Wasteland 2 Kickstarter - Page 8
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deth2munkies
United States4051 Posts
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-Archangel-
Croatia7457 Posts
On September 23 2014 22:47 deth2munkies wrote: A lot of the problems with balance issues stem from the fact you can't see your enemies' stats so you can't prepare an effective strategy (whoops, I thought that guy was out of range, looks like I'm dead). That and if you didn't pick surgeon at the very beginning, dead is dead. Yes, that increases the challenges and I love it. I don't see why your guys should know enemy stats, they don't in real life (you can see their life values, their damage and armor during combat which is already too much info in my opinion). But you can use Perception skill to see their vision cones and set your guys into best positions. | ||
Noocta
France12574 Posts
I also find that a lot of fighting areas lack cover options. | ||
OsaX Nymloth
Poland3244 Posts
I have one rad suit and I wonder - is one enough for whole team or do I need to get one to every team member? Also, funny thing: just after clearing area of Prison I realized I can go inside The Citadel. Herp Derp. And I like how people are recognizing some of the things I have done. Reminds me of Fallout: Tactics in quite few ways. | ||
Noocta
France12574 Posts
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OsaX Nymloth
Poland3244 Posts
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deth2munkies
United States4051 Posts
The Doctor who gets ~15 shots per round and 100%-0%'d 2 of my party members on aggro. | ||
pedduck
Thailand468 Posts
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FFW_Rude
France10201 Posts
On a scale of 1 to Fallout2, how is this game ? | ||
bookwyrm
United States722 Posts
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-Archangel-
Croatia7457 Posts
On September 24 2014 17:13 FFW_Rude wrote: Ok people ! this game lurks behind my steam page a lot and i'm not sure if i buy it (btw on cdkeyshere you can find it at 23$ i think) On a scale of 1 to Fallout2, how is this game ? It is like playing Fallout Tactics in a Fallout 2 world which means you have a team that belongs to a organization and you get your first mission and then can freely roam from there being a good or bad Ranger. | ||
Deleted User 101379
4849 Posts
On September 24 2014 17:13 FFW_Rude wrote: Ok people ! this game lurks behind my steam page a lot and i'm not sure if i buy it (btw on cdkeyshere you can find it at 23$ i think) On a scale of 1 to Fallout2, how is this game ? I'd say it's "Fallout 3:Tactics" with worse combat. It's decent but in retrospect I would have preferred to wait for -25% steam sale before buying it. If I wasn't taking a break from Planetside 2 and wasn't so bored, it would now sit in my steam library without me bothering to start it. It's very focused on combat, similar to Fallout:Tactics, where almost every situation is resolved with violence (minus some speech skill checks for irrelevant fights). However, the combat system is what me and apparently lots of others are dissatisfied with because it's so.... weak. Half of it is a pure equipment check due to the tiered armor system and equipment design, the other half is simple cover based tactics like the modern X-Com without the special abilities. After the prison area I edited the save files to make my guys super soldiers because I just couldn't be arsed with the combat anymore though the story itself seemed decent enough to follow. | ||
-Archangel-
Croatia7457 Posts
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Deleted User 101379
4849 Posts
On September 24 2014 19:55 -Archangel- wrote: Well, it is a game for people that enjoy challenge. Or if you are trying to say it was too easy, then you can always increase the game difficulty. It was neither too easy nor too hard. It was too tedious, repetitive and boring with no depth to the combat at all. | ||
FFW_Rude
France10201 Posts
Worse combat than tactics .. is... is it even possible ? lol. This game was good but the combat system was so cluncky bad (it's a part of what made this game great). If it's more tedious than FT or it was like : "i'll move 1hex here" and everything goes to shit because you can't fight anymore etc... This game was hard :p Thx people. | ||
-Archangel-
Croatia7457 Posts
On September 24 2014 20:14 Morfildur wrote: It was neither too easy nor too hard. It was too tedious, repetitive and boring with no depth to the combat at all. I guess it is not for you then. Game was made by old school developers for old school players. | ||
Deleted User 101379
4849 Posts
On September 24 2014 21:58 -Archangel- wrote: I guess it is not for you then. Game was made by old school developers for old school players. I played every fallout game from start to finish, I played every single X-Com game from start to finish (apart from that old FPS game that I'd like to forget), so don't tell me "You're just not old school enough" because that is BS. Difficulty is good and I like challenges. It's not from old school developers for old school players. It's simply lacking lots of things that even old fallout games did have (stealth, targeting body parts, etc.). It's an ok-ish game in it's own right but it's not a particularly great game and definitely a disappointment for everyone who expected something that could revive fallout's past due to it's shortcomings in the most essential part for such a combat focused game. | ||
JazVM
Germany1196 Posts
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-Archangel-
Croatia7457 Posts
On September 24 2014 22:11 Morfildur wrote: I played every fallout game from start to finish, I played every single X-Com game from start to finish (apart from that old FPS game that I'd like to forget), so don't tell me "You're just not old school enough" because that is BS. Difficulty is good and I like challenges. It's not from old school developers for old school players. It's simply lacking lots of things that even old fallout games did have (stealth, targeting body parts, etc.). It's an ok-ish game in it's own right but it's not a particularly great game and definitely a disappointment for everyone who expected something that could revive fallout's past due to it's shortcomings in the most essential part for such a combat focused game. How does any of this make WL2 tedious? How much did you even play? BTW, they said on reddit AMA that they plan to put perks and aimed shots into the game with future patches. Also don't you think it would be more tedious to use aimed shot with each of your 7 characters for each shot you are doing?! It is OK for fallout where you control one guy and the rest are AI controlled NPCs. Also, fights in F1 and F2 were much easier than many in WL2 so my point still stands that this is a challenging game for people that like the challenge. Xcom is not a RPG and its whole focus is just on tactical combat (xcom does not have aimed shots as well). | ||
FFW_Rude
France10201 Posts
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