Patch 1.1.3 - Page 14
Forum Index > SC2 General |
Zozo
Brazil2579 Posts
| ||
SMoneyMonkey
Canada15 Posts
On November 10 2010 10:14 febreze wrote: Great Patch! Custom filters, its about time! As for the current state of game balance; "when you do things right, people won't be sure if you've done anything at all." I must have really done my homework right in school then because my teachers never thought I did anything! I agree though, small but good patch. Love the terran players complaining about the minuscule amount of micro they need to do | ||
OnEMoReTrY
United States99 Posts
| ||
Trattor
Brazil21 Posts
| ||
Sabu113
United States11032 Posts
Just saw the patch notes. Really disappointed. Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals. | ||
dcemuser
United States3248 Posts
On November 10 2010 11:41 Sabu113 wrote: Wtf. Just saw the patch notes. Really disappointed. Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals. Well, to be fair, they were talking about changing Marauder stim, which definitely does affect the TvZ matchup. (Although maybe not that much for FoxeR, lol) | ||
silencesc
United States464 Posts
On November 10 2010 11:41 Sabu113 wrote: Wtf. Just saw the patch notes. Really disappointed. Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals. This fixes TvT. haha not PvT. It says medivacs, not air units. edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME. | ||
DyEnasTy
United States3714 Posts
On November 10 2010 11:49 silencesc wrote: Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused. This fixes TvT. haha not PvT. It says medivacs, not air units. edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME. well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site. edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first. | ||
silencesc
United States464 Posts
On November 10 2010 11:54 DyEnasTy wrote: well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site. edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first. Yeah I heard about the storm. Poor toss. Hadn't known about the stim thing though, so aww yeahh | ||
Eminent Rising
United States174 Posts
| ||
silencesc
United States464 Posts
On November 10 2010 11:58 Eminent Rising wrote: if toss gets nerfed again i'll switch to terran for good. my heart can only take so much my sentiments kinda exactly, cept Ill join the swarm. God speed toss buddy. | ||
dcemuser
United States3248 Posts
On November 10 2010 12:05 silencesc wrote: my sentiments kinda exactly, cept Ill join the swarm. God speed toss buddy. It's funny to see this across all the races. Terran users are talking about switching to Zerg, Zerg users switching to Protoss, Protoss users switching to Terran. The grass really always is greener, I guess. The win percentages are not way out of whack in high diamond according to Blizzard's statistics, even after accounting for rating (no race is above 55% or below 45% in ANY matchup in ANY region). Honestly, I think the game needs a few balance tweaks here and there in certain matchups (PvT), but overall it is fine. As pros have proven, you can literally win any tournament with any race. The balance is not broken to the level where it needs to be QQ'd about in every forum thread known to man-kind, and it is certainly not broken enough to switch races. One thing is for certain, Starcraft 2 is a hell of a lot more balanced than Starcraft 1 was 3 months after release. Brb, going to 4-pool autowin... 1998 for the win. | ||
theqat
United States2856 Posts
If you aren't as good as the pros then you probably aren't being limited by your choice of race. Consider simply grinding out more/better practice (remember to analyze your loss replays!) instead of attributing your lack of success to external factors. | ||
Tiegrr
United States607 Posts
/fistpump | ||
Dfgj
Singapore5922 Posts
On November 10 2010 11:54 DyEnasTy wrote: well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site. edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first. Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word? | ||
Bull-Demon
United States582 Posts
On November 10 2010 13:16 Dfgj wrote: Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word? Stim timing, not necessarily one unit. | ||
SubPointOA
United States183 Posts
On November 09 2010 10:57 SyyRaaaN wrote: Uh. They should have worked more on custom maps. people like you join TeamLiquid? its a programing site | ||
Crichton
Japan196 Posts
On November 10 2010 13:16 Dfgj wrote: Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word? What they said was that Marauder stim was not cost-effective. You don't do enough extra damage to make up for the injury you cause to your own units. I'm not sure what the solution to this is, though, because it's not like Marauders need a buff. I think it's good that overeager stimmers can often kill themselves off for the sake of a few extra DPS. post-edit: I may be wrong about this. See future posts for more. | ||
chalice
United States1945 Posts
On November 10 2010 13:40 Crichton wrote:What they said was that Marauder stim was not cost-effective. You don't do enough extra damage to make up for the injury you cause to your own units. I'm not sure what the solution to this is, though, because it's not like Marauders need a buff. I think it's good that overeager stimmers can often kill themselves off for the sake of a few extra DPS. i'm pretty sure that when they said this it was in reference to one of the changes that they were testing, not the way marauder stim works currently in the game | ||
silencesc
United States464 Posts
On November 10 2010 12:18 dcemuser wrote: It's funny to see this across all the races. Terran users are talking about switching to Zerg, Zerg users switching to Protoss, Protoss users switching to Terran. The grass really always is greener, I guess. The win percentages are not way out of whack in high diamond according to Blizzard's statistics, even after accounting for rating (no race is above 55% or below 45% in ANY matchup in ANY region). Honestly, I think the game needs a few balance tweaks here and there in certain matchups (PvT), but overall it is fine. As pros have proven, you can literally win any tournament with any race. The balance is not broken to the level where it needs to be QQ'd about in every forum thread known to man-kind, and it is certainly not broken enough to switch races. One thing is for certain, Starcraft 2 is a hell of a lot more balanced than Starcraft 1 was 3 months after release. Brb, going to 4-pool autowin... 1998 for the win. I think you're misunderstanding people's reasons for switching races. Before the roach range buff, the warpgate cooldown nerf, and zealot build time increase, Protoss could be really, really agressive early game and still expand behind the agression. Now, with mass roach early game and fewer gateway units available, I've been forced to 2gate robo into expand and defend until there are a nice number of collosi out, in other words: play very passively. This isn't my style. I'd switch races not because I think that protoss is "less powerful" than they, nor because I think that a certain composition for another race "counters" standard protoss openings, but merely because I like to be more agressive and cute with my play, and at least right now I can't do that with toss until late gate DT/HT are out. I wasn't talking about balance, I was talking about play style. Edit: Have you seen a protoss in the RO8 in gsl1? or in the RO4 for gsl 2? In fact, what's the last tournament a protoss won? The problem is that the role of protoss has changed from being about putting on lots of pressure to force a certain tech tree with gateway units, then throwing down stargate/robo tech to counter that, to turtle until collosi with range pop, then get stomped by a mobile MMM or muta bling ball: no one has figured out how to change their style to match what blizzard has warped protoss into. edit to edit: Except Liquid`Tyler. His phoenixes make me smile. | ||
| ||