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On September 19 2012 21:03 yolteotl wrote: Ladder Master on WoL :
-Zerg : 35.25 % -Protoss : 35.19 % -Terran : 25.5%
so, how much on HotS ? Terran < 20 % ? < 15 % ? I take the bets !
master around 15%, bronze around 50% is my guess xD
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Give mech some spell caster ffs Ghost is anticaster and raven isn't effective vs toss
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I've been messing around with mech in WOL, it seems pretty strong the hardest part i find is the multi tasking involved compared to bio build. Sensor towers are a must although they dont do damage but they help control space and help protect against drops and flanks on your siege lines. I also use a lot of missle turrets to keep observers away to help with my unsiege and sieging. I know they would never get rid of the battle helion but i almost wish they would give an upgrade for the hellion to let us lay mines with them much like the vulture in BW. The widow mine in HOTS costs 2 supply so.. you couldnt have more than 5 and thats not enough to help protect your flank. Where as in bw there where 50.. i know the vision and damage is better in hots but without enough of them it wont be viable to give you adequite time to rearange your mech forces.
I also thought what if the widow mine could lay 3 smaller land mines and then lay himself as a land mine thus giving you 3 smaller mines and then one bigger mine. I dont know how user friendly that would be but the current state needs some adjusting =*(
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On September 19 2012 21:42 OptIn wrote: I've been messing around with mech in WOL, it seems pretty strong the hardest part i find is the multi tasking involved compared to bio build. Sensor towers are a must although they dont do damage but they help control space and help protect against drops and flanks on your siege lines. I also use a lot of missle turrets to keep observers away to help with my unsiege and sieging. I know they would never get rid of the battle helion but i almost wish they would give an upgrade for the hellion to let us lay mines with them much like the vulture in BW. The widow mine in HOTS costs 2 supply so.. you couldnt have more than 5 and thats not enough to help protect your flank. Where as in bw there where 50.. i know the vision and damage is better in hots but without enough of them it wont be viable to give you adequite time to rearange your mech forces.
I also thought what if the widow mine could lay 3 smaller land mines and then lay himself as a land mine thus giving you 3 smaller mines and then one bigger mine. I dont know how user friendly that would be but the current state needs some adjusting =*( widow mine gets a buff in the next days. Blizzard said they are fine with it's TvZ state, but they are not good enough in TvT and TvP.
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On September 19 2012 21:50 Big J wrote:Show nested quote +On September 19 2012 21:42 OptIn wrote: I've been messing around with mech in WOL, it seems pretty strong the hardest part i find is the multi tasking involved compared to bio build. Sensor towers are a must although they dont do damage but they help control space and help protect against drops and flanks on your siege lines. I also use a lot of missle turrets to keep observers away to help with my unsiege and sieging. I know they would never get rid of the battle helion but i almost wish they would give an upgrade for the hellion to let us lay mines with them much like the vulture in BW. The widow mine in HOTS costs 2 supply so.. you couldnt have more than 5 and thats not enough to help protect your flank. Where as in bw there where 50.. i know the vision and damage is better in hots but without enough of them it wont be viable to give you adequite time to rearange your mech forces.
I also thought what if the widow mine could lay 3 smaller land mines and then lay himself as a land mine thus giving you 3 smaller mines and then one bigger mine. I dont know how user friendly that would be but the current state needs some adjusting =*( widow mine gets a buff in the next days. Blizzard said they are fine with it's TvZ state, but they are not good enough in TvT and TvP.
They said it was "decent" in TvZ. I can see them buffing it for all matchups.
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IDK, i won't really say anything cause I have not played the beta yet (not that I have it lol), but I do hope they fix TvP its very hard at lower levels (plat and lower)
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On September 19 2012 22:35 SarcasmMonster wrote:Show nested quote +On September 19 2012 21:50 Big J wrote:On September 19 2012 21:42 OptIn wrote: I've been messing around with mech in WOL, it seems pretty strong the hardest part i find is the multi tasking involved compared to bio build. Sensor towers are a must although they dont do damage but they help control space and help protect against drops and flanks on your siege lines. I also use a lot of missle turrets to keep observers away to help with my unsiege and sieging. I know they would never get rid of the battle helion but i almost wish they would give an upgrade for the hellion to let us lay mines with them much like the vulture in BW. The widow mine in HOTS costs 2 supply so.. you couldnt have more than 5 and thats not enough to help protect your flank. Where as in bw there where 50.. i know the vision and damage is better in hots but without enough of them it wont be viable to give you adequite time to rearange your mech forces.
I also thought what if the widow mine could lay 3 smaller land mines and then lay himself as a land mine thus giving you 3 smaller mines and then one bigger mine. I dont know how user friendly that would be but the current state needs some adjusting =*( widow mine gets a buff in the next days. Blizzard said they are fine with it's TvZ state, but they are not good enough in TvT and TvP. They said it was "decent" in TvZ. I can see them buffing it for all matchups.
potato, potato
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Bisutopia19041 Posts
I remember when the reaper could throw charges that would explode after a set time. That was freaking awesome and cause lots of micro. Bring that back!
I also remember when the CattleBruiser was supposed to have to tech choices. Where the guns had different behaviors depending on which one you chose. That would be awesome too.
Terran is a very complete race right now even with all their nerfs. But as far as hots is concerned, very boring indeed.
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Very happy they are not adding new units just for the lolz.
Bio is complete and now mech is also. Just balance the mine with 1 supply and maybe some Tank changes...maybe.
The only thing that i think could have been added was a fast flying unit, though i have no idea what role it could have served.
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I honestly don't see the problem, Terran was the most complete race since the beginning. The two races with obvious flaws where the Protoss and Zerg due to their completely new core game mechanics (warp-in and queen inject), core mechanics that are radically different from the original game, while the terran core mechanics were merely adjusted to suit the resource collection rate potential of the other races with the MULE.
As for the strategic units, Terran has had the most tools since like forever. Sure, the Ghost is an anti-caster - but isn't EMP destroying half the healthpool of Protoss armies as well? Isn't the Raven the only flying caster with damaging abilities in WoL? Just look at how succesful some Terran players were able to beat back the odds since the latest adjustments to the other races, I'm sure it won't be any different in HotS.
This post seems to have been made out of discontent for not getting a 'cool' new unit - which is probably the only valid argument for it.
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Yea I agree. I actually quit the game because of HoTs. Now working a full time job and enjoying life :-]. They battered terran down to the bone in WoL. And topped it off even harder in HoTs. I'll just watch streams every now and then =/
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United Kingdom14464 Posts
On September 20 2012 01:41 NaEjeOn88 wrote: Yea I agree. I actually quit the game because of HoTs. Now working a full time job and enjoying life :-]. They battered terran down to the bone in WoL. And topped it off even harder in HoTs. I'll just watch streams every now and then =/ I honestly don't get these kind of posts. You start off talking about balance in WoL (cause you sure as hell can't be complaining about lack of variety for Terran) and even if I concede that Terran is UP in WoL at least at lower levels (which I don't) then what the hell are you talking about for HotS? Balance? At this stage? Are you really complaining about balance of a game when we're only in the 2nd week of beta?
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On September 19 2012 22:35 SarcasmMonster wrote:Show nested quote +On September 19 2012 21:50 Big J wrote:On September 19 2012 21:42 OptIn wrote: I've been messing around with mech in WOL, it seems pretty strong the hardest part i find is the multi tasking involved compared to bio build. Sensor towers are a must although they dont do damage but they help control space and help protect against drops and flanks on your siege lines. I also use a lot of missle turrets to keep observers away to help with my unsiege and sieging. I know they would never get rid of the battle helion but i almost wish they would give an upgrade for the hellion to let us lay mines with them much like the vulture in BW. The widow mine in HOTS costs 2 supply so.. you couldnt have more than 5 and thats not enough to help protect your flank. Where as in bw there where 50.. i know the vision and damage is better in hots but without enough of them it wont be viable to give you adequite time to rearange your mech forces.
I also thought what if the widow mine could lay 3 smaller land mines and then lay himself as a land mine thus giving you 3 smaller mines and then one bigger mine. I dont know how user friendly that would be but the current state needs some adjusting =*( widow mine gets a buff in the next days. Blizzard said they are fine with it's TvZ state, but they are not good enough in TvT and TvP. They said it was "decent" in TvZ. I can see them buffing it for all matchups.
Better known as, "not broken and appears to be useful". Still, I hope for more mine buffs, while keeping them from becoming the "low-level All-in 2000 - Now with more worker deaths" unit.
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On September 20 2012 01:41 NaEjeOn88 wrote: Yea I agree. I actually quit the game because of HoTs. Now working a full time job and enjoying life :-]. They battered terran down to the bone in WoL. And topped it off even harder in HoTs. I'll just watch streams every now and then =/
Terran has more options than any other race in WoL, so I don't know what you're talking about. And why would you quit the game because of a beta? For all you know, the next patch is gonna buff Terran to the god tier.
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On September 20 2012 01:52 Crawdad wrote:Show nested quote +On September 20 2012 01:41 NaEjeOn88 wrote: Yea I agree. I actually quit the game because of HoTs. Now working a full time job and enjoying life :-]. They battered terran down to the bone in WoL. And topped it off even harder in HoTs. I'll just watch streams every now and then =/ Terran has more options than any other race in WoL, so I don't know what you're talking about. And why would you quit the game because of a beta? For all you know, the next patch is gonna buff Terran to the god tier.
Do not ask these question, you will not get a reasonable response. If you look at his post history, you will see he has been banned several times for whining about how hard terran is, claiming to have switched to zerg just to prove it is easy and so on. He was going to quit not matter what happened, he just blames terran being hard. Even if it was easy, it wouldn't hold his interest.
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you should rename this "every other terran displeased with Hots?"
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Funny, so many of the issues that need to be fixed with Terran can all be rooted in one unit...the Marauder. Just get rid of this thing already.
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United Kingdom14464 Posts
On September 20 2012 01:58 Plansix wrote:Show nested quote +On September 20 2012 01:52 Crawdad wrote:On September 20 2012 01:41 NaEjeOn88 wrote: Yea I agree. I actually quit the game because of HoTs. Now working a full time job and enjoying life :-]. They battered terran down to the bone in WoL. And topped it off even harder in HoTs. I'll just watch streams every now and then =/ Terran has more options than any other race in WoL, so I don't know what you're talking about. And why would you quit the game because of a beta? For all you know, the next patch is gonna buff Terran to the god tier. Do not ask these question, you will not get a reasonable response. If you look at his post history, you will see he has been banned several times for whining about how hard terran is, claiming to have switched to zerg just to prove it is easy and so on. He was going to quit not matter what happened, he just blames terran being hard. Even if it was easy, it wouldn't hold his interest. T_T I responded, I've been had.
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I'm very worried about tvp. Protoss now has the Tempest, which is another tier 3 unit the can add to their already too powerful army, and that hard counters BC and thors. Protoss may even end up with a Carrier buff. What do we have instead? Battle hellions: an unit that does well against....zelots (a tier 1 unit).
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