TL SC2 Open #2 Bracket
Bracket will be available at tournament start.
Bracket will be available at tournament start.
Note: The TL tournament management is a beta system. If something isn't working, please report the bug by contacting an Admin immediately.
TL SC2 Open #2 FAQ
What is the prize pool? How is it distributed?
The total prizes are $200: 1st - $100, 2nd - $50, 3rd/4th - $25.
Who is playing in the tournament? Where is the bracket?
The current registered player list is located here. Please note this is not a final list, as check in is not completed yet. The bracket will be released when check in completed.
Will replays be released?
Replay pack will be released after the tournament concludes. You are free to cast the replays afterward, but please credit the event and link to TL in the description.
Will there be a live stream?
It will be part live and part replay. Pre-approved TL Streamers will have the option of streaming matches live before the Ro16 if both players agree. If either player refuses, there will be no live stream for that match. From the Ro16 on, all matches will be cast through replays (distributed to the pre-approved streamers). The Semifinals and Finals will be cast from replays by Chill and djWHEAT.
Ro512 to Ro32 = Live casts by pre-approved streamers IF both players agree.
Ro16 & Ro8 = Replay casts by pre-approved streamers.
Semis & Finals = Official TL cast by Chill and djWHEAT.
Why cast Ro16 through replays?
We chose to do it this way because there is no method to 100% ensure player integrity when there is a live stream. Currently we cannot effectively delay the stream, and we do not have a way of checking if a player has it open in the background or is receiving messages from a friend watching.
But other tournaments cast live, can't you just trust the players?
We have always felt that competitive fairness is the most important thing in events with money prizes. All TL events follow these guidelines, and while we understand a live stream is preferable, we will not compromise our fairness standards for a marginal increase in viewer excitement. In the future, if there is a way to delay the stream or ensure nobody cheats off it, then we will cast live.
No observers? Players can say "No" to streamers?
We feel that many tournaments are burdened with multiple observers in game. This leads to competitive fairness issues, lag, and other logistical problems. Our goal is to make the tournament experience as enjoyable and smooth as possible for the players, while simultaneously maximizing entertainment for our users. All fans can watch the casts during the tournament or watch VODs and replays afterward.
Who are the referees and approved streamers?
The full referee and streamer list will be available to players after check in. When the tournament is running, the streams will be on the sidebar. Each will be streaming a different match. As stated earlier, semis and finals will be casted from replays only by the official TL channel.
What if things go terribly wrong?
We hope the TL SC2 Open #2 is an enjoyable and entertaining experience for both players and fans. However, if things don't go according to plan, we hope you guys understand that this is our first large scale open SC2 event. It is a learning process for us, and we reserve the right to modify rules or procedures to fit the circumstances.
Full Rules
+ Show Spoiler [Show Full Rules] +Tournament will be held on Bnet NA Server.
Note: In game observers:
No observers outside of designated TL casters. Their IDs will be listed in the rules here. If your opponent tries to have observers, you must stop the game and contact a referee. This means you can leave if he invites his friends or just starts the game. It is your responsibility not to allow it.
Format
- 512 Man Single Elimination
- Tournament will be held on the Battle.net NA Server on Saturday, Oct 02 4:00pm GMT (GMT+00:00).
- Bracket will be displayed on TeamLiquid. Participants must log in to view opponent NA IDs and Codes to contact their opponents for matches.
- Players must contact each other through Bnet chat and arrange a host (unless Ro16 or later).
- From Ro16 on, TL referees will host the game.
- Winners will report results and upload replays after each round.
- If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
- Best-of-1 until Round of 16 (Round 1-5 is Bo1).
- Best-of-3 Round of 16, Round of 8, and Round of 4 (Round 6-8 is Bo3).
- Best-of-5 Finals (Round 9).
TL Open Rules
- Any violation of TL Open Tournament Rules may result in game forfeit and future suspension from TL Opens and other TL events.
- No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
- Players must set status to busy during tournament matches.
- Players may not have stream open in the background when playing.
- Players must arrive within 10 minutes of the end of the previous round. After 10 minutes, every 10 minutes is a game loss for the player who is not present. Ex: with one player present for 20 minutes, 1-0, 30 minutes, 2-0.
- Players may change race between games.
- Players may not play in another tournament that conflicts with TL Open play time. Referees may disqualify players that delay the TL Open due to scheduling conflicts.
- Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.
Maps and Host Rules
- Games will be hosted on one of the approved maps.
- In a Bo1, host must create on designated map for that round.
- In a Bo3, first game will be played on designated map, loser picks the next map from the pool.
- Maps cannot be played twice in a series.
- It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
- Map Pool: Meta, Xel, Delta, Blistering, Scrap, LT
- Note that Kulas, Desert, and Steppes are NOT in the map pool
- Round 1 (512) Bo1 - Delta Quadrant
- Round 2 (256) Bo1 - Xel'Naga Caverns
- Round 3 (128) Bo1 - Metalopolis
- Round 4 (64) Bo1- Lost Temple
- Round 5 (32) Bo1 - Scrap Station
- Round 6 (16) Bo3 - Blistering Sands
- Round 7 (8) Bo3 - Delta Quadrant
- Round 8 (4) Bo3 - Xel'Naga Caverns
- Round 9 (2) Bo5 - Metalopolis
Disconnects and Lag
- If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
- If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
- In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player receives a loss. The Referee will make the final decision after reviewing the screenshot and replay.
- In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
- Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
- If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.
Coverage and Observer Rules
- TL will officially cast both semifinals and the finals.
- No observers are allowed in games other than those designated by TL.
- TL will designate "approved" observers who will be allowed to observe and broadcast games.
- TL referees are also allowed to be in game.
- There will only be a maximum of one observer in each match.
- If the host invites a non-approved observer to the game and starts, game does not count.
- If game lags with an approved observer in game, that observer must leave at the request of a player. If a TL referee is in game, he will make this decision.
- Observers and broadcasters are subject to the same rules for cheating and abuse as players. TL may suspend observers from future TL events if violations occur.
- If you would like to be an official observer / broadcaster for the Altitude TL Open, please apply by PMing Hot_Bid. The more information you can provide about your stream, average viewers, and casting experience, the better.
Interested in sponsoring a future TL SC2 Open? Please see our advertising / sponsorship page.