difficulty.
On September 19 2014 06:20 Thieving Magpie wrote: Yeah, 99% is too low a number.
I knew there were a lot of dumb people on the planet, but I definitely underestimated the percentage. I guess the 1% selected few who've got a brain should already prepare for a wasted ladder season because Steppes of War will be "so much lolz duh".
Dude, why are you getting so damn upset?
Look at it like this...the map pool will give you a chance to hone your early/midgame - even if some things are bullshit. It's a throwback to the way things used to be. Sure the maps are radically different - but you can adapt your builds and playstyle for two months...
You're also overreacting. We don't even know what maps have been picked yet. Until we do, why go so crazy?
On September 19 2014 06:20 Thieving Magpie wrote: Yeah, 99% is too low a number.
I knew there were a lot of dumb people on the planet, but I definitely underestimated the percentage. I guess the 1% selected few who've got a brain should already prepare for a wasted ladder season because Steppes of War will be "so much lolz duh".
Dude, why are you getting so damn upset?
Look at it like this...the map pool will give you a chance to hone your early/midgame - even if some things are bullshit. It's a throwback to the way things used to be. Sure the maps are radically different - but you can adapt your builds and playstyle for two months...
You're also overreacting. We don't even know what maps have been picked yet. Until we do, why go so crazy?
I'm appalled because everyone with half a brain cried tears of pain when seeing the ladder maps back in 2010-2011, and after years of complaining to get a somewhat balanced and well-designed map pool, we want to get back the maps that were horrible back then, and will still be horrible today ? "We'll see more agressive strats", "this will shake the meta", my ass, and people complain TvT is dull because it's 1 base play ? Open your eyes, the games on those maps will be dreadful and you'll be sick of them after a week. People could ask for Overgrowth, Nimbus and Frost, and most of the posts I read are looking forward to Scrap Station, Metalopolis or Blistering Sands. This is not a matter of taste, this is a matter of logical reasoning and telling what is terrible beyond human understanding and what is great, this is the difference between One Direction and fucking Mozart.
Maybe this #dreampool (dream of whom ? Of a retarded 13-year old troll ?) will end up being OKish, there has been some great maps in recent times. Even maps like Entombed Valley or Shakuras Plateau could and should be given a shot. But when I see people actually yearning for Steppes of War or Scrap Station like they weren't the most terrible maps ever, I'm sorry, it really sets my teeth on edge.
Oh, and please give a think about this poetic metaphor I already proposed earlier in this thread : if you spent your infancy eating shit, would it taste good to you today because of nostalgia ?
On September 19 2014 06:20 Thieving Magpie wrote: Yeah, 99% is too low a number.
I knew there were a lot of dumb people on the planet, but I definitely underestimated the percentage. I guess the 1% selected few who've got a brain should already prepare for a wasted ladder season because Steppes of War will be "so much lolz duh".
Dude, why are you getting so damn upset?
Look at it like this...the map pool will give you a chance to hone your early/midgame - even if some things are bullshit. It's a throwback to the way things used to be. Sure the maps are radically different - but you can adapt your builds and playstyle for two months...
You're also overreacting. We don't even know what maps have been picked yet. Until we do, why go so crazy?
I'm appalled because everyone with half a brain cried tears of pain when seeing the ladder maps back in 2010-2011, and after years of complaining to get a somewhat balanced and well-designed map pool, we want to get back the maps that were horrible back then, and will still be horrible today ? "We'll see more agressive strats", "this will shake the meta", my ass, and people complain TvT is dull because it's 1 base play ? Open your eyes, the games on those maps will be dreadful and you'll be sick of them after a week. People could ask for Overgrowth, Nimbus and Frost, and most of the posts I read are looking forward to Scrap Station, Metalopolis or Blistering Sands. This is not a matter of taste, this is a matter of logical reasoning and telling what is terrible beyond human understanding and what is great, this is the difference between One Direction and fucking Mozart.
Maybe this #dreampool (dream of whom ? Of a retarded 13-year old troll ?) will end up being OKish, there has been some great maps in recent times. Even maps like Entombed Valley or Shakuras Plateau could and should be given a shot. But when I see people actually yearning for Steppes of War or Scrap Station like they weren't the most terrible maps ever, I'm sorry, it really sets my teeth on edge.
Oh, and please give a think about this poetic metaphor I already proposed earlier in this thread : if you spent your infancy eating shit, would it taste good to you today because of nostalgia ?
It won't necessarily taste good to me today because of nostalgia, but it will be enjoyable and nostalgic nonetheless
Dude, steppes of war and desert oasis always produced the best games for viewers despite how much people hated it. Shit just happened immediately and small unit micro was so important because of it.
Sure it sucked being the player. But people were kept honest back on those days. People will also be reminded what an aggressive meta game actually is.
On September 19 2014 08:15 Thieving Magpie wrote: Dude, steppes of war and desert oasis always produced the best games for viewers
... I don't even know what to say.
I guess Taeja vs INno is featured in your personal dictionary at the entry "boredom", while a drone rush is the epitome of "exciting". A game that exceeds five minutes must be too much to handle for some minds.
On September 18 2014 23:02 Tzyx wrote: Whats the BIGGEST map thats been on ladder so far? I'd love to have that one. Something that's so ridiculously big.
Sky Harvester at (232x209) is the biggest ladder map, but for 4v4. Condemned Ridge (208x200) is the biggest 1v1 ladder map, even bigger than Alterzim Stronghold (192x192) and Zerus Prime (172x156). TDA (180x180) was pretty big as well. Deadwing clocks in at (172x172), and all of those maps make Whirlwind look downright small at (160x160).
On September 19 2014 08:15 Thieving Magpie wrote: Dude, steppes of war and desert oasis always produced the best games for viewers
... I don't even know what to say.
I guess Taeja vs INno is featured in your personal dictionary at the entry "boredom", while a drone rush is the epitome of "exciting". A game that exceeds five minutes must be too much to handle for some minds.
Actually, Jinro and TLO dropping nukes for 30-45 minutes on desert oasis and delta squadron has never been boring.
Players beginning engagements during the first 3-4 minutes of the game and having the action not stop for the next 10-15 minutes was also always entertaining on steps of war. It sucked to play since games suck when cyber core is your late game tech because the map is too small and the resources too scarce for anything else. The games were much scrappier, and much more immediate than today. Back then, macro play was being defensive for 6 minutes and then all out aggression as opposed to 10 minute pokes we have now.
It was a different meta. Awful to play, but fun to watch.
On September 19 2014 09:14 Thieving Magpie wrote: It was a different meta. Awful to play, but fun to watch.
Let's just agree to disagree, after all, your taste is your taste, maybe you'd rather watch a street fight instead of ballet. Fun to watch...
On September 19 2014 09:26 AxionSteel wrote: Wire is on a SERIOUS personal mission to drown out all the optimism. Not gonna happen.
A crusade against stupidity should be everyone's personal mission. I'm not trying to kill any optimism, I already said a lot of times a very decent map pool could be made out of this, especially if only 2012+ maps are taken into consideration and at least 2-3 current ladder maps are kept. But thinking 2010 maps will rejuvenate the game is as best naive, and if you ask me dumb to the confines of cretinism.