Update:
On October 25 2012 13:50 CycoDude wrote:
alright, lots of updates tonight!
in addition, here is a recent interview with chris roberts that is worth a read, and answers several questions about the game.
members from the rsi team (including chris himself) frequently answer questions in the rsi general forum and in the comments section of the star citizen kickstarter.
alright, lots of updates tonight!
- we've passed $1.95 million and should reach the $2 million goal in nine hours or so
- you can now upgrade your pledge at the rsi website (click on "you account" at the top)
- there are more pledge tiers added, and more benefits for the higher tiers
- the long-awaited ship info is out!
in addition, here is a recent interview with chris roberts that is worth a read, and answers several questions about the game.
members from the rsi team (including chris himself) frequently answer questions in the rsi general forum and in the comments section of the star citizen kickstarter.
Do note this is a kickstarter type project. The funding website is listed at the end of the video and can be found here: http://robertsspaceindustries.com/star-citizen/
His pitch video can be seen here: http://player.vimeo.com/video/51135962
copy/paste from gaf:
The game and universe is called Star Citizen. Squadron 42 is the campaign mode. Very confusing.
Details:
CryEngine 3
Singleplayer, Offline Co-Op, Online Modes (Akin to 'Demon's Souls')
Connect with a huge community online and on the web, sounds kinda similar to an MMO
User-generated content is a key feature
Due out at some point in 2014, Alpha Testing next year
Mash up of Freelancer, Privateer and Wing Commander
Political drama inspired by the decline and fall of the Roman Empire
Your goal is to get into Squadron 42, kind of like Space Foreign Legion
Encourages random exploration of the universe, huge uncharted sections for the taking
Seems to be Buy to Play, ala Guild Wars 2, once you buy the game, you can play for free online forever.
Some quick questions:
Quote:
Can I have a medium-sized ship with a single launchable fighter aboard? Yes.
Can I get out of my ship and shoot people in first- or third-person combat? Yes.
Can I hijack an enemy ship? Yes.
Can other players hijack my ship? Yes.
Will there be location-specific damage on spaceships? Yes.
Will there be customizable weapons on hardpoints? Yes.
Can I play with a mouse? Yes.
A gamepad? Yes.
A joystick? Yes.
Will it support Oculus Rift? Yes.
Will it take user-created content (ships, etc) and sell it, splitting revenue with creators? Yes.
Details:
CryEngine 3
Singleplayer, Offline Co-Op, Online Modes (Akin to 'Demon's Souls')
Connect with a huge community online and on the web, sounds kinda similar to an MMO
User-generated content is a key feature
Due out at some point in 2014, Alpha Testing next year
Mash up of Freelancer, Privateer and Wing Commander
Political drama inspired by the decline and fall of the Roman Empire
Your goal is to get into Squadron 42, kind of like Space Foreign Legion
Encourages random exploration of the universe, huge uncharted sections for the taking
Seems to be Buy to Play, ala Guild Wars 2, once you buy the game, you can play for free online forever.
Some quick questions:
Quote:
Can I have a medium-sized ship with a single launchable fighter aboard? Yes.
Can I get out of my ship and shoot people in first- or third-person combat? Yes.
Can I hijack an enemy ship? Yes.
Can other players hijack my ship? Yes.
Will there be location-specific damage on spaceships? Yes.
Will there be customizable weapons on hardpoints? Yes.
Can I play with a mouse? Yes.
A gamepad? Yes.
A joystick? Yes.
Will it support Oculus Rift? Yes.
Will it take user-created content (ships, etc) and sell it, splitting revenue with creators? Yes.
Lengthy article and interview with Chris Roberts on his new game. Full of info, art, and screenshots.
http://www.theverge.com/gaming/2012/10/10/3483084/star-citizen-wing-commander-chris-roberts
GET HYPE