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On August 20 2017 06:42 Jan1997 wrote: Will there be ranked 3v3 & 4v4? Anything is possible I guess but I strongly doubt it as this has never been a competitive format in BW and the amount of established maps for which this would work in the competitive setting is close to zero.
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Is right clicking a unit faster than attack and left clicking it -ingame response wise- or are they the same?
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On August 20 2017 10:42 Golgotha wrote: I was talking on twitch and someone said that patrol is better for attacking since it's two frames faster? is this true? I've been using hold position, move, hold position, move, in order to attack. is patrol better? or was the guy spouting bs?
Don't remember the exact details of frames but yes in terms of unit response it is: Patrol > Hold position > Attack move.
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How to center camera on selected building? or unit? without using control group hotkey
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On August 20 2017 20:24 Netto. wrote: How to center camera on selected building? or unit? without using control group hotkey left click on a portrait
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On August 20 2017 20:24 Netto. wrote: How to center camera on selected building? or unit? without using control group hotkey
Better than clicking on the portrait is
Crtl+c
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On August 20 2017 11:25 Jealous wrote:Anything is possible I guess but I strongly doubt it as this has never been a competitive format in BW and the amount of established maps for which this would work in the competitive setting is close to zero. it feels like 3v3 or 4v4 belong in the custom games because its more fun to just play with everyone rather than trying to set up teams and climb some ladder with that specific team, you want to just shake it up and play with everyone feels more fun, I like to play 3v3 4v4 for me its a type of game where you can do weird stuff and just brawl it^^ when I was noob it was interesting to see what better players could do, you can always kill some units at least^^ sometimes wish there was more than one map for it, though hunters is great ofc. hunters irregularity is part of why its great fun to play on, wish blizz would make a few new maps like it with some twists might be we'd play on them??
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Norway28264 Posts
match making for 2v2/3v3 is important imo. It's not like it's ever gonna be as prestigious as the 1v1 ladder is, but it still gives people who like to play team games a sense of purpose and accomplishment. And I still think that 1v1 brood war is a little bit too hardcore of a game for the average gamer, but 2v2 and 3v3 almost everybody can enjoy.
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Canada4481 Posts
heard rumors that 2v2 and maybe other team games were going to be added in the future for matchmaking.
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On August 21 2017 00:48 Liquid`Drone wrote: match making for 2v2/3v3 is important imo. It's not like it's ever gonna be as prestigious as the 1v1 ladder is, but it still gives people who like to play team games a sense of purpose and accomplishment. And I still think that 1v1 brood war is a little bit too hardcore of a game for the average gamer, but 2v2 and 3v3 almost everybody can enjoy. I support a 2v2 ladder for sure, it is one of the more popular game modes atm simply looking at custom game lobbies on East and West over the past few months, has competitive precedent, and plenty of great maps for it as well. 3v3 I agree with Prometheus that it should stay as a casual game mode in custom where there is more of a chance of you to get random teams when you join a game.
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Russian Federation470 Posts
Who is this. 10k viewers on twitch. And I noticed generally most views (often thousands) on twitch by far get some unknown (to foreigners) korean players. Who are they? Effort and Last for example have 100-200 viewers on twitch at most.
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anyone know where i can find any good ZvZ guides?
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On August 20 2017 03:50 NonY wrote: any image albums for how to sim city pvz on the current ladder maps? Ign! did a good job on Arcadia. I added it to Liquipedia PvZ walls. On Outsider, the pros tend to simply 2 gate near ramp and take the free expansion, so walls are hard to find.
Nostalgia was mainly in play pre-revolution so no walls to be found. Combine that with the backdoor ramp to the mineral nat and there are some significant problems with the choke size and unbuildable area around the gas 3rd.
Edit: Tried my best on Nostalgia. Edit: Outsider Edit: Arcadia
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On August 21 2017 09:03 hp.Shell wrote:Show nested quote +On August 20 2017 03:50 NonY wrote: any image albums for how to sim city pvz on the current ladder maps? Ign! did a good job on Arcadia. I added it to Liquipedia PvZ walls. On Outsider, the pros tend to simply 2 gate near ramp and take the free expansion, so walls are hard to find. Nostalgia was mainly in play pre-revolution so no walls to be found. Combine that with the backdoor ramp to the mineral nat and there are some significant problems with the choke size and unbuildable area around the gas 3rd. Edit: Tried my best on Nostalgia.Edit: OutsiderEdit: Arcadia Just want to make the note that in ASL on Outsider we saw pros also going 1 G expand to the backdoor minerals, which is more economical.
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On August 21 2017 03:04 Esp1noza wrote:Who is this. 10k viewers on twitch. And I noticed generally most views (often thousands) on twitch by far get some unknown (to foreigners) korean players. Who are they? Effort and Last for example have 100-200 viewers on twitch at most. ex afreeca bj. not sure why hes popular but he used to rank 1 on afreeca and he mainly streams a variety of games. he ended his partnership with afreeca to move to twitch though, so im guessing all of his loyal viewers have just followed him there
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Anyone know a thread on how to build a leak proof wall with terrain?
I know some of the basics for tight walls, such as gateway on top of forge, depot on top of barracks, but I am struggling to have a 100% sealed wall when I need to wall with one of my building next to terrain.
I'm trying to figure out how to wall my natural playing 1 rax FE TvZ. If you guys know any good thread on that matter I'd appreciate
Thanks!
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It depends on the tileset you play on and if it is low or high ground. I don't think there is a comprehensive guide that takes the terrain into account. You can look up some map specific walls here: http://www.teamliquid.net/forum/brood-war/358811-terran-walls-new From experience walls on Ash and Twilight tileset maps can be tricky and there might be unexpected holes, so you should test them beforehand with zerglings/zealots to make sure, they are tight.
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BGH and FMP ladder needs to happen too. BW would live forever if it was added
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On August 22 2017 05:30 CHEONSOYUN wrote: BGH and FMP ladder needs to happen too. BW would live forever if it was added
would anyone ever pick zerg if FMP was added?
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I'm not sure if this is the place to ask, but I'll give it a shot: How do I get remastered? Is it a way to download it for free, or do I have to buy it?
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