For people who are confused. Worldwide closed beta means only people with beta keys, these are people that has a beta key from blizzcon and contests and so on.
-------------------------------------------------------------------------------------------------------------------------------- On February 11 2010 07:39 ploy wrote: How long does blizzard typically keep its games in beta before releasing them? --------------------------------------------------------------------------------------------------------------------------------
They said they wanted to do 4-6 months on the SC2 beta last year, don't know what they feel now. They said they want a mid 2010 release so probably 3-4 months!
I have an unused beta code from WWI 2008. Can I use this to access the StarCraft II beta?
If you have an unused beta code from WWI 2008, you will be able to use the code to gain entry to the European phase of the StarCraft II beta. If you have already claimed your WWI code to receive an invitation to a previous beta but did not end up using that invitation, you will not be able to use your WWI code or invitation for the StarCraft II beta. Please note that beta codes received at other WWI or BlizzCon events (except BlizzCon 2008) will not grant you entry into the StarCraft II beta.
I believe the word "global" was used during the cast today, but this is probably worth clarifying for all SC fans across the world
Today's information appeared in conflict with Blizzard's older beta FAQ, and some interpreted "global" as referring to Blizzcon/BWII codes.
http://forums.battle.net/thread.html?topicId=16903634489&sid=3000 North America will be the first region to begin beta testing, and other regions will follow afterward in phases. The reason for setting up the beta in regional phases is that it takes time to set up and configure our testing infrastructure in each area. Bringing up one region at a time makes the overall testing process for StarCraft II and Battle.net more efficient from a development perspective, making the test more effective, and allowing us to complete the game more quickly than if we attempted to start the beta test in all regions at the same time. We will share more information about the start dates for the beta in different regions at a later date.
A few minutes ago, Avarius cleared up any confusion and confirmed the beta would start simultaneously across the globe. http://forums.battle.net/thread.html?topicId=23141113880&sid=3000&pageNo=6#113 For everyone asking, we are targeting a global release for the start of the beta. Cheers to everyone outside NA/New zealand/Australia :D
On February 11 2010 09:37 DeCoup wrote: Hide nested quote - On February 11 2010 09:31 GeneralStan wrote: On February 11 2010 08:59 Xxio wrote: On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
If the beta gets cracked the full game will be delayed for ages till they find a way to prevent it.
It won't delay the game. Blizzard knows their game is going to get cracked for offline play already.
On February 11 2010 09:12 DeCoup wrote: I think my chances of getting an early Opt in are very high. I live in Australia and we are in the first wave, but have not been eligible for any of the beta key competitions or give-aways (US and Canada only... bastards).
So I am guessing there are not a lot of Australians with keys and we are a very important part of the beta testing stage because of how far away and isolated we are. Australians in early testing will help identify any minimise any lag or latency issues.
Yes Yes totaly agree so latin american peoples u.u Need BETA KEY U.U
Poll: [Red]You did when you heard the news?[Red] (Vote): Cry like a baby u.u (Vote): Scream!!! (Vote): Laugh a lot! (Vote): This is not a reality (Vote): Imposible!!!! (Vote): I was waiting for 2011 (Vote): God give us this gift (Vote): I was speechless (Vote): Let my girlfriend for blizzard
Poll: How much would you pay for a beta key? (Vote): 5$ (Vote): 10$ (Vote): 15$ (Vote): 20$ (Vote): 30$ (Vote): 50$ (Vote): 100$ (Vote): more than 150$
Poll: What day will be launch starcraft 2 (Vote): around 2 days (Vote): around 5 days (Vote): around 10 days (Vote): around 15 days (Vote): around 20 days (Vote): Who cares, we will not wait another year
You Starcraft 2!
P.S. Sorry for the bad english, i will update with some nice comments
ya watching stream of conference right now! saw the news screen saying that the beta was this month. IM SO EXCITED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Does this mean the people who already have one will get to play RIGHT when it starts? I don't know the difference between closed and open beta testing.
On February 11 2010 07:19 HazMat wrote: Does this mean the people who already have one will get to play RIGHT when it starts? I don't know the difference between closed and open beta testing.
Open Beta - Everyone can go to the site and download/test it
Closed - Selected people can go to the site and download/test it
On February 11 2010 07:19 HazMat wrote: Does this mean the people who already have one will get to play RIGHT when it starts? I don't know the difference between closed and open beta testing.
open beta = anyone can play but it is not a finalized product
closed beta = invite only and it is not a finalized product
On February 11 2010 07:19 HazMat wrote: Does this mean the people who already have one will get to play RIGHT when it starts? I don't know the difference between closed and open beta testing.
Open Beta - Everyone can go to the site and download/test it
Closed - Selected people can go to the site and download/test it
Sweet :D Even people who don't have a key can eventually test beta?
For people who are confused. Worldwide closed beta means only people with beta keys, these are people that has a beta key from blizzcon and contests and so on.
On February 11 2010 07:24 Integra wrote: For people who are confused. Worldwide closed beta means only people with beta keys, these are people that has a beta key from blizzcon and contests and so on.
Stop pooping on peoples fun, BETA IS OUT THIS MONTH!!!
On February 11 2010 07:24 Integra wrote: For people who are confused. Worldwide closed beta means only people with beta keys, these are people that has a beta key from blizzcon and contests and so on.
Stop pooping on peoples fun, BETA IS OUT THIS MONTH!!!
I only said that because some people claimed it was a closed beta for Blizzard employees and relatives or some shit.
In preparation for SC2 I will no longer to tell my workers to mine when playing SC1. You will all be blown away by my macro and preparation when beta comes out.
Worldwide closed beta is the standard Blizzard procedure, - a selective amount of applicants based on Region/PC configuration plus those with special promotions (keys, contests, community staffers) etc.
There has never been an open Beta with Blizzard with the exception of WoW.
Expect a number of worldwide testers to reach ~ 50-75k
On February 11 2010 07:33 petered wrote: In preparation for SC2 I will no longer to tell my workers to mine when playing SC1. You will all be blown away by my macro and preparation when beta comes out.
probabaly more than that, i expect open-beta to be more or less everybody who did an opt in
Closed beta will probably also include opt-in persons, why? Well you have a massive following and fanbase, so you have to cut leeway into closed beta. Ontop of that you can take certain PC configs from opt-ins for testing.
Beta to start later this month, the Beta will be a world wide closed Beta , only selected people with Beta keys will get in. amount of Beta testers will be in the thousands.
On February 11 2010 07:39 ploy wrote: How long does blizzard typically keep its games in beta before releasing them?
They said they wanted to do 4-6 months on the SC2 beta last year, don't know what they feel now. They said they want a mid 2010 release so probably 3-4 months!
Im kinda happy because we will see a lot of sc videos and stream, but, u know, I bought an original SC:BW (battle chest) to opt-in, but Im from south america T__T
On February 11 2010 07:51 cyclone25 wrote: Does everyone here have a beta key or why are you all so pumped? (I mean the beta test will take like 2-3 months right?)
I get to watch day[9] hopefully talk about SC2 every night! It will be amazing!
Also TL user streams should be interesting as well.
On February 11 2010 07:51 cyclone25 wrote: Does everyone here have a beta key or why are you all so pumped? (I mean the beta test will take like 2-3 months right?)
I have a beta key
People are pumped because the sooner the beta is released the sooner SC2 is.
Lol when I first saw this, I immediately thought it's a fake, but it's TRUE!!! OMG I'm so excited, I wanna have a Beta Key But nevertheless, I'm so looking forward to the community coverage on youtube etc., we will learn so much just from watching, DAAAAAAAAAAMN I can't believe it's finally coming :D
On February 11 2010 07:51 cyclone25 wrote: Does everyone here have a beta key or why are you all so pumped? (I mean the beta test will take like 2-3 months right?)
There'll be like a million battle reports of course.
On February 11 2010 07:59 Zack1900 wrote: I don't think anyone on this site will vote for the Olympics. They are awesome, but beta is too, and it leads to a retail version of starcraft 2
On February 11 2010 07:51 cyclone25 wrote: Does everyone here have a beta key or why are you all so pumped? (I mean the beta test will take like 2-3 months right?)
I know for sure I'll be livestreaming my beta escapades.
On February 11 2010 07:51 cyclone25 wrote: Does everyone here have a beta key or why are you all so pumped? (I mean the beta test will take like 2-3 months right?)
I know for sure I'll be livestreaming my beta escapades.
On February 11 2010 08:05 Zelniq wrote: if I remember correctly the first indication of anything is beta keys being sent out (before download is available)
so check those emails!
pssssssssh I've been refreshing my inbox at a nonstop rate for the past half hour.
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
On February 11 2010 08:02 seanisgrand wrote: im so goku i bet ill get selected for it anyway
gosu? ^
Cus goku is a saiyan with a monkey tail. gosu is pro in korean. i think
I think he means that when he gets the betahhh, he will go into a hyperbolic time-chamber and play 2 years of starcraft 2 in one day.... Blizzard needs these kind of people YO!
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
buy it from her then? wtf
I would give he $100 but she knows those things go for above $200.
She has that complex where she wants to sell it for more but doesn't want to sell something that expensive to a friend...........
Her thing is she wants to share the thing with a bunch of people.. Her bf, me and 2 other guys. Basically me and 3 D- players.
Chances are it wouldn't let 4 people from 2 different countries play on the same account, and it would be *EXTREMELY* hard for me to share....
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
buy it from her then? wtf
I would give he $100 but she knows those things go for above $200.
She has that complex where she wants to sell it for more but doesn't want to sell something that expensive to a friend...........
Her thing is she wants to share the thing with a bunch of people.. Her bf, me and 2 other guys. Basically me and 3 D- players.
Chances are it wouldn't let 4 people from 2 different countries play on the same account, and it would be *EXTREMELY* hard for me to share....
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
buy it from her then? wtf
I would give he $100 but she knows those things go for above $200.
She has that complex where she wants to sell it for more but doesn't want to sell something that expensive to a friend...........
Her thing is she wants to share the thing with a bunch of people.. Her bf, me and 2 other guys. Basically me and 3 D- players.
Chances are it wouldn't let 4 people from 2 different countries play on the same account, and it would be *EXTREMELY* hard for me to share....
you're not willing to give 200$ for it?
If not you'll just have to wait buddy o_o
I probably will be willing to pay once $200... the pressure will just be too much... For now I'm at 100-120 maybe.
Even if I offered her $200 she'd think it's enough but she would feel guilty about taking $200 from me so I'm screwed, that's why it's so tough.
I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*://www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
Mod edit:There have been some reports of AV programs going a bit crazy when clicking that link, so until that's cleared up I edited it into something not clickable. Visit at your own risk.
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
buy it from her then? wtf
I would give he $100 but she knows those things go for above $200.
She has that complex where she wants to sell it for more but doesn't want to sell something that expensive to a friend...........
Her thing is she wants to share the thing with a bunch of people.. Her bf, me and 2 other guys. Basically me and 3 D- players.
Chances are it wouldn't let 4 people from 2 different countries play on the same account, and it would be *EXTREMELY* hard for me to share....
you're not willing to give 200$ for it?
If not you'll just have to wait buddy o_o
I probably will be willing to pay once $200... the pressure will just be too much... For now I'm at 100-120 maybe.
Even if I offered her $200 she'd think it's enough but she would feel guilty about taking $200 from me so I'm screwed, that's why it's so tough.
Tell her you will pay her $200 and that she can do you a special favour lol
On February 11 2010 08:20 ploy wrote: I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*://www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
If you end up sharing a battle.net account with her boyfriend, just change its password and fuck em. You'll lose a friend, but then again friends come and go, right?
On February 11 2010 08:07 Djzapz wrote: I can't bring myself to buy a key... I have a friend with one and she's like, not selling it, and not using it apparently....
But she won't give it away cause she kind of wants to sell it, but wont ebay... A SC2 key just floating around like that, ugh, breaks my heart...
buy it from her then? wtf
I would give he $100 but she knows those things go for above $200.
She has that complex where she wants to sell it for more but doesn't want to sell something that expensive to a friend...........
Her thing is she wants to share the thing with a bunch of people.. Her bf, me and 2 other guys. Basically me and 3 D- players.
Chances are it wouldn't let 4 people from 2 different countries play on the same account, and it would be *EXTREMELY* hard for me to share....
you're not willing to give 200$ for it?
If not you'll just have to wait buddy o_o
I probably will be willing to pay once $200... the pressure will just be too much... For now I'm at 100-120 maybe.
Even if I offered her $200 she'd think it's enough but she would feel guilty about taking $200 from me so I'm screwed, that's why it's so tough.
Tell her you will pay her $200 and that she can do you a special favour lol
I have an unused beta code from WWI 2008. Can I use this to access the StarCraft II beta?
If you have an unused beta code from WWI 2008, you will be able to use the code to gain entry to the European phase of the StarCraft II beta. If you have already claimed your WWI code to receive an invitation to a previous beta but did not end up using that invitation, you will not be able to use your WWI code or invitation for the StarCraft II beta. Please note that beta codes received at other WWI or BlizzCon events (except BlizzCon 2008) will not grant you entry into the StarCraft II beta.
On February 11 2010 08:20 ploy wrote: I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*://www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
Avast went apeshit screaming "Trojan found" when I tried to visit this link. May me a false positive, but I'd better let you guys know.
On February 11 2010 08:20 ploy wrote: I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*//www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
Avast went apeshit screaming "Trojan found" when I tried to visit this link. May me a false positive, but I'd better let you guys know.
On February 11 2010 08:20 ploy wrote: I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*://www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
Avast went apeshit screaming "Trojan found" when I tried to visit this link. May me a false positive, but I'd better let you guys know.
Alright, thanks for the warning - I'll edit the link into something unclickable.
On February 11 2010 08:20 ploy wrote: I noticed someone mention that there are SC2 beta keys on ebay from the 2008 blizzcon. I would advise people to be careful about those: http*://www.sc2blog.com/2008/07/22/the-beta-key-is-not-for-starcraft-2/
Avast went apeshit screaming "Trojan found" when I tried to visit this link. May me a false positive, but I'd better let you guys know.
Alright, thanks for the warning - I'll edit the link into something unclickable.
Didn't give me any warning when I went in. I have Avira and it's updated.
As somebody who doesn't already have a key, but did "opt in" a very long time ago, what would you guys guess my chances of being picked in the first round will be (%) ?
On February 11 2010 08:41 SoLaR[i.C] wrote: As somebody who doesn't already have a key, but did "opt in" a very long time ago, what would you guys guess my chances of being picked in the first round will be (%) ?
On February 11 2010 08:41 SoLaR[i.C] wrote: As somebody who doesn't already have a key, but did "opt in" a very long time ago, what would you guys guess my chances of being picked in the first round will be (%) ?
0.01%
A bajillion people opt in for that. lol
Oh boy... I figured it would be pretty low. Do you think people with specific computer specs (Windows 7) will be picked on purpose? Or those with multiple Blizz games on their battle.net page?
On February 11 2010 08:41 SoLaR[i.C] wrote: As somebody who doesn't already have a key, but did "opt in" a very long time ago, what would you guys guess my chances of being picked in the first round will be (%) ?
0.01%
A bajillion people opt in for that. lol
Oh boy... I figured it would be pretty low. Do you think people with specific computer specs (Windows 7) will be picked on purpose? Or those with multiple Blizz games on their battle.net page?
They will try to pick people who comprise an accurate cross section of their audience. Thus, they will pick amounts of people who use windows 7 for the beta in proportion to the total projected windows 7 userbase in the real game.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
On February 11 2010 09:06 blade55555 wrote: That would mean no later then June correct? I sure hope its released in June (I highly doubt it) would make my summer 100 x better :D
well WC3 beta started in february(8) and was released on july 3. i don't think SC2 beta will be shorter. so july+
I think my chances of getting an early Opt in are very high. I live in Australia and we are in the first wave, but have not been eligible for any of the beta key competitions or give-aways (US and Canada only... bastards).
So I am guessing there are not a lot of Australians with keys and we are a very important part of the beta testing stage because of how far away and isolated we are. Australians in early testing will help identify any minimise any lag or latency issues.
On February 11 2010 09:12 DeCoup wrote: I think my chances of getting an early Opt in are very high. I live in Australia and we are in the first wave, but have not been eligible for any of the beta key competitions or give-aways (US and Canada only... bastards).
So I am guessing there are not a lot of Australians with keys and we are a very important part of the beta testing stage because of how far away and isolated we are. Australians in early testing will help identify any minimise any lag or latency issues.
Yes Yes totaly agree so latin american peoples u.u Need BETA KEY U.U
I am listening to the conference call and the starcraft theme music on the front page at the same time and it makes the guy talking about boring crap sound like an epic war speech or something lol, also, BETA!
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
that is true, there will be a lot of watching and things to give us non-beta people our "sc2 fix".
but it is like porn... Would you rather be the one having sex, or the one watching others have sex?
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
If the beta gets cracked the full game will be delayed for ages till they find a way to prevent it.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
If the beta gets cracked the full game will be delayed for ages till they find a way to prevent it.
Honestly, I will be shocked if the beta is cracked. Maybe skirmish, maybe.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
If the beta gets cracked the full game will be delayed for ages till they find a way to prevent it.
Eh, Wc3 beta took a couple of days to crack iirc?
SC2 will probably take longer since Bnet 2.0 isn't the same system, but I doubt Blizzard would let something like that influence their release date.
On February 11 2010 09:36 aers wrote: No. Opt-in key waves don't happen until after the beta starts.
really? where did you get that information if you don't mind me asking?
Past experience.
Nah, my friend got in the WC3 beta with opt-in the first day it started. If you're chosen, your wave can be anytime, right from the start or even two weeks before the end of the beta.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
Not to mention the large possibility that a cracked beta will leak into torrent sites.
If the beta gets cracked the full game will be delayed for ages till they find a way to prevent it.
It won't delay the game. Blizzard knows their game is going to get cracked for offline play already.
On February 11 2010 09:36 aers wrote: No. Opt-in key waves don't happen until after the beta starts.
really? where did you get that information if you don't mind me asking?
Past experience.
Nah, my friend got in the WC3 beta with opt-in the first day it started. If you're chosen, your wave can be anytime, right from the start or even two weeks before the end of the beta.
What were the sources for WC3 beta keys prior to the opt-in?
On February 11 2010 09:36 aers wrote: No. Opt-in key waves don't happen until after the beta starts.
really? where did you get that information if you don't mind me asking?
Past experience.
Nah, my friend got in the WC3 beta with opt-in the first day it started. If you're chosen, your wave can be anytime, right from the start or even two weeks before the end of the beta.
What were the sources for WC3 beta keys prior to the opt-in?
WC3 beta didn't have 20,000 Blizzcon/BWWI keys to deal with.
On February 11 2010 09:53 lepape wrote: Suddenty I love the fact the month of February only has 28 days.
Beta is in 18 days max, wow.
The last two days of the month are Sat/Sun. I would count those out.
My head just exploded, i can't believe it..... is it really true thats its finally around the corner? IS IT NOT ANOTHER FALSE ALARM??? like they did back in june-july last year?
On February 11 2010 10:48 waxypants wrote: So has Blizzard told who gets beta keys yet or do only the people who won them through promotions know that they have them yet?
so far it seems as if the only people who have keys are the ones who won them or got them at blizcon.
On February 11 2010 07:35 Go0g3n wrote: Worldwide closed beta is the standard Blizzard procedure, - a selective amount of applicants based on Region/PC configuration plus those with special promotions (keys, contests, community staffers) etc.
There has never been an open Beta with Blizzard with the exception of WoW.
Expect a number of worldwide testers to reach ~ 50-75k
On February 11 2010 10:46 KiLL_ORdeR wrote: This is pretty incredible. I can't believe that Beta is actually coming. Updates from Beta testers please please please.
i predict November release, if not, early December. AND THE THEME MUSIC IS SOOO KICK ASS!!
So beta will definitely be out this month? Just like how it should have been by the end out summer of 2009...... then by the end of 2009. Hopefully third time is the charm.
On February 11 2010 12:00 lol.Froste wrote: i shall be scouring the warez sites for a beta crack the day it is released o.O
will those exist/work? I would love to play the beta omg. I wonder if they'll ever invite anyway who signed up with the e-mail opt in.
o yeah the day beta opens some blessed soul is going to just crack his client and then upload to some site. from there it will spread like wildfire!! hopefully
probably only for single player tho, but hey! thats enough for me until the real thing is out ;D
On February 11 2010 12:00 lol.Froste wrote: i shall be scouring the warez sites for a beta crack the day it is released o.O
will those exist/work? I would love to play the beta omg. I wonder if they'll ever invite anyway who signed up with the e-mail opt in.
o yeah the day beta opens some blessed soul is going to just crack his client and then upload to some site. from there it will spread like wildfire!! hopefully
probably only for single player tho, but hey! thats enough for me until the real thing is out ;D
On February 11 2010 12:00 lol.Froste wrote: i shall be scouring the warez sites for a beta crack the day it is released o.O
will those exist/work? I would love to play the beta omg. I wonder if they'll ever invite anyway who signed up with the e-mail opt in.
o yeah the day beta opens some blessed soul is going to just crack his client and then upload to some site. from there it will spread like wildfire!! hopefully
probably only for single player tho, but hey! thats enough for me until the real thing is out ;D
The beta is multiplayer only. Single player beta would have campaign spoilers
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
A zealot isn't just the word zealot. It's a role in PvT, killing tanks and sucking vs vultures. It's a role in PvP, sucking early game but good vs dragoons and great reinforcing. It's a role in PvZ, dying to everything. You can call a sc2 zealot a zealot but that does not make it the same unit. The unit is defined by its role in the gameplay, not by its name. If you change the gameplay, which they are, then it doesn't matter how many things you give the same name, it's a different game. You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. It'll most likely be a good RTS but I play bw because I like bw. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
On February 11 2010 12:00 lol.Froste wrote: i shall be scouring the warez sites for a beta crack the day it is released o.O
will those exist/work? I would love to play the beta omg. I wonder if they'll ever invite anyway who signed up with the e-mail opt in.
o yeah the day beta opens some blessed soul is going to just crack his client and then upload to some site. from there it will spread like wildfire!! hopefully
probably only for single player tho, but hey! thats enough for me until the real thing is out ;D
The beta is multiplayer only. Single player beta would have campaign spoilers
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
A zealot isn't just the word zealot. It's a role in PvT, killing tanks and sucking vs vultures. It's a role in PvP, sucking early game but good vs dragoons and great reinforcing. It's a role in PvZ, dying to everything. You can call a sc2 zealot a zealot but that does not make it the same unit. The unit is defined by its role in the gameplay, not by its name. If you change the gameplay, which they are, then it doesn't matter how many things you give the same name, it's a different game. You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. It'll most likely be a good RTS but I play bw because I like bw. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
So if Blizzard replaced a key unit from each race (Zealot/Zergling/Siege tank maybe?) thus changing roles for every matchup, you would say the end result isn't any closer to SC:BW than any other RTS?
Honestly this is the first time I've seen this viewpoint. What I see most of the time is people complaining about SC2 because "It's more like SC 1.5"
On February 11 2010 12:54 Skyze wrote: its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
A zealot isn't just the word zealot. It's a role in PvT, killing tanks and sucking vs vultures. It's a role in PvP, sucking early game but good vs dragoons and great reinforcing. It's a role in PvZ, dying to everything. You can call a sc2 zealot a zealot but that does not make it the same unit. The unit is defined by its role in the gameplay, not by its name. If you change the gameplay, which they are, then it doesn't matter how many things you give the same name, it's a different game. You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. It'll most likely be a good RTS but I play bw because I like bw. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
Going by your logic, patches count as different games too considering that they change stats and roles of units. I think your criteria of "different game" is ridiculously strict.
On February 11 2010 12:31 KwarK wrote: I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
Not everyone who likes SC1 likes it purely for the pro-scene. People also like it because they like the story, or they like the universe, or they like all the units and the style surrounding them. In fact I'd say that the vase majority of SC1 players, including pros, have at least some love for the game universe itself and don't just purely for the competitive scene. Whether you acknowledge it or not, SC2 WILL be seen under the same light as SC1, and that's why many want SC2 to succeed. One of Blizzard's main goals is the spreading of e-sports, and they're going to push it through SC2, so it's better for everybody in the long run if the game succeeds.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
actually, you're in the Starcraft 2 forums right now
obviously he's trolling, and we took the bait...
SC2 represents not only a new game on the SC franchise but also the oppurtunity to expand E-Sports and bring in waves of new generations of players into the franchise, i'm excited about the possibilities of this game brings forward...
On February 11 2010 12:54 Skyze wrote: its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
Welcome to the human race KwarK. Change is exciting, invigorating, and holds so much promise. Even though in all likelihood SCI will be a better game then SCII, we wont know until we know, and until then we remain extremely excited. Is that really so hard to understand?
On February 11 2010 12:54 Skyze wrote: its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
A zealot isn't just the word zealot. It's a role in PvT, killing tanks and sucking vs vultures. It's a role in PvP, sucking early game but good vs dragoons and great reinforcing. It's a role in PvZ, dying to everything. You can call a sc2 zealot a zealot but that does not make it the same unit. The unit is defined by its role in the gameplay, not by its name. If you change the gameplay, which they are, then it doesn't matter how many things you give the same name, it's a different game. You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. It'll most likely be a good RTS but I play bw because I like bw. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
So if Blizzard replaced a key unit from each race (Zealot/Zergling/Siege tank maybe?) thus changing roles for every matchup, you would say the end result isn't any closer to SC:BW than any other RTS?
Honestly this is the first time I've seen this viewpoint. What I see most of the time is people complaining about SC2 because "It's more like SC 1.5"
Some RTS will be more or less similar to other RTS. Interface factors, units and buildings and the importance of various styles of management (resource/base/army) vs strategy can make it more or less similar. I said it would be another RTS, I didn't say all RTS are the same distance apart. It'll probably be similar to sc1 in many ways but people shouldn't automatically love it just because they love a game with a similar name.
It'll be a good new game and I'm glad people are looking forward to it. But it's hardly the second coming, if it's as good as starcraft then that represents no change in how good the game you're playing is.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
Liking SC2 doesn't mean you have to hate SC1.
It's a different game. It's made by Blizzard so it'll most likely be a good game but it's similar in name only. The game itself shares nothing more with Starcraft than with any other RTS. Names of stuff might be the same but the function and roles of shit won't be and that's the actual game part. By all means look forward to a new game but this is a starcraft 1 forum, not a general RTS forum. I don't get all the hype.
What on earth....?
Your argument makes no sense. Of course SC2 shares plenty in common with SC1. Many of the same units with similar roles, same universe, same game pacing, same style of gameplay. SC2 feels very much like SC1, and that has been verified many times over by people who have played it. I mean seriously, are you honestly telling me that a game like DoW2 is just as similar to SC1 as SC2 is? People are excited because SC2 is a sequel that intends to have many of the same competitive greatness that SC1 has, and it's developed by one of the best companies in the industry.
And while this is a SC1 forum, it has a SC2 section that we're all posting in right now, so there's plenty to be hyped about.
A zealot isn't just the word zealot. It's a role in PvT, killing tanks and sucking vs vultures. It's a role in PvP, sucking early game but good vs dragoons and great reinforcing. It's a role in PvZ, dying to everything. You can call a sc2 zealot a zealot but that does not make it the same unit. The unit is defined by its role in the gameplay, not by its name. If you change the gameplay, which they are, then it doesn't matter how many things you give the same name, it's a different game. You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. It'll most likely be a good RTS but I play bw because I like bw. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
So if Blizzard replaced a key unit from each race (Zealot/Zergling/Siege tank maybe?) thus changing roles for every matchup, you would say the end result isn't any closer to SC:BW than any other RTS?
Honestly this is the first time I've seen this viewpoint. What I see most of the time is people complaining about SC2 because "It's more like SC 1.5"
Some RTS will be more or less similar to other RTS. Interface factors, units and buildings and the importance of various styles of management (resource/base/army) vs strategy can make it more or less similar. I said it would be another RTS, I didn't say all RTS are the same distance apart. It'll probably be similar to sc1 in many ways but people shouldn't automatically love it just because they love a game with a similar name.
It'll be a good new game and I'm glad people are looking forward to it. But it's hardly the second coming, if it's as good as starcraft then that represents no change in how good the game you're playing is.
If the game itself is as good as SC:BW then we at least have a lot to look forward to in the new battle.net and millions of new players
On February 11 2010 12:54 Skyze wrote: its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
I enjoy SC:BW allot and actually I've been hoping for a delay until I was satisfied with the first game, but a friend of mine told me that SCII for him was a way to be one of the first to actually follow a game that hopefully has potential to be as great as SC have been trough time and enjoyment of competitive play.
Also a "New" but "familiar" game experience/hobby and to be a part of a bigger community and group then any game besides MMORPGS has. Now I see SCII as a (hopefully) a good and competitive game that will bring me entertaining and fun times with friends and the chance to meet other gamers. So I completely switched sides of what I did hope for and wanted. The hype for me is actually fun, I have never "longed" for a game like this since I last can remember and I really hope this is a game that I will remember as one of the greatest games I played when I am old and grumpy living on the moon sipping a bruskie with the Dude.
I see other games as games such as Mass effect and Bioshock and so on, SC and SCII(hopefully) will be more then a game, I think this is why SCII hype is so big right now yet again. It coled of for a while but I think it's back.
SC:BW is not just gaming, it's kinda a lifestyle if you think about it. Maybe a little to heavy for a regular SC:BW player and watcher of VODs and a decent follower of the professional scene.
On February 11 2010 12:31 KwarK wrote: Poll is missing options. Not bothered and nothing. Am I the only person who actually likes starcraft 1?
I'm looking forward to SC2 because I like how bnet2.0 ranking system sounds. Iccup is great and all and I'm glad it's there, but it feels too much like playing russian roulette when being matched up against an opponent. For me most games go like this: either you are way better and the game is boring, or you are way worse and the game is frustrating and/or boring.
I can see the ranking system giving more "good games."
On February 11 2010 12:54 Skyze wrote: its just a pointless argument because regardless of how great SC2 is gonna be, the BW purists will discredit it til they all die of old age. They dont want a new game, they wont welcome a new game, even though it will be a much better game.
I am betting 90% of the people who will be saying BW is better than SC2, won't of even tried the game once, just like what they say about Warcraft 3.
I have played sc2 actually, although quite a while ago. But yeah, ultimately I'm just not looking for a new game. I'm happy with what I have. All I was trying to say is that it's surprising how much everyone is hyped for this when what they have is pretty decent. If you don't have a good RTS and one is being made then "OMG AWESOME" but if you already have a really good RTS then switching to SC2 will just be more of the same computer gaming fun.
The way I see it, there should be more hype regarding the start of a new icc season. When icc stops I stop playing bw (and therefore RTS games) so the start of a new season is a great increase in my gaming enjoyment. Switching from one game to another is a proportionately far smaller increase. The hype only makes sense if you're genuinely discontented with bw.
A game is only as good as its community. And the simple fact is that the SC, WC3, CNC3, etc etc communities are all gonna take a brutal pounding once SC2 comes out. Sponsors want their name all over the new game, and they care less about old ones. Its simply the way this works. Out with the old and in with the new.
This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
Not to rain on everyone's parade, but technically, the beta is 'ready' to launch this month, which doesn't actually mean that it will, without question, launch this month ... ? Just my 2cents on the topic.
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
I assume there's a DoTA, but the screenshot doesn't necessarily mean much because a lot of stuff is staged I think. The ladder list shows everyone with like 6,000 games played
On February 11 2010 13:54 kli6891 wrote: Not to rain on everyone's parade, but technically, the beta is 'ready' to launch this month, which doesn't actually mean that it will, without question, launch this month ... ? Just my 2cents on the topic.
I'd say it probably will. This was posted on Twitter:
#StarCraft2 beta will be released later this month! #SCUpdate about 4 hours ago from CoTweet
edit: We should probably add the Twitter thing into the OP before ArcherOfAiur makes a new thread about it.
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
It could be to demonstrate that you can create different game modes with the same custom map. (Here, Pick Heros and Random Heros.)
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
This is a mock up. This means that they basically drew a picture of what they want Bnet to look like.
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
This is a mock up. This means that they basically drew a picture of what they want Bnet to look like.
Thanks for letting me know, but the bnet is ready for beta and this was put out 2 days ago? We have been waiting on the bnet for over 6 months now and I can assure you that it pretty much does look like that, although the map names could have been easily edited and maps renamed just for show as suggested earlier.
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
This is a mock up. This means that they basically drew a picture of what they want Bnet to look like.
Thanks for letting me know, but the bnet is ready for beta and this was put out 2 days ago? We have been waiting on the bnet for over 6 months now and I can assure you that it pretty much does look like that, although the map names could have been easily edited and maps renamed just for show as suggested earlier.
Good to know we have your assurance. What else can you assure us of? How about a release date?
On February 11 2010 13:52 Pape wrote: This just caught my eye. I don't know if this has been confirmed or anything but it appears SC2 already has a DOTA map?? I know this was a hot topic before but it just caught my eyes looking at the bnet 2.0 link Shizuru posted up above.
Check out the screenshot, 2 DOTA games appear under the find custom game feature.
This is a mock up. This means that they basically drew a picture of what they want Bnet to look like.
Thanks for letting me know, but the bnet is ready for beta and this was put out 2 days ago? We have been waiting on the bnet for over 6 months now and I can assure you that it pretty much does look like that, although the map names could have been easily edited and maps renamed just for show as suggested earlier.
Good to know we have your assurance. What else can you assure us of? How about a release date?
Sometime after May 2010 is the closest I can get it!
Great.. I don't have a computer that's capable of playing games here, and i'm gonna be here for at least 6 months. Talk about torture, you spend years waiting for SC2, when it finally "arrives" you won't be able to play it for another 6months.
Oh well, i'll look forward to lots of screens, videos and so on!
On February 11 2010 14:52 kickinhead wrote: i'm actually kinda disappointed... CLOSED BETA? 90% of ppl won't get a key anyways, so whats all the hype about?
I think it will be better than 10% Other than that:
1. Beta sets a pretty concrete schedule for release. 2. Countless streams + HD VODs daily instead of 1 battle report every 4 months.
On February 11 2010 14:52 kickinhead wrote: i'm actually kinda disappointed... CLOSED BETA? 90% of ppl won't get a key anyways, so whats all the hype about?
Were you expecting open beta? Why would they give out keys for open beta. The hype is because the sooner beta starts, the sooner release comes! And the chance of getting a key is there too.
I kinda agree with Kwark. SC2 is going to kill SC which is a very good game. And it's not obvious SC2 will be just as good let alone improve over SC.
SC2 has prettier graphics, yes, but they look way less good for spectating. And they also made the game way easier and way less of a management game, which is the best thing about SC.
SC was kind of oddly balanced, very asymmetrical using overpowered units like defilers with swarm and consume, high templars with storm and Arbiters with stasis. But SC2 might be imbalanced and then balanced in a way that's boring. Most RTS games play like PvP. It's the typical feel of how an RTS game is played. But that's very very different from the other matchups.
But SC2 needs to happen, of course. If only they made it mechanically demanding like SC and if only you can see when a marine or SCV dies instantly, among dozens of other units, on a low quality youtube stream. I actually think there is improvement over the way SC was balanced. P was too easy. Many units were silly overpowered. Zerg has to rush to defiler. PvZ Zerg has an insane strategical advantage. TvT games can go on 20 minutes after they should have ended. But was SC2 actually designed to be that way? There's only 1 strong SC player on the SC2 team. And only now many other strong players will start to play the game. Many things are already set in stone. Maybe for the right but probably for the wrong.
And yeah, almost all of us won't get into beta. We can just wait and sit there watching other people both figure out the game for us and get ahead skill wise.
On February 11 2010 15:19 Glaucus wrote: I kinda agree with Kwark. SC2 is going to kill SC which is a very good game.[...]
Why do you think so? I'm quiet shure that competitive SC will last at least 2-4 more years. And there will always be amatuer SC even in 20 years (they still play doom 1 today on a high level)!
And if SC2 will be so lame as you propose (and I don't think so) there will be a split like in CS1.6/CSS with professional and "elite" players staying with 1.6 until the end of time while the (greater) "casual" crowd enjoys CSS.
Honestly, I think this is the perfect time for me to put an end to my SC interest. End of an era so to speak. I hardly ever play video games except for SC anymore and from this point on I feel like the SC scene will slowly suffocate while SC2 to me looks pretty mediocre (same for almost every game I try these days, I just never stopped loving SC for some reason but apart from that I guess my video game interest cooled off o.o)
While this news is very exciting, I'm reserving some of my excitement for the actual official beta launch, since unforeseen difficulties and delays could occur despite Blizzard's best efforts. The possibility may be slim, but it's there.
I also think that even if SC2 can eventually trump SC:BW, it will require years of balancing. My main excitement over the game in general is just over the community expansion. I want to have a fun time with my friends who are too daunted by BW.
On February 11 2010 08:53 Raydog wrote: this is the best news for people with keys, and the worst possible news for people without them.
Not at all. People without beta still get infinite VODs, updates on balancing, analysis and commentary from ballers like Day[9], and most importantly, the sooner beta's released the sooner the game is released.
No we don't have to wait a year..Mike clearly said mid-2010 release, so even if there's a major delay no one's waiting a year. They are definitely releasing in 2010, they want it to be the biggest year in the history of Blizzard.
that is true, there will be a lot of watching and things to give us non-beta people our "sc2 fix".
but it is like porn... Would you rather be the one having sex, or the one watching others have sex?
What a stupid comparison. It's like never having had sex your entire life, and then someone comes over and says that for a few months, you will have the opportunity to watch and learn everything about sex, and then, after that, you get to have it too.
I'm wondering one thing about the beta tho. It says that it is ready for release this month. However it might be ready but they might not necessarly release it tho. Any thoughts or am I just paranoid.
I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
On February 11 2010 15:19 Glaucus wrote: I kinda agree with Kwark. SC2 is going to kill SC which is a very good game.[...]
Why do you think so? I'm quiet shure that competitive SC will last at least 2-4 more years. And there will always be amatuer SC even in 20 years (they still play doom 1 today on a high level)!
And if SC2 will be so lame as you propose (and I don't think so) there will be a split like in CS1.6/CSS with professional and "elite" players staying with 1.6 until the end of time while the (greater) "casual" crowd enjoys CSS.
The split occured because CSS is a crap competitive game. Also CS 1.6 still enjoys a bigger casual following from what I can tell.
SC2 is going to be far from crap, so it's likely it's going to kill BW as we know it.
Why would harassment be huge in SC2? In SC2 you probably won't be distracted enough to not focus on defending harassment 100% and worker saturation is going to be much lower so you don't need as many workers because of the pathfinding.
Whether or not SC2 is going to kill SC only time will tell.
As it happened with WarCraft III you can expect SC2 to deliver a massive hit to SCBW community, whenever it comes out in the western world. Korea won't be affected for years, as it's a billion dollar industry and nobody would be willing to give up a paycheck, while gamers simply won't be able to find time for it in their 10hr/day training sessions and appearances and such.
Whether SC2 is good or not, whether it's a worthy successor or not, players will stick with it throughout beta and first year after release, maybe longer. If it turns out like CSS and early War3 players will be coming back, in parts, if SC2 turns out to be decent-enough nobody is going to bother bringing BW back making SC2 release date - SCBW's time of death.
Korea will probably undergo a lengthy transition lasting 2+ years while they will be figuring out the rights, leagues, broadcasts and all the rest of it. Obviously it may happen faster in case a regular Korean consumer switches to SC2, leading to a ratings drop for SCBW broadcasts and an overall decline in popularity.
The transition to SC2 for broadcasting won't come cheap either, as the game will be supporting HD resolutions the broadcasters will have to follow with HDTV broadcasts and dramatically increasing streaming costs. While 600k heavily-encoded (or 2mbit mpeg2) stream is more than enough to broadcast SCBW on TV/internet "640-480, a full 1080p(i) will be required to broadcast SC2 in all it's glory, which will require 4-5x times the bandwidth.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
Yeah I agree somewhat. When it's just 2 players macroing to 200/200 and clashing into eachother repeatedly for 40 minutes straight, it gets very stupid and boring. But on the flip side games with only tiny armies of tier 1 and units are very boring as well. I think the 15-20 minute action packed games and a solid mix of tech units are the most interesting to watch and play.
Still, this is pretty exciting news. So probably the absolute latest the game will actually come out will be a year from now. I can definitely see them doing a 10-12 month beta for this.
i fcking screamed when he said that. I will never forget the moment i sat by the computer and for the first time I read while reloading TL like every second during the conference call "BETA THIS MONTH".
On February 11 2010 17:16 Go0g3n wrote: Whether or not SC2 is going to kill SC only time will tell.
As it happened with WarCraft III you can expect SC2 to deliver a massive hit to SCBW community, whenever it comes out in the western world. Korea won't be affected for years, as it's a billion dollar industry and nobody would be willing to give up a paycheck, while gamers simply won't be able to find time for it in their 10hr/day training sessions and appearances and such.
I have to agree with this statement. It will be hard to predict exactly what happens, but a big initial hit is to be expected.
I remember reading an interview with some (ex-)programers somewhere (don't remember which) where they talked about SC2 bringing new opportunities. Mechanics are a big part of SC:BW, there is not as much room for novel BO's as in the early stages of the game. A lot of the innovative progamers from before, who get outplayed by the new ones with better mechanics, might see this as an opportunity for a comeback.
EDIT: FTM I don't even care that I don't have a beta key. Just show me a LOT of new gameplay footage! LOL'ed at the porn reference though
I just hope that my friends are cool enough to SHARE a bit :D Btw, anyone knows if sharing one CD-key is forbidden ? That sounds ridiculous, but so does Blizzard sometimes.
On February 11 2010 19:18 Odeyuken wrote: I just hope that my friends are cool enough to SHARE a bit :D Btw, anyone knows if sharing one CD-key is forbidden ? That sounds ridiculous, but so does Blizzard sometimes.
You won't be able to play at the same time with the same key but most likely they aren't going to monitor IPs so you can share the same key with your friends.
On February 11 2010 19:18 Odeyuken wrote: I just hope that my friends are cool enough to SHARE a bit :D Btw, anyone knows if sharing one CD-key is forbidden ? That sounds ridiculous, but so does Blizzard sometimes.
You won't be able to play at the same time with the same key but most likely they aren't going to monitor IPs so you can share the same key with your friends.
Yea obviously I was not planning to play simultaneously on the same key Thanks for the answer
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
Boxer is the true master, his games are never boring :D
Now it's funny to see all the people who said "idiots, there won't be anything interresting during the conference call". You sure got proved wrong
On February 11 2010 20:26 Ighox wrote: Now it's funny to see all the people who said "idiots, there won't be anything interresting during the conference call". You sure got proved wrong
And I'm glad I was! I honestly didn't except news, let alone news as good as this
I'm WILLING TO PAY SOME BUCKS TO SHARE A KEY with someone who has it. I live in GMT -3 so my play time will be really different from most of you!!!!!!!!
I hope they were being overly cautious and were really planning for a release this week. I have next Tues off from school and will have about a week of solid play time if it were released by Friday. Beggars can't be choosers though I guess, the fact that they are confident it will be out this month (even though its almost halfway done) is already pretty damn awesome, I can't complain too much!
Very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very EXCITED!!!
On February 11 2010 14:52 kickinhead wrote: i'm actually kinda disappointed... CLOSED BETA? 90% of ppl won't get a key anyways, so whats all the hype about?
That the game is actually getting closer to release?
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I actually kind of agree with you. I'm glad ill be around for the the beginning of Sc2 where everyone is bad and trying out strategies. Oh the joy
On February 11 2010 14:52 kickinhead wrote: i'm actually kinda disappointed... CLOSED BETA? 90% of ppl won't get a key anyways, so whats all the hype about?
That the game is actually getting closer to release?
And everyone knows that its just a matter of time before people crack it and up several pirate beta servers for all to enjoy.
im seriously interested in the cracked beta lol. but how will i know someone has cracked it? it prolly wont be posted here seeing as how blizzard reads these.
On February 12 2010 03:29 PeT[uK] wrote: im seriously interested in the cracked beta lol. but how will i know someone has cracked it? it prolly wont be posted here seeing as how blizzard reads these.
On February 12 2010 03:29 PeT[uK] wrote: im seriously interested in the cracked beta lol. but how will i know someone has cracked it? it prolly wont be posted here seeing as how blizzard reads these.
If someone somehow succeeds at doing it the news will spread like wildfire, but don't be too optimistic as it would require a hell of a lot of work probably.
On February 12 2010 03:34 Tsagacity wrote: And be very careful too -_- There will undoubtedly be countless scams/viruses offering you a chance to play SC2.
haha. Remember when Warforge cracked the War3 beta? There were so many false torrents and newsgroup postings claiming to be the beta (IIRC they were all Age of Empires 2).
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
On February 12 2010 03:34 Tsagacity wrote: And be very careful too -_- There will undoubtedly be countless scams/viruses offering you a chance to play SC2.
haha. Remember when Warforge cracked the War3 beta? There were so many false torrents and newsgroup postings claiming to be the beta (IIRC they were all Age of Empires 2).
ya but its not that hard to read the comments for the torrent. most of the ones that are big releases but are fake versions have the comment windows filled with things like "FAKE" "doesn't work" "scam" etc etc
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
On February 11 2010 12:54 KwarK wrote: You can talk about similar units if you like but they're not exclusive to sc1, ultimately it's just another RTS. A shiny new RTS with better graphics and a story I'm unfamiliar with holds very little interest to me. Even if it has a unit with the same name as a unit in bw.
A story you're unfamiliar with? It's a continuation of the BW story. I fail to see how SC2 wouldn't be interesting to a BW fan. Sure, you may not like multiplayer gameplay once it balances out, but to not be interested? Weird...
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
On February 12 2010 03:34 Tsagacity wrote: And be very careful too -_- There will undoubtedly be countless scams/viruses offering you a chance to play SC2.
haha. Remember when Warforge cracked the War3 beta? There were so many false torrents and newsgroup postings claiming to be the beta (IIRC they were all Age of Empires 2).
I wouldn't be surprised if that happened again. Blizzard games are a very popular target for hackers, so I foresee a lot more "ZOMG I GOT A KEYLOGGER" whines than ever before.
Luckily the single-player won't be in the beta-client, so we won't have to worry about that being leaked.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
I think his point is that macro is mostly about the appropriateness of the units made, as he didn't mention that in what macro is not, so in the end, it is about efficiency and appropriateness, but the latter did not enter the conversation until your most recent post. But that may just be my interpretation of his post.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
1300 posts and you don't know what Macro is? You can que efficiently but still have bad macro.
I bet you there will be noobs who will be really good at queuing units but don't make enough factories. Or upgrade efficiently etc..
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
Making the right units making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
and I'm sure I or someone else could think of more things that also wouldn't be affected by MBS in the slightest. and just fyi. I was a huge anti-mbs person back when SC2 was announced too.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
Making the right units making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
and I'm sure I or someone else could think of more things that also wouldn't be affected by MBS in the slightest. and just fyi. I was a huge anti-mbs person back when SC2 was announced too.
I'm not anti mbs, i actually look forward to less macro games, i feel it has made sc stale (in some ways) however i still think the only hard thing about macro, the only thing that takes away your attention for a good chunk of time every few seconds, is the selecting each facility and tapping a button to make something, whereas the teching, making supply depots, and making the facilities takes almost no time and can be done very fast, and you're back to microing. my point is you'll need to add facilties/tech less often then you would need to macro without mbs. making the right units, well for example you can hotkey 4 buildings to hotkey 5, and 4 buildings to hotkey 6, make 1 type of unit out of one building, and another from the other (just an example). and everything else you mentioned
making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
this to me doesnt essentially fall under macro (of course this is just my opinion, maybe macro actually is defined as the sum of everything) HOWEVER, in sc1, a good macro player is one who, more then anything else, makes the maximum use of his resources by queuing units efficiently, and not missing (or not being too late on) production rounds
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
1300 posts and you don't know what Macro is? You can que efficiently but still have bad macro.
I bet you there will be noobs who will be really good at queuing units but don't make enough factories. Or upgrade efficiently etc..
when someone says 'Sea.Really is good at macro' do you think they mean 'he has a good build'? 'he times his upgrades well?' Thats good management, but when someone says good macro, it means he makes a fuckton of units, and he makes them fast. to do so he makes many production facilities, and is quick to queue units in them
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
I think his point is that macro is mostly about the appropriateness of the units made, as he didn't mention that in what macro is not, so in the end, it is about efficiency and appropriateness, but the latter did not enter the conversation until your most recent post. But that may just be my interpretation of his post.
Well, the thing is that due to MBS, hotkey production buildings are possible. What i mean is, in sc1, you cant just do for example, 5v6t7g thats vultures, tanks and goliaths, a good unit mix, but that'll only be making 1 of each in sc2, (lets assume for the sake of example that there are factories, tanks, vultures and goliaths in sc2) you hotkey 2 factories with machine shops to 5, 3 factories to 6, and another 5 factories to 7 5t6g7v and thats an army with a decent composition for you, leaving you time to micro the units you have to get the most out of them other aspects of macro management such as supply depots, teching, expanding, take relatively MUCH less time throughout the game when compared to how much time in the game you spend macroing (given no MBS)
Again im not AGAINST mbs, AT ALL, i just dont see how there can be macro style players given an MBS system
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
Making the right units making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
and I'm sure I or someone else could think of more things that also wouldn't be affected by MBS in the slightest. and just fyi. I was a huge anti-mbs person back when SC2 was announced too.
I'm not anti mbs, i actually look forward to less macro games, i feel it has made sc stale (in some ways) however i still think the only hard thing about macro, the only thing that takes away your attention for a good chunk of time every few seconds, is the selecting each facility and tapping a button to make something, whereas the teching, making supply depots, and making the facilities takes almost no time and can be done very fast, and you're back to microing. my point is you'll need to add facilties/tech less often then you would need to macro without mbs. making the right units, well for example you can hotkey 4 buildings to hotkey 5, and 4 buildings to hotkey 6, make 1 type of unit out of one building, and another from the other (just an example). and everything else you mentioned
making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
this to me doesnt essentially fall under macro (of course this is just my opinion, maybe macro actually is defined as the sum of everything) HOWEVER, in sc1, a good macro player is one who, more then anything else, makes the maximum use of his resources by queuing units efficiently, and not missing (or not being too late on) production rounds
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
1300 posts and you don't know what Macro is? You can que efficiently but still have bad macro.
I bet you there will be noobs who will be really good at queuing units but don't make enough factories. Or upgrade efficiently etc..
when someone says 'Sea.Really is good at macro' do you think they mean 'he has a good build'? 'he times his upgrades well?' Thats good management, but when someone says good macro, it means he makes a fuckton of units, and he makes them fast. to do so he makes many production facilities, and is quick to queue units in them
You are simply incorrect in your definition and understanding of macro, it involves much more than just queueing units at appropriate times, and if that was all that macro entailed, it would be one of the easier things in broodwar to master because its quite easy to learn to click fast.
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
Making the right units making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
and I'm sure I or someone else could think of more things that also wouldn't be affected by MBS in the slightest. and just fyi. I was a huge anti-mbs person back when SC2 was announced too.
I'm not anti mbs, i actually look forward to less macro games, i feel it has made sc stale (in some ways) however i still think the only hard thing about macro, the only thing that takes away your attention for a good chunk of time every few seconds, is the selecting each facility and tapping a button to make something, whereas the teching, making supply depots, and making the facilities takes almost no time and can be done very fast, and you're back to microing. my point is you'll need to add facilties/tech less often then you would need to macro without mbs. making the right units, well for example you can hotkey 4 buildings to hotkey 5, and 4 buildings to hotkey 6, make 1 type of unit out of one building, and another from the other (just an example). and everything else you mentioned
making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
this to me doesnt essentially fall under macro (of course this is just my opinion, maybe macro actually is defined as the sum of everything) HOWEVER, in sc1, a good macro player is one who, more then anything else, makes the maximum use of his resources by queuing units efficiently, and not missing (or not being too late on) production rounds
On February 12 2010 07:02 HazMat wrote:
On February 12 2010 05:41 TheAntZ wrote:
On February 12 2010 05:34 Puosu wrote:
On February 12 2010 05:22 TheAntZ wrote:
On February 12 2010 03:56 Excalibur_Z wrote:
On February 12 2010 03:47 youngblood wrote:
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
1300 posts and you don't know what Macro is? You can que efficiently but still have bad macro.
I bet you there will be noobs who will be really good at queuing units but don't make enough factories. Or upgrade efficiently etc..
when someone says 'Sea.Really is good at macro' do you think they mean 'he has a good build'? 'he times his upgrades well?' Thats good management, but when someone says good macro, it means he makes a fuckton of units, and he makes them fast. to do so he makes many production facilities, and is quick to queue units in them
You are simply incorrect in your definition and understanding of macro, it involves much more than just queueing units at appropriate times, and if that was all that macro entailed, it would be one of the easier things in broodwar to master because its quite easy to learn to click fast.
Ok, I'm wrong then, but what does make a 'macro player' then? especially in terms of sc2, as we know it now, what would make a macro player? and what defines a player as a macro player in sc1?
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
Making the right units making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
and I'm sure I or someone else could think of more things that also wouldn't be affected by MBS in the slightest. and just fyi. I was a huge anti-mbs person back when SC2 was announced too.
I'm not anti mbs, i actually look forward to less macro games, i feel it has made sc stale (in some ways) however i still think the only hard thing about macro, the only thing that takes away your attention for a good chunk of time every few seconds, is the selecting each facility and tapping a button to make something, whereas the teching, making supply depots, and making the facilities takes almost no time and can be done very fast, and you're back to microing. my point is you'll need to add facilties/tech less often then you would need to macro without mbs. making the right units, well for example you can hotkey 4 buildings to hotkey 5, and 4 buildings to hotkey 6, make 1 type of unit out of one building, and another from the other (just an example). and everything else you mentioned
making the correct amount of production buildings upgrading efficiently expoing at optimal times knowing when you can pump scvs for more efficient economy without having a huge risk of getting rolled over overall timing your tech etc.
this to me doesnt essentially fall under macro (of course this is just my opinion, maybe macro actually is defined as the sum of everything) HOWEVER, in sc1, a good macro player is one who, more then anything else, makes the maximum use of his resources by queuing units efficiently, and not missing (or not being too late on) production rounds
On February 12 2010 07:02 HazMat wrote:
On February 12 2010 05:41 TheAntZ wrote:
On February 12 2010 05:34 Puosu wrote:
On February 12 2010 05:22 TheAntZ wrote:
On February 12 2010 03:56 Excalibur_Z wrote:
On February 12 2010 03:47 youngblood wrote:
On February 11 2010 16:45 Skyze wrote: I personally find BW has gotten incredibly boring within the past year or two, very little variety, heavy economy play wins out 95% of the time unless you cheese it now. I only watch pro games now when they are like finals, even then I found Flash vs Movie boring as heck, really any game with flash I find boring as hell. The only games that even excite me at all these days are when up and coming players do unique things other than cookie cutter builds everygame.
Foreigner games are 100% more exciting than progames in SC right now, because they know that the opponent they are going against aren't so robotic that they can experiment and get away with things that wouldnt work vs turtling macro players like Flash. You can call people like Flash and jaedong "masters", but it doesnt make exciting games.
(When watching replays from TL.net, any replay that goes past 40 minutes I dont bother watching, why should I sit there and watch them take the whole map without any microing/harassment , only to have one big attack at the end with 30 ultras to end it. SNORE!)
SC2 wont have that happen, harassment is going to be HUGE in SC2, with things like warping, reapers/cliff climbing, those macro mechanics to boost timing pushes.. Its going to be so intense, no boring 50 minute snorefests. Micro and Macro will be 50% each, which is so important on making a better game than BW, because that gives players style, theres no style anymore in BW.
I find this post very strong, the longest replay i can watch is about 15 mins at the least. I don't watch games that go over the 20min mark. I mean Life kinda goes by for that 40 mins you could doing something much more valuble than to watch a macro game. *cough*sc2 will have less macro, more micro, strat*cough*.
I think it's actually a pretty interesting evolution. At first, games were all decided by macro. Then, players like Boxer emerged and showed how to maximize the potential of very small groups of units through intense micro before the macro game could ever get started. Now with the rise of players like Flash and the new map styles, it's gone back to a macro-oriented game.
Inevitably, SC2 will undergo a similar evolutionary transformation. Nobody knows whether micro or macro will win in the end, or whether the game is continuing to evolve at the point where most people believe the game has been mastered (as people thought when Giyom and Boxer were dominant).
how is macro style possible in a game where macro is basically pressing 2 buttons? its gonna be all micro Dependant, even a very slow player can macro when you can hotkey all your production facilities to 1 key, or even 2 keys
Some korean semi-pros never miss a production round, always have 1 unit queued etc. but is their macro as good as the very top pros? No.
Because macro is not all about queuing units as efficiently and fast as possible ffs.
thats actually absolutely wrong, but tell me what is macro about if not efficiently queuing the appropriate units?
1300 posts and you don't know what Macro is? You can que efficiently but still have bad macro.
I bet you there will be noobs who will be really good at queuing units but don't make enough factories. Or upgrade efficiently etc..
when someone says 'Sea.Really is good at macro' do you think they mean 'he has a good build'? 'he times his upgrades well?' Thats good management, but when someone says good macro, it means he makes a fuckton of units, and he makes them fast. to do so he makes many production facilities, and is quick to queue units in them
You are simply incorrect in your definition and understanding of macro, it involves much more than just queueing units at appropriate times, and if that was all that macro entailed, it would be one of the easier things in broodwar to master because its quite easy to learn to click fast.
Ok, I'm wrong then, but what does make a 'macro player' then? especially in terms of sc2, as we know it now, what would make a macro player? and what defines a player as a macro player in sc1?
Your definition isn't completely off the mark, actually. Micromanagement is controlling a small number of units but maximizing their effectiveness through intelligent control. Macromanagement is therefore maximizing the effectiveness of your resources through intelligent planning. It's easy to see when a player is microing well, because they're dodging storms, lifting away from scarabs, dancing around melee units. It's quite obvious. It's only obvious when a player has good macro that you see frequently very large numbers of units, but that doesn't tell the whole story.
A good macro player excels at reading the situation and using his resources wisely. It takes very good decision-making skills to know whether to push the attack, sit on an advantage, increase pressure, tech, develop additional production structures and supply, or expand. All of these impact the player's financial situation. It's much more involved than making sure your resources stay as close to zero as possible, and in fact that's not what you want to do at all in some cases.
It's a rather vague definition to be sure, but no more vague than micro really. A macro player in SC2 would carry the same characteristics.
EDIT: It also doesn't help that people will invariably say "Flash is macroing really well" when they see large numbers of units under his control. Typically, that only occurs rather late into the game, and is a result of his planning more than his ability to simply press buttons. Without proper planning, he wouldn't have the structures or income necessary to have "good macro" as defined by that misleading statement.
On February 12 2010 07:52 PGWodehouse wrote: Just wondering, what is the 2 3 4 5 betacon picture for? it seems shocking enough to warrant no explanation.
It's just an image a community member cooked up to represent how close we are to beta. There's no special information to derive from it.
On February 12 2010 07:52 PGWodehouse wrote: Just wondering, what is the 2 3 4 5 betacon picture for? it seems shocking enough to warrant no explanation.
On February 12 2010 08:00 r4j2ill wrote: man this isnt that big of a news for ppl that dont got a key like me (FUCKING PPL WITH KEYS :D) but whatever atleast we can watch em play =/
On February 12 2010 08:00 r4j2ill wrote: man this isnt that big of a news for ppl that dont got a key like me (FUCKING PPL WITH KEYS :D) but whatever atleast we can watch em play =/
TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
Except they've been pretty specific about how that's exactly how it will differ from War3.
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
Except they've been pretty specific about how that's exactly how it will differ from War3.
Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
On February 12 2010 18:15 danl9rm wrote: This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
For me there's no real difference between "real sports" and starcraft. For me this is like if someone said hey lets put two balls into a soccergame and call it soccer 2 and everyone would switch. Its a wierd feeling. I just hope it will be a really good game but since no other game is as good as starcraft the odds are not good.
I can understand those who long for bigger tournaments and prizes that will follow this though. But i've never played it for the tournaments/prizes, only for the love of the game.
On February 12 2010 18:15 danl9rm wrote: This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
For me there's no real difference between "real sports" and starcraft. For me this is like if someone said hey lets put two balls into a soccergame and call it soccer 2 and everyone would switch. Its a wierd feeling. I just hope it will be a really good game but since no other game is as good as starcraft the odds are not good.
I can understand those who long for bigger tournaments and prizes that will follow this though. But i've never played it for the tournaments/prizes, only for the love of the game.
So just play SC:BW. You don't have to switch to SC2, and there will still be people playing BW for sure(well, just a fraction of what we have today...).
On February 12 2010 18:15 danl9rm wrote: This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
For me there's no real difference between "real sports" and starcraft. For me this is like if someone said hey lets put two balls into a soccergame and call it soccer 2 and everyone would switch. Its a wierd feeling. I just hope it will be a really good game but since no other game is as good as starcraft the odds are not good.
I can understand those who long for bigger tournaments and prizes that will follow this though. But i've never played it for the tournaments/prizes, only for the love of the game.
I accept your argument, but whether it is for you or not, there is a real difference between e-sports and... real... sports.
The reason that may be the biggest because so many people care about these things, is real sports are always played in the highest definition possible :p
Therefore, real sports do not have to change, and e-sports will forever be.
On February 12 2010 18:15 danl9rm wrote: This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
For me there's no real difference between "real sports" and starcraft. For me this is like if someone said hey lets put two balls into a soccergame and call it soccer 2 and everyone would switch. Its a wierd feeling. I just hope it will be a really good game but since no other game is as good as starcraft the odds are not good.
I can understand those who long for bigger tournaments and prizes that will follow this though. But i've never played it for the tournaments/prizes, only for the love of the game.
So just play SC:BW. You don't have to switch to SC2, and there will still be people playing BW for sure(well, just a fraction of what we have today...).
Yeah I'll play it until its hard to find games. Ofcourse I will test sc2 aswell, im not judging it just yet. Hoping for the best...
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
What about other games like Chest? It's centuries old and it still has the same gameplay - it hasn't changed much yet it's still a landmark, somewhat. Video games are on a different medium, but they are in the same area.
Also, 'real' sport describe a physical prowess; Starcraft is more of a mental sport. It's not the same category. It's easier to compare Starcraft to Chest than it is to compare it to Tennis.
On February 12 2010 17:59 StylishVODs wrote: Im trying to be positive about this, but in the end it will lead to less people playing the game I love for another one with better graphics:/.
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
What about other games like Chest? It's centuries old and it still has the same gameplay - it hasn't changed much yet it's still a landmark, somewhat. Video games are on a different medium, but they are in the same area.
Also, 'real' sport describe a physical prowess; Starcraft is more of a mental sport. It's not the same category. It's easier to compare Starcraft to Chest than it is to compare it to Tennis.
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
What about other games like Chest? It's centuries old and it still has the same gameplay - it hasn't changed much yet it's still a landmark, somewhat. Video games are on a different medium, but they are in the same area.
Also, 'real' sport describe a physical prowess; Starcraft is more of a mental sport. It's not the same category. It's easier to compare Starcraft to Chest than it is to compare it to Tennis.
I've been patiently (somewhat) waiting for bloody ages now, but now that I know it's this month....
OMFG!! Squeeee!! Holy shit the first thing I do whenever I wake up these days is run to my computer and check my email, TL, and sc2 website praying for BETAAAAA.
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
Well, there haven't been any revisions as far as I'm aware for that game since Ms. PAC-MAN, but yep, even PAC-MAN was eclipsed by PAC-MAN CE.
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
What about other games like Chest? It's centuries old and it still has the same gameplay - it hasn't changed much yet it's still a landmark, somewhat. Video games are on a different medium, but they are in the same area.
Also, 'real' sport describe a physical prowess; Starcraft is more of a mental sport. It's not the same category. It's easier to compare Starcraft to Chest than it is to compare it to Tennis.
This is a real bad point, the popularity of chess has fallen dramatically, in fact one could even make the argument that RTS games and Risk have superceded it.
On February 13 2010 02:56 Haemonculus wrote: I've been patiently (somewhat) waiting for bloody ages now, but now that I know it's this month....
OMFG!! Squeeee!! Holy shit the first thing I do whenever I wake up these days is run to my computer and check my email, TL, and sc2 website praying for BETAAAAA.
Zomg I can't wait!!!!!
Same here, but it's gonna be a very long month if the beta doesn't get out before 28th February :D
On February 12 2010 18:15 danl9rm wrote: Eventually we have to put the game to rest. As good a game as Pac-Man was, no one's jumping for joy at the latest patch for that game. Eventually, for several reasons not just graphic and hardware related, every video game must be put to rest.
This is a big difference between e-sports and real sports. And it is a reality.
Get over it.
What about other games like Chest? It's centuries old and it still has the same gameplay - it hasn't changed much yet it's still a landmark, somewhat. Video games are on a different medium, but they are in the same area.
Also, 'real' sport describe a physical prowess; Starcraft is more of a mental sport. It's not the same category. It's easier to compare Starcraft to Chest than it is to compare it to Tennis.
This is a real bad point, the popularity of chess has fallen dramatically, in fact one could even make the argument that RTS games and Risk have superceded it.
I don't know where you're getting that from. First of all, Risk or any RTS game can't even begin to be compared to Chess in terms of popularity. Secondly, Chess was never a very popular game. It has always been very specialized and only in a few Eastern European countries and Russia has it ever been generally popular. Really that goes for all the games we're discussing, including Starcraft. There are certain groups and places in which the games are very popular, but generally don't garner that much attention.
In terms of the "scene" of the game or the highest levels, Chess is stronger than it has ever been. The scene for chess in the past was very weak, most Chess Masters couldn't even get by on winnings alone. Even today most National Masters, International Masters and even Grand Masters just make enough money to get by, but it's a lot better than it was before. And at least now the very best players can make millions. This is due in a large part to the changes that Bobby Fischer forced. So if anything, Chess is more healthy now.
On February 13 2010 02:56 Haemonculus wrote: I've been patiently (somewhat) waiting for bloody ages now, but now that I know it's this month....
OMFG!! Squeeee!! Holy shit the first thing I do whenever I wake up these days is run to my computer and check my email, TL, and sc2 website praying for BETAAAAA.
Zomg I can't wait!!!!!
Same here, but it's gonna be a very long month if the beta doesn't get out before 28th February :D
Heavy Rain, And Olympics is a real time savior actually. Good timing!
On February 13 2010 03:49 Scias wrote: Can you guys with keys plz plz plz use livestream when you play (for us TL lurkers that don't have beta keys)
I'm sure that people will be kind enough.
I'm going to sit tight and hope to get one but if I don't I'm sure the lovely community here will be streaming games for us and giving us all the juicy info! I can't wait for this to start. Even if I don't get a key It's still better knowing that people are enjoying it!
All the guys that ask for a stream, I don't think lots of users got enough internet speed to actually stream. Lets say they play the game full details and 1920x1080 (FULL HD) they can't stream in 1920x1080. Its just not possible with usual internet connections.
You need 1Mbit/ - 1,5Mbit/s to stream Starcraft lagfree and with 320x240. If you want to stream Starcraft 2 in lets say 800x600 (in my opinion lesser resolution makes no sense, since you can't really tell whats going on anymore) you will probably need 3 - *Mbit/s -_-
On February 13 2010 05:43 G.s)NarutO wrote: All the guys that ask for a stream, I don't think lots of users got enough internet speed to actually stream. Lets say they play the game full details and 1920x1080 (FULL HD) they can't stream in 1920x1080. Its just not possible with usual internet connections.
You need 1Mbit/ - 1,5Mbit/s to stream Starcraft lagfree and with 320x240. If you want to stream Starcraft 2 in lets say 800x600 (in my opinion lesser resolution makes no sense, since you can't really tell whats going on anymore) you will probably need 3 - *Mbit/s -_-
I will try to stream nonetheless.
Naruto, given the fact that day 9 provided a stream yesterday of a sc2 battle report and you could tell what was going on, i dont think it will be a problem. That said, can't you stream ur FULL HD screen and then resize on ProCaster and upload smaller data?
On February 13 2010 05:43 G.s)NarutO wrote: All the guys that ask for a stream, I don't think lots of users got enough internet speed to actually stream. Lets say they play the game full details and 1920x1080 (FULL HD) they can't stream in 1920x1080. Its just not possible with usual internet connections.
You need 1Mbit/ - 1,5Mbit/s to stream Starcraft lagfree and with 320x240. If you want to stream Starcraft 2 in lets say 800x600 (in my opinion lesser resolution makes no sense, since you can't really tell whats going on anymore) you will probably need 3 - *Mbit/s -_-
I will try to stream nonetheless.
Naruto, given the fact that day 9 provided a stream yesterday of a sc2 battle report and you could tell what was going on, i dont think it will be a problem. That said, can't you stream ur FULL HD screen and then resize on ProCaster and upload smaller data?
Obviously you will have 1920x1080 (FULL HD) input and resize the output. Did he? Mh. I'll just give it a try then.
My friend went to Blizzcon 2009 and got a goody bag there. Did all the goody bags they handed out have beta keys, or only the first X amount or something? He said he would give me the beta key if he had one, because his comp is awful, but once he found the scratch card with the WOW mount code, he said that was the only thing on there and that there was nothing for a beta key.
Are we missing something, or did his goody bag not come with a key? (((((
On February 13 2010 06:49 ploy wrote: My friend went to Blizzcon 2009 and got a goody bag there. Did all the goody bags they handed out have beta keys, or only the first X amount or something? He said he would give me the beta key if he had one, because his comp is awful, but once he found the scratch card with the WOW mount code, he said that was the only thing on there and that there was nothing for a beta key.
Are we missing something, or did his goody bag not come with a key? (((((
No beta keys in the 09 goody bags, only 07 and 08.
On February 13 2010 05:43 G.s)NarutO wrote: All the guys that ask for a stream, I don't think lots of users got enough internet speed to actually stream. Lets say they play the game full details and 1920x1080 (FULL HD) they can't stream in 1920x1080. Its just not possible with usual internet connections.
You need 1Mbit/ - 1,5Mbit/s to stream Starcraft lagfree and with 320x240. If you want to stream Starcraft 2 in lets say 800x600 (in my opinion lesser resolution makes no sense, since you can't really tell whats going on anymore) you will probably need 3 - *Mbit/s -_-
I will try to stream nonetheless.
Naruto, given the fact that day 9 provided a stream yesterday of a sc2 battle report and you could tell what was going on, i dont think it will be a problem. That said, can't you stream ur FULL HD screen and then resize on ProCaster and upload smaller data?
Obviously you will have 1920x1080 (FULL HD) input and resize the output. Did he? Mh. I'll just give it a try then.
Even if you can tell what is going in it will be a far inferior image than just playing and uploading at the output resolution.
On February 13 2010 05:43 G.s)NarutO wrote: All the guys that ask for a stream, I don't think lots of users got enough internet speed to actually stream. Lets say they play the game full details and 1920x1080 (FULL HD) they can't stream in 1920x1080. Its just not possible with usual internet connections.
You need 1Mbit/ - 1,5Mbit/s to stream Starcraft lagfree and with 320x240. If you want to stream Starcraft 2 in lets say 800x600 (in my opinion lesser resolution makes no sense, since you can't really tell whats going on anymore) you will probably need 3 - *Mbit/s -_-
I will try to stream nonetheless.
Naruto, given the fact that day 9 provided a stream yesterday of a sc2 battle report and you could tell what was going on, i dont think it will be a problem. That said, can't you stream ur FULL HD screen and then resize on ProCaster and upload smaller data?
Obviously you will have 1920x1080 (FULL HD) input and resize the output. Did he? Mh. I'll just give it a try then.
Even if you can tell what is going in it will be a far inferior image than just playing and uploading at the output resolution.
You know what would be funny? If blizzard made some horrible April fools joke like "Starcraft 2 is going to be pushed back to 2013 we have decided to finish up ALL of the expansions of World of Warcraft at this point as our subscriber base keeps on growing"
Just so I understand correctly... The Beta is like the original StarCraft without the single player?... I would be fine with that instead of the full game since the campaign isn't that important to me anyways.
On February 14 2010 08:12 Skillz_Man wrote: Just so I understand correctly... The Beta is like the original StarCraft without the single player?... I would be fine with that instead of the full game since the campaign isn't that important to me anyways.
The beta does end after a few months though, so you've gotta pay eventually :s (You may obviously know that already, just being clear).
On February 14 2010 08:12 Skillz_Man wrote: Just so I understand correctly... The Beta is like the original StarCraft without the single player?... I would be fine with that instead of the full game since the campaign isn't that important to me anyways.
Yes. The only reason they have Beta is to balance multiplayer and stress test the servers BEFORE the game releases. They're trying to get a head start on balance to catalyze SC2's adoption as a competitive game.
20,000 people received keys last year at blizzcon, and there have been heaps of other key give-aways. And Blizzard have still said that as well as this there will be many opt in players from the start of beta. I wonder how many players they intend to start beta with.
I'm so excited for this to get started i have been waiting for this game for years now and this is just the kind of thing i need to keep my hopes alive that i will soon own a copy of this game myslef
PS Hope I'm not breaking any rules by posting this. Just trying to help the man out! (Obviously those items are not for sale by me! Just pointing him in the right direction.)
On February 14 2010 08:34 DeCoup wrote: 20,000 people received keys last year at blizzcon, and there have been heaps of other key give-aways. And Blizzard have still said that as well as this there will be many opt in players from the start of beta. I wonder how many players they intend to start beta with.
On February 14 2010 08:41 Integra wrote: Do we even know the amount of Beta keys Blizzard has given out?
Last year's BlizzCon (2009) didn't give out any beta keys. Only Grunty the Murloc pets for WoW... WOW!
2008 is when they gave out the keys. I read somewhere the other day that they gave out 12K beta keys at blizzcon but there were also conventions in other parts of the world (Russia, Korea, Germany, etc)
+opt-ins, contests, etc...
I'd say well over 100,000 people will be participating in beta. Just a guess tho.
On February 14 2010 09:27 SkelA wrote: Eh i dont got beta key and my pc is not good enough so im not that disapointed.
*sighs I feel your pain! I just had to cash out for a new PC so I can participate in beta. It was long overdue but beta was just the final straw that forced me to upgrade! Pricey but I think it'll worth it in the long run. ^^
On February 14 2010 09:14 diskborste wrote: To bad you can't ask for beta keys, which is understandable. I would for sure pay 200 bucks for one
You can. Go on ebay! I actually saw one for $100!!! (Make sure you search well tho)
There were a few other ones going up from $250 to about $400! (I got mine for $150 last year, since BlizzCon '09 screwed everyone over oO)
You have to be careful though, from what I've heard there are a lot of them are scams. While I would love to be in beta I don't think it's worth it to spend that much money to play in it. The game will probably be out in 4-6 months anyways. If you pay more than $90 that's more than a WoW subscription, $200-$400 and you're looking at what's effectively a short term utility that will later be more or less free....
On February 14 2010 09:27 SkelA wrote: Eh i dont got beta key and my pc is not good enough so im not that disapointed.
*sighs I feel your pain! I just had to cash out for a new PC so I can participate in beta. It was long overdue but beta was just the final straw that forced me to upgrade! Pricey but I think it'll worth it in the long run. ^^
Really? They released the minimum requirements for beta just awhile back and, heck, my 4 year old economy laptop can probably run SC2 somewhat comfortably. Sure, it won't be the prettiest, but by no means am I "forced" to upgrade.
Really? They released the minimum requirements for beta just awhile back and, heck, my 4 year old economy laptop can probably run SC2 somewhat comfortably. Sure, it won't be the prettiest, but by no means am I "forced" to upgrade.
On February 14 2010 09:14 diskborste wrote: To bad you can't ask for beta keys, which is understandable. I would for sure pay 200 bucks for one
You can. Go on ebay! I actually saw one for $100!!! (Make sure you search well tho)
There were a few other ones going up from $250 to about $400! (I got mine for $150 last year, since BlizzCon '09 screwed everyone over oO)
You have to be careful though, from what I've heard there are a lot of them are scams. While I would love to be in beta I don't think it's worth it to spend that much money to play in it. The game will probably be out in 4-6 months anyways. If you pay more than $90 that's more than a WoW subscription, $200-$400 and you're looking at what's effectively a short term utility that will later be more or less free....
On February 14 2010 09:27 SkelA wrote: Eh i dont got beta key and my pc is not good enough so im not that disapointed.
*sighs I feel your pain! I just had to cash out for a new PC so I can participate in beta. It was long overdue but beta was just the final straw that forced me to upgrade! Pricey but I think it'll worth it in the long run. ^^
Really? They released the minimum requirements for beta just awhile back and, heck, my 4 year old economy laptop can probably run SC2 somewhat comfortably. Sure, it won't be the prettiest, but by no means am I "forced" to upgrade.
Well my pc is like 9 years old oO lol and it's like a regular ass PC.. nothing fancy (at that time).
I've been wanting a new pc anyway.
Oh and I bought my key for $150. Registered it. Seems to be ok. I mean PayPal guarantees your money back... So if you can afford it and willing to cash out - get it! If not - wait for the game!
On February 14 2010 09:14 diskborste wrote: To bad you can't ask for beta keys, which is understandable. I would for sure pay 200 bucks for one
You can. Go on ebay! I actually saw one for $100!!! (Make sure you search well tho)
There were a few other ones going up from $250 to about $400! (I got mine for $150 last year, since BlizzCon '09 screwed everyone over oO)
You have to be careful though, from what I've heard there are a lot of them are scams. While I would love to be in beta I don't think it's worth it to spend that much money to play in it. The game will probably be out in 4-6 months anyways. If you pay more than $90 that's more than a WoW subscription, $200-$400 and you're looking at what's effectively a short term utility that will later be more or less free....
On February 14 2010 09:27 SkelA wrote: Eh i dont got beta key and my pc is not good enough so im not that disapointed.
*sighs I feel your pain! I just had to cash out for a new PC so I can participate in beta. It was long overdue but beta was just the final straw that forced me to upgrade! Pricey but I think it'll worth it in the long run. ^^
Really? They released the minimum requirements for beta just awhile back and, heck, my 4 year old economy laptop can probably run SC2 somewhat comfortably. Sure, it won't be the prettiest, but by no means am I "forced" to upgrade.
You should know that those "system requirements" weren't real.
Really? They released the minimum requirements for beta just awhile back and, heck, my 4 year old economy laptop can probably run SC2 somewhat comfortably. Sure, it won't be the prettiest, but by no means am I "forced" to upgrade.
What are the requirements?
no, they released a placeholder that actually had wow reqs. they were not the sc2 reqs.
"Zhydaris: The invitations will start probably a couple of days before the actual launch of the Beta."
and i'm italian and I know that is perfect translation.. so just want to clarify that it was true and she wasn't mistake.
Hello! The actual and updated plan is like this: Everyone that is in the first wave of invites will get an email when the Beta will start, not sooner. Yes, we're going to send out multiple waves of invites, so don't get your hopes down if you're not in the first wave!
Wow beta is finally coming? I thought this key my friend gave to me when he went to blizzcon a couple years ago was just going to go to waste lol. I mean i even gave away the 2 i won through contests to my friend from high school who loved wc3 and the other to my 10 y/o brother who likes to play Diablo. I truely through they were just going to go to waste or else i could have made a little cash off them right? Oh well, and i guess my first lvl 80 i just got in wow will go to waste now since ill be playing sc2. Hope to see you all in beta!
On February 16 2010 11:30 Todei wrote: Wow beta is finally coming? I thought this key my friend gave to me when he went to blizzcon a couple years ago was just going to go to waste lol. I mean i even gave away the 2 i won through contests to my friend from high school who loved wc3 and the other to my 10 y/o brother who likes to play Diablo. I truely through they were just going to go to waste or else i could have made a little cash off them right? Oh well, and i guess my first lvl 80 i just got in wow will go to waste now since ill be playing sc2. Hope to see you all in beta!
probably a stupid question, but will sc2 have different gateways, like sc1 (europe, asia, west and east)? i dont remember seeing anything like that from the new battle.net 2.0...
On February 16 2010 14:07 FireFly wrote: probably a stupid question, but will sc2 have different gateways, like sc1 (europe, asia, west and east)? i dont remember seeing anything like that from the new battle.net 2.0...
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
Except they've been pretty specific about how that's exactly how it will differ from War3.
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
Except they've been pretty specific about how that's exactly how it will differ from War3.
Source?
From playing at Blizzcon, nataziel is totally correct on how making units works, and it is not the same as War3.
On February 12 2010 10:13 nataziel wrote: TheAntz, you are wrong about how MBS works. If you hotkeyed 2 factories to #5 then hit 5t, you'd only make 1 tank. You'd have to hit 5tt to make two. Say you hotkeyed 5 factories to #6, to get a good unit mix you would have to hit 5vvvtt, you'd get 3 vults and 2 tanks. Sure, it's a lot easier than in SC1, but because macro is so much easier to do it makes decision making so much more important, you have to be so tight with expansion timing and other macro aspects not directly related to actually making units like adding factories at the right time, upgrade timing etc. That's what will distinguish the gosu's from the chobo's
No you're wrong. Unless mentioned otherwise, when you select X amount of the same buildings and click the tank icon Y times it will produce X*Y amount of tanks. Its the same as Wc3.
Except they've been pretty specific about how that's exactly how it will differ from War3.
Source?
From playing at Blizzcon, nataziel is totally correct on how making units works, and it is not the same as War3.
This is true. When you have 5 barracks selected at once in SC2, pressing m 1 time will make 1 marine. When you have 5 barracks selected at once in WC3, pressing f 1 time will make 5 footmen, one from each barracks. So in SC2, when you want to make 5 units, one out of each of the 5 selected barracks, you have to press m 5 times, as opposed to 1 time in WC3.
On February 16 2010 17:17 bramstokersc2 wrote: I wonder what would happen if you held the m down for a long time.
It would either start to produce the 1 marine as soon as you hold the key or it would produce nothing at all until you let go of the key then the 1 marine.
Zerg, even on ONE hatchery, would have to hit S+Z+Z+D to make 4 lings and a drone. BUT Imagine when you have like 3 hatches (Or 5... oO or more) Each hatch can have probably up to 15 larva with the Queens new ability (I don't exactly remember how many I had stockpiled at blizzcon).
...so 3 hatches x15 = 45 larva... So if I want a mass army right then and there I have to click something 45 times? lol pretty fucking long combo, if you ask me! xD
But I guess we just won't let our larva to get to such insane numbers, right!? Perfect macro will leave no more than 5 at a time xD (4 from spawn larva plus one "natural")
On February 17 2010 02:48 Lobbo wrote: I just got mail from blizzard but can't log in and see it "Service unavaliable" I do hope I am not hyping myself to find a scammer attempt.
Hotmail? I'm having trouble logging in too.
Hope it's something good for you! (I didn't get any email pop up).
On February 17 2010 02:51 Ziph wrote: I just got mail from blizzard but can't log in and see it "Service unavaliable" I do hope I am not hyping myself to find a scammer attempt.
Who did you get the mail from, check the source always rofl. (note i didn't get a mail and i'm signed up for beta)
On February 17 2010 02:51 Ziph wrote: I just got mail from blizzard but can't log in and see it "Service unavaliable" I do hope I am not hyping myself to find a scammer attempt.
Who did you get the mail from, check the source always rofl. (note i didn't get a mail and i'm signed up for beta)
+1
Nor have I. I have a registered beta key from Blizzcon. You can bet that I will be posting here the very second I get that invitational email. My post may be incomprehensible from my hands shaking with glee as I type, but you'll still know whats up.
On February 17 2010 02:13 Darkn3ss wrote: I actually like how this works now.
Zerg, even on ONE hatchery, would have to hit S+Z+Z+D to make 4 lings and a drone. BUT Imagine when you have like 3 hatches (Or 5... oO or more) Each hatch can have probably up to 15 larva with the Queens new ability (I don't exactly remember how many I had stockpiled at blizzcon).
...so 3 hatches x15 = 45 larva... So if I want a mass army right then and there I have to click something 45 times? lol pretty fucking long combo, if you ask me! xD
But I guess we just won't let our larva to get to such insane numbers, right!? Perfect macro will leave no more than 5 at a time xD (4 from spawn larva plus one "natural")
Last time that I heard anything about it, each hatchery could have at most 7 larva.
im gonna be so pissed off if they release on the final day of month, i mean why announce it,,,,, better be soon this week or im gonna commit battlecide!
On February 17 2010 02:13 Darkn3ss wrote: I actually like how this works now.
Zerg, even on ONE hatchery, would have to hit S+Z+Z+D to make 4 lings and a drone. BUT Imagine when you have like 3 hatches (Or 5... oO or more) Each hatch can have probably up to 15 larva with the Queens new ability (I don't exactly remember how many I had stockpiled at blizzcon).
...so 3 hatches x15 = 45 larva... So if I want a mass army right then and there I have to click something 45 times? lol pretty fucking long combo, if you ask me! xD
But I guess we just won't let our larva to get to such insane numbers, right!? Perfect macro will leave no more than 5 at a time xD (4 from spawn larva plus one "natural")
Last time that I heard anything about it, each hatchery could have at most 7 larva.
Oh well they must've changed that since blizzcon... or my memory fails me "/
On February 17 2010 02:51 Ziph wrote: I just got mail from blizzard but can't log in and see it "Service unavaliable" I do hope I am not hyping myself to find a scammer attempt.
Who did you get the mail from, check the source always rofl. (note i didn't get a mail and i'm signed up for beta)
+1
Nor have I. I have a registered beta key from Blizzcon. You can bet that I will be posting here the very second I get that invitational email. My post may be incomprehensible from my hands shaking with glee as I type, but you'll still know whats up.
On February 17 2010 04:03 Lobbo wrote: The mail was actually from a SCAMMER (@)
lol all the scammers are on top of this ... but yeah beta better not come out on Feb 28th lol because wats the point of saying "sometime this month" when u cud say "end of this month"
On February 17 2010 04:03 Lobbo wrote: The mail was actually from a SCAMMER (@)
lol all the scammers are on top of this ... but yeah beta better not come out on Feb 28th lol because wats the point of saying "sometime this month" when u cud say "end of this month"
February 28 is my birthday and it's a non-work day Even though I signed up for the beta back in March 27th '09, the odds are that I'll be a spectator for quite some time (unless they want to run SC2 on my Xeons).
I predict this Thursday at 4:00pm PST the beta will launch. This gives Friday of in the office time to troubleshoot any problems that arise from people downloading the client/connnecting to bnet for the games.
So it's currently like... 7:30 AM Blizzard time. Would probably be at least 5 hours before anything happens, if it's not going to happen at night, Blizzard time.
I'm at work. Some TL Regulars all sent me messages telling me that the SC2 beta was going to hit today. In order to save their credibility I won't disclose who it was
Just know that if they are wrong I will be leading a full squad in Riot gear to their houses to punish them for this injustice. I'm most curious to find out how many people will actually hit the first wave. Anyway, thought I'd stop by and say "me too" in the waiting game ^_^
OH YEAH, when I log into Battle.net, I see a little SC2 BETA ICON, has that been there for a long time and I just missed it like an idiot? If I need to I can screenshot it.
DjWheat, the icon has been there for about a year now, it first appeared only for some people (I think only people from europe or something) and there was a huge thread about it as people speculated it was for those accepted in, right now everyone has it as far as I know.
Can't wait for the LO3 SC2 special.
Oh and hey I just noticed what time it is in California, I think we can prepare for some new information starting to come out in a few hours. More forum testing? ^^
On February 18 2010 02:29 djWHEAT wrote: I'm at work. Some TL Regulars all sent me messages telling me that the SC2 beta was going to hit today. In order to save their credibility I won't disclose who it was
Just know that if they are wrong I will be leading a full squad in Riot gear to their houses to punish them for this injustice. I'm most curious to find out how many people will actually hit the first wave. Anyway, thought I'd stop by and say "me too" in the waiting game ^_^
OH YEAH, when I log into Battle.net, I see a little SC2 BETA ICON, has that been there for a long time and I just missed it like an idiot? If I need to I can screenshot it.
the beta icon has been there since the opt-in stuff started pretty much. Hoping for the beta to start before the weekend. I expect you guys to talk about it on LO3 if it does :D
Yah we'll definitely be doing ALOT of SC2 coverage on LO3 - I think it's a topic that everyone is interested, and even more so once people have their hands on it. Thanks for the info guys.
Now why did you have to go and say that several people emailed you? Are these people who are guaranteed to get into the beta or what? Now my excitement level is rising even higher and I won't be able to get any work done even though it is still fairly likely that today isn't the day.