Woooo one of the most annoying aspects of the Heroes client (behind the reconnect feature) is being fixed: the ability to watch replays from any patch! soon(TM)
General Discussion October 6th Patch - Page 6
Forum Index > Heroes of the Storm |
Valiver
Caldeum1976 Posts
Woooo one of the most annoying aspects of the Heroes client (behind the reconnect feature) is being fixed: the ability to watch replays from any patch! soon(TM) | ||
Thezzy
Netherlands2117 Posts
Only everything from the fix onwards will be. So if you have replay a month from now, then a year later you should still be able to watch that replay. However, any currently old replay that isn't viewable right now still won't be. It won't fix currently old replays, at least not from what I read in the thread. | ||
xDaunt
United States17988 Posts
What I'm thinking at present is that his core talents will be Seasoned Marksman at 1 and Templar's Zeal at 4. Seasoned Marksman is too good to pass up given that so much of Artanis's damage is AA based. Templar's Zeal opens up the very interesting possibilities of Solarite Reaper and Psionic Synergy at 7. If your team needs damage, take Solarite Reaper to make your spammable Q (when below 50% health) more potent. Otherwise, take Psionic Synergy to give you extra shielding from your trait on demand. The one big question that I have is whether Follow Through hits just once when Artanis uses his W or whether it applies each of the W's attacks (up to 3 times if the 3x talent is taken at 13). Suppression Pulse is going to be the heroic of choice most of the time and will be completely devastating against AA comps. I do think that Purifier Beam will have a place in comps that are stacked with CC and slows. In particular, I have dreams about comboing Purifier Beam with Sindragosa. At 13, Triple Strike, Graviton Vortex, and Phase Bulwark all look good. Triple Strike will probably be the talent of choice most of the time, but Phase Bulwark will be stupid strong against mage comps (probably to the point of being unfair). Graviton Vortex looks intriguing and may be a sleeper in terms of overall potential. Imagine sucking multiple back line heroes into the front line and ruining their positioning. There will be a lot of possibilities here. The level 16 talents are all good. I do wonder, however, how long the range is on Zealot Charge. If it's meaningful and provides a clean engage, it could help largely nullify Artanis's vulnerability to being kited. All of the Storm talents are excellent, too. Force of Will looks almost too good to pass up, as does Orbital Bombardment. | ||
Thezzy
Netherlands2117 Posts
Being in Europe though, I'll probably have to wait an extra day | ||
Wuster
1974 Posts
BTW, Treasure Goblin mount shop-removal announced. You got ~1 week and it's not coming back (unlike the Piggy Bank). | ||
Thezzy
Netherlands2117 Posts
Some of those shield talents look almost unfair at keeping him alive. Can't wait for the Artanis OP threads. | ||
xDaunt
United States17988 Posts
On October 20 2015 07:03 Thezzy wrote: Think Artanis can be a lot tankier than Sonya though. Some of those shield talents look almost unfair at keeping him alive. Can't wait for the Artanis OP threads. Yeah, Artanis is going to be brutally difficult to kill if played properly. If he gets to AA constantly, and without factoring in abilities, he'll have his shield up every 4 seconds. Factor in his W and his Q (if specced for Psionic Synergy), he basically can proc his shield every 2 seconds over a ~6-8 second period -- and that's not even counting the level 20 talent that boosts the CD reduction on the shield from AA's from 4 seconds to 6 seconds. That's a stupid amount of shielding generated. Sonya doesn't hold a handle to that kind of survivability. Frankly, I'm not sure anyone does. | ||
FeyFey
Germany10114 Posts
But I do like the increased health for the Medic x3 | ||
Tenks
United States3104 Posts
I also think if you take +merc damage on W at 1 he will be able to jungle nearly as effectively as Sonya as well -edit- Also I think there is room for supports to shine when Artanis is on your team. Recognizing when he does need to be healed and when your heals can be more effective elsewhere. I imagine Uther will be the best support with Artanis. Maybe Brightwing even to offer a super shield when he's under 50 and just try and heal away some of the damage he's taking. | ||
Wuster
1974 Posts
That's not exactly the toughest cookie especially since his trait is not on-demand but a proc to damage taken (I assume the proc will retroactively save him from lethal damage, but just in case it doesn't then he'll be even more vulnerable to being burst down). Still, I think he's an exciting hero if for no other reason than Sonya competition in the bruiser / warrior-melee hybrid spot. | ||
Tenks
United States3104 Posts
| ||
Wuster
1974 Posts
I think that'll be the mark of a good Artanis, like Stiches and hook. One question about Prism, is it a displacement effect (seems logical) or will it have a stun component too? A tank able to interrupt and reposition channelers has the potential to be godly (even if it's only stationary channels). | ||
MotherFox
United States1529 Posts
On October 21 2015 03:19 Wuster wrote: True, Prism - and the fact that his ults are more than stats on steroids - is a pretty big differentiator from Sonya. I think that'll be the mark of a good Artanis, like Stiches and hook. One question about Prism, is it a displacement effect (seems logical) or will it have a stun component too? A tank able to interrupt and reposition channelers has the potential to be godly (even if it's only stationary channels). Per the thread of commentary in simple questions regarding stuns and channels, stationary channels would be affected by any displacement effect, I believe. (Not just stuns) Whether it has a long enough range to hit ETC during mosh pit from outside of the stun area is a different question. | ||
Tenks
United States3104 Posts
| ||
Tenks
United States3104 Posts
On October 21 2015 03:23 MotherFox wrote: Whether it has a long enough range to hit ETC during mosh pit from outside of the stun area is a different question. From the spotlight video when he swapped with the Butcher it appeared longer than a Mosh circle | ||
Wuster
1974 Posts
The AoE on Suppression Pulse looks huge, I can't see how that's *not* the most picked heroic. And yes, I know moving someone breaks stationary channels, I'm just not 100% sure if prism will count since it's a new mechanic (teleport versus knockbacks), but I do assume it will. | ||
xDaunt
United States17988 Posts
| ||
MotherFox
United States1529 Posts
| ||
Tenks
United States3104 Posts
| ||
xDaunt
United States17988 Posts
On October 21 2015 06:27 Tenks wrote: Also his range extender on Q is sometimes a blessing and sometimes a curse I don't like that talent. | ||
| ||