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On May 25 2017 21:09 karazax wrote:TownHall Heroes Part 1 Bakery, Zoia, Dunktrain, and Jake discuss HCG Crucible, mid-season Brawl, and the meta. TownHall Heroes part 2 Bakery, Zoia, Dunktrain, and Jake discuss NA roster-pocalypse, HOTS All Star game, NA pro unprofessional habbits/behavior. Zoia consummately unprofessional while lambasting other teams for being unprofessional, if it is really that big of an issue to schedule sit on the other teams' management.
Email them constantly, so they don't forget. Admittedly Zoia bugs me, but Tempo Storm is the closest resembling a proper organization behind one of these HOTS teams in NA the rest are far more labors of love than cemented teams.
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On May 26 2017 03:10 Holdenintherye wrote: So correct me if I'm wrong but D.Va has -invulnerable frames when getting out of the mech -invulnerable frames when calling down the mech -unstoppable with bunnyhop ult -unstoppable with the boosters
Correction:
I was stunned multiple times when call down the mech Pretty sure you can get stunned/ rooted / frozen with boosters
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You can stun d.va in the early parts of the animation of call mech, but she definitely has invul frames from the middle of the animation and until the end. Just try playing against her as Illidan an auto her throughout.
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Every single got damn game, a murky is in the quick match.......
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Russian Federation4235 Posts
On May 30 2017 02:25 Foxxan wrote: Every single got damn game, a murky is in the quick match....... pick jaina and make him cry
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Or Tychus. Or any burst assassin really.
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Thats not my point you, its a boring hero in qm when the comp is without support. Just die and come back and continue doing that.
About the voice announcers, they feel really dissapointing. Its like they have no emotion, and just purely read what the scripts tell them to. Anyone else?
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United States4883 Posts
On May 26 2017 04:34 ThomasjServo wrote:Show nested quote +On May 25 2017 21:09 karazax wrote:TownHall Heroes Part 1 Bakery, Zoia, Dunktrain, and Jake discuss HCG Crucible, mid-season Brawl, and the meta. TownHall Heroes part 2 Bakery, Zoia, Dunktrain, and Jake discuss NA roster-pocalypse, HOTS All Star game, NA pro unprofessional habbits/behavior. Zoia consummately unprofessional while lambasting other teams for being unprofessional, if it is really that big of an issue to schedule sit on the other teams' management. Email them constantly, so they don't forget. Admittedly Zoia bugs me, but Tempo Storm is the closest resembling a proper organization behind one of these HOTS teams in NA the rest are far more labors of love than cemented teams.
Remember that Zoia was once a part of Tempo Storm *shudders*
On May 30 2017 20:42 Foxxan wrote: Thats not my point you smucks. Its a boring hero in qm, period. You must have a talent for not understanding that.
About the voice announcers, they feel really dissapointing. Its like they have no emotion, and just purely read what the scripts tell them to. Anyone else?
You can try not playing QM if you don't want to play against Murky.
I can't really comment on the announcers, but I imagine those qualities make the Abathur announcer perfect .
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Wasnt impressed with abathur either, bought him yesterday
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On May 30 2017 20:47 EsportsJohn wrote:Show nested quote +On May 26 2017 04:34 ThomasjServo wrote:On May 25 2017 21:09 karazax wrote:TownHall Heroes Part 1 Bakery, Zoia, Dunktrain, and Jake discuss HCG Crucible, mid-season Brawl, and the meta. TownHall Heroes part 2 Bakery, Zoia, Dunktrain, and Jake discuss NA roster-pocalypse, HOTS All Star game, NA pro unprofessional habbits/behavior. Zoia consummately unprofessional while lambasting other teams for being unprofessional, if it is really that big of an issue to schedule sit on the other teams' management. Email them constantly, so they don't forget. Admittedly Zoia bugs me, but Tempo Storm is the closest resembling a proper organization behind one of these HOTS teams in NA the rest are far more labors of love than cemented teams. Remember that Zoia was once a part of Tempo Storm *shudders* Show nested quote +On May 30 2017 20:42 Foxxan wrote: Thats not my point you smucks. Its a boring hero in qm, period. You must have a talent for not understanding that.
About the voice announcers, they feel really dissapointing. Its like they have no emotion, and just purely read what the scripts tell them to. Anyone else? You can try not playing QM if you don't want to play against Murky. I can't really comment on the announcers, but I imagine those qualities make the Abathur announcer perfect . You mean the team proper? I was under the impression he was still involved with the org, but I'm short on time to follow too much esports drama.
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Russian Federation4235 Posts
On May 30 2017 20:42 Foxxan wrote: Thats not my point you, its a boring hero in qm when the comp is without support. Just die and come back and continue doing that.
About the voice announcers, they feel really dissapointing. Its like they have no emotion, and just purely read what the scripts tell them to. Anyone else? Murky and Brightwing are pretty good imo. I'm with you on everyone else though.
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Balance patch today us.battle.net
Alarak + Show Spoiler + Talents
Level 4 Chaos Reigns (Q) Damage bonus for hitting 15 enemy Heroes reduced from 60 to 50 Damage bonus for hitting 2 enemy Heroes with a single cast of Discord Strike reduced from 60 to 50 Damage bonus for hitting 3 enemy Heroes with a single cast of Discord Strike increased from 60 to 80 Show of Force (Passive) Damage increased from 70 to 77 Level 13 Pure Malice (Passive) Sadism gained per Ally death increased from 6 to 10% Maximum Sadism bonus increased from 30 to 40% Rite of Rak’shir (Active) Sadism bonus for killing the targeted Hero reduced from 6 to 5%
Cassia + Show Spoiler + Talents
Level 1 Charged Strikes (Active) No longer causes attacks to bounce when attacking Structures.
Ragnaros + Show Spoiler + Talents
Level 1 Sulfuras Hungers (Q) Bonus damage upon quest completion reduced from 100 to 90 Level 4 Catching Fire (Passive) Health regen reduced from 1.5 to 1.25 Level 13 Cauterized Wounds (Q) Healing bonus reduced from 50 to 40%
Samuro + Show Spoiler + Abilities
Wind Walk (E) Cooldown increased from 13 to 15 seconds Duration increased from 8 to 10 seconds
Zul'jin + Show Spoiler + Abilities
Guillotine (R) Can no longer be interrupted. Once cast, the axe is falling.
Probius + Show Spoiler + Abilities
Disruption Pulse (Q) Damage decreased from 150 to 142 Pylon Overcharge (R) Damage reduced from 52 to 48
Talents
Level 4 Turbo Charged (Z) Movement Speed bonus decreased from 20 to 10% Level 7 Particle Accelerator (Q) Damage cap bonus increased from 40 to 50% Level 13 Aggressive Matrix (D) Damage bonus increased from 25 to 35% Shield Battery (D) Shield amount reduced by roughly 8%
Tassadar + Show Spoiler + Stats
Basic Attack damage increased from 12 to 15
Abilities
Plasma Shield (Q) Life steal amount increased from 30 to 45%
Talents
Level 4 Khala’s Embrace (Q) Life steal amount increased from 60 to 90%
Tyrande + Show Spoiler + Abilities
Shadowstalk (R) Cooldown reduced from 30 to 20 seconds Mana cost reduced from 50 to 40
Talents
Level 1 Ranger (W) Added functionality: Now also increases Sentinel Width by 25% Ranger’s Mark (D) Basic Attacks required per decreased from 60 to 50
Level 7 Huntress’ Fury (D) Splash range increased by roughly 30%
Anub'arak + Show Spoiler + Abilities
Burrow Charge (E) Cooldown increased from 12 to 14 seconds
Talents
Level 4 Bed of Barbs (Q) Movement Speed slow reduced from 30 to 25% Level 16 Epicenter (E) Cooldown reduction decreased from 1.5 to 1.25 seconds
Dehaka + Show Spoiler + Abilities
Dark Swarm (W) Duration increased from 3 to 3.5 seconds Brushstalker (Z) Movement Speed buff duration increased from 1 to 2 seconds, and amount increased from 15 to 20%
Talents
Level 1 Enhanced Agility (Trait) Movement Speed buff duration increased from 3 to 5 seconds
D.Va + Show Spoiler + Abilities
Boosters (Q) Cooldown reduced from 10 to 9 seconds Cooldown before being able to cancel the ability decreased from 1 to .5 seconds.
Talents
Level 1 Hit the Nitrous (Q) Movement Speed reduced from 375 to 325% The tooltip was adjusted to reflect the Movement Speed bonus, instead of the total speed, which is why these numbers will now appear 100% lower. Pro Moves (Passive) Movement Speed duration increased from 1 to 1.25 seconds Level 13 Ablative Armor (Passive) Reduce the threshold where Ablative Armor is active from 5% to 4% of D.Va’s maximum Health. Level 16 GG, WP (E) Damage bonus reduced from 75 to 50%
Developer Comment: D.Va’s winrate has risen steadily since release, as most of our new Heroes do, and secured her position as “#1 Mech Nexus, GG NO RE”. These adjustments will help Boosters feel better to use, and also even out the viability of the Talents at level 1. Ablative Armor was triggering a lot more often than we thought it should, so D.Va decided that we needed to nerf this. Lastly, GG WP was really strong at the tier, so we’re tuning the damage down slightly so that it isn’t always the must pick option.
E.T.C. + Show Spoiler + Stats
Attack Speed increased from 1 to 1.25 attacks per second.
Talents
Level 16 Aggressive Shredding (E) Cooldown reduction per Basic Attack reduced from 1 to .75 seconds
Bug Fixes + Show Spoiler + A.I.
D.Va: Veteran and Elite D.Va A.I. will now use Call Mech more frequently.
Art
Alarak: Discord Strike’s visual effects now properly match its crossbar area of effect.
Heroes, Abilities, and Talents
Alarak: Extended Lightning’s tooltip now correctly states that quest rewards will be granted after hitting 3 Heroes with the center of Lightning Surge. Alarak: Fixed an issue in which Lightning Surge dealt less damage than intended to enemy Heroes hit between Alarak and his primary target. Auriel: After learning Resurrect, Misha and Rexxar will no longer generate separate Spirits when Rexxar is killed. D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming’s Critical Mass, after destroying D.Va’s Mech. Tyrande: Basic Attacks against enemy Heroes affected by a Hunter’s Mark that was applied by Celestial Wrath will now correctly splash to nearby Heroes and Mercenaries.
User Interface
Emojis: Fixed an issue in which unintended emojis could overwrite portions of long-hand emoji codes that were typed in manually. Loot Chests: Fixed an issue that could generate an error after opening a D.Va Hero-Specific Loot Chest.
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The sentinal buff will be interesting, they touched on that in town hall heroes. Shadowstalk being on old mighty gust level cooldowns feels like it'll be dirty too.
I think it'll make her much more appealing on maps where the owl build got value back in the day.
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There is also a new image in the launcher, perhaps a spoiler for the next hero that I suspect will be revealed officially Friday.
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They're nerfing Samuro?
I have no idea what's going on with that hero. Even at launch I never saw him do anything special, and he's been nerfed repeatedly since.
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Tassadar back to permabanned in competitive.
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time to axe with zul jin...
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Russian Federation4235 Posts
Obvious Deckard Cain incoming. Will stand in town, like Abathur.
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On June 01 2017 06:55 Foxxan wrote: time to axe with zul jin...
As fun as the axe is, I don't see why anyone would take it. Taz'Dingo is simply better in every way when it comes to dishing out damage AND it can save you. The only advantage the other ult has is that it can't be CCed (and *maybe* you could snipe with it). Haven't seen Zul'jin at all in competitive play and rarely on QM/HL.
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