Fallout: New Vegas! - Page 6
Forum Index > General Games |
Chairman Ray
United States11903 Posts
| ||
jimminy_kriket
Canada5466 Posts
| ||
TryThis
Canada1522 Posts
On October 20 2010 11:21 jimminy_kriket wrote: For those who have the game - How does it run? I've heard some not so great things about it performance wise. i've just finished playing a good ten hours, m eyes hurt. but ill answer your question. Its crashed for me twice, running on windows seven. But other then those two incidents its been playing perfectly. | ||
semantics
10040 Posts
HardwareHeaven's review it's minimal in too many spoilers | ||
BadWithNames
United States441 Posts
| ||
semantics
10040 Posts
| ||
Klapdout
United States282 Posts
On October 20 2010 11:50 semantics wrote: It's bad coding i would probably expect a patch soon. Nvidia users seem to get the worst of the buggy issues. Yea the game was completely unplayable for me. phenom ii x4 3.4 GHz GTX 260, latest drivers Windows 7 64 bit Even on the lowest settings I got ~10 fps with multiple nps, and horrible stuttering while moving around. I scoured the various forums for potential solutions and found one that works well for me. Open up task manager and set affinity to 2 cores. I'm now getting 30-50 fps, and no stuttering. Its now completely playable, hopefully it can help others. | ||
dronebabo
10866 Posts
| ||
FaCE_1
Canada6119 Posts
Look really nice so far I'll be able to talk more about the game tonight, I'll have a longer session of play | ||
snotboogie
Australia3550 Posts
Does anyone know what weapons to use against Radscorpions? I've run out of mines and their armor is making all my weapons useless. | ||
Robeezy
United States33 Posts
| ||
Vedic
United States582 Posts
On October 20 2010 11:21 jimminy_kriket wrote: For those who have the game - How does it run? I've heard some not so great things about it performance wise. From what I've heard, it's on the exact same engine as FO3, but with a few modifications for neon lights. Assume that you'll get nearly the same. | ||
Nokarot
United States1410 Posts
I've only played ~2 hours so far. While its fun, I dare say that because it is so similar to Fallout 3 in terms of gameplay (so far) that I'm a little underwhelmed. The interface is exactly the same, 90% of the perks/abilities seem exactly the same. I haven't been to Vegas yet, so in the wasteland, the graphics seem basically the same (in terms of textures/doodads/etc). This isn't necessarily a bad thing if you loved FO3, because more of the same is tons of new content and awesome stuff to play through. I just wonder exactly what kind of staff were hired on this project in particular- it seems like all they needed was a handful of people to design new levels and a couple artists. It's like a giant giant giant giant giant piece of DLC, or a stand-alone expansion that covers an entirely different story, if that makes sense. Too much of the same for what I was expecting, but being as that FO3 was fun, I will still enjoy it. | ||
Zorkmid
4410 Posts
| ||
snowbird
Germany2044 Posts
Unfortunately I couldn't bear to play it for long... the graphics are terrible and it's stuttering a lot. I'm still interested in the game though, so I guess I'll wait for a patch and pick it up again. | ||
StorkHwaiting
United States3465 Posts
| ||
HuskyBear
United States44 Posts
btw has anyone shot children in the game? do they die this time or just run around? also anyone find dogmeat yet? if hes in the game. | ||
DrainX
Sweden3187 Posts
| ||
Disposition
Canada77 Posts
Copy this to FalloutPrefs.ini (in your My Games/FalloutNV folder) under controls fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0 Worked like a charm for me. | ||
semantics
10040 Posts
On October 21 2010 01:44 Zorkmid wrote: There's some sorta problem with Nvidia drivers or something. I have a machine that should SHRED the graphics on ultra for FO:NV. Auto-detect selected ultra high and the FPS is brutal, even when I go to minimal. Hopefully there's a fix soon. It's likely more like bad coding. This engine is old and nvidia ran flawless on Fallout 3 and the engine doesn't look like it changed at all. On October 21 2010 02:58 Disposition wrote: I'm surprised no one complained about the deadly mouse acceleration in the menus. Mine was ultra messed up but I found a change to remove acceleration if anyone decides to get rid of it. Copy this to FalloutPrefs.ini (in your My Games/FalloutNV folder) under controls fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0 Worked like a charm for me. Thank you I run at 3000 dpi lol that mouse accel was freaking impossible even went o toggled it down to like 400dpi. | ||
| ||